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author | Willem Jan Palenstijn | 2016-07-21 13:30:47 +0200 |
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committer | Willem Jan Palenstijn | 2016-07-21 13:30:47 +0200 |
commit | 6f001d831623a46f643379554d20e94463d8c2f1 (patch) | |
tree | 901caa296592814b48a98ac2e3d381331c5a7821 /NEWS | |
parent | 75fdd1504de98c7c6937344877685bfef6514344 (diff) | |
parent | 5f301b24002fffb3e8e05061a92ae2e0ee3a92ec (diff) | |
download | scummvm-rg350-6f001d831623a46f643379554d20e94463d8c2f1.tar.gz scummvm-rg350-6f001d831623a46f643379554d20e94463d8c2f1.tar.bz2 scummvm-rg350-6f001d831623a46f643379554d20e94463d8c2f1.zip |
Merge branch 'master' into titanic
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 32 |
1 files changed, 32 insertions, 0 deletions
@@ -14,6 +14,7 @@ For a more comprehensive changelog of the latest experimental code, see: General: - Removed TESTING flag from several supported games. - Added Chinese Pinyin translation. + - Fixed cursor stuttering in the launcher that occured on some systems. BBVS: - Fixed game restart. @@ -21,6 +22,19 @@ For a more comprehensive changelog of the latest experimental code, see: CinE: - Fixed sound effect loading. + Drascula: + - Fixed text alignment to be faithful to the original. + - Fixed character walking off screen. + - Fixed loading savegames in the Pendulum scene. + - Fixed wrong background for inventory items during chapter 6 in the + Spanish version. + - Fixed animations speed (they were running two times slower than in the + original engine). + - Fixed noise at start and/or end of speech. This was most noticeable + with the Spanish speech. + - Fixed delay when interacting with the verb menu and the inventory. + - Fixed possibility to pick up the axe in the castle multiple times. + Gob: - Fixed lock up for some games during sound initialization. @@ -32,6 +46,15 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed user interface colors in the French and German versions of I Have No Mouth and I Must Scream. + SCI: + - Make cursor workarounds work properly on OpenPandora (and other devices, that + support touch screen and analog sticks/mouse at the same time) + - Script patch to fix broken ending battle in multilingual King's Quest 5 + (French, German + Spanish versions are all broken) + - Fixed invalid memory access, when loading broken King's Quest 5 credit music track + - Fixed lowres/hires issues in King's Quest 6 when saving, changing the lowres/hires + setting and restoring the saved game afterwards. + SCUMM: - Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows version of ScummVM. @@ -43,11 +66,20 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed resource releasing on game exit. - Fixed game restart after language change in-game. - Fixed flickering in main Menu. + - Fixed long save time on Windows. Windows port: - Fixed bug in MIDI device listing affecting cases where MIDI devices were not usable. + Mac OS X port: + - Dock menu for ScummVM now lists recently played games when ScummVM is + not running and allows starting those games. + - Enabled Sparkle application updater. + + GCW0 port: + - Improved support for built-in ScummVM documentation. + 1.8.0 (2016-03-04) New Games: - Added support for Rex Nebular and the Cosmic Gender Bender. |