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authorMax Horn2004-08-08 22:10:38 +0000
committerMax Horn2004-08-08 22:10:38 +0000
commit835ef5f0127718959425dfdd7c123cf14ce13829 (patch)
tree38beec4b02a7fdf0d08fd22fdd7f2e2b9ab07cee /NEWS
parentf8cc6c22416c0e9615abfdd98fc2e86852e897a9 (diff)
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Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
svn-id: r14521
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS22
1 files changed, 14 insertions, 8 deletions
diff --git a/NEWS b/NEWS
index a7d198f062..5f2a737b19 100644
--- a/NEWS
+++ b/NEWS
@@ -2,20 +2,26 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
http://scummvm.sourceforge.net/daily/ChangeLog
0.??
+ New Games:
+ - Added SAGA engine (for the games and "I Have No Mouth and I Must Scream"
+ and "Inherit the Earth")
+
General:
- Added support for FLAC (losless) encoded audio files
- Added an 'On Screen Display' to the SDL backend
- - Rewrote the backend API partially
+ - Partially rewrote the backend API
- Comments in config files are preserved now
- - Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now
- - Added MMX i386 assembler HQ2x and HQ3x scalers
- - Alt-x and Ctrl-z quit keys disabled in favour of Ctrl-q on non
- Mac OS X unices (including Linux)
+ - Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
+ and AdvMame2x is MMX accelerated
+ - Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
+ - Alt-x and Ctrl-z quit keys disabled in favour of Ctrl-q on unix like
+ operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
SCUMM:
- Old zak256 target removed, use zakTowns instead
- - Added support for the special container file format used in mac version
- (thus you do not have to use rescumm anymore)
+ - Added support for the special container file format used in the macintosh
+ versions of some games (thus you do not have to use rescumm anymore)
+ - Partially rewrote the text engine, fixing various bugs
Queen:
- Various fixes [TODO: Somebody of the Queen team please fill this in]
@@ -43,7 +49,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
same file handle, e.g. in the Sam & Max intro when using monster.sog.
SCUMM:
- - Many SCUMM game engine fixes.
+ - As usual: many SCUMM game engine fixes.
- Added graphics decoders for 3DO Humongous Entertainment games
- Numerous Humongous Entertainment games fixes
- Fixed bug in Full Throttle, so battle difficulty matches original