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authorWillem Jan Palenstijn2016-07-21 13:30:47 +0200
committerWillem Jan Palenstijn2016-07-21 13:30:47 +0200
commit6f001d831623a46f643379554d20e94463d8c2f1 (patch)
tree901caa296592814b48a98ac2e3d381331c5a7821 /NEWS
parent75fdd1504de98c7c6937344877685bfef6514344 (diff)
parent5f301b24002fffb3e8e05061a92ae2e0ee3a92ec (diff)
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Merge branch 'master' into titanic
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@@ -14,6 +14,7 @@ For a more comprehensive changelog of the latest experimental code, see:
General:
- Removed TESTING flag from several supported games.
- Added Chinese Pinyin translation.
+ - Fixed cursor stuttering in the launcher that occured on some systems.
BBVS:
- Fixed game restart.
@@ -21,6 +22,19 @@ For a more comprehensive changelog of the latest experimental code, see:
CinE:
- Fixed sound effect loading.
+ Drascula:
+ - Fixed text alignment to be faithful to the original.
+ - Fixed character walking off screen.
+ - Fixed loading savegames in the Pendulum scene.
+ - Fixed wrong background for inventory items during chapter 6 in the
+ Spanish version.
+ - Fixed animations speed (they were running two times slower than in the
+ original engine).
+ - Fixed noise at start and/or end of speech. This was most noticeable
+ with the Spanish speech.
+ - Fixed delay when interacting with the verb menu and the inventory.
+ - Fixed possibility to pick up the axe in the castle multiple times.
+
Gob:
- Fixed lock up for some games during sound initialization.
@@ -32,6 +46,15 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed user interface colors in the French and German versions of I Have No
Mouth and I Must Scream.
+ SCI:
+ - Make cursor workarounds work properly on OpenPandora (and other devices, that
+ support touch screen and analog sticks/mouse at the same time)
+ - Script patch to fix broken ending battle in multilingual King's Quest 5
+ (French, German + Spanish versions are all broken)
+ - Fixed invalid memory access, when loading broken King's Quest 5 credit music track
+ - Fixed lowres/hires issues in King's Quest 6 when saving, changing the lowres/hires
+ setting and restoring the saved game afterwards.
+
SCUMM:
- Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows
version of ScummVM.
@@ -43,11 +66,20 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed resource releasing on game exit.
- Fixed game restart after language change in-game.
- Fixed flickering in main Menu.
+ - Fixed long save time on Windows.
Windows port:
- Fixed bug in MIDI device listing affecting cases where MIDI devices were
not usable.
+ Mac OS X port:
+ - Dock menu for ScummVM now lists recently played games when ScummVM is
+ not running and allows starting those games.
+ - Enabled Sparkle application updater.
+
+ GCW0 port:
+ - Improved support for built-in ScummVM documentation.
+
1.8.0 (2016-03-04)
New Games:
- Added support for Rex Nebular and the Cosmic Gender Bender.