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authorMatthew Hoops2011-05-03 17:17:27 -0400
committerMatthew Hoops2011-05-03 17:25:41 -0400
commit9cb600099f4c29298707787cafad2741a1cd6686 (patch)
treefb1930fa56b611317831d66442cba19b18d2e57a /backends/platform/android
parent3b2283daf850605ca897002afbafe44489c35473 (diff)
parent95a6098f672191dc0792bd4f9bfa18706bbe8e3a (diff)
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Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'backends/platform/android')
-rw-r--r--backends/platform/android/android.cpp1492
-rw-r--r--backends/platform/android/android.h246
-rw-r--r--backends/platform/android/android.mk33
-rw-r--r--backends/platform/android/asset-archive.cpp59
-rw-r--r--backends/platform/android/asset-archive.h5
-rw-r--r--backends/platform/android/events.cpp822
-rw-r--r--backends/platform/android/gfx.cpp836
-rw-r--r--backends/platform/android/jni.cpp624
-rw-r--r--backends/platform/android/jni.h151
-rw-r--r--backends/platform/android/module.mk7
-rw-r--r--backends/platform/android/org/inodes/gus/scummvm/EditableSurfaceView.java15
-rw-r--r--backends/platform/android/org/inodes/gus/scummvm/Event.java330
-rw-r--r--backends/platform/android/org/inodes/gus/scummvm/PluginProvider.java14
-rw-r--r--backends/platform/android/org/inodes/gus/scummvm/ScummVM.java706
-rw-r--r--backends/platform/android/org/inodes/gus/scummvm/ScummVMActivity.java406
-rw-r--r--backends/platform/android/org/inodes/gus/scummvm/ScummVMApplication.java10
-rw-r--r--backends/platform/android/org/inodes/gus/scummvm/ScummVMEvents.java232
-rw-r--r--backends/platform/android/org/inodes/gus/scummvm/Unpacker.java1
-rw-r--r--backends/platform/android/texture.cpp494
-rw-r--r--backends/platform/android/texture.h277
-rw-r--r--backends/platform/android/video.cpp342
-rw-r--r--backends/platform/android/video.h209
22 files changed, 4458 insertions, 2853 deletions
diff --git a/backends/platform/android/android.cpp b/backends/platform/android/android.cpp
index c49745f8bd..b1d0727d1f 100644
--- a/backends/platform/android/android.cpp
+++ b/backends/platform/android/android.cpp
@@ -25,37 +25,43 @@
#if defined(__ANDROID__)
-#include "backends/base-backend.h"
-#include "base/main.h"
-#include "graphics/surface.h"
+// Allow use of stuff in <time.h>
+#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
+
+// Disable printf override in common/forbidden.h to avoid
+// clashes with log.h from the Android SDK.
+// That header file uses
+// __attribute__ ((format(printf, 3, 4)))
+// which gets messed up by our override mechanism; this could
+// be avoided by either changing the Android SDK to use the equally
+// legal and valid
+// __attribute__ ((format(printf, 3, 4)))
+// or by refining our printf override to use a varadic macro
+// (which then wouldn't be portable, though).
+// Anyway, for now we just disable the printf override globally
+// for the Android port
+#define FORBIDDEN_SYMBOL_EXCEPTION_printf
-#include "backends/platform/android/android.h"
-#include "backends/platform/android/video.h"
-
-#include <jni.h>
-
-#include <string.h>
-#include <unistd.h>
-#include <pthread.h>
#include <sys/time.h>
+#include <sys/resource.h>
+#include <sys/system_properties.h>
#include <time.h>
+#include <unistd.h>
-#include "common/archive.h"
#include "common/util.h"
+#include "common/textconsole.h"
#include "common/rect.h"
#include "common/queue.h"
#include "common/mutex.h"
#include "common/events.h"
#include "common/config-manager.h"
-#include "backends/fs/posix/posix-fs-factory.h"
#include "backends/keymapper/keymapper.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
-#include "backends/plugins/posix/posix-provider.h"
-#include "audio/mixer_intern.h"
-#include "backends/platform/android/asset-archive.h"
+#include "backends/platform/android/jni.h"
+#include "backends/platform/android/android.h"
const char *android_log_tag = "ScummVM";
@@ -68,7 +74,8 @@ extern "C" {
expr, file, line);
}
- void __assert2(const char *file, int line, const char *func, const char *expr) {
+ void __assert2(const char *file, int line, const char *func,
+ const char *expr) {
__android_log_assert(expr, android_log_tag,
"Assertion failure: '%s' in %s:%d (%s)",
expr, file, line, func);
@@ -106,235 +113,25 @@ void checkGlError(const char *expr, const char *file, int line) {
}
#endif
-static JavaVM *cached_jvm;
-static jfieldID FID_Event_type;
-static jfieldID FID_Event_synthetic;
-static jfieldID FID_Event_kbd_keycode;
-static jfieldID FID_Event_kbd_ascii;
-static jfieldID FID_Event_kbd_flags;
-static jfieldID FID_Event_mouse_x;
-static jfieldID FID_Event_mouse_y;
-static jfieldID FID_Event_mouse_relative;
-static jfieldID FID_ScummVM_nativeScummVM;
-static jmethodID MID_Object_wait;
-
-JNIEnv *JNU_GetEnv() {
- JNIEnv *env = 0;
-
- jint res = cached_jvm->GetEnv((void **)&env, JNI_VERSION_1_2);
-
- if (res != JNI_OK) {
- LOGE("GetEnv() failed: %d", res);
- abort();
- }
-
- return env;
-}
-
-static void JNU_ThrowByName(JNIEnv *env, const char *name, const char *msg) {
- jclass cls = env->FindClass(name);
-
- // if cls is 0, an exception has already been thrown
- if (cls != 0)
- env->ThrowNew(cls, msg);
-
- env->DeleteLocalRef(cls);
-}
-
-// floating point. use sparingly
-template <class T>
-static inline T scalef(T in, float numerator, float denominator) {
- return static_cast<float>(in) * numerator / denominator;
-}
-
-static inline GLfixed xdiv(int numerator, int denominator) {
- assert(numerator < (1 << 16));
- return (numerator << 16) / denominator;
-}
-
-#ifdef DYNAMIC_MODULES
-class AndroidPluginProvider : public POSIXPluginProvider {
-protected:
- virtual void addCustomDirectories(Common::FSList &dirs) const;
-};
-#endif
-
-class OSystem_Android : public BaseBackend, public PaletteManager {
-private:
- // back pointer to (java) peer instance
- jobject _back_ptr;
-
- jmethodID MID_displayMessageOnOSD;
- jmethodID MID_setWindowCaption;
- jmethodID MID_initBackend;
- jmethodID MID_audioSampleRate;
- jmethodID MID_showVirtualKeyboard;
- jmethodID MID_getSysArchives;
- jmethodID MID_getPluginDirectories;
- jmethodID MID_setupScummVMSurface;
- jmethodID MID_destroyScummVMSurface;
- jmethodID MID_swapBuffers;
-
- int _screen_changeid;
- int _egl_surface_width;
- int _egl_surface_height;
-
- bool _force_redraw;
-
- // Game layer
- GLESPaletteTexture *_game_texture;
- int _shake_offset;
- Common::Rect _focus_rect;
-
- // Overlay layer
- GLES4444Texture *_overlay_texture;
- bool _show_overlay;
-
- // Mouse layer
- GLESPaletteATexture *_mouse_texture;
- Common::Point _mouse_hotspot;
- int _mouse_targetscale;
- bool _show_mouse;
- bool _use_mouse_palette;
-
- Common::Queue<Common::Event> _event_queue;
- MutexRef _event_queue_lock;
-
- bool _timer_thread_exit;
- pthread_t _timer_thread;
- static void *timerThreadFunc(void *arg);
-
- bool _enable_zoning;
- bool _virtkeybd_on;
-
- Common::SaveFileManager *_savefile;
- Audio::MixerImpl *_mixer;
- Common::TimerManager *_timer;
- FilesystemFactory *_fsFactory;
- Common::Archive *_asset_archive;
- timeval _startTime;
-
- void setupScummVMSurface();
- void destroyScummVMSurface();
- void setupKeymapper();
- void _setCursorPalette(const byte *colors, uint start, uint num);
-
-public:
- OSystem_Android(jobject am);
- virtual ~OSystem_Android();
- bool initJavaHooks(JNIEnv *env, jobject self);
-
- static OSystem_Android *fromJavaObject(JNIEnv *env, jobject obj);
- virtual void initBackend();
- void addPluginDirectories(Common::FSList &dirs) const;
- void enableZoning(bool enable) { _enable_zoning = enable; }
- void setSurfaceSize(int width, int height) {
- _egl_surface_width = width;
- _egl_surface_height = height;
- }
-
- virtual bool hasFeature(Feature f);
- virtual void setFeatureState(Feature f, bool enable);
- virtual bool getFeatureState(Feature f);
- virtual const GraphicsMode *getSupportedGraphicsModes() const;
- virtual int getDefaultGraphicsMode() const;
- bool setGraphicsMode(const char *name);
- virtual bool setGraphicsMode(int mode);
- virtual int getGraphicsMode() const;
- virtual void initSize(uint width, uint height,
- const Graphics::PixelFormat *format);
-
- virtual int getScreenChangeID() const {
- return _screen_changeid;
- }
-
- virtual int16 getHeight();
- virtual int16 getWidth();
-
- virtual PaletteManager *getPaletteManager() {
- return this;
- }
-
-protected:
- // PaletteManager API
- virtual void setPalette(const byte *colors, uint start, uint num);
- virtual void grabPalette(byte *colors, uint start, uint num);
-
-public:
- virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
- virtual void updateScreen();
- virtual Graphics::Surface *lockScreen();
- virtual void unlockScreen();
- virtual void setShakePos(int shakeOffset);
- virtual void fillScreen(uint32 col);
- virtual void setFocusRectangle(const Common::Rect& rect);
- virtual void clearFocusRectangle();
-
- virtual void showOverlay();
- virtual void hideOverlay();
- virtual void clearOverlay();
- virtual void grabOverlay(OverlayColor *buf, int pitch);
- virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
- virtual int16 getOverlayHeight();
- virtual int16 getOverlayWidth();
-
- // RGBA 4444
- virtual Graphics::PixelFormat getOverlayFormat() const {
- Graphics::PixelFormat format;
-
- format.bytesPerPixel = 2;
- format.rLoss = 8 - 4;
- format.gLoss = 8 - 4;
- format.bLoss = 8 - 4;
- format.aLoss = 8 - 4;
- format.rShift = 3 * 4;
- format.gShift = 2 * 4;
- format.bShift = 1 * 4;
- format.aShift = 0 * 4;
-
- return format;
- }
-
- virtual bool showMouse(bool visible);
-
- virtual void warpMouse(int x, int y);
- virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format);
- virtual void setCursorPalette(const byte *colors, uint start, uint num);
- virtual void disableCursorPalette(bool disable);
-
- virtual bool pollEvent(Common::Event &event);
- void pushEvent(const Common::Event& event);
- virtual uint32 getMillis();
- virtual void delayMillis(uint msecs);
-
- virtual MutexRef createMutex(void);
- virtual void lockMutex(MutexRef mutex);
- virtual void unlockMutex(MutexRef mutex);
- virtual void deleteMutex(MutexRef mutex);
-
- virtual void quit();
-
- virtual void setWindowCaption(const char *caption);
- virtual void displayMessageOnOSD(const char *msg);
- virtual void showVirtualKeyboard(bool enable);
-
- virtual Common::SaveFileManager *getSavefileManager();
- virtual Audio::Mixer *getMixer();
- virtual void getTimeAndDate(TimeDate &t) const;
- virtual Common::TimerManager *getTimerManager();
- virtual FilesystemFactory *getFilesystemFactory();
- virtual void logMessage(LogMessageType::Type type, const char *message);
- virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
-};
-
-OSystem_Android::OSystem_Android(jobject am) :
- _back_ptr(0),
+OSystem_Android::OSystem_Android(int audio_sample_rate, int audio_buffer_size) :
+ _audio_sample_rate(audio_sample_rate),
+ _audio_buffer_size(audio_buffer_size),
_screen_changeid(0),
+ _egl_surface_width(0),
+ _egl_surface_height(0),
+ _htc_fail(false),
_force_redraw(false),
_game_texture(0),
_overlay_texture(0),
_mouse_texture(0),
+ _mouse_texture_palette(0),
+ _mouse_texture_rgb(0),
+ _mouse_hotspot(),
+ _mouse_keycolor(0),
_use_mouse_palette(false),
+ _graphicsMode(0),
+ _fullscreen(true),
+ _ar_correction(true),
_show_mouse(false),
_show_overlay(false),
_enable_zoning(false),
@@ -342,876 +139,306 @@ OSystem_Android::OSystem_Android(jobject am) :
_mixer(0),
_timer(0),
_fsFactory(new POSIXFilesystemFactory()),
- _asset_archive(new AndroidAssetArchive(am)),
_shake_offset(0),
- _event_queue_lock(createMutex()) {
+ _event_queue_lock(createMutex()),
+ _touch_pt_down(),
+ _touch_pt_scroll(),
+ _touch_pt_dt(),
+ _eventScaleX(100),
+ _eventScaleY(100),
+ // TODO put these values in some option dlg?
+ _touchpad_mode(true),
+ _touchpad_scale(66),
+ _dpad_scale(4),
+ _fingersDown(0),
+ _trackball_scale(2) {
+ Common::String mf = getSystemProperty("ro.product.manufacturer");
+
+ LOGI("Running on: [%s] [%s] [%s] [%s] [%s] SDK:%s ABI:%s",
+ mf.c_str(),
+ getSystemProperty("ro.product.model").c_str(),
+ getSystemProperty("ro.product.brand").c_str(),
+ getSystemProperty("ro.build.fingerprint").c_str(),
+ getSystemProperty("ro.build.display.id").c_str(),
+ getSystemProperty("ro.build.version.sdk").c_str(),
+ getSystemProperty("ro.product.cpu.abi").c_str());
+
+ mf.toLowercase();
+ _htc_fail = mf.contains("htc");
+
+ if (_htc_fail)
+ LOGI("Enabling HTC workaround");
}
OSystem_Android::~OSystem_Android() {
ENTER();
- delete _game_texture;
- delete _overlay_texture;
- delete _mouse_texture;
-
- destroyScummVMSurface();
-
- JNIEnv *env = JNU_GetEnv();
- //env->DeleteWeakGlobalRef(_back_ptr);
- env->DeleteGlobalRef(_back_ptr);
-
delete _savefile;
- delete _mixer;
delete _timer;
+ delete _mixer;
delete _fsFactory;
- delete _asset_archive;
deleteMutex(_event_queue_lock);
}
-OSystem_Android *OSystem_Android::fromJavaObject(JNIEnv *env, jobject obj) {
- jlong peer = env->GetLongField(obj, FID_ScummVM_nativeScummVM);
- return (OSystem_Android *)peer;
-}
-
-bool OSystem_Android::initJavaHooks(JNIEnv *env, jobject self) {
- // weak global ref to allow class to be unloaded
- // ... except dalvik doesn't implement NewWeakGlobalRef (yet)
- //_back_ptr = env->NewWeakGlobalRef(self);
- _back_ptr = env->NewGlobalRef(self);
-
- jclass cls = env->GetObjectClass(_back_ptr);
-
-#define FIND_METHOD(name, signature) do { \
- MID_ ## name = env->GetMethodID(cls, #name, signature); \
- if (MID_ ## name == 0) \
- return false; \
- } while (0)
-
- FIND_METHOD(setWindowCaption, "(Ljava/lang/String;)V");
- FIND_METHOD(displayMessageOnOSD, "(Ljava/lang/String;)V");
- FIND_METHOD(initBackend, "()V");
- FIND_METHOD(audioSampleRate, "()I");
- FIND_METHOD(showVirtualKeyboard, "(Z)V");
- FIND_METHOD(getSysArchives, "()[Ljava/lang/String;");
- FIND_METHOD(getPluginDirectories, "()[Ljava/lang/String;");
- FIND_METHOD(setupScummVMSurface, "()V");
- FIND_METHOD(destroyScummVMSurface, "()V");
- FIND_METHOD(swapBuffers, "()Z");
-
-#undef FIND_METHOD
-
- return true;
-}
-
-static void ScummVM_create(JNIEnv *env, jobject self, jobject am) {
- OSystem_Android *cpp_obj = new OSystem_Android(am);
-
- // Exception already thrown by initJavaHooks?
- if (!cpp_obj->initJavaHooks(env, self))
- return;
-
- env->SetLongField(self, FID_ScummVM_nativeScummVM, (jlong)cpp_obj);
-
-#ifdef DYNAMIC_MODULES
- PluginManager::instance().addPluginProvider(new AndroidPluginProvider());
-#endif
-}
-
-static void ScummVM_nativeDestroy(JNIEnv *env, jobject self) {
- OSystem_Android *cpp_obj = OSystem_Android::fromJavaObject(env, self);
- delete cpp_obj;
-}
-
-static void ScummVM_audioMixCallback(JNIEnv *env, jobject self,
- jbyteArray jbuf) {
- OSystem_Android *cpp_obj = OSystem_Android::fromJavaObject(env, self);
- jsize len = env->GetArrayLength(jbuf);
- jbyte *buf = env->GetByteArrayElements(jbuf, 0);
-
- if (buf == 0) {
- warning("Unable to get Java audio byte array. Skipping");
- return;
- }
-
- Audio::MixerImpl *mixer =
- static_cast<Audio::MixerImpl *>(cpp_obj->getMixer());
- assert(mixer);
- mixer->mixCallback(reinterpret_cast<byte *>(buf), len);
-
- env->ReleaseByteArrayElements(jbuf, buf, 0);
-}
-
-static void ScummVM_setConfManInt(JNIEnv *env, jclass cls,
- jstring key_obj, jint value) {
- ENTER("%p, %d", key_obj, (int)value);
-
- const char *key = env->GetStringUTFChars(key_obj, 0);
-
- if (key == 0)
- return;
-
- ConfMan.setInt(key, value);
-
- env->ReleaseStringUTFChars(key_obj, key);
-}
-
-static void ScummVM_setConfManString(JNIEnv *env, jclass cls, jstring key_obj,
- jstring value_obj) {
- ENTER("%p, %p", key_obj, value_obj);
-
- const char *key = env->GetStringUTFChars(key_obj, 0);
-
- if (key == 0)
- return;
-
- const char *value = env->GetStringUTFChars(value_obj, 0);
-
- if (value == 0) {
- env->ReleaseStringUTFChars(key_obj, key);
- return;
- }
-
- ConfMan.set(key, value);
-
- env->ReleaseStringUTFChars(value_obj, value);
- env->ReleaseStringUTFChars(key_obj, key);
-}
-
void *OSystem_Android::timerThreadFunc(void *arg) {
OSystem_Android *system = (OSystem_Android *)arg;
DefaultTimerManager *timer = (DefaultTimerManager *)(system->_timer);
- JNIEnv *env = 0;
- jint res = cached_jvm->AttachCurrentThread(&env, 0);
+ // renice this thread to boost the audio thread
+ if (setpriority(PRIO_PROCESS, 0, 19) < 0)
+ LOGW("couldn't renice the timer thread");
- if (res != JNI_OK) {
- LOGE("AttachCurrentThread() failed: %d", res);
- abort();
- }
+ JNI::attachThread();
struct timespec tv;
tv.tv_sec = 0;
- tv.tv_nsec = 100 * 1000 * 1000; // 100ms
+ tv.tv_nsec = 10 * 1000 * 1000; // 10ms
while (!system->_timer_thread_exit) {
+ if (JNI::pause) {
+ LOGD("timer thread going to sleep");
+ sem_wait(&JNI::pause_sem);
+ LOGD("timer thread woke up");
+ }
+
timer->handler();
nanosleep(&tv, 0);
}
- res = cached_jvm->DetachCurrentThread();
-
- if (res != JNI_OK) {
- LOGE("DetachCurrentThread() failed: %d", res);
- abort();
- }
+ JNI::detachThread();
return 0;
}
-void OSystem_Android::initBackend() {
- ENTER();
-
- JNIEnv *env = JNU_GetEnv();
-
- ConfMan.setInt("autosave_period", 0);
- ConfMan.setInt("FM_medium_quality", true);
-
- // must happen before creating TimerManager to avoid race in
- // creating EventManager
- setupKeymapper();
-
- // BUG: "transient" ConfMan settings get nuked by the options
- // screen. Passing the savepath in this way makes it stick
- // (via ConfMan.registerDefault)
- _savefile = new DefaultSaveFileManager(ConfMan.get("savepath"));
- _timer = new DefaultTimerManager();
-
- gettimeofday(&_startTime, 0);
-
- jint sample_rate = env->CallIntMethod(_back_ptr, MID_audioSampleRate);
- if (env->ExceptionCheck()) {
- warning("Error finding audio sample rate - assuming 11025HZ");
-
- env->ExceptionDescribe();
- env->ExceptionClear();
-
- sample_rate = 11025;
- }
-
- _mixer = new Audio::MixerImpl(this, sample_rate);
- _mixer->setReady(true);
-
- env->CallVoidMethod(_back_ptr, MID_initBackend);
+void *OSystem_Android::audioThreadFunc(void *arg) {
+ JNI::attachThread();
- if (env->ExceptionCheck()) {
- error("Error in Java initBackend");
-
- env->ExceptionDescribe();
- env->ExceptionClear();
- }
-
- _timer_thread_exit = false;
- pthread_create(&_timer_thread, 0, timerThreadFunc, this);
+ OSystem_Android *system = (OSystem_Android *)arg;
+ Audio::MixerImpl *mixer = system->_mixer;
- OSystem::initBackend();
+ uint buf_size = system->_audio_buffer_size;
- setupScummVMSurface();
-}
+ JNIEnv *env = JNI::getEnv();
-void OSystem_Android::addPluginDirectories(Common::FSList &dirs) const {
- ENTER();
+ jbyteArray bufa = env->NewByteArray(buf_size);
- JNIEnv *env = JNU_GetEnv();
+ bool paused = true;
- jobjectArray array =
- (jobjectArray)env->CallObjectMethod(_back_ptr, MID_getPluginDirectories);
- if (env->ExceptionCheck()) {
- warning("Error finding plugin directories");
+ byte *buf;
+ int offset, left, written;
+ int samples, i;
- env->ExceptionDescribe();
- env->ExceptionClear();
+ struct timespec tv_delay;
+ tv_delay.tv_sec = 0;
+ tv_delay.tv_nsec = 20 * 1000 * 1000;
- return;
- }
+ uint msecs_full = buf_size * 1000 / (mixer->getOutputRate() * 2 * 2);
- jsize size = env->GetArrayLength(array);
- for (jsize i = 0; i < size; ++i) {
- jstring path_obj = (jstring)env->GetObjectArrayElement(array, i);
+ struct timespec tv_full;
+ tv_full.tv_sec = 0;
+ tv_full.tv_nsec = msecs_full * 1000 * 1000;
- if (path_obj == 0)
- continue;
+ bool silence;
+ uint silence_count = 33;
- const char *path = env->GetStringUTFChars(path_obj, 0);
- if (path == 0) {
- warning("Error getting string characters from plugin directory");
+ while (!system->_audio_thread_exit) {
+ if (JNI::pause) {
+ JNI::setAudioStop();
- env->ExceptionClear();
- env->DeleteLocalRef(path_obj);
+ paused = true;
+ silence_count = 33;
- continue;
+ LOGD("audio thread going to sleep");
+ sem_wait(&JNI::pause_sem);
+ LOGD("audio thread woke up");
}
- dirs.push_back(Common::FSNode(path));
-
- env->ReleaseStringUTFChars(path_obj, path);
- env->DeleteLocalRef(path_obj);
- }
-}
+ buf = (byte *)env->GetPrimitiveArrayCritical(bufa, 0);
+ assert(buf);
-bool OSystem_Android::hasFeature(Feature f) {
- return (f == kFeatureCursorHasPalette ||
- f == kFeatureVirtualKeyboard ||
- f == kFeatureOverlaySupportsAlpha);
-}
+ samples = mixer->mixCallback(buf, buf_size);
-void OSystem_Android::setFeatureState(Feature f, bool enable) {
- ENTER("%d, %d", f, enable);
+ silence = samples < 1;
- switch (f) {
- case kFeatureVirtualKeyboard:
- _virtkeybd_on = enable;
- showVirtualKeyboard(enable);
- break;
- default:
- break;
- }
-}
+ // looks stupid, and it is, but currently there's no way to detect
+ // silence-only buffers from the mixer
+ if (!silence) {
+ silence = true;
-bool OSystem_Android::getFeatureState(Feature f) {
- switch (f) {
- case kFeatureVirtualKeyboard:
- return _virtkeybd_on;
- default:
- return false;
- }
-}
-
-const OSystem::GraphicsMode *OSystem_Android::getSupportedGraphicsModes() const {
- static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
- { "default", "Default", 1 },
- { 0, 0, 0 },
- };
-
- return s_supportedGraphicsModes;
-}
-
-
-int OSystem_Android::getDefaultGraphicsMode() const {
- return 1;
-}
-
-bool OSystem_Android::setGraphicsMode(const char *mode) {
- ENTER("%s", mode);
- return true;
-}
-
-bool OSystem_Android::setGraphicsMode(int mode) {
- ENTER("%d", mode);
- return true;
-}
-
-int OSystem_Android::getGraphicsMode() const {
- return 1;
-}
-
-void OSystem_Android::setupScummVMSurface() {
- ENTER();
-
- JNIEnv *env = JNU_GetEnv();
- env->CallVoidMethod(_back_ptr, MID_setupScummVMSurface);
-
- if (env->ExceptionCheck())
- return;
-
- // EGL set up with a new surface. Initialise OpenGLES context.
- GLESTexture::initGLExtensions();
-
- // Turn off anything that looks like 3D ;)
- GLCALL(glDisable(GL_CULL_FACE));
- GLCALL(glDisable(GL_DEPTH_TEST));
- GLCALL(glDisable(GL_LIGHTING));
- GLCALL(glDisable(GL_FOG));
- GLCALL(glDisable(GL_DITHER));
-
- GLCALL(glShadeModel(GL_FLAT));
- GLCALL(glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST));
-
- GLCALL(glEnable(GL_BLEND));
- GLCALL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
-
- GLCALL(glEnableClientState(GL_VERTEX_ARRAY));
- GLCALL(glEnableClientState(GL_TEXTURE_COORD_ARRAY));
-
- GLCALL(glEnable(GL_TEXTURE_2D));
-
- if (!_game_texture)
- _game_texture = new GLESPaletteTexture();
- else
- _game_texture->reinitGL();
-
- if (!_overlay_texture)
- _overlay_texture = new GLES4444Texture();
- else
- _overlay_texture->reinitGL();
-
- if (!_mouse_texture)
- _mouse_texture = new GLESPaletteATexture();
- else
- _mouse_texture->reinitGL();
-
- GLCALL(glViewport(0, 0, _egl_surface_width, _egl_surface_height));
-
- GLCALL(glMatrixMode(GL_PROJECTION));
- GLCALL(glLoadIdentity());
- GLCALL(glOrthof(0, _egl_surface_width, _egl_surface_height, 0, -1, 1));
- GLCALL(glMatrixMode(GL_MODELVIEW));
- GLCALL(glLoadIdentity());
-
- clearFocusRectangle();
-}
-
-void OSystem_Android::destroyScummVMSurface() {
- JNIEnv *env = JNU_GetEnv();
- env->CallVoidMethod(_back_ptr, MID_destroyScummVMSurface);
- // Can't use OpenGLES functions after this
-}
-
-void OSystem_Android::initSize(uint width, uint height,
- const Graphics::PixelFormat *format) {
- ENTER("%d, %d, %p", width, height, format);
-
- _game_texture->allocBuffer(width, height);
-
- // Cap at 320x200 or the ScummVM themes abort :/
- GLuint overlay_width = MIN(_egl_surface_width, 320);
- GLuint overlay_height = MIN(_egl_surface_height, 200);
- _overlay_texture->allocBuffer(overlay_width, overlay_height);
-
- // Don't know mouse size yet - it gets reallocated in
- // setMouseCursor. We need the palette allocated before
- // setMouseCursor however, so just take a guess at the desired
- // size (it's small).
- _mouse_texture->allocBuffer(20, 20);
-}
-
-int16 OSystem_Android::getHeight() {
- return _game_texture->height();
-}
-
-int16 OSystem_Android::getWidth() {
- return _game_texture->width();
-}
-
-void OSystem_Android::setPalette(const byte *colors, uint start, uint num) {
- ENTER("%p, %u, %u", colors, start, num);
-
- if (!_use_mouse_palette)
- _setCursorPalette(colors, start, num);
-
- memcpy(_game_texture->palette() + start * 3, colors, num * 3);
-}
-
-void OSystem_Android::grabPalette(byte *colors, uint start, uint num) {
- ENTER("%p, %u, %u", colors, start, num);
- memcpy(colors, _game_texture->palette_const() + start * 3, num * 3);
-}
-
-void OSystem_Android::copyRectToScreen(const byte *buf, int pitch,
- int x, int y, int w, int h) {
- ENTER("%p, %d, %d, %d, %d, %d", buf, pitch, x, y, w, h);
-
- _game_texture->updateBuffer(x, y, w, h, buf, pitch);
-}
-
-void OSystem_Android::updateScreen() {
- //ENTER();
-
- if (!_force_redraw &&
- !_game_texture->dirty() &&
- !_overlay_texture->dirty() &&
- !_mouse_texture->dirty())
- return;
-
- _force_redraw = false;
-
- GLCALL(glPushMatrix());
-
- if (_shake_offset != 0 ||
- (!_focus_rect.isEmpty() &&
- !Common::Rect(_game_texture->width(),
- _game_texture->height()).contains(_focus_rect))) {
- // These are the only cases where _game_texture doesn't
- // cover the entire screen.
- GLCALL(glClearColorx(0, 0, 0, 1 << 16));
- GLCALL(glClear(GL_COLOR_BUFFER_BIT));
-
- // Move everything up by _shake_offset (game) pixels
- GLCALL(glTranslatex(0, -_shake_offset << 16, 0));
- }
-
- if (_focus_rect.isEmpty()) {
- _game_texture->drawTexture(0, 0,
- _egl_surface_width, _egl_surface_height);
- } else {
- GLCALL(glPushMatrix());
- GLCALL(glScalex(xdiv(_egl_surface_width, _focus_rect.width()),
- xdiv(_egl_surface_height, _focus_rect.height()),
- 1 << 16));
- GLCALL(glTranslatex(-_focus_rect.left << 16,
- -_focus_rect.top << 16, 0));
- GLCALL(glScalex(xdiv(_game_texture->width(), _egl_surface_width),
- xdiv(_game_texture->height(), _egl_surface_height),
- 1 << 16));
-
- _game_texture->drawTexture(0, 0,
- _egl_surface_width, _egl_surface_height);
- GLCALL(glPopMatrix());
- }
-
- int cs = _mouse_targetscale;
-
- if (_show_overlay) {
- // ugly, but the modern theme sets a wacko factor, only god knows why
- cs = 1;
-
- GLCALL(_overlay_texture->drawTexture(0, 0,
- _egl_surface_width,
- _egl_surface_height));
- }
-
- if (_show_mouse) {
- GLCALL(glPushMatrix());
-
- // Scale up ScummVM -> OpenGL (pixel) coordinates
- int texwidth, texheight;
-
- if (_show_overlay) {
- texwidth = getOverlayWidth();
- texheight = getOverlayHeight();
- } else {
- texwidth = getWidth();
- texheight = getHeight();
+ for (i = 0; i < samples; i += 2)
+ // SID streams constant crap
+ if (READ_UINT16(buf + i) > 32) {
+ silence = false;
+ break;
+ }
}
- GLCALL(glScalex(xdiv(_egl_surface_width, texwidth),
- xdiv(_egl_surface_height, texheight),
- 1 << 16));
-
- GLCALL(glTranslatex((-_mouse_hotspot.x * cs) << 16,
- (-_mouse_hotspot.y * cs) << 16,
- 0));
-
- // Note the extra half texel to position the mouse in
- // the middle of the x,y square:
- const Common::Point& mouse = getEventManager()->getMousePos();
- GLCALL(glTranslatex((mouse.x << 16) | 1 << 15,
- (mouse.y << 16) | 1 << 15, 0));
-
- GLCALL(glScalex(cs << 16, cs << 16, 1 << 16));
+ env->ReleasePrimitiveArrayCritical(bufa, buf, 0);
- _mouse_texture->drawTexture();
+ if (silence) {
+ if (!paused)
+ silence_count++;
- GLCALL(glPopMatrix());
- }
+ // only pause after a while to prevent toggle mania
+ if (silence_count > 32) {
+ if (!paused) {
+ LOGD("AudioTrack pause");
- GLCALL(glPopMatrix());
+ JNI::setAudioPause();
+ paused = true;
+ }
- JNIEnv *env = JNU_GetEnv();
- if (!env->CallBooleanMethod(_back_ptr, MID_swapBuffers)) {
- // Context lost -> need to reinit GL
- destroyScummVMSurface();
- setupScummVMSurface();
- }
-}
+ nanosleep(&tv_full, 0);
-Graphics::Surface *OSystem_Android::lockScreen() {
- ENTER();
+ continue;
+ }
+ }
- Graphics::Surface *surface = _game_texture->surface();
- assert(surface->pixels);
+ if (paused) {
+ LOGD("AudioTrack play");
- return surface;
-}
+ JNI::setAudioPlay();
+ paused = false;
-void OSystem_Android::unlockScreen() {
- ENTER();
+ silence_count = 0;
+ }
- assert(_game_texture->dirty());
-}
+ offset = 0;
+ left = buf_size;
+ written = 0;
-void OSystem_Android::setShakePos(int shake_offset) {
- ENTER("%d", shake_offset);
+ while (left > 0) {
+ written = JNI::writeAudio(env, bufa, offset, left);
- if (_shake_offset != shake_offset) {
- _shake_offset = shake_offset;
- _force_redraw = true;
- }
-}
+ if (written < 0) {
+ LOGE("AudioTrack error: %d", written);
+ break;
+ }
-void OSystem_Android::fillScreen(uint32 col) {
- ENTER("%u", col);
+ // buffer full
+ if (written < left)
+ nanosleep(&tv_delay, 0);
- assert(col < 256);
- _game_texture->fillBuffer(col);
-}
+ offset += written;
+ left -= written;
+ }
-void OSystem_Android::setFocusRectangle(const Common::Rect& rect) {
- ENTER("%d, %d, %d, %d", rect.left, rect.top, rect.right, rect.bottom);
+ if (written < 0)
+ break;
- if (_enable_zoning) {
- _focus_rect = rect;
- _force_redraw = true;
+ // prepare the next buffer, and run into the blocking AudioTrack.write
}
-}
-void OSystem_Android::clearFocusRectangle() {
- ENTER();
+ JNI::setAudioStop();
- if (_enable_zoning) {
- _focus_rect = Common::Rect();
- _force_redraw = true;
- }
-}
+ env->DeleteLocalRef(bufa);
-void OSystem_Android::showOverlay() {
- ENTER();
+ JNI::detachThread();
- _show_overlay = true;
- _force_redraw = true;
+ return 0;
}
-void OSystem_Android::hideOverlay() {
+void OSystem_Android::initBackend() {
ENTER();
- _show_overlay = false;
- _force_redraw = true;
-}
-
-void OSystem_Android::clearOverlay() {
- ENTER();
+ _main_thread = pthread_self();
- _overlay_texture->fillBuffer(0);
+ ConfMan.registerDefault("fullscreen", true);
+ ConfMan.registerDefault("aspect_ratio", true);
- // Shouldn't need this, but works around a 'blank screen' bug on Nexus1
- updateScreen();
-}
-
-void OSystem_Android::grabOverlay(OverlayColor *buf, int pitch) {
- ENTER("%p, %d", buf, pitch);
-
- // We support overlay alpha blending, so the pixel data here
- // shouldn't actually be used. Let's fill it with zeros, I'm sure
- // it will be fine...
- const Graphics::Surface *surface = _overlay_texture->surface_const();
- assert(surface->bytesPerPixel == sizeof(buf[0]));
-
- int h = surface->h;
-
- do {
- memset(buf, 0, surface->w * sizeof(buf[0]));
-
- // This 'pitch' is pixels not bytes
- buf += pitch;
- } while (--h);
-}
-
-void OSystem_Android::copyRectToOverlay(const OverlayColor *buf, int pitch,
- int x, int y, int w, int h) {
- ENTER("%p, %d, %d, %d, %d, %d", buf, pitch, x, y, w, h);
-
- const Graphics::Surface *surface = _overlay_texture->surface_const();
- assert(surface->bytesPerPixel == sizeof(buf[0]));
-
- // This 'pitch' is pixels not bytes
- _overlay_texture->updateBuffer(x, y, w, h, buf, pitch * sizeof(buf[0]));
-
- // Shouldn't need this, but works around a 'blank screen' bug on Nexus1?
- updateScreen();
-}
-
-int16 OSystem_Android::getOverlayHeight() {
- return _overlay_texture->height();
-}
-
-int16 OSystem_Android::getOverlayWidth() {
- return _overlay_texture->width();
-}
-
-bool OSystem_Android::showMouse(bool visible) {
- ENTER("%d", visible);
-
- _show_mouse = visible;
-
- return true;
-}
-
-void OSystem_Android::warpMouse(int x, int y) {
- ENTER("%d, %d", x, y);
-
- // We use only the eventmanager's idea of the current mouse
- // position, so there is nothing extra to do here.
-}
-
-void OSystem_Android::setMouseCursor(const byte *buf, uint w, uint h,
- int hotspotX, int hotspotY,
- uint32 keycolor, int cursorTargetScale,
- const Graphics::PixelFormat *format) {
- ENTER("%p, %u, %u, %d, %d, %u, %d, %p", buf, w, h, hotspotX, hotspotY,
- keycolor, cursorTargetScale, format);
-
- assert(keycolor < 256);
+ ConfMan.setInt("autosave_period", 0);
+ ConfMan.setBool("FM_high_quality", false);
+ ConfMan.setBool("FM_medium_quality", true);
- _mouse_texture->allocBuffer(w, h);
+ // TODO hackity hack
+ if (ConfMan.hasKey("multi_midi"))
+ _touchpad_mode = !ConfMan.getBool("multi_midi");
- // Update palette alpha based on keycolor
- byte *palette = _mouse_texture->palette();
- int i = 256;
+ // must happen before creating TimerManager to avoid race in
+ // creating EventManager
+ setupKeymapper();
- do {
- palette[3] = 0xff;
- palette += 4;
- } while (--i);
+ // BUG: "transient" ConfMan settings get nuked by the options
+ // screen. Passing the savepath in this way makes it stick
+ // (via ConfMan.registerDefault)
+ _savefile = new DefaultSaveFileManager(ConfMan.get("savepath"));
+ _timer = new DefaultTimerManager();
- palette = _mouse_texture->palette();
- palette[keycolor * 4 + 3] = 0x00;
+ gettimeofday(&_startTime, 0);
- _mouse_texture->updateBuffer(0, 0, w, h, buf, w);
+ _mixer = new Audio::MixerImpl(this, _audio_sample_rate);
+ _mixer->setReady(true);
- _mouse_hotspot = Common::Point(hotspotX, hotspotY);
- _mouse_targetscale = cursorTargetScale;
-}
+ _timer_thread_exit = false;
+ pthread_create(&_timer_thread, 0, timerThreadFunc, this);
-void OSystem_Android::_setCursorPalette(const byte *colors,
- uint start, uint num) {
- byte *palette = _mouse_texture->palette() + start * 4;
+ _audio_thread_exit = false;
+ pthread_create(&_audio_thread, 0, audioThreadFunc, this);
- do {
- for (int i = 0; i < 3; ++i)
- palette[i] = colors[i];
+ initSurface();
+ initViewport();
- // Leave alpha untouched to preserve keycolor
+ _game_texture = new GLESFakePalette565Texture();
+ _overlay_texture = new GLES4444Texture();
+ _mouse_texture_palette = new GLESFakePalette5551Texture();
+ _mouse_texture = _mouse_texture_palette;
- palette += 4;
- colors += 3;
- } while (--num);
-}
+ initOverlay();
-void OSystem_Android::setCursorPalette(const byte *colors,
- uint start, uint num) {
- ENTER("%p, %u, %u", colors, start, num);
+ // renice this thread to boost the audio thread
+ if (setpriority(PRIO_PROCESS, 0, 19) < 0)
+ warning("couldn't renice the main thread");
- _setCursorPalette(colors, start, num);
- _use_mouse_palette = true;
+ JNI::setReadyForEvents(true);
}
-void OSystem_Android::disableCursorPalette(bool disable) {
- ENTER("%d", disable);
+void OSystem_Android::addPluginDirectories(Common::FSList &dirs) const {
+ ENTER();
- _use_mouse_palette = !disable;
+ JNI::getPluginDirectories(dirs);
}
-void OSystem_Android::setupKeymapper() {
-#ifdef ENABLE_KEYMAPPER
- using namespace Common;
-
- Keymapper *mapper = getEventManager()->getKeymapper();
-
- HardwareKeySet *keySet = new HardwareKeySet();
-
- keySet->addHardwareKey(
- new HardwareKey("n", KeyState(KEYCODE_n), "n (vk)",
- kTriggerLeftKeyType,
- kVirtualKeyboardActionType));
-
- mapper->registerHardwareKeySet(keySet);
-
- Keymap *globalMap = new Keymap("global");
- Action *act;
-
- act = new Action(globalMap, "VIRT", "Display keyboard",
- kVirtualKeyboardActionType);
- act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));
-
- mapper->addGlobalKeymap(globalMap);
-
- mapper->pushKeymap("global");
-#endif
+bool OSystem_Android::hasFeature(Feature f) {
+ return (f == kFeatureFullscreenMode ||
+ f == kFeatureAspectRatioCorrection ||
+ f == kFeatureCursorHasPalette ||
+ f == kFeatureVirtualKeyboard ||
+ f == kFeatureOverlaySupportsAlpha);
}
-bool OSystem_Android::pollEvent(Common::Event &event) {
- //ENTER();
-
- lockMutex(_event_queue_lock);
-
- if (_event_queue.empty()) {
- unlockMutex(_event_queue_lock);
- return false;
- }
+void OSystem_Android::setFeatureState(Feature f, bool enable) {
+ ENTER("%d, %d", f, enable);
- event = _event_queue.pop();
- unlockMutex(_event_queue_lock);
-
- switch (event.type) {
- case Common::EVENT_MOUSEMOVE:
- // TODO: only dirty/redraw move bounds
- _force_redraw = true;
- // fallthrough
- case Common::EVENT_LBUTTONDOWN:
- case Common::EVENT_LBUTTONUP:
- case Common::EVENT_RBUTTONDOWN:
- case Common::EVENT_RBUTTONUP:
- case Common::EVENT_WHEELUP:
- case Common::EVENT_WHEELDOWN:
- case Common::EVENT_MBUTTONDOWN:
- case Common::EVENT_MBUTTONUP: {
- // relative mouse hack
- if (event.kbd.flags == 1) {
- // Relative (trackball) mouse hack.
- const Common::Point& mouse_pos =
- getEventManager()->getMousePos();
- event.mouse.x += mouse_pos.x;
- event.mouse.y += mouse_pos.y;
- event.mouse.x = CLIP(event.mouse.x, (int16)0, _show_overlay ?
- getOverlayWidth() : getWidth());
- event.mouse.y = CLIP(event.mouse.y, (int16)0, _show_overlay ?
- getOverlayHeight() : getHeight());
- } else {
- // Touchscreen events need to be converted
- // from device to game coords first.
- const GLESTexture *tex = _show_overlay
- ? static_cast<GLESTexture *>(_overlay_texture)
- : static_cast<GLESTexture *>(_game_texture);
- event.mouse.x = scalef(event.mouse.x, tex->width(),
- _egl_surface_width);
- event.mouse.y = scalef(event.mouse.y, tex->height(),
- _egl_surface_height);
- event.mouse.x -= _shake_offset;
- }
+ switch (f) {
+ case kFeatureFullscreenMode:
+ _fullscreen = enable;
+ updateScreenRect();
break;
- }
- case Common::EVENT_SCREEN_CHANGED:
- debug("EVENT_SCREEN_CHANGED");
- _screen_changeid++;
- destroyScummVMSurface();
- setupScummVMSurface();
+ case kFeatureAspectRatioCorrection:
+ _ar_correction = enable;
+ updateScreenRect();
+ break;
+ case kFeatureVirtualKeyboard:
+ _virtkeybd_on = enable;
+ showVirtualKeyboard(enable);
break;
default:
break;
}
-
- return true;
}
-void OSystem_Android::pushEvent(const Common::Event& event) {
- lockMutex(_event_queue_lock);
-
- // Try to combine multiple queued mouse move events
- if (event.type == Common::EVENT_MOUSEMOVE &&
- !_event_queue.empty() &&
- _event_queue.back().type == Common::EVENT_MOUSEMOVE) {
- Common::Event tail = _event_queue.back();
- if (event.kbd.flags) {
- // relative movement hack
- tail.mouse.x += event.mouse.x;
- tail.mouse.y += event.mouse.y;
- } else {
- // absolute position, clear relative flag
- tail.kbd.flags = 0;
- tail.mouse.x = event.mouse.x;
- tail.mouse.y = event.mouse.y;
- }
- } else {
- _event_queue.push(event);
- }
-
- unlockMutex(_event_queue_lock);
-}
-
-static void ScummVM_pushEvent(JNIEnv *env, jobject self, jobject java_event) {
- OSystem_Android *cpp_obj = OSystem_Android::fromJavaObject(env, self);
-
- Common::Event event;
- event.type = (Common::EventType)env->GetIntField(java_event,
- FID_Event_type);
-
- event.synthetic =
- env->GetBooleanField(java_event, FID_Event_synthetic);
-
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- case Common::EVENT_KEYUP:
- event.kbd.keycode = (Common::KeyCode)env->GetIntField(
- java_event, FID_Event_kbd_keycode);
- event.kbd.ascii = static_cast<int>(env->GetIntField(
- java_event, FID_Event_kbd_ascii));
- event.kbd.flags = static_cast<int>(env->GetIntField(
- java_event, FID_Event_kbd_flags));
- break;
- case Common::EVENT_MOUSEMOVE:
- case Common::EVENT_LBUTTONDOWN:
- case Common::EVENT_LBUTTONUP:
- case Common::EVENT_RBUTTONDOWN:
- case Common::EVENT_RBUTTONUP:
- case Common::EVENT_WHEELUP:
- case Common::EVENT_WHEELDOWN:
- case Common::EVENT_MBUTTONDOWN:
- case Common::EVENT_MBUTTONUP:
- event.mouse.x =
- env->GetIntField(java_event, FID_Event_mouse_x);
- event.mouse.y =
- env->GetIntField(java_event, FID_Event_mouse_y);
- // This is a terrible hack. We stash "relativeness"
- // in the kbd.flags field until pollEvent() can work
- // it out.
- event.kbd.flags = env->GetBooleanField(
- java_event, FID_Event_mouse_relative) ? 1 : 0;
- break;
+bool OSystem_Android::getFeatureState(Feature f) {
+ switch (f) {
+ case kFeatureFullscreenMode:
+ return _fullscreen;
+ case kFeatureAspectRatioCorrection:
+ return _ar_correction;
+ case kFeatureVirtualKeyboard:
+ return _virtkeybd_on;
default:
- break;
+ return false;
}
-
- cpp_obj->pushEvent(event);
}
uint32 OSystem_Android::getMillis() {
@@ -1219,7 +446,7 @@ uint32 OSystem_Android::getMillis() {
gettimeofday(&curTime, 0);
- return (uint32)(((curTime.tv_sec - _startTime.tv_sec) * 1000) + \
+ return (uint32)(((curTime.tv_sec - _startTime.tv_sec) * 1000) +
((curTime.tv_usec - _startTime.tv_usec) / 1000));
}
@@ -1229,6 +456,7 @@ void OSystem_Android::delayMillis(uint msecs) {
OSystem::MutexRef OSystem_Android::createMutex() {
pthread_mutexattr_t attr;
+
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
@@ -1267,58 +495,38 @@ void OSystem_Android::deleteMutex(MutexRef mutex) {
void OSystem_Android::quit() {
ENTER();
+ JNI::setReadyForEvents(false);
+
+ _audio_thread_exit = true;
+ pthread_join(_audio_thread, 0);
+
_timer_thread_exit = true;
pthread_join(_timer_thread, 0);
+
+ delete _game_texture;
+ delete _overlay_texture;
+ delete _mouse_texture_palette;
+ delete _mouse_texture_rgb;
+
+ deinitSurface();
}
void OSystem_Android::setWindowCaption(const char *caption) {
ENTER("%s", caption);
- JNIEnv *env = JNU_GetEnv();
- jstring java_caption = env->NewStringUTF(caption);
- env->CallVoidMethod(_back_ptr, MID_setWindowCaption, java_caption);
-
- if (env->ExceptionCheck()) {
- warning("Failed to set window caption");
-
- env->ExceptionDescribe();
- env->ExceptionClear();
- }
-
- env->DeleteLocalRef(java_caption);
+ JNI::setWindowCaption(caption);
}
void OSystem_Android::displayMessageOnOSD(const char *msg) {
ENTER("%s", msg);
- JNIEnv *env = JNU_GetEnv();
- jstring java_msg = env->NewStringUTF(msg);
-
- env->CallVoidMethod(_back_ptr, MID_displayMessageOnOSD, java_msg);
-
- if (env->ExceptionCheck()) {
- warning("Failed to display OSD message");
-
- env->ExceptionDescribe();
- env->ExceptionClear();
- }
-
- env->DeleteLocalRef(java_msg);
+ JNI::displayMessageOnOSD(msg);
}
void OSystem_Android::showVirtualKeyboard(bool enable) {
ENTER("%d", enable);
- JNIEnv *env = JNU_GetEnv();
-
- env->CallVoidMethod(_back_ptr, MID_showVirtualKeyboard, enable);
-
- if (env->ExceptionCheck()) {
- error("Error trying to show virtual keyboard");
-
- env->ExceptionDescribe();
- env->ExceptionClear();
- }
+ JNI::showVirtualKeyboard(enable);
}
Common::SaveFileManager *OSystem_Android::getSavefileManager() {
@@ -1355,37 +563,13 @@ FilesystemFactory *OSystem_Android::getFilesystemFactory() {
void OSystem_Android::addSysArchivesToSearchSet(Common::SearchSet &s,
int priority) {
- s.add("ASSET", _asset_archive, priority, false);
-
- JNIEnv *env = JNU_GetEnv();
-
- jobjectArray array =
- (jobjectArray)env->CallObjectMethod(_back_ptr, MID_getSysArchives);
-
- if (env->ExceptionCheck()) {
- warning("Error finding system archive path");
-
- env->ExceptionDescribe();
- env->ExceptionClear();
-
- return;
- }
-
- jsize size = env->GetArrayLength(array);
- for (jsize i = 0; i < size; ++i) {
- jstring path_obj = (jstring)env->GetObjectArrayElement(array, i);
- const char *path = env->GetStringUTFChars(path_obj, 0);
-
- if (path != 0) {
- s.addDirectory(path, path, priority);
- env->ReleaseStringUTFChars(path_obj, path);
- }
+ ENTER("");
- env->DeleteLocalRef(path_obj);
- }
+ JNI::addSysArchivesToSearchSet(s, priority);
}
-void OSystem_Android::logMessage(LogMessageType::Type type, const char *message) {
+void OSystem_Android::logMessage(LogMessageType::Type type,
+ const char *message) {
switch (type) {
case LogMessageType::kDebug:
__android_log_write(ANDROID_LOG_DEBUG, android_log_tag, message);
@@ -1401,177 +585,25 @@ void OSystem_Android::logMessage(LogMessageType::Type type, const char *message)
}
}
-static jint ScummVM_scummVMMain(JNIEnv *env, jobject self, jobjectArray args) {
- OSystem_Android *cpp_obj = OSystem_Android::fromJavaObject(env, self);
-
- const int MAX_NARGS = 32;
- int res = -1;
-
- int argc = env->GetArrayLength(args);
- if (argc > MAX_NARGS) {
- JNU_ThrowByName(env, "java/lang/IllegalArgumentException",
- "too many arguments");
- return 0;
- }
-
- char *argv[MAX_NARGS];
-
- // note use in cleanup loop below
- int nargs;
-
- for (nargs = 0; nargs < argc; ++nargs) {
- jstring arg = (jstring)env->GetObjectArrayElement(args, nargs);
-
- if (arg == 0) {
- argv[nargs] = 0;
- } else {
- const char *cstr = env->GetStringUTFChars(arg, 0);
-
- argv[nargs] = const_cast<char *>(cstr);
-
- // exception already thrown?
- if (cstr == 0)
- goto cleanup;
- }
-
- env->DeleteLocalRef(arg);
- }
-
- g_system = cpp_obj;
- assert(g_system);
-
- LOGI("Entering scummvm_main with %d args", argc);
-
- res = scummvm_main(argc, argv);
-
- LOGI("Exiting scummvm_main");
-
- g_system->quit();
-
-cleanup:
- nargs--;
-
- for (int i = 0; i < nargs; ++i) {
- if (argv[i] == 0)
- continue;
-
- jstring arg = (jstring)env->GetObjectArrayElement(args, nargs);
+Common::String OSystem_Android::getSystemLanguage() const {
+ return Common::String::format("%s_%s",
+ getSystemProperty("persist.sys.language").c_str(),
+ getSystemProperty("persist.sys.country").c_str());
+}
- // Exception already thrown?
- if (arg == 0)
- return res;
+Common::String OSystem_Android::getSystemProperty(const char *name) const {
+ char value[PROP_VALUE_MAX];
- env->ReleaseStringUTFChars(arg, argv[i]);
- env->DeleteLocalRef(arg);
- }
+ int len = __system_property_get(name, value);
- return res;
+ return Common::String(value, len);
}
#ifdef DYNAMIC_MODULES
void AndroidPluginProvider::addCustomDirectories(Common::FSList &dirs) const {
- OSystem_Android *g_system_android = (OSystem_Android *)g_system;
- g_system_android->addPluginDirectories(dirs);
+ ((OSystem_Android *)g_system)->addPluginDirectories(dirs);
}
#endif
-static void ScummVM_enableZoning(JNIEnv *env, jobject self, jboolean enable) {
- OSystem_Android *cpp_obj = OSystem_Android::fromJavaObject(env, self);
- cpp_obj->enableZoning(enable);
-}
-
-static void ScummVM_setSurfaceSize(JNIEnv *env, jobject self,
- jint width, jint height) {
- OSystem_Android *cpp_obj = OSystem_Android::fromJavaObject(env, self);
- cpp_obj->setSurfaceSize(width, height);
-}
-
-const static JNINativeMethod gMethods[] = {
- { "create", "(Landroid/content/res/AssetManager;)V",
- (void *)ScummVM_create },
- { "nativeDestroy", "()V",
- (void *)ScummVM_nativeDestroy },
- { "scummVMMain", "([Ljava/lang/String;)I",
- (void *)ScummVM_scummVMMain },
- { "pushEvent", "(Lorg/inodes/gus/scummvm/Event;)V",
- (void *)ScummVM_pushEvent },
- { "audioMixCallback", "([B)V",
- (void *)ScummVM_audioMixCallback },
- { "setConfMan", "(Ljava/lang/String;I)V",
- (void *)ScummVM_setConfManInt },
- { "setConfMan", "(Ljava/lang/String;Ljava/lang/String;)V",
- (void *)ScummVM_setConfManString },
- { "enableZoning", "(Z)V",
- (void *)ScummVM_enableZoning },
- { "setSurfaceSize", "(II)V",
- (void *)ScummVM_setSurfaceSize },
-};
-
-JNIEXPORT jint JNICALL
-JNI_OnLoad(JavaVM *jvm, void *reserved) {
- cached_jvm = jvm;
-
- JNIEnv *env;
-
- if (jvm->GetEnv((void **)&env, JNI_VERSION_1_2))
- return JNI_ERR;
-
- jclass cls = env->FindClass("org/inodes/gus/scummvm/ScummVM");
- if (cls == 0)
- return JNI_ERR;
-
- if (env->RegisterNatives(cls, gMethods, ARRAYSIZE(gMethods)) < 0)
- return JNI_ERR;
-
- FID_ScummVM_nativeScummVM = env->GetFieldID(cls, "nativeScummVM", "J");
- if (FID_ScummVM_nativeScummVM == 0)
- return JNI_ERR;
-
- jclass event = env->FindClass("org/inodes/gus/scummvm/Event");
- if (event == 0)
- return JNI_ERR;
-
- FID_Event_type = env->GetFieldID(event, "type", "I");
- if (FID_Event_type == 0)
- return JNI_ERR;
-
- FID_Event_synthetic = env->GetFieldID(event, "synthetic", "Z");
- if (FID_Event_synthetic == 0)
- return JNI_ERR;
-
- FID_Event_kbd_keycode = env->GetFieldID(event, "kbd_keycode", "I");
- if (FID_Event_kbd_keycode == 0)
- return JNI_ERR;
-
- FID_Event_kbd_ascii = env->GetFieldID(event, "kbd_ascii", "I");
- if (FID_Event_kbd_ascii == 0)
- return JNI_ERR;
-
- FID_Event_kbd_flags = env->GetFieldID(event, "kbd_flags", "I");
- if (FID_Event_kbd_flags == 0)
- return JNI_ERR;
-
- FID_Event_mouse_x = env->GetFieldID(event, "mouse_x", "I");
- if (FID_Event_mouse_x == 0)
- return JNI_ERR;
-
- FID_Event_mouse_y = env->GetFieldID(event, "mouse_y", "I");
- if (FID_Event_mouse_y == 0)
- return JNI_ERR;
-
- FID_Event_mouse_relative = env->GetFieldID(event, "mouse_relative", "Z");
- if (FID_Event_mouse_relative == 0)
- return JNI_ERR;
-
- cls = env->FindClass("java/lang/Object");
- if (cls == 0)
- return JNI_ERR;
-
- MID_Object_wait = env->GetMethodID(cls, "wait", "()V");
- if (MID_Object_wait == 0)
- return JNI_ERR;
-
- return JNI_VERSION_1_2;
-}
-
#endif
+
diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h
index 855fb04b5d..109d252a99 100644
--- a/backends/platform/android/android.h
+++ b/backends/platform/android/android.h
@@ -23,8 +23,24 @@
*
*/
+#ifndef _ANDROID_H_
+#define _ANDROID_H_
+
#if defined(__ANDROID__)
+#include "common/fs.h"
+#include "common/archive.h"
+#include "audio/mixer_intern.h"
+#include "graphics/palette.h"
+#include "graphics/surface.h"
+#include "backends/base-backend.h"
+#include "backends/plugins/posix/posix-provider.h"
+#include "backends/fs/posix/posix-fs-factory.h"
+
+#include "backends/platform/android/texture.h"
+
+#include <pthread.h>
+
#include <android/log.h>
#include <GLES/gl.h>
@@ -33,6 +49,7 @@
// toggles start
//#define ANDROID_DEBUG_ENTER
//#define ANDROID_DEBUG_GL
+//#define ANDROID_DEBUG_GL_CALLS
// toggles end
extern const char *android_log_tag;
@@ -46,25 +63,246 @@ extern const char *android_log_tag;
#ifdef ANDROID_DEBUG_ENTER
#define ENTER(fmt, args...) LOGD("%s(" fmt ")", __FUNCTION__, ##args)
#else
-#define ENTER(fmt, args...) /**/
+#define ENTER(fmt, args...) do { } while (false)
#endif
#ifdef ANDROID_DEBUG_GL
extern void checkGlError(const char *expr, const char *file, int line);
+#ifdef ANDROID_DEBUG_GL_CALLS
+#define GLCALLLOG(x, before) \
+ do { \
+ if (before) \
+ LOGD("calling '%s' (%s:%d)", x, __FILE__, __LINE__); \
+ else \
+ LOGD("returned from '%s' (%s:%d)", x, __FILE__, __LINE__); \
+ } while (false)
+#else
+#define GLCALLLOG(x, before) do { } while (false)
+#endif
+
#define GLCALL(x) \
do { \
+ GLCALLLOG(#x, true); \
(x); \
+ GLCALLLOG(#x, false); \
checkGlError(#x, __FILE__, __LINE__); \
} while (false)
+#define GLTHREADCHECK \
+ do { \
+ assert(pthread_self() == _main_thread); \
+ } while (false)
+
#else
#define GLCALL(x) do { (x); } while (false)
+#define GLTHREADCHECK do { } while (false)
+#endif
+
+#ifdef DYNAMIC_MODULES
+class AndroidPluginProvider : public POSIXPluginProvider {
+protected:
+ virtual void addCustomDirectories(Common::FSList &dirs) const;
+};
+#endif
+
+class OSystem_Android : public BaseBackend, public PaletteManager {
+private:
+ // passed from the dark side
+ int _audio_sample_rate;
+ int _audio_buffer_size;
+
+ int _screen_changeid;
+ int _egl_surface_width;
+ int _egl_surface_height;
+ bool _htc_fail;
+
+ bool _force_redraw;
+
+ // Game layer
+ GLESBaseTexture *_game_texture;
+ int _shake_offset;
+ Common::Rect _focus_rect;
+
+ // Overlay layer
+ GLES4444Texture *_overlay_texture;
+ bool _show_overlay;
+
+ // Mouse layer
+ GLESBaseTexture *_mouse_texture;
+ GLESBaseTexture *_mouse_texture_palette;
+ GLES5551Texture *_mouse_texture_rgb;
+ Common::Point _mouse_hotspot;
+ uint32 _mouse_keycolor;
+ int _mouse_targetscale;
+ bool _show_mouse;
+ bool _use_mouse_palette;
+
+ int _graphicsMode;
+ bool _fullscreen;
+ bool _ar_correction;
+
+ pthread_t _main_thread;
+
+ bool _timer_thread_exit;
+ pthread_t _timer_thread;
+ static void *timerThreadFunc(void *arg);
+
+ bool _audio_thread_exit;
+ pthread_t _audio_thread;
+ static void *audioThreadFunc(void *arg);
+
+ bool _enable_zoning;
+ bool _virtkeybd_on;
+
+ Common::SaveFileManager *_savefile;
+ Audio::MixerImpl *_mixer;
+ Common::TimerManager *_timer;
+ FilesystemFactory *_fsFactory;
+ timeval _startTime;
+
+ Common::String getSystemProperty(const char *name) const;
+
+ void initSurface();
+ void deinitSurface();
+ void initViewport();
+
+ void initOverlay();
+
+#ifdef USE_RGB_COLOR
+ Common::String getPixelFormatName(const Graphics::PixelFormat &format) const;
+ void initTexture(GLESBaseTexture **texture, uint width, uint height,
+ const Graphics::PixelFormat *format);
#endif
-// Fix JNIEXPORT declaration to actually do something useful
-#undef JNIEXPORT
-#define JNIEXPORT __attribute__ ((visibility("default")))
+ void setupKeymapper();
+ void setCursorPaletteInternal(const byte *colors, uint start, uint num);
+
+public:
+ OSystem_Android(int audio_sample_rate, int audio_buffer_size);
+ virtual ~OSystem_Android();
+
+ virtual void initBackend();
+ void addPluginDirectories(Common::FSList &dirs) const;
+ void enableZoning(bool enable) { _enable_zoning = enable; }
+
+ virtual bool hasFeature(Feature f);
+ virtual void setFeatureState(Feature f, bool enable);
+ virtual bool getFeatureState(Feature f);
+
+ virtual const GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ virtual bool setGraphicsMode(int mode);
+ virtual int getGraphicsMode() const;
+
+#ifdef USE_RGB_COLOR
+ virtual Graphics::PixelFormat getScreenFormat() const;
+ virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
+#endif
+
+ virtual void initSize(uint width, uint height,
+ const Graphics::PixelFormat *format);
+
+ enum FixupType {
+ kClear = 0, // glClear
+ kClearSwap, // glClear + swapBuffers
+ kClearUpdate // glClear + updateScreen
+ };
+
+ void clearScreen(FixupType type, byte count = 1);
+
+ void updateScreenRect();
+ virtual int getScreenChangeID() const;
+
+ virtual int16 getHeight();
+ virtual int16 getWidth();
+
+ virtual PaletteManager *getPaletteManager() {
+ return this;
+ }
+
+public:
+ void pushEvent(int type, int arg1, int arg2, int arg3, int arg4, int arg5);
+private:
+ Common::Queue<Common::Event> _event_queue;
+ MutexRef _event_queue_lock;
+
+ Common::Point _touch_pt_down, _touch_pt_scroll, _touch_pt_dt;
+ int _eventScaleX;
+ int _eventScaleY;
+ bool _touchpad_mode;
+ int _touchpad_scale;
+ int _trackball_scale;
+ int _dpad_scale;
+ int _fingersDown;
+
+ void clipMouse(Common::Point &p);
+ void scaleMouse(Common::Point &p, int x, int y, bool deductDrawRect = true);
+ void updateEventScale();
+
+protected:
+ // PaletteManager API
+ virtual void setPalette(const byte *colors, uint start, uint num);
+ virtual void grabPalette(byte *colors, uint start, uint num);
+
+public:
+ virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y,
+ int w, int h);
+ virtual void updateScreen();
+ virtual Graphics::Surface *lockScreen();
+ virtual void unlockScreen();
+ virtual void setShakePos(int shakeOffset);
+ virtual void fillScreen(uint32 col);
+ virtual void setFocusRectangle(const Common::Rect& rect);
+ virtual void clearFocusRectangle();
+
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void clearOverlay();
+ virtual void grabOverlay(OverlayColor *buf, int pitch);
+ virtual void copyRectToOverlay(const OverlayColor *buf, int pitch,
+ int x, int y, int w, int h);
+ virtual int16 getOverlayHeight();
+ virtual int16 getOverlayWidth();
+ virtual Graphics::PixelFormat getOverlayFormat() const;
+
+ virtual bool showMouse(bool visible);
+
+ virtual void warpMouse(int x, int y);
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX,
+ int hotspotY, uint32 keycolor,
+ int cursorTargetScale,
+ const Graphics::PixelFormat *format);
+ virtual void setCursorPalette(const byte *colors, uint start, uint num);
+ virtual void disableCursorPalette(bool disable);
+
+ virtual bool pollEvent(Common::Event &event);
+ virtual uint32 getMillis();
+ virtual void delayMillis(uint msecs);
+
+ virtual MutexRef createMutex(void);
+ virtual void lockMutex(MutexRef mutex);
+ virtual void unlockMutex(MutexRef mutex);
+ virtual void deleteMutex(MutexRef mutex);
+
+ virtual void quit();
+
+ virtual void setWindowCaption(const char *caption);
+ virtual void displayMessageOnOSD(const char *msg);
+ virtual void showVirtualKeyboard(bool enable);
+
+ virtual Common::SaveFileManager *getSavefileManager();
+ virtual Audio::Mixer *getMixer();
+ virtual void getTimeAndDate(TimeDate &t) const;
+ virtual Common::TimerManager *getTimerManager();
+ virtual FilesystemFactory *getFilesystemFactory();
+ virtual void logMessage(LogMessageType::Type type, const char *message);
+ virtual void addSysArchivesToSearchSet(Common::SearchSet &s,
+ int priority = 0);
+ virtual Common::String getSystemLanguage() const;
+};
+
+#endif
#endif
diff --git a/backends/platform/android/android.mk b/backends/platform/android/android.mk
index 1bc3c3d21a..77fdb139d8 100644
--- a/backends/platform/android/android.mk
+++ b/backends/platform/android/android.mk
@@ -1,11 +1,12 @@
# Android specific build targets
# These must be incremented for each market upload
-#ANDROID_VERSIONCODE = 6 Specified in dists/android/AndroidManifest.xml.in
+ANDROID_VERSIONCODE = 6
ANDROID_PLUGIN_VERSIONCODE = 6
JAVA_FILES = \
ScummVM.java \
+ ScummVMEvents.java \
ScummVMApplication.java \
ScummVMActivity.java \
EditableSurfaceView.java \
@@ -21,6 +22,8 @@ JAVA_FILES_GEN = \
PATH_DIST = $(srcdir)/dists/android
PATH_RESOURCES = $(PATH_DIST)/res
+PORT_DISTFILES = $(PATH_DIST)/README.Android
+
RESOURCES = \
$(PATH_RESOURCES)/values/strings.xml \
$(PATH_RESOURCES)/layout/main.xml \
@@ -69,7 +72,8 @@ PATH_GEN = $(PATH_GEN_TOP)/$(PATH_REL)
PATH_CLASSES_MAIN = $(PATH_BUILD_CLASSES_MAIN_TOP)/$(PATH_REL)
PATH_CLASSES_PLUGIN = $(PATH_BUILD_CLASSES_PLUGIN_TOP)/$(PATH_REL)
-FILE_MANIFEST = $(srcdir)/dists/android/AndroidManifest.xml
+FILE_MANIFEST_SRC = $(srcdir)/dists/android/AndroidManifest.xml
+FILE_MANIFEST = $(PATH_BUILD)/AndroidManifest.xml
FILE_DEX = $(PATH_BUILD)/classes.dex
FILE_DEX_PLUGIN = $(PATH_BUILD)/plugins/classes.dex
FILE_RESOURCES = resources.ap_
@@ -84,6 +88,10 @@ CLASSES_PLUGIN = $(addprefix $(PATH_CLASSES_PLUGIN)/, $(JAVA_FILES_PLUGIN:%.java
APK_MAIN = scummvm.apk
APK_PLUGINS = $(patsubst plugins/lib%.so, scummvm-engine-%.apk, $(PLUGINS))
+$(FILE_MANIFEST): $(FILE_MANIFEST_SRC)
+ @$(MKDIR) -p $(@D)
+ sed "s/@ANDROID_VERSIONCODE@/$(ANDROID_VERSIONCODE)/" < $< > $@
+
$(SRC_GEN): $(FILE_MANIFEST) $(filter %.xml,$(RESOURCES)) $(ANDROID_JAR8)
@$(MKDIR) -p $(PATH_GEN_TOP)
$(AAPT) package -m -J $(PATH_GEN_TOP) -M $< -S $(PATH_RESOURCES) -I $(ANDROID_JAR8)
@@ -107,14 +115,13 @@ $(FILE_DEX_PLUGIN): $(CLASSES_PLUGIN)
@$(MKDIR) -p $(@D)
$(DX) --dex --output=$@ $(PATH_BUILD_CLASSES_PLUGIN_TOP)
-$(PATH_BUILD)/%/AndroidManifest.xml $(PATH_STAGE_PREFIX).%/res/values/strings.xml: $(PATH_DIST)/mkmanifest.pl $(srcdir)/configure $(PATH_DIST)/AndroidManifest.xml
- $(PATH_DIST)/mkmanifest.pl --id=$* --configure=$(srcdir)/configure \
- --version-name=$(VERSION) \
- --version-code=$(ANDROID_PLUGIN_VERSIONCODE) \
- --stringres=$(PATH_STAGE_PREFIX).$*/res/values/strings.xml \
- --manifest=$(PATH_BUILD)/$*/AndroidManifest.xml \
- --master-manifest=$(PATH_DIST)/AndroidManifest.xml \
- --unpacklib=mylib/armeabi/lib$*.so
+$(PATH_BUILD)/%/AndroidManifest.xml: $(PATH_DIST)/mkplugin.sh $(srcdir)/configure $(PATH_DIST)/plugin-manifest.xml
+ @$(MKDIR) -p $(@D)
+ $(PATH_DIST)/mkplugin.sh $(srcdir)/configure $* $(PATH_DIST)/plugin-manifest.xml $(ANDROID_PLUGIN_VERSIONCODE) $@
+
+$(PATH_STAGE_PREFIX).%/res/values/strings.xml: $(PATH_DIST)/mkplugin.sh $(srcdir)/configure $(PATH_DIST)/plugin-manifest.xml
+ @$(MKDIR) -p $(@D)
+ $(PATH_DIST)/mkplugin.sh $(srcdir)/configure $* $(PATH_DIST)/plugin-strings.xml $(ANDROID_PLUGIN_VERSIONCODE) $@
$(PATH_STAGE_PREFIX).%/res/drawable/scummvm.png: $(PATH_RESOURCES)/drawable/scummvm.png
@$(MKDIR) -p $(@D)
@@ -163,6 +170,10 @@ release/%.apk: %.apk
androidrelease: $(addprefix release/, $(APK_MAIN) $(APK_PLUGINS))
+androidtestmain: $(APK_MAIN)
+ $(ADB) install -r $(APK_MAIN)
+ $(ADB) shell am start -a android.intent.action.MAIN -c android.intent.category.LAUNCHER -n org.inodes.gus.scummvm/.Unpacker
+
androidtest: $(APK_MAIN) $(APK_PLUGINS)
@set -e; for apk in $^; do \
$(ADB) install -r $$apk; \
@@ -173,7 +184,7 @@ androidtest: $(APK_MAIN) $(APK_PLUGINS)
androiddistdebug: all
$(MKDIR) debug
$(CP) $(APK_MAIN) $(APK_PLUGINS) debug/
- for i in $(DIST_FILES_DOCS); do \
+ for i in $(DIST_FILES_DOCS) $(PORT_DISTFILES); do \
sed 's/$$/\r/' < $$i > debug/`basename $$i`.txt; \
done
diff --git a/backends/platform/android/asset-archive.cpp b/backends/platform/android/asset-archive.cpp
index 71ce25aa72..7c21b35281 100644
--- a/backends/platform/android/asset-archive.cpp
+++ b/backends/platform/android/asset-archive.cpp
@@ -35,11 +35,11 @@
#include "common/util.h"
#include "common/archive.h"
#include "common/debug.h"
+#include "common/textconsole.h"
+#include "backends/platform/android/jni.h"
#include "backends/platform/android/asset-archive.h"
-extern JNIEnv *JNU_GetEnv();
-
// Must match android.content.res.AssetManager.ACCESS_*
const jint ACCESS_UNKNOWN = 0;
const jint ACCESS_RANDOM = 1;
@@ -100,7 +100,7 @@ JavaInputStream::JavaInputStream(JNIEnv *env, jobject is) :
{
_input_stream = env->NewGlobalRef(is);
_buflen = 8192;
- _buf = static_cast<jbyteArray>(env->NewGlobalRef(env->NewByteArray(_buflen)));
+ _buf = (jbyteArray)env->NewGlobalRef(env->NewByteArray(_buflen));
jclass cls = env->GetObjectClass(_input_stream);
MID_mark = env->GetMethodID(cls, "mark", "(I)V");
@@ -124,7 +124,7 @@ JavaInputStream::JavaInputStream(JNIEnv *env, jobject is) :
}
JavaInputStream::~JavaInputStream() {
- JNIEnv *env = JNU_GetEnv();
+ JNIEnv *env = JNI::getEnv();
close(env);
env->DeleteGlobalRef(_buf);
@@ -139,11 +139,11 @@ void JavaInputStream::close(JNIEnv *env) {
}
uint32 JavaInputStream::read(void *dataPtr, uint32 dataSize) {
- JNIEnv *env = JNU_GetEnv();
+ JNIEnv *env = JNI::getEnv();
if (_buflen < jint(dataSize)) {
_buflen = dataSize;
-
+
env->DeleteGlobalRef(_buf);
_buf = static_cast<jbyteArray>(env->NewGlobalRef(env->NewByteArray(_buflen)));
}
@@ -171,7 +171,7 @@ uint32 JavaInputStream::read(void *dataPtr, uint32 dataSize) {
}
bool JavaInputStream::seek(int32 offset, int whence) {
- JNIEnv *env = JNU_GetEnv();
+ JNIEnv *env = JNI::getEnv();
uint32 newpos;
switch (whence) {
@@ -305,7 +305,8 @@ AssetFdReadStream::AssetFdReadStream(JNIEnv *env, jobject assetfd) :
_declared_len = env->CallLongMethod(_assetfd, MID_getDeclaredLength);
jmethodID MID_getFileDescriptor =
- env->GetMethodID(cls, "getFileDescriptor", "()Ljava/io/FileDescriptor;");
+ env->GetMethodID(cls, "getFileDescriptor",
+ "()Ljava/io/FileDescriptor;");
assert(MID_getFileDescriptor);
jobject javafd = env->CallObjectMethod(_assetfd, MID_getFileDescriptor);
assert(javafd);
@@ -318,7 +319,7 @@ AssetFdReadStream::AssetFdReadStream(JNIEnv *env, jobject assetfd) :
}
AssetFdReadStream::~AssetFdReadStream() {
- JNIEnv *env = JNU_GetEnv();
+ JNIEnv *env = JNI::getEnv();
env->CallVoidMethod(_assetfd, MID_close);
if (env->ExceptionCheck())
@@ -369,7 +370,7 @@ bool AssetFdReadStream::seek(int32 offset, int whence) {
}
AndroidAssetArchive::AndroidAssetArchive(jobject am) {
- JNIEnv *env = JNU_GetEnv();
+ JNIEnv *env = JNI::getEnv();
_am = env->NewGlobalRef(am);
jclass cls = env->GetObjectClass(_am);
@@ -377,8 +378,8 @@ AndroidAssetArchive::AndroidAssetArchive(jobject am) {
"(Ljava/lang/String;I)Ljava/io/InputStream;");
assert(MID_open);
- MID_openFd = env->GetMethodID(cls, "openFd",
- "(Ljava/lang/String;)Landroid/content/res/AssetFileDescriptor;");
+ MID_openFd = env->GetMethodID(cls, "openFd", "(Ljava/lang/String;)"
+ "Landroid/content/res/AssetFileDescriptor;");
assert(MID_openFd);
MID_list = env->GetMethodID(cls, "list",
@@ -387,12 +388,12 @@ AndroidAssetArchive::AndroidAssetArchive(jobject am) {
}
AndroidAssetArchive::~AndroidAssetArchive() {
- JNIEnv *env = JNU_GetEnv();
+ JNIEnv *env = JNI::getEnv();
env->DeleteGlobalRef(_am);
}
bool AndroidAssetArchive::hasFile(const Common::String &name) {
- JNIEnv *env = JNU_GetEnv();
+ JNIEnv *env = JNI::getEnv();
jstring path = env->NewStringUTF(name.c_str());
jobject result = env->CallObjectMethod(_am, MID_open, path, ACCESS_UNKNOWN);
if (env->ExceptionCheck()) {
@@ -412,7 +413,7 @@ bool AndroidAssetArchive::hasFile(const Common::String &name) {
}
int AndroidAssetArchive::listMembers(Common::ArchiveMemberList &member_list) {
- JNIEnv *env = JNU_GetEnv();
+ JNIEnv *env = JNI::getEnv();
Common::List<Common::String> dirlist;
dirlist.push_back("");
@@ -422,7 +423,8 @@ int AndroidAssetArchive::listMembers(Common::ArchiveMemberList &member_list) {
dirlist.pop_back();
jstring jpath = env->NewStringUTF(dir.c_str());
- jobjectArray jpathlist = static_cast<jobjectArray>(env->CallObjectMethod(_am, MID_list, jpath));
+ jobjectArray jpathlist =
+ (jobjectArray)env->CallObjectMethod(_am, MID_list, jpath);
if (env->ExceptionCheck()) {
warning("Error while calling AssetManager->list(%s). Ignoring.",
@@ -439,19 +441,22 @@ int AndroidAssetArchive::listMembers(Common::ArchiveMemberList &member_list) {
for (jsize i = 0; i < env->GetArrayLength(jpathlist); ++i) {
jstring elem = (jstring)env->GetObjectArrayElement(jpathlist, i);
const char *p = env->GetStringUTFChars(elem, 0);
- Common::String thispath = dir;
- if (!thispath.empty())
- thispath += "/";
+ if (strlen(p)) {
+ Common::String thispath = dir;
+
+ if (!thispath.empty())
+ thispath += "/";
- thispath += p;
+ thispath += p;
- // Assume files have a . in them, and directories don't
- if (strchr(p, '.')) {
- member_list.push_back(getMember(thispath));
- ++count;
- } else {
- dirlist.push_back(thispath);
+ // Assume files have a . in them, and directories don't
+ if (strchr(p, '.')) {
+ member_list.push_back(getMember(thispath));
+ ++count;
+ } else {
+ dirlist.push_back(thispath);
+ }
}
env->ReleaseStringUTFChars(elem, p);
@@ -469,7 +474,7 @@ Common::ArchiveMemberPtr AndroidAssetArchive::getMember(const Common::String &na
}
Common::SeekableReadStream *AndroidAssetArchive::createReadStreamForMember(const Common::String &path) const {
- JNIEnv *env = JNU_GetEnv();
+ JNIEnv *env = JNI::getEnv();
jstring jpath = env->NewStringUTF(path.c_str());
// Try openFd() first ...
diff --git a/backends/platform/android/asset-archive.h b/backends/platform/android/asset-archive.h
index 28e48426e9..6ec86e4cd0 100644
--- a/backends/platform/android/asset-archive.h
+++ b/backends/platform/android/asset-archive.h
@@ -23,6 +23,9 @@
*
*/
+#ifndef _ANDROID_ASSET_H_
+#define _ANDROID_ASSET_H_
+
#if defined(__ANDROID__)
#include <jni.h>
@@ -51,3 +54,5 @@ private:
};
#endif
+#endif
+
diff --git a/backends/platform/android/events.cpp b/backends/platform/android/events.cpp
new file mode 100644
index 0000000000..2f140f0c0b
--- /dev/null
+++ b/backends/platform/android/events.cpp
@@ -0,0 +1,822 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(__ANDROID__)
+
+// Allow use of stuff in <time.h>
+#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
+
+// Disable printf override in common/forbidden.h to avoid
+// clashes with log.h from the Android SDK.
+// That header file uses
+// __attribute__ ((format(printf, 3, 4)))
+// which gets messed up by our override mechanism; this could
+// be avoided by either changing the Android SDK to use the equally
+// legal and valid
+// __attribute__ ((format(printf, 3, 4)))
+// or by refining our printf override to use a varadic macro
+// (which then wouldn't be portable, though).
+// Anyway, for now we just disable the printf override globally
+// for the Android port
+#define FORBIDDEN_SYMBOL_EXCEPTION_printf
+
+#include "common/events.h"
+
+#include "backends/platform/android/android.h"
+#include "backends/platform/android/jni.h"
+
+// $ANDROID_NDK/platforms/android-9/arch-arm/usr/include/android/keycodes.h
+// http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob;f=libs/ui/Input.cpp
+// http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob;f=core/java/android/view/KeyEvent.java
+
+// event type
+enum {
+ JE_SYS_KEY = 0,
+ JE_KEY = 1,
+ JE_DPAD = 2,
+ JE_DOWN = 3,
+ JE_SCROLL = 4,
+ JE_TAP = 5,
+ JE_DOUBLE_TAP = 6,
+ JE_MULTI = 7,
+ JE_BALL = 8,
+ JE_QUIT = 0x1000
+};
+
+// action type
+enum {
+ JACTION_DOWN = 0,
+ JACTION_UP = 1,
+ JACTION_MULTIPLE = 2,
+ JACTION_POINTER_DOWN = 5,
+ JACTION_POINTER_UP = 6
+};
+
+// system keys
+enum {
+ JKEYCODE_SOFT_RIGHT = 2,
+ JKEYCODE_HOME = 3,
+ JKEYCODE_BACK = 4,
+ JKEYCODE_CALL = 5,
+ JKEYCODE_ENDCALL = 6,
+ JKEYCODE_VOLUME_UP = 24,
+ JKEYCODE_VOLUME_DOWN = 25,
+ JKEYCODE_POWER = 26,
+ JKEYCODE_CAMERA = 27,
+ JKEYCODE_HEADSETHOOK = 79,
+ JKEYCODE_FOCUS = 80,
+ JKEYCODE_MENU = 82,
+ JKEYCODE_SEARCH = 84,
+ JKEYCODE_MUTE = 91,
+ JKEYCODE_MEDIA_PLAY_PAUSE = 85,
+ JKEYCODE_MEDIA_STOP = 86,
+ JKEYCODE_MEDIA_NEXT = 87,
+ JKEYCODE_MEDIA_PREVIOUS = 88,
+ JKEYCODE_MEDIA_REWIND = 89,
+ JKEYCODE_MEDIA_FAST_FORWARD = 90
+};
+
+// five-way navigation control
+enum {
+ JKEYCODE_DPAD_UP = 19,
+ JKEYCODE_DPAD_DOWN = 20,
+ JKEYCODE_DPAD_LEFT = 21,
+ JKEYCODE_DPAD_RIGHT = 22,
+ JKEYCODE_DPAD_CENTER = 23
+};
+
+// meta modifier
+enum {
+ JMETA_SHIFT = 0x01,
+ JMETA_ALT = 0x02,
+ JMETA_SYM = 0x04,
+ JMETA_CTRL = 0x1000
+};
+
+// map android key codes to our kbd codes
+static const Common::KeyCode jkeymap[] = {
+ Common::KEYCODE_INVALID, // KEYCODE_UNKNOWN
+ Common::KEYCODE_INVALID, // KEYCODE_SOFT_LEFT
+ Common::KEYCODE_INVALID, // KEYCODE_SOFT_RIGHT
+ Common::KEYCODE_INVALID, // KEYCODE_HOME
+ Common::KEYCODE_INVALID, // KEYCODE_BACK
+ Common::KEYCODE_INVALID, // KEYCODE_CALL
+ Common::KEYCODE_INVALID, // KEYCODE_ENDCALL
+ Common::KEYCODE_0, // KEYCODE_0
+ Common::KEYCODE_1, // KEYCODE_1
+ Common::KEYCODE_2, // KEYCODE_2
+ Common::KEYCODE_3, // KEYCODE_3
+ Common::KEYCODE_4, // KEYCODE_4
+ Common::KEYCODE_5, // KEYCODE_5
+ Common::KEYCODE_6, // KEYCODE_6
+ Common::KEYCODE_7, // KEYCODE_7
+ Common::KEYCODE_8, // KEYCODE_8
+ Common::KEYCODE_9, // KEYCODE_9
+ Common::KEYCODE_ASTERISK, // KEYCODE_STAR
+ Common::KEYCODE_HASH, // KEYCODE_POUND
+ Common::KEYCODE_INVALID, // KEYCODE_DPAD_UP
+ Common::KEYCODE_INVALID, // KEYCODE_DPAD_DOWN
+ Common::KEYCODE_INVALID, // KEYCODE_DPAD_LEFT
+ Common::KEYCODE_INVALID, // KEYCODE_DPAD_RIGHT
+ Common::KEYCODE_INVALID, // KEYCODE_DPAD_CENTER
+ Common::KEYCODE_INVALID, // KEYCODE_VOLUME_UP
+ Common::KEYCODE_INVALID, // KEYCODE_VOLUME_DOWN
+ Common::KEYCODE_INVALID, // KEYCODE_POWER
+ Common::KEYCODE_INVALID, // KEYCODE_CAMERA
+ Common::KEYCODE_INVALID, // KEYCODE_CLEAR
+ Common::KEYCODE_a, // KEYCODE_A
+ Common::KEYCODE_b, // KEYCODE_B
+ Common::KEYCODE_c, // KEYCODE_C
+ Common::KEYCODE_d, // KEYCODE_D
+ Common::KEYCODE_e, // KEYCODE_E
+ Common::KEYCODE_f, // KEYCODE_F
+ Common::KEYCODE_g, // KEYCODE_G
+ Common::KEYCODE_h, // KEYCODE_H
+ Common::KEYCODE_i, // KEYCODE_I
+ Common::KEYCODE_j, // KEYCODE_J
+ Common::KEYCODE_k, // KEYCODE_K
+ Common::KEYCODE_l, // KEYCODE_L
+ Common::KEYCODE_m, // KEYCODE_M
+ Common::KEYCODE_n, // KEYCODE_N
+ Common::KEYCODE_o, // KEYCODE_O
+ Common::KEYCODE_p, // KEYCODE_P
+ Common::KEYCODE_q, // KEYCODE_Q
+ Common::KEYCODE_r, // KEYCODE_R
+ Common::KEYCODE_s, // KEYCODE_S
+ Common::KEYCODE_t, // KEYCODE_T
+ Common::KEYCODE_u, // KEYCODE_U
+ Common::KEYCODE_v, // KEYCODE_V
+ Common::KEYCODE_w, // KEYCODE_W
+ Common::KEYCODE_x, // KEYCODE_X
+ Common::KEYCODE_y, // KEYCODE_Y
+ Common::KEYCODE_z, // KEYCODE_Z
+ Common::KEYCODE_COMMA, // KEYCODE_COMMA
+ Common::KEYCODE_PERIOD, // KEYCODE_PERIOD
+ Common::KEYCODE_LALT, // KEYCODE_ALT_LEFT
+ Common::KEYCODE_RALT, // KEYCODE_ALT_RIGHT
+ Common::KEYCODE_LSHIFT, // KEYCODE_SHIFT_LEFT
+ Common::KEYCODE_RSHIFT, // KEYCODE_SHIFT_RIGHT
+ Common::KEYCODE_TAB, // KEYCODE_TAB
+ Common::KEYCODE_SPACE, // KEYCODE_SPACE
+ Common::KEYCODE_LCTRL, // KEYCODE_SYM
+ Common::KEYCODE_INVALID, // KEYCODE_EXPLORER
+ Common::KEYCODE_INVALID, // KEYCODE_ENVELOPE
+ Common::KEYCODE_RETURN, // KEYCODE_ENTER
+ Common::KEYCODE_BACKSPACE, // KEYCODE_DEL
+ Common::KEYCODE_BACKQUOTE, // KEYCODE_GRAVE
+ Common::KEYCODE_MINUS, // KEYCODE_MINUS
+ Common::KEYCODE_EQUALS, // KEYCODE_EQUALS
+ Common::KEYCODE_LEFTPAREN, // KEYCODE_LEFT_BRACKET
+ Common::KEYCODE_RIGHTPAREN, // KEYCODE_RIGHT_BRACKET
+ Common::KEYCODE_BACKSLASH, // KEYCODE_BACKSLASH
+ Common::KEYCODE_SEMICOLON, // KEYCODE_SEMICOLON
+ Common::KEYCODE_QUOTE, // KEYCODE_APOSTROPHE
+ Common::KEYCODE_SLASH, // KEYCODE_SLASH
+ Common::KEYCODE_AT, // KEYCODE_AT
+ Common::KEYCODE_INVALID, // KEYCODE_NUM
+ Common::KEYCODE_INVALID, // KEYCODE_HEADSETHOOK
+ Common::KEYCODE_INVALID, // KEYCODE_FOCUS
+ Common::KEYCODE_PLUS, // KEYCODE_PLUS
+ Common::KEYCODE_INVALID, // KEYCODE_MENU
+ Common::KEYCODE_INVALID, // KEYCODE_NOTIFICATION
+ Common::KEYCODE_INVALID, // KEYCODE_SEARCH
+ Common::KEYCODE_INVALID, // KEYCODE_MEDIA_PLAY_PAUSE
+ Common::KEYCODE_INVALID, // KEYCODE_MEDIA_STOP
+ Common::KEYCODE_INVALID, // KEYCODE_MEDIA_NEXT
+ Common::KEYCODE_INVALID, // KEYCODE_MEDIA_PREVIOUS
+ Common::KEYCODE_INVALID, // KEYCODE_MEDIA_REWIND
+ Common::KEYCODE_INVALID, // KEYCODE_MEDIA_FAST_FORWARD
+ Common::KEYCODE_INVALID, // KEYCODE_MUTE
+ Common::KEYCODE_PAGEUP, // KEYCODE_PAGE_UP
+ Common::KEYCODE_PAGEDOWN // KEYCODE_PAGE_DOWN
+};
+
+// floating point. use sparingly
+template <class T>
+static inline T scalef(T in, float numerator, float denominator) {
+ return static_cast<float>(in) * numerator / denominator;
+}
+
+void OSystem_Android::setupKeymapper() {
+#ifdef ENABLE_KEYMAPPER
+ using namespace Common;
+
+ Keymapper *mapper = getEventManager()->getKeymapper();
+
+ HardwareKeySet *keySet = new HardwareKeySet();
+
+ keySet->addHardwareKey(
+ new HardwareKey("n", KeyState(KEYCODE_n), "n (vk)",
+ kTriggerLeftKeyType,
+ kVirtualKeyboardActionType));
+
+ mapper->registerHardwareKeySet(keySet);
+
+ Keymap *globalMap = new Keymap("global");
+ Action *act;
+
+ act = new Action(globalMap, "VIRT", "Display keyboard",
+ kVirtualKeyboardActionType);
+ act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));
+
+ mapper->addGlobalKeymap(globalMap);
+
+ mapper->pushKeymap("global");
+#endif
+}
+
+void OSystem_Android::warpMouse(int x, int y) {
+ ENTER("%d, %d", x, y);
+
+ Common::Event e;
+
+ e.type = Common::EVENT_MOUSEMOVE;
+ e.mouse.x = x;
+ e.mouse.y = y;
+
+ clipMouse(e.mouse);
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+}
+
+void OSystem_Android::clipMouse(Common::Point &p) {
+ const GLESBaseTexture *tex;
+
+ if (_show_overlay)
+ tex = _overlay_texture;
+ else
+ tex = _game_texture;
+
+ p.x = CLIP(p.x, int16(0), int16(tex->width() - 1));
+ p.y = CLIP(p.y, int16(0), int16(tex->height() - 1));
+}
+
+void OSystem_Android::scaleMouse(Common::Point &p, int x, int y,
+ bool deductDrawRect) {
+ const GLESBaseTexture *tex;
+
+ if (_show_overlay)
+ tex = _overlay_texture;
+ else
+ tex = _game_texture;
+
+ const Common::Rect &r = tex->getDrawRect();
+
+ if (_touchpad_mode) {
+ x = x * 100 / _touchpad_scale;
+ y = y * 100 / _touchpad_scale;
+ }
+
+ if (deductDrawRect) {
+ x -= r.left;
+ y -= r.top;
+ }
+
+ p.x = scalef(x, tex->width(), r.width());
+ p.y = scalef(y, tex->height(), r.height());
+}
+
+void OSystem_Android::updateEventScale() {
+ const GLESBaseTexture *tex;
+
+ if (_show_overlay)
+ tex = _overlay_texture;
+ else
+ tex = _game_texture;
+
+ _eventScaleY = 100 * 480 / tex->height();
+ _eventScaleX = 100 * 640 / tex->width();
+}
+
+void OSystem_Android::pushEvent(int type, int arg1, int arg2, int arg3,
+ int arg4, int arg5) {
+ Common::Event e;
+
+ switch (type) {
+ case JE_SYS_KEY:
+ switch (arg1) {
+ case JACTION_DOWN:
+ e.type = Common::EVENT_KEYDOWN;
+ break;
+ case JACTION_UP:
+ e.type = Common::EVENT_KEYUP;
+ break;
+ default:
+ LOGE("unhandled jaction on system key: %d", arg1);
+ return;
+ }
+
+ switch (arg2) {
+ case JKEYCODE_BACK:
+ e.kbd.keycode = Common::KEYCODE_ESCAPE;
+ e.kbd.ascii = Common::ASCII_ESCAPE;
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+
+ return;
+
+ // special case. we'll only get it's up event
+ case JKEYCODE_MENU:
+ e.type = Common::EVENT_MAINMENU;
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+
+ return;
+
+ case JKEYCODE_CAMERA:
+ case JKEYCODE_SEARCH:
+ if (arg1 == JACTION_DOWN)
+ e.type = Common::EVENT_RBUTTONDOWN;
+ else
+ e.type = Common::EVENT_RBUTTONUP;
+
+ e.mouse = getEventManager()->getMousePos();
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+
+ return;
+
+ default:
+ LOGW("unmapped system key: %d", arg2);
+ return;
+ }
+
+ break;
+
+ case JE_KEY:
+ switch (arg1) {
+ case JACTION_DOWN:
+ e.type = Common::EVENT_KEYDOWN;
+ break;
+ case JACTION_UP:
+ e.type = Common::EVENT_KEYUP;
+ break;
+ default:
+ LOGE("unhandled jaction on key: %d", arg1);
+ return;
+ }
+
+ if (arg2 < 1 || arg2 > ARRAYSIZE(jkeymap)) {
+ if (arg3 < 1) {
+ LOGE("received invalid keycode: %d (%d)", arg2, arg3);
+ return;
+ } else {
+ // lets bet on the ascii code
+ e.kbd.keycode = Common::KEYCODE_INVALID;
+ }
+ } else {
+ e.kbd.keycode = jkeymap[arg2];
+ }
+
+ if (arg5 > 0)
+ e.synthetic = true;
+
+ // map special keys to 'our' ascii codes
+ switch (e.kbd.keycode) {
+ case Common::KEYCODE_BACKSPACE:
+ e.kbd.ascii = Common::ASCII_BACKSPACE;
+ break;
+ case Common::KEYCODE_TAB:
+ e.kbd.ascii = Common::ASCII_TAB;
+ break;
+ case Common::KEYCODE_RETURN:
+ e.kbd.ascii = Common::ASCII_RETURN;
+ break;
+ case Common::KEYCODE_ESCAPE:
+ e.kbd.ascii = Common::ASCII_ESCAPE;
+ break;
+ case Common::KEYCODE_SPACE:
+ e.kbd.ascii = Common::ASCII_SPACE;
+ break;
+ case Common::KEYCODE_F1:
+ e.kbd.ascii = Common::ASCII_F1;
+ break;
+ case Common::KEYCODE_F2:
+ e.kbd.ascii = Common::ASCII_F2;
+ break;
+ case Common::KEYCODE_F3:
+ e.kbd.ascii = Common::ASCII_F3;
+ break;
+ case Common::KEYCODE_F4:
+ e.kbd.ascii = Common::ASCII_F4;
+ break;
+ case Common::KEYCODE_F5:
+ e.kbd.ascii = Common::ASCII_F5;
+ break;
+ case Common::KEYCODE_F6:
+ e.kbd.ascii = Common::ASCII_F6;
+ break;
+ case Common::KEYCODE_F7:
+ e.kbd.ascii = Common::ASCII_F7;
+ break;
+ case Common::KEYCODE_F8:
+ e.kbd.ascii = Common::ASCII_F8;
+ break;
+ case Common::KEYCODE_F9:
+ e.kbd.ascii = Common::ASCII_F9;
+ break;
+ case Common::KEYCODE_F10:
+ e.kbd.ascii = Common::ASCII_F10;
+ break;
+ case Common::KEYCODE_F11:
+ e.kbd.ascii = Common::ASCII_F11;
+ break;
+ case Common::KEYCODE_F12:
+ e.kbd.ascii = Common::ASCII_F12;
+ break;
+ default:
+ e.kbd.ascii = arg3;
+ break;
+ }
+
+ if (arg4 & JMETA_SHIFT)
+ e.kbd.flags |= Common::KBD_SHIFT;
+ if (arg4 & JMETA_ALT)
+ e.kbd.flags |= Common::KBD_ALT;
+ if (arg4 & (JMETA_SYM | JMETA_CTRL))
+ e.kbd.flags |= Common::KBD_CTRL;
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+
+ return;
+
+ case JE_DPAD:
+ switch (arg2) {
+ case JKEYCODE_DPAD_UP:
+ case JKEYCODE_DPAD_DOWN:
+ case JKEYCODE_DPAD_LEFT:
+ case JKEYCODE_DPAD_RIGHT:
+ if (arg1 != JACTION_DOWN)
+ return;
+
+ e.type = Common::EVENT_MOUSEMOVE;
+
+ e.mouse = getEventManager()->getMousePos();
+
+ {
+ int16 *c;
+ int s;
+
+ if (arg2 == JKEYCODE_DPAD_UP || arg2 == JKEYCODE_DPAD_DOWN) {
+ c = &e.mouse.y;
+ s = _eventScaleY;
+ } else {
+ c = &e.mouse.x;
+ s = _eventScaleX;
+ }
+
+ // the longer the button held, the faster the pointer is
+ // TODO put these values in some option dlg?
+ int f = CLIP(arg4, 1, 8) * _dpad_scale * 100 / s;
+
+ if (arg2 == JKEYCODE_DPAD_UP || arg2 == JKEYCODE_DPAD_LEFT)
+ *c -= f;
+ else
+ *c += f;
+ }
+
+ clipMouse(e.mouse);
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+
+ return;
+
+ case JKEYCODE_DPAD_CENTER:
+ switch (arg1) {
+ case JACTION_DOWN:
+ e.type = Common::EVENT_LBUTTONDOWN;
+ break;
+ case JACTION_UP:
+ e.type = Common::EVENT_LBUTTONUP;
+ break;
+ default:
+ LOGE("unhandled jaction on dpad key: %d", arg1);
+ return;
+ }
+
+ e.mouse = getEventManager()->getMousePos();
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+
+ return;
+ }
+
+ case JE_DOWN:
+ _touch_pt_down = getEventManager()->getMousePos();
+ _touch_pt_scroll.x = -1;
+ _touch_pt_scroll.y = -1;
+ break;
+
+ case JE_SCROLL:
+ e.type = Common::EVENT_MOUSEMOVE;
+
+ if (_touchpad_mode) {
+ if (_touch_pt_scroll.x == -1 && _touch_pt_scroll.y == -1) {
+ _touch_pt_scroll.x = arg3;
+ _touch_pt_scroll.y = arg4;
+ return;
+ }
+
+ scaleMouse(e.mouse, arg3 - _touch_pt_scroll.x,
+ arg4 - _touch_pt_scroll.y, false);
+ e.mouse += _touch_pt_down;
+ clipMouse(e.mouse);
+ } else {
+ scaleMouse(e.mouse, arg3, arg4);
+ clipMouse(e.mouse);
+ }
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+
+ return;
+
+ case JE_TAP:
+ if (_fingersDown > 0) {
+ _fingersDown = 0;
+ return;
+ }
+
+ e.type = Common::EVENT_MOUSEMOVE;
+
+ if (_touchpad_mode) {
+ e.mouse = getEventManager()->getMousePos();
+ } else {
+ scaleMouse(e.mouse, arg1, arg2);
+ clipMouse(e.mouse);
+ }
+
+ {
+ Common::EventType down, up;
+
+ // TODO put these values in some option dlg?
+ if (arg3 > 1000) {
+ down = Common::EVENT_MBUTTONDOWN;
+ up = Common::EVENT_MBUTTONUP;
+ } else if (arg3 > 500) {
+ down = Common::EVENT_RBUTTONDOWN;
+ up = Common::EVENT_RBUTTONUP;
+ } else {
+ down = Common::EVENT_LBUTTONDOWN;
+ up = Common::EVENT_LBUTTONUP;
+ }
+
+ lockMutex(_event_queue_lock);
+
+ if (!_touchpad_mode)
+ _event_queue.push(e);
+
+ e.type = down;
+ _event_queue.push(e);
+ e.type = up;
+ _event_queue.push(e);
+
+ unlockMutex(_event_queue_lock);
+ }
+
+ return;
+
+ case JE_DOUBLE_TAP:
+ e.type = Common::EVENT_MOUSEMOVE;
+
+ if (_touchpad_mode) {
+ e.mouse = getEventManager()->getMousePos();
+ } else {
+ scaleMouse(e.mouse, arg1, arg2);
+ clipMouse(e.mouse);
+ }
+
+ {
+ Common::EventType dptype = Common::EVENT_INVALID;
+
+ switch (arg3) {
+ case JACTION_DOWN:
+ dptype = Common::EVENT_LBUTTONDOWN;
+ _touch_pt_dt.x = -1;
+ _touch_pt_dt.y = -1;
+ break;
+ case JACTION_UP:
+ dptype = Common::EVENT_LBUTTONUP;
+ break;
+ // held and moved
+ case JACTION_MULTIPLE:
+ if (_touch_pt_dt.x == -1 && _touch_pt_dt.y == -1) {
+ _touch_pt_dt.x = arg1;
+ _touch_pt_dt.y = arg2;
+ return;
+ }
+
+ dptype = Common::EVENT_MOUSEMOVE;
+
+ if (_touchpad_mode) {
+ scaleMouse(e.mouse, arg1 - _touch_pt_dt.x,
+ arg2 - _touch_pt_dt.y, false);
+ e.mouse += _touch_pt_down;
+
+ clipMouse(e.mouse);
+ }
+
+ break;
+ default:
+ LOGE("unhandled jaction on double tap: %d", arg3);
+ return;
+ }
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ e.type = dptype;
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+ }
+
+ return;
+
+ case JE_MULTI:
+ switch (arg2) {
+ case JACTION_POINTER_DOWN:
+ if (arg1 > _fingersDown)
+ _fingersDown = arg1;
+
+ return;
+
+ case JACTION_POINTER_UP:
+ if (arg1 != _fingersDown)
+ return;
+
+ {
+ Common::EventType up;
+
+ switch (_fingersDown) {
+ case 1:
+ e.type = Common::EVENT_RBUTTONDOWN;
+ up = Common::EVENT_RBUTTONUP;
+ break;
+ case 2:
+ e.type = Common::EVENT_MBUTTONDOWN;
+ up = Common::EVENT_MBUTTONUP;
+ break;
+ default:
+ LOGD("unmapped multi tap: %d", _fingersDown);
+ return;
+ }
+
+ e.mouse = getEventManager()->getMousePos();
+
+ lockMutex(_event_queue_lock);
+
+ _event_queue.push(e);
+ e.type = up;
+ _event_queue.push(e);
+
+ unlockMutex(_event_queue_lock);
+ return;
+
+ default:
+ LOGE("unhandled jaction on multi tap: %d", arg2);
+ return;
+ }
+ }
+
+ return;
+
+ case JE_BALL:
+ e.mouse = getEventManager()->getMousePos();
+
+ switch (arg1) {
+ case JACTION_DOWN:
+ e.type = Common::EVENT_LBUTTONDOWN;
+ break;
+ case JACTION_UP:
+ e.type = Common::EVENT_LBUTTONUP;
+ break;
+ case JACTION_MULTIPLE:
+ e.type = Common::EVENT_MOUSEMOVE;
+
+ // already multiplied by 100
+ e.mouse.x += arg2 * _trackball_scale / _eventScaleX;
+ e.mouse.y += arg3 * _trackball_scale / _eventScaleY;
+
+ clipMouse(e.mouse);
+
+ break;
+ default:
+ LOGE("unhandled jaction on system key: %d", arg1);
+ return;
+ }
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+
+ return;
+
+ case JE_QUIT:
+ e.type = Common::EVENT_QUIT;
+
+ lockMutex(_event_queue_lock);
+ _event_queue.push(e);
+ unlockMutex(_event_queue_lock);
+
+ return;
+
+ default:
+ LOGE("unknown jevent type: %d", type);
+
+ break;
+ }
+}
+
+bool OSystem_Android::pollEvent(Common::Event &event) {
+ //ENTER();
+
+ if (pthread_self() == _main_thread) {
+ if (_screen_changeid != JNI::surface_changeid) {
+ if (JNI::egl_surface_width > 0 && JNI::egl_surface_height > 0) {
+ // surface changed
+ JNI::deinitSurface();
+ initSurface();
+ initViewport();
+ updateScreenRect();
+ updateEventScale();
+
+ // double buffered, flip twice
+ clearScreen(kClearUpdate, 2);
+
+ event.type = Common::EVENT_SCREEN_CHANGED;
+
+ return true;
+ } else {
+ // surface lost
+ deinitSurface();
+ }
+ }
+
+ if (JNI::pause) {
+ deinitSurface();
+
+ LOGD("main thread going to sleep");
+ sem_wait(&JNI::pause_sem);
+ LOGD("main thread woke up");
+ }
+ }
+
+ lockMutex(_event_queue_lock);
+
+ if (_event_queue.empty()) {
+ unlockMutex(_event_queue_lock);
+ return false;
+ }
+
+ event = _event_queue.pop();
+
+ unlockMutex(_event_queue_lock);
+
+ if (event.type == Common::EVENT_MOUSEMOVE) {
+ const Common::Point &m = getEventManager()->getMousePos();
+
+ if (m != event.mouse)
+ _force_redraw = true;
+ }
+
+ return true;
+}
+
+#endif
+
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp
new file mode 100644
index 0000000000..ebce58e291
--- /dev/null
+++ b/backends/platform/android/gfx.cpp
@@ -0,0 +1,836 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(__ANDROID__)
+
+// Allow use of stuff in <time.h>
+#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
+
+// Disable printf override in common/forbidden.h to avoid
+// clashes with log.h from the Android SDK.
+// That header file uses
+// __attribute__ ((format(printf, 3, 4)))
+// which gets messed up by our override mechanism; this could
+// be avoided by either changing the Android SDK to use the equally
+// legal and valid
+// __attribute__ ((format(printf, 3, 4)))
+// or by refining our printf override to use a varadic macro
+// (which then wouldn't be portable, though).
+// Anyway, for now we just disable the printf override globally
+// for the Android port
+#define FORBIDDEN_SYMBOL_EXCEPTION_printf
+
+#include "common/endian.h"
+#include "graphics/conversion.h"
+
+#include "backends/platform/android/android.h"
+#include "backends/platform/android/jni.h"
+
+static inline GLfixed xdiv(int numerator, int denominator) {
+ assert(numerator < (1 << 16));
+ return (numerator << 16) / denominator;
+}
+
+const OSystem::GraphicsMode *OSystem_Android::getSupportedGraphicsModes() const {
+ static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
+ { "default", "Default", 0 },
+ { "filter", "Linear filtering", 1 },
+ { 0, 0, 0 },
+ };
+
+ return s_supportedGraphicsModes;
+}
+
+int OSystem_Android::getDefaultGraphicsMode() const {
+ return 0;
+}
+
+bool OSystem_Android::setGraphicsMode(int mode) {
+ ENTER("%d", mode);
+
+ if (_game_texture)
+ _game_texture->setLinearFilter(mode == 1);
+
+ if (_overlay_texture)
+ _overlay_texture->setLinearFilter(mode == 1);
+
+ if (_mouse_texture)
+ _mouse_texture->setLinearFilter(mode == 1);
+
+ _graphicsMode = mode;
+
+ return true;
+}
+
+int OSystem_Android::getGraphicsMode() const {
+ return _graphicsMode;
+}
+
+#ifdef USE_RGB_COLOR
+Graphics::PixelFormat OSystem_Android::getScreenFormat() const {
+ return _game_texture->getPixelFormat();
+}
+
+Common::List<Graphics::PixelFormat> OSystem_Android::getSupportedFormats() const {
+ Common::List<Graphics::PixelFormat> res;
+ res.push_back(GLES565Texture::pixelFormat());
+ res.push_back(GLES5551Texture::pixelFormat());
+ res.push_back(GLES4444Texture::pixelFormat());
+ res.push_back(Graphics::PixelFormat::createFormatCLUT8());
+
+ return res;
+}
+
+Common::String OSystem_Android::getPixelFormatName(const Graphics::PixelFormat &format) const {
+ if (format.bytesPerPixel == 1)
+ return "CLUT8";
+
+ if (format.aLoss == 8)
+ return Common::String::format("RGB%u%u%u",
+ 8 - format.rLoss,
+ 8 - format.gLoss,
+ 8 - format.bLoss);
+
+ return Common::String::format("RGBA%u%u%u%u",
+ 8 - format.rLoss,
+ 8 - format.gLoss,
+ 8 - format.bLoss,
+ 8 - format.aLoss);
+}
+
+void OSystem_Android::initTexture(GLESBaseTexture **texture,
+ uint width, uint height,
+ const Graphics::PixelFormat *format) {
+ assert(texture);
+ Graphics::PixelFormat format_clut8 =
+ Graphics::PixelFormat::createFormatCLUT8();
+ Graphics::PixelFormat format_current;
+ Graphics::PixelFormat format_new;
+
+ if (*texture)
+ format_current = (*texture)->getPixelFormat();
+ else
+ format_current = Graphics::PixelFormat();
+
+ if (format)
+ format_new = *format;
+ else
+ format_new = format_clut8;
+
+ if (format_current != format_new) {
+ if (*texture)
+ LOGD("switching pixel format from: %s",
+ getPixelFormatName((*texture)->getPixelFormat()).c_str());
+
+ delete *texture;
+
+ if (format_new == GLES565Texture::pixelFormat())
+ *texture = new GLES565Texture();
+ else if (format_new == GLES5551Texture::pixelFormat())
+ *texture = new GLES5551Texture();
+ else if (format_new == GLES4444Texture::pixelFormat())
+ *texture = new GLES4444Texture();
+ else {
+ // TODO what now?
+ if (format_new != format_clut8)
+ LOGE("unsupported pixel format: %s",
+ getPixelFormatName(format_new).c_str());
+
+ *texture = new GLESFakePalette565Texture;
+ }
+
+ LOGD("new pixel format: %s",
+ getPixelFormatName((*texture)->getPixelFormat()).c_str());
+ }
+
+ (*texture)->allocBuffer(width, height);
+}
+#endif
+
+void OSystem_Android::initSurface() {
+ LOGD("initializing surface");
+
+ assert(!JNI::haveSurface());
+
+ _screen_changeid = JNI::surface_changeid;
+ _egl_surface_width = JNI::egl_surface_width;
+ _egl_surface_height = JNI::egl_surface_height;
+
+ assert(_egl_surface_width > 0 && _egl_surface_height > 0);
+
+ JNI::initSurface();
+
+ // Initialise OpenGLES context.
+ GLESTexture::initGLExtensions();
+
+ if (_game_texture)
+ _game_texture->reinit();
+
+ if (_overlay_texture) {
+ _overlay_texture->reinit();
+ initOverlay();
+ }
+
+ if (_mouse_texture)
+ _mouse_texture->reinit();
+}
+
+void OSystem_Android::deinitSurface() {
+ if (!JNI::haveSurface())
+ return;
+
+ LOGD("deinitializing surface");
+
+ _screen_changeid = JNI::surface_changeid;
+ _egl_surface_width = 0;
+ _egl_surface_height = 0;
+
+ // release texture resources
+ if (_game_texture)
+ _game_texture->release();
+
+ if (_overlay_texture)
+ _overlay_texture->release();
+
+ if (_mouse_texture)
+ _mouse_texture->release();
+
+ JNI::deinitSurface();
+}
+
+void OSystem_Android::initViewport() {
+ LOGD("initializing viewport");
+
+ assert(JNI::haveSurface());
+
+ // Turn off anything that looks like 3D ;)
+ GLCALL(glDisable(GL_CULL_FACE));
+ GLCALL(glDisable(GL_DEPTH_TEST));
+ GLCALL(glDisable(GL_LIGHTING));
+ GLCALL(glDisable(GL_FOG));
+ GLCALL(glDisable(GL_DITHER));
+
+ GLCALL(glShadeModel(GL_FLAT));
+ GLCALL(glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST));
+
+ GLCALL(glEnable(GL_BLEND));
+ GLCALL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
+
+ GLCALL(glEnableClientState(GL_VERTEX_ARRAY));
+ GLCALL(glEnableClientState(GL_TEXTURE_COORD_ARRAY));
+
+ GLCALL(glEnable(GL_TEXTURE_2D));
+
+ GLCALL(glViewport(0, 0, _egl_surface_width, _egl_surface_height));
+
+ GLCALL(glMatrixMode(GL_PROJECTION));
+ GLCALL(glLoadIdentity());
+ GLCALL(glOrthof(0, _egl_surface_width, _egl_surface_height, 0, -1, 1));
+ GLCALL(glMatrixMode(GL_MODELVIEW));
+ GLCALL(glLoadIdentity());
+
+ clearFocusRectangle();
+}
+
+void OSystem_Android::initOverlay() {
+ // minimum of 320x200
+ // (surface can get smaller when opening the virtual keyboard on *QVGA*)
+ int overlay_width = MAX(_egl_surface_width, 320);
+ int overlay_height = MAX(_egl_surface_height, 200);
+
+ // the 'normal' theme layout uses a max height of 400 pixels. if the
+ // surface is too big we use only a quarter of the size so that the widgets
+ // don't get too small. if the surface height has less than 800 pixels, this
+ // enforces the 'lowres' layout, which will be scaled back up by factor 2x,
+ // but this looks way better than the 'normal' layout scaled by some
+ // calculated factors
+ while (overlay_height > 480) {
+ overlay_width /= 2;
+ overlay_height /= 2;
+ }
+
+ LOGI("overlay size is %ux%u", overlay_width, overlay_height);
+
+ _overlay_texture->allocBuffer(overlay_width, overlay_height);
+ _overlay_texture->setDrawRect(0, 0,
+ _egl_surface_width, _egl_surface_height);
+}
+
+void OSystem_Android::initSize(uint width, uint height,
+ const Graphics::PixelFormat *format) {
+ ENTER("%d, %d, %p", width, height, format);
+
+ GLTHREADCHECK;
+
+#ifdef USE_RGB_COLOR
+ initTexture(&_game_texture, width, height, format);
+#else
+ _game_texture->allocBuffer(width, height);
+#endif
+
+ updateScreenRect();
+ updateEventScale();
+
+ // Don't know mouse size yet - it gets reallocated in
+ // setMouseCursor. We need the palette allocated before
+ // setMouseCursor however, so just take a guess at the desired
+ // size (it's small).
+ _mouse_texture_palette->allocBuffer(20, 20);
+
+ clearScreen(kClear);
+}
+
+void OSystem_Android::clearScreen(FixupType type, byte count) {
+ assert(count > 0);
+
+ bool sm = _show_mouse;
+ _show_mouse = false;
+
+ GLCALL(glDisable(GL_SCISSOR_TEST));
+
+ for (byte i = 0; i < count; ++i) {
+ // clear screen
+ GLCALL(glClearColorx(0, 0, 0, 1 << 16));
+ GLCALL(glClear(GL_COLOR_BUFFER_BIT));
+
+ switch (type) {
+ case kClear:
+ break;
+
+ case kClearSwap:
+ JNI::swapBuffers();
+ break;
+
+ case kClearUpdate:
+ _force_redraw = true;
+ updateScreen();
+ break;
+ }
+ }
+
+ if (!_show_overlay)
+ GLCALL(glEnable(GL_SCISSOR_TEST));
+
+ _show_mouse = sm;
+ _force_redraw = true;
+}
+
+void OSystem_Android::updateScreenRect() {
+ Common::Rect rect(0, 0, _egl_surface_width, _egl_surface_height);
+
+ _overlay_texture->setDrawRect(rect);
+
+ uint16 w = _game_texture->width();
+ uint16 h = _game_texture->height();
+
+ if (w && h && !_fullscreen) {
+ if (_ar_correction && w == 320 && h == 200)
+ h = 240;
+
+ float dpi[2];
+ JNI::getDPI(dpi);
+
+ float screen_ar;
+ if (dpi[0] != 0.0 && dpi[1] != 0.0) {
+ // horizontal orientation
+ screen_ar = (dpi[1] * _egl_surface_width) /
+ (dpi[0] * _egl_surface_height);
+ } else {
+ screen_ar = float(_egl_surface_width) / float(_egl_surface_height);
+ }
+
+ float game_ar = float(w) / float(h);
+
+ if (screen_ar > game_ar) {
+ rect.setWidth(round(_egl_surface_height * game_ar));
+ rect.moveTo((_egl_surface_width - rect.width()) / 2, 0);
+ } else {
+ rect.setHeight(round(_egl_surface_width / game_ar));
+ rect.moveTo((_egl_surface_height - rect.height()) / 2, 0);
+ }
+ }
+
+ glScissor(rect.left, rect.top, rect.width(), rect.height());
+
+ _game_texture->setDrawRect(rect);
+}
+
+int OSystem_Android::getScreenChangeID() const {
+ return _screen_changeid;
+}
+
+int16 OSystem_Android::getHeight() {
+ return _game_texture->height();
+}
+
+int16 OSystem_Android::getWidth() {
+ return _game_texture->width();
+}
+
+void OSystem_Android::setPalette(const byte *colors, uint start, uint num) {
+ ENTER("%p, %u, %u", colors, start, num);
+
+#ifdef USE_RGB_COLOR
+ assert(_game_texture->hasPalette());
+#endif
+
+ GLTHREADCHECK;
+
+ if (!_use_mouse_palette)
+ setCursorPaletteInternal(colors, start, num);
+
+ const Graphics::PixelFormat &pf = _game_texture->getPalettePixelFormat();
+ byte *p = _game_texture->palette() + start * 2;
+
+ for (uint i = 0; i < num; ++i, colors += 3, p += 2)
+ WRITE_UINT16(p, pf.RGBToColor(colors[0], colors[1], colors[2]));
+}
+
+void OSystem_Android::grabPalette(byte *colors, uint start, uint num) {
+ ENTER("%p, %u, %u", colors, start, num);
+
+#ifdef USE_RGB_COLOR
+ assert(_game_texture->hasPalette());
+#endif
+
+ GLTHREADCHECK;
+
+ const Graphics::PixelFormat &pf = _game_texture->getPalettePixelFormat();
+ const byte *p = _game_texture->palette_const() + start * 2;
+
+ for (uint i = 0; i < num; ++i, colors += 3, p += 2)
+ pf.colorToRGB(READ_UINT16(p), colors[0], colors[1], colors[2]);
+}
+
+void OSystem_Android::copyRectToScreen(const byte *buf, int pitch,
+ int x, int y, int w, int h) {
+ ENTER("%p, %d, %d, %d, %d, %d", buf, pitch, x, y, w, h);
+
+ GLTHREADCHECK;
+
+ _game_texture->updateBuffer(x, y, w, h, buf, pitch);
+}
+
+void OSystem_Android::updateScreen() {
+ //ENTER();
+
+ GLTHREADCHECK;
+
+ if (!JNI::haveSurface())
+ return;
+
+ if (!_force_redraw &&
+ !_game_texture->dirty() &&
+ !_overlay_texture->dirty() &&
+ !_mouse_texture->dirty())
+ return;
+
+ _force_redraw = false;
+
+ // clear pointer leftovers in dead areas
+ // also, HTC's GLES drivers are made of fail and don't preserve the buffer
+ // ( http://www.khronos.org/registry/egl/specs/EGLTechNote0001.html )
+ if ((_show_overlay || _htc_fail) && !_fullscreen)
+ clearScreen(kClear);
+
+ GLCALL(glPushMatrix());
+
+ if (_shake_offset != 0 ||
+ (!_focus_rect.isEmpty() &&
+ !Common::Rect(_game_texture->width(),
+ _game_texture->height()).contains(_focus_rect))) {
+ // These are the only cases where _game_texture doesn't
+ // cover the entire screen.
+ clearScreen(kClear);
+
+ // Move everything up by _shake_offset (game) pixels
+ GLCALL(glTranslatex(0, -_shake_offset << 16, 0));
+ }
+
+// TODO this doesnt work on those sucky drivers, do it differently
+// if (_show_overlay)
+// GLCALL(glColor4ub(0x9f, 0x9f, 0x9f, 0x9f));
+
+ if (_focus_rect.isEmpty()) {
+ _game_texture->drawTextureRect();
+ } else {
+ GLCALL(glPushMatrix());
+
+ GLCALL(glScalex(xdiv(_egl_surface_width, _focus_rect.width()),
+ xdiv(_egl_surface_height, _focus_rect.height()),
+ 1 << 16));
+ GLCALL(glTranslatex(-_focus_rect.left << 16,
+ -_focus_rect.top << 16, 0));
+ GLCALL(glScalex(xdiv(_game_texture->width(), _egl_surface_width),
+ xdiv(_game_texture->height(), _egl_surface_height),
+ 1 << 16));
+
+ _game_texture->drawTextureRect();
+
+ GLCALL(glPopMatrix());
+ }
+
+ int cs = _mouse_targetscale;
+
+ if (_show_overlay) {
+// TODO see above
+// GLCALL(glColor4ub(0xff, 0xff, 0xff, 0xff));
+
+ // ugly, but the modern theme sets a wacko factor, only god knows why
+ cs = 1;
+
+ GLCALL(_overlay_texture->drawTextureRect());
+ }
+
+ if (_show_mouse && !_mouse_texture->isEmpty()) {
+ GLCALL(glPushMatrix());
+
+ const Common::Point &mouse = getEventManager()->getMousePos();
+
+ // Scale up ScummVM -> OpenGL (pixel) coordinates
+ if (_show_overlay) {
+ GLCALL(glScalex(xdiv(_egl_surface_width,
+ _overlay_texture->width()),
+ xdiv(_egl_surface_height,
+ _overlay_texture->height()),
+ 1 << 16));
+ } else {
+ const Common::Rect &r = _game_texture->getDrawRect();
+
+ GLCALL(glTranslatex(r.left << 16,
+ r.top << 16,
+ 0));
+ GLCALL(glScalex(xdiv(r.width(), _game_texture->width()),
+ xdiv(r.height(), _game_texture->height()),
+ 1 << 16));
+ }
+
+ GLCALL(glTranslatex((-_mouse_hotspot.x * cs) << 16,
+ (-_mouse_hotspot.y * cs) << 16,
+ 0));
+
+ // Note the extra half texel to position the mouse in
+ // the middle of the x,y square:
+ GLCALL(glTranslatex((mouse.x << 16) | 1 << 15,
+ (mouse.y << 16) | 1 << 15, 0));
+
+ GLCALL(glScalex(cs << 16, cs << 16, 1 << 16));
+
+ _mouse_texture->drawTextureOrigin();
+
+ GLCALL(glPopMatrix());
+ }
+
+ GLCALL(glPopMatrix());
+
+ if (!JNI::swapBuffers())
+ LOGW("swapBuffers failed: 0x%x", glGetError());
+}
+
+Graphics::Surface *OSystem_Android::lockScreen() {
+ ENTER();
+
+ GLTHREADCHECK;
+
+ Graphics::Surface *surface = _game_texture->surface();
+ assert(surface->pixels);
+
+ return surface;
+}
+
+void OSystem_Android::unlockScreen() {
+ ENTER();
+
+ GLTHREADCHECK;
+
+ assert(_game_texture->dirty());
+}
+
+void OSystem_Android::setShakePos(int shake_offset) {
+ ENTER("%d", shake_offset);
+
+ if (_shake_offset != shake_offset) {
+ _shake_offset = shake_offset;
+ _force_redraw = true;
+ }
+}
+
+void OSystem_Android::fillScreen(uint32 col) {
+ ENTER("%u", col);
+
+ GLTHREADCHECK;
+
+ _game_texture->fillBuffer(col);
+}
+
+void OSystem_Android::setFocusRectangle(const Common::Rect& rect) {
+ ENTER("%d, %d, %d, %d", rect.left, rect.top, rect.right, rect.bottom);
+
+ if (_enable_zoning) {
+ _focus_rect = rect;
+ _force_redraw = true;
+ }
+}
+
+void OSystem_Android::clearFocusRectangle() {
+ ENTER();
+
+ if (_enable_zoning) {
+ _focus_rect = Common::Rect();
+ _force_redraw = true;
+ }
+}
+
+void OSystem_Android::showOverlay() {
+ ENTER();
+
+ _show_overlay = true;
+ _force_redraw = true;
+
+ updateEventScale();
+
+ warpMouse(_overlay_texture->width() / 2, _overlay_texture->height() / 2);
+
+ GLCALL(glDisable(GL_SCISSOR_TEST));
+}
+
+void OSystem_Android::hideOverlay() {
+ ENTER();
+
+ _show_overlay = false;
+
+ updateEventScale();
+
+ warpMouse(_game_texture->width() / 2, _game_texture->height() / 2);
+
+ // double buffered, flip twice
+ clearScreen(kClearUpdate, 2);
+
+ GLCALL(glEnable(GL_SCISSOR_TEST));
+}
+
+void OSystem_Android::clearOverlay() {
+ ENTER();
+
+ GLTHREADCHECK;
+
+ _overlay_texture->fillBuffer(0);
+}
+
+void OSystem_Android::grabOverlay(OverlayColor *buf, int pitch) {
+ ENTER("%p, %d", buf, pitch);
+
+ GLTHREADCHECK;
+
+ const Graphics::Surface *surface = _overlay_texture->surface_const();
+ assert(surface->format.bytesPerPixel == sizeof(buf[0]));
+
+ const byte *src = (const byte *)surface->pixels;
+ uint h = surface->h;
+
+ do {
+ memcpy(buf, src, surface->w * surface->format.bytesPerPixel);
+ src += surface->pitch;
+ // This 'pitch' is pixels not bytes
+ buf += pitch;
+ } while (--h);
+}
+
+void OSystem_Android::copyRectToOverlay(const OverlayColor *buf, int pitch,
+ int x, int y, int w, int h) {
+ ENTER("%p, %d, %d, %d, %d, %d", buf, pitch, x, y, w, h);
+
+ GLTHREADCHECK;
+
+ // This 'pitch' is pixels not bytes
+ _overlay_texture->updateBuffer(x, y, w, h, buf, pitch * sizeof(buf[0]));
+}
+
+int16 OSystem_Android::getOverlayHeight() {
+ return _overlay_texture->height();
+}
+
+int16 OSystem_Android::getOverlayWidth() {
+ return _overlay_texture->width();
+}
+
+Graphics::PixelFormat OSystem_Android::getOverlayFormat() const {
+ return _overlay_texture->getPixelFormat();
+}
+
+bool OSystem_Android::showMouse(bool visible) {
+ ENTER("%d", visible);
+
+ _show_mouse = visible;
+
+ return true;
+}
+
+void OSystem_Android::setMouseCursor(const byte *buf, uint w, uint h,
+ int hotspotX, int hotspotY,
+ uint32 keycolor, int cursorTargetScale,
+ const Graphics::PixelFormat *format) {
+ ENTER("%p, %u, %u, %d, %d, %u, %d, %p", buf, w, h, hotspotX, hotspotY,
+ keycolor, cursorTargetScale, format);
+
+ GLTHREADCHECK;
+
+#ifdef USE_RGB_COLOR
+ if (format && format->bytesPerPixel > 1) {
+ if (_mouse_texture != _mouse_texture_rgb) {
+ LOGD("switching to rgb mouse cursor");
+
+ assert(!_mouse_texture_rgb);
+ _mouse_texture_rgb = new GLES5551Texture();
+ _mouse_texture_rgb->setLinearFilter(_graphicsMode == 1);
+ }
+
+ _mouse_texture = _mouse_texture_rgb;
+ } else {
+ if (_mouse_texture != _mouse_texture_palette)
+ LOGD("switching to paletted mouse cursor");
+
+ _mouse_texture = _mouse_texture_palette;
+
+ delete _mouse_texture_rgb;
+ _mouse_texture_rgb = 0;
+ }
+#endif
+
+ _mouse_texture->allocBuffer(w, h);
+
+ if (_mouse_texture == _mouse_texture_palette) {
+ assert(keycolor < 256);
+
+ byte *p = _mouse_texture_palette->palette() + _mouse_keycolor * 2;
+ WRITE_UINT16(p, READ_UINT16(p) | 1);
+
+ _mouse_keycolor = keycolor;
+
+ p = _mouse_texture_palette->palette() + _mouse_keycolor * 2;
+ WRITE_UINT16(p, READ_UINT16(p) & ~1);
+ }
+
+ if (w == 0 || h == 0)
+ return;
+
+ if (_mouse_texture == _mouse_texture_palette) {
+ _mouse_texture->updateBuffer(0, 0, w, h, buf, w);
+ } else {
+ uint16 pitch = _mouse_texture->pitch();
+
+ byte *tmp = new byte[pitch * h];
+
+ // meh, a 16bit cursor without alpha bits... this is so silly
+ if (!crossBlit(tmp, buf, pitch, w * 2, w, h,
+ _mouse_texture->getPixelFormat(),
+ *format)) {
+ LOGE("crossblit failed");
+
+ delete[] tmp;
+
+ _mouse_texture->allocBuffer(0, 0);
+
+ return;
+ }
+
+ uint16 *s = (uint16 *)buf;
+ uint16 *d = (uint16 *)tmp;
+ for (uint16 y = 0; y < h; ++y, d += pitch / 2 - w)
+ for (uint16 x = 0; x < w; ++x, d++)
+ if (*s++ != (keycolor & 0xffff))
+ *d |= 1;
+
+ _mouse_texture->updateBuffer(0, 0, w, h, tmp, pitch);
+
+ delete[] tmp;
+ }
+
+ _mouse_hotspot = Common::Point(hotspotX, hotspotY);
+ _mouse_targetscale = cursorTargetScale;
+}
+
+void OSystem_Android::setCursorPaletteInternal(const byte *colors,
+ uint start, uint num) {
+ const Graphics::PixelFormat &pf =
+ _mouse_texture_palette->getPalettePixelFormat();
+ byte *p = _mouse_texture_palette->palette() + start * 2;
+
+ for (uint i = 0; i < num; ++i, colors += 3, p += 2)
+ WRITE_UINT16(p, pf.RGBToColor(colors[0], colors[1], colors[2]));
+
+ p = _mouse_texture_palette->palette() + _mouse_keycolor * 2;
+ WRITE_UINT16(p, READ_UINT16(p) & ~1);
+}
+
+void OSystem_Android::setCursorPalette(const byte *colors,
+ uint start, uint num) {
+ ENTER("%p, %u, %u", colors, start, num);
+
+ GLTHREADCHECK;
+
+ if (!_mouse_texture->hasPalette()) {
+ LOGD("switching to paletted mouse cursor");
+
+ _mouse_texture = _mouse_texture_palette;
+
+ delete _mouse_texture_rgb;
+ _mouse_texture_rgb = 0;
+ }
+
+ setCursorPaletteInternal(colors, start, num);
+ _use_mouse_palette = true;
+}
+
+void OSystem_Android::disableCursorPalette(bool disable) {
+ ENTER("%d", disable);
+
+ // when disabling the cursor palette, and we're running a clut8 game,
+ // it expects the game palette to be used for the cursor
+ if (disable && _game_texture->hasPalette()) {
+ const byte *src = _game_texture->palette_const();
+ byte *dst = _mouse_texture_palette->palette();
+
+ const Graphics::PixelFormat &pf_src =
+ _game_texture->getPalettePixelFormat();
+ const Graphics::PixelFormat &pf_dst =
+ _mouse_texture_palette->getPalettePixelFormat();
+
+ uint8 r, g, b;
+
+ for (uint i = 0; i < 256; ++i, src += 2, dst += 2) {
+ pf_src.colorToRGB(READ_UINT16(src), r, g, b);
+ WRITE_UINT16(dst, pf_dst.RGBToColor(r, g, b));
+ }
+
+ byte *p = _mouse_texture_palette->palette() + _mouse_keycolor * 2;
+ WRITE_UINT16(p, READ_UINT16(p) & ~1);
+ }
+
+ _use_mouse_palette = !disable;
+}
+
+#endif
+
diff --git a/backends/platform/android/jni.cpp b/backends/platform/android/jni.cpp
new file mode 100644
index 0000000000..13aef11fa2
--- /dev/null
+++ b/backends/platform/android/jni.cpp
@@ -0,0 +1,624 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(__ANDROID__)
+
+// Allow use of stuff in <time.h>
+#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
+
+// Disable printf override in common/forbidden.h to avoid
+// clashes with log.h from the Android SDK.
+// That header file uses
+// __attribute__ ((format(printf, 3, 4)))
+// which gets messed up by our override mechanism; this could
+// be avoided by either changing the Android SDK to use the equally
+// legal and valid
+// __attribute__ ((format(printf, 3, 4)))
+// or by refining our printf override to use a varadic macro
+// (which then wouldn't be portable, though).
+// Anyway, for now we just disable the printf override globally
+// for the Android port
+#define FORBIDDEN_SYMBOL_EXCEPTION_printf
+
+#include "base/main.h"
+#include "base/version.h"
+#include "common/config-manager.h"
+#include "common/error.h"
+#include "common/textconsole.h"
+#include "engines/engine.h"
+
+#include "backends/platform/android/android.h"
+#include "backends/platform/android/asset-archive.h"
+#include "backends/platform/android/jni.h"
+
+__attribute__ ((visibility("default")))
+jint JNICALL JNI_OnLoad(JavaVM *vm, void *) {
+ return JNI::onLoad(vm);
+}
+
+JavaVM *JNI::_vm = 0;
+jobject JNI::_jobj = 0;
+jobject JNI::_jobj_audio_track = 0;
+jobject JNI::_jobj_egl = 0;
+jobject JNI::_jobj_egl_display = 0;
+jobject JNI::_jobj_egl_surface = 0;
+
+Common::Archive *JNI::_asset_archive = 0;
+OSystem_Android *JNI::_system = 0;
+
+bool JNI::pause = false;
+sem_t JNI::pause_sem = { 0 };
+
+int JNI::surface_changeid = 0;
+int JNI::egl_surface_width = 0;
+int JNI::egl_surface_height = 0;
+bool JNI::_ready_for_events = 0;
+
+jmethodID JNI::_MID_getDPI = 0;
+jmethodID JNI::_MID_displayMessageOnOSD = 0;
+jmethodID JNI::_MID_setWindowCaption = 0;
+jmethodID JNI::_MID_showVirtualKeyboard = 0;
+jmethodID JNI::_MID_getSysArchives = 0;
+jmethodID JNI::_MID_getPluginDirectories = 0;
+jmethodID JNI::_MID_initSurface = 0;
+jmethodID JNI::_MID_deinitSurface = 0;
+
+jmethodID JNI::_MID_EGL10_eglSwapBuffers = 0;
+
+jmethodID JNI::_MID_AudioTrack_flush = 0;
+jmethodID JNI::_MID_AudioTrack_pause = 0;
+jmethodID JNI::_MID_AudioTrack_play = 0;
+jmethodID JNI::_MID_AudioTrack_stop = 0;
+jmethodID JNI::_MID_AudioTrack_write = 0;
+
+const JNINativeMethod JNI::_natives[] = {
+ { "create", "(Landroid/content/res/AssetManager;"
+ "Ljavax/microedition/khronos/egl/EGL10;"
+ "Ljavax/microedition/khronos/egl/EGLDisplay;"
+ "Landroid/media/AudioTrack;II)V",
+ (void *)JNI::create },
+ { "destroy", "()V",
+ (void *)JNI::destroy },
+ { "setSurface", "(II)V",
+ (void *)JNI::setSurface },
+ { "main", "([Ljava/lang/String;)I",
+ (void *)JNI::main },
+ { "pushEvent", "(IIIIII)V",
+ (void *)JNI::pushEvent },
+ { "enableZoning", "(Z)V",
+ (void *)JNI::enableZoning },
+ { "setPause", "(Z)V",
+ (void *)JNI::setPause }
+};
+
+JNI::JNI() {
+}
+
+JNI::~JNI() {
+}
+
+jint JNI::onLoad(JavaVM *vm) {
+ _vm = vm;
+
+ JNIEnv *env;
+
+ if (_vm->GetEnv((void **)&env, JNI_VERSION_1_2))
+ return JNI_ERR;
+
+ jclass cls = env->FindClass("org/inodes/gus/scummvm/ScummVM");
+ if (cls == 0)
+ return JNI_ERR;
+
+ if (env->RegisterNatives(cls, _natives, ARRAYSIZE(_natives)) < 0)
+ return JNI_ERR;
+
+ return JNI_VERSION_1_2;
+}
+
+JNIEnv *JNI::getEnv() {
+ JNIEnv *env = 0;
+
+ jint res = _vm->GetEnv((void **)&env, JNI_VERSION_1_2);
+
+ if (res != JNI_OK) {
+ LOGE("GetEnv() failed: %d", res);
+ abort();
+ }
+
+ return env;
+}
+
+void JNI::attachThread() {
+ JNIEnv *env = 0;
+
+ jint res = _vm->AttachCurrentThread(&env, 0);
+
+ if (res != JNI_OK) {
+ LOGE("AttachCurrentThread() failed: %d", res);
+ abort();
+ }
+}
+
+void JNI::detachThread() {
+ jint res = _vm->DetachCurrentThread();
+
+ if (res != JNI_OK) {
+ LOGE("DetachCurrentThread() failed: %d", res);
+ abort();
+ }
+}
+
+void JNI::setReadyForEvents(bool ready) {
+ _ready_for_events = ready;
+}
+
+void JNI::throwByName(JNIEnv *env, const char *name, const char *msg) {
+ jclass cls = env->FindClass(name);
+
+ // if cls is 0, an exception has already been thrown
+ if (cls != 0)
+ env->ThrowNew(cls, msg);
+
+ env->DeleteLocalRef(cls);
+}
+
+void JNI::throwRuntimeException(JNIEnv *env, const char *msg) {
+ throwByName(env, "java/lang/RuntimeException", msg);
+}
+
+// calls to the dark side
+
+void JNI::getDPI(float *values) {
+ values[0] = 0.0;
+ values[1] = 0.0;
+
+ JNIEnv *env = JNI::getEnv();
+
+ jfloatArray array = env->NewFloatArray(2);
+
+ env->CallVoidMethod(_jobj, _MID_getDPI, array);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Failed to get DPIs");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ } else {
+ jfloat *res = env->GetFloatArrayElements(array, 0);
+
+ if (res) {
+ values[0] = res[0];
+ values[1] = res[1];
+
+ env->ReleaseFloatArrayElements(array, res, 0);
+ }
+ }
+
+ env->DeleteLocalRef(array);
+}
+
+void JNI::displayMessageOnOSD(const char *msg) {
+ JNIEnv *env = JNI::getEnv();
+ jstring java_msg = env->NewStringUTF(msg);
+
+ env->CallVoidMethod(_jobj, _MID_displayMessageOnOSD, java_msg);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Failed to display OSD message");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ }
+
+ env->DeleteLocalRef(java_msg);
+}
+
+void JNI::setWindowCaption(const char *caption) {
+ JNIEnv *env = JNI::getEnv();
+ jstring java_caption = env->NewStringUTF(caption);
+
+ env->CallVoidMethod(_jobj, _MID_setWindowCaption, java_caption);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Failed to set window caption");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ }
+
+ env->DeleteLocalRef(java_caption);
+}
+
+void JNI::showVirtualKeyboard(bool enable) {
+ JNIEnv *env = JNI::getEnv();
+
+ env->CallVoidMethod(_jobj, _MID_showVirtualKeyboard, enable);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Error trying to show virtual keyboard");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ }
+}
+
+void JNI::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
+ JNIEnv *env = JNI::getEnv();
+
+ s.add("ASSET", _asset_archive, priority, false);
+
+ jobjectArray array =
+ (jobjectArray)env->CallObjectMethod(_jobj, _MID_getSysArchives);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Error finding system archive path");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+
+ return;
+ }
+
+ jsize size = env->GetArrayLength(array);
+ for (jsize i = 0; i < size; ++i) {
+ jstring path_obj = (jstring)env->GetObjectArrayElement(array, i);
+ const char *path = env->GetStringUTFChars(path_obj, 0);
+
+ if (path != 0) {
+ s.addDirectory(path, path, priority);
+ env->ReleaseStringUTFChars(path_obj, path);
+ }
+
+ env->DeleteLocalRef(path_obj);
+ }
+}
+
+void JNI::getPluginDirectories(Common::FSList &dirs) {
+ JNIEnv *env = JNI::getEnv();
+
+ jobjectArray array =
+ (jobjectArray)env->CallObjectMethod(_jobj, _MID_getPluginDirectories);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Error finding plugin directories");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+
+ return;
+ }
+
+ jsize size = env->GetArrayLength(array);
+ for (jsize i = 0; i < size; ++i) {
+ jstring path_obj = (jstring)env->GetObjectArrayElement(array, i);
+
+ if (path_obj == 0)
+ continue;
+
+ const char *path = env->GetStringUTFChars(path_obj, 0);
+
+ if (path == 0) {
+ LOGE("Error getting string characters from plugin directory");
+
+ env->ExceptionClear();
+ env->DeleteLocalRef(path_obj);
+
+ continue;
+ }
+
+ dirs.push_back(Common::FSNode(path));
+
+ env->ReleaseStringUTFChars(path_obj, path);
+ env->DeleteLocalRef(path_obj);
+ }
+}
+
+bool JNI::initSurface() {
+ JNIEnv *env = JNI::getEnv();
+
+ jobject obj = env->CallObjectMethod(_jobj, _MID_initSurface);
+
+ if (!obj || env->ExceptionCheck()) {
+ LOGE("initSurface failed");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+
+ return false;
+ }
+
+ _jobj_egl_surface = env->NewGlobalRef(obj);
+
+ return true;
+}
+
+void JNI::deinitSurface() {
+ JNIEnv *env = JNI::getEnv();
+
+ env->CallVoidMethod(_jobj, _MID_deinitSurface);
+
+ if (env->ExceptionCheck()) {
+ LOGE("deinitSurface failed");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ }
+
+ env->DeleteGlobalRef(_jobj_egl_surface);
+ _jobj_egl_surface = 0;
+}
+
+void JNI::setAudioPause() {
+ JNIEnv *env = JNI::getEnv();
+
+ env->CallVoidMethod(_jobj_audio_track, _MID_AudioTrack_flush);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Error flushing AudioTrack");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ }
+
+ env->CallVoidMethod(_jobj_audio_track, _MID_AudioTrack_pause);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Error setting AudioTrack: pause");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ }
+}
+
+void JNI::setAudioPlay() {
+ JNIEnv *env = JNI::getEnv();
+
+ env->CallVoidMethod(_jobj_audio_track, _MID_AudioTrack_play);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Error setting AudioTrack: play");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ }
+}
+
+void JNI::setAudioStop() {
+ JNIEnv *env = JNI::getEnv();
+
+ env->CallVoidMethod(_jobj_audio_track, _MID_AudioTrack_stop);
+
+ if (env->ExceptionCheck()) {
+ LOGE("Error setting AudioTrack: stop");
+
+ env->ExceptionDescribe();
+ env->ExceptionClear();
+ }
+}
+
+// natives for the dark side
+
+void JNI::create(JNIEnv *env, jobject self, jobject asset_manager,
+ jobject egl, jobject egl_display,
+ jobject at, jint audio_sample_rate, jint audio_buffer_size) {
+ LOGI(gScummVMFullVersion);
+
+ assert(!_system);
+
+ pause = false;
+ // initial value of zero!
+ sem_init(&pause_sem, 0, 0);
+
+ _asset_archive = new AndroidAssetArchive(asset_manager);
+ assert(_asset_archive);
+
+ _system = new OSystem_Android(audio_sample_rate, audio_buffer_size);
+ assert(_system);
+
+ // weak global ref to allow class to be unloaded
+ // ... except dalvik implements NewWeakGlobalRef only on froyo
+ //_jobj = env->NewWeakGlobalRef(self);
+
+ _jobj = env->NewGlobalRef(self);
+
+ jclass cls = env->GetObjectClass(_jobj);
+
+#define FIND_METHOD(prefix, name, signature) do { \
+ _MID_ ## prefix ## name = env->GetMethodID(cls, #name, signature); \
+ if (_MID_ ## prefix ## name == 0) \
+ return; \
+ } while (0)
+
+ FIND_METHOD(, setWindowCaption, "(Ljava/lang/String;)V");
+ FIND_METHOD(, getDPI, "([F)V");
+ FIND_METHOD(, displayMessageOnOSD, "(Ljava/lang/String;)V");
+ FIND_METHOD(, showVirtualKeyboard, "(Z)V");
+ FIND_METHOD(, getSysArchives, "()[Ljava/lang/String;");
+ FIND_METHOD(, getPluginDirectories, "()[Ljava/lang/String;");
+ FIND_METHOD(, initSurface, "()Ljavax/microedition/khronos/egl/EGLSurface;");
+ FIND_METHOD(, deinitSurface, "()V");
+
+ _jobj_egl = env->NewGlobalRef(egl);
+ _jobj_egl_display = env->NewGlobalRef(egl_display);
+
+ cls = env->GetObjectClass(_jobj_egl);
+
+ FIND_METHOD(EGL10_, eglSwapBuffers,
+ "(Ljavax/microedition/khronos/egl/EGLDisplay;"
+ "Ljavax/microedition/khronos/egl/EGLSurface;)Z");
+
+ _jobj_audio_track = env->NewGlobalRef(at);
+
+ cls = env->GetObjectClass(_jobj_audio_track);
+
+ FIND_METHOD(AudioTrack_, flush, "()V");
+ FIND_METHOD(AudioTrack_, pause, "()V");
+ FIND_METHOD(AudioTrack_, play, "()V");
+ FIND_METHOD(AudioTrack_, stop, "()V");
+ FIND_METHOD(AudioTrack_, write, "([BII)I");
+
+#undef FIND_METHOD
+
+ g_system = _system;
+}
+
+void JNI::destroy(JNIEnv *env, jobject self) {
+ delete _asset_archive;
+ _asset_archive = 0;
+
+ delete _system;
+ g_system = 0;
+ _system = 0;
+
+ sem_destroy(&pause_sem);
+
+ // see above
+ //JNI::getEnv()->DeleteWeakGlobalRef(_jobj);
+
+ JNI::getEnv()->DeleteGlobalRef(_jobj_egl_display);
+ JNI::getEnv()->DeleteGlobalRef(_jobj_egl);
+ JNI::getEnv()->DeleteGlobalRef(_jobj_audio_track);
+ JNI::getEnv()->DeleteGlobalRef(_jobj);
+}
+
+void JNI::setSurface(JNIEnv *env, jobject self, jint width, jint height) {
+ egl_surface_width = width;
+ egl_surface_height = height;
+ surface_changeid++;
+}
+
+jint JNI::main(JNIEnv *env, jobject self, jobjectArray args) {
+ assert(_system);
+
+ const int MAX_NARGS = 32;
+ int res = -1;
+
+ int argc = env->GetArrayLength(args);
+ if (argc > MAX_NARGS) {
+ throwByName(env, "java/lang/IllegalArgumentException",
+ "too many arguments");
+ return 0;
+ }
+
+ char *argv[MAX_NARGS];
+
+ // note use in cleanup loop below
+ int nargs;
+
+ for (nargs = 0; nargs < argc; ++nargs) {
+ jstring arg = (jstring)env->GetObjectArrayElement(args, nargs);
+
+ if (arg == 0) {
+ argv[nargs] = 0;
+ } else {
+ const char *cstr = env->GetStringUTFChars(arg, 0);
+
+ argv[nargs] = const_cast<char *>(cstr);
+
+ // exception already thrown?
+ if (cstr == 0)
+ goto cleanup;
+ }
+
+ env->DeleteLocalRef(arg);
+ }
+
+#ifdef DYNAMIC_MODULES
+ PluginManager::instance().addPluginProvider(new AndroidPluginProvider());
+#endif
+
+ LOGI("Entering scummvm_main with %d args", argc);
+
+ res = scummvm_main(argc, argv);
+
+ LOGI("scummvm_main exited with code %d", res);
+
+ _system->quit();
+
+cleanup:
+ nargs--;
+
+ for (int i = 0; i < nargs; ++i) {
+ if (argv[i] == 0)
+ continue;
+
+ jstring arg = (jstring)env->GetObjectArrayElement(args, nargs);
+
+ // Exception already thrown?
+ if (arg == 0)
+ return res;
+
+ env->ReleaseStringUTFChars(arg, argv[i]);
+ env->DeleteLocalRef(arg);
+ }
+
+ return res;
+}
+
+void JNI::pushEvent(JNIEnv *env, jobject self, int type, int arg1, int arg2,
+ int arg3, int arg4, int arg5) {
+ // drop events until we're ready and after we quit
+ if (!_ready_for_events) {
+ LOGW("dropping event");
+ return;
+ }
+
+ assert(_system);
+
+ _system->pushEvent(type, arg1, arg2, arg3, arg4, arg5);
+}
+
+void JNI::enableZoning(JNIEnv *env, jobject self, jboolean enable) {
+ assert(_system);
+
+ _system->enableZoning(enable);
+}
+
+void JNI::setPause(JNIEnv *env, jobject self, jboolean value) {
+ if (!_system)
+ return;
+
+ if (g_engine) {
+ LOGD("pauseEngine: %d", value);
+
+ g_engine->pauseEngine(value);
+
+ if (value &&
+ g_engine->hasFeature(Engine::kSupportsSavingDuringRuntime) &&
+ g_engine->canSaveGameStateCurrently())
+ g_engine->saveGameState(0, "Android parachute");
+ }
+
+ pause = value;
+
+ if (!pause) {
+ // wake up all threads
+ for (uint i = 0; i < 3; ++i)
+ sem_post(&pause_sem);
+ }
+}
+
+#endif
+
diff --git a/backends/platform/android/jni.h b/backends/platform/android/jni.h
new file mode 100644
index 0000000000..d029f1a2a8
--- /dev/null
+++ b/backends/platform/android/jni.h
@@ -0,0 +1,151 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef _ANDROID_JNI_H_
+#define _ANDROID_JNI_H_
+
+#if defined(__ANDROID__)
+
+#include <jni.h>
+#include <semaphore.h>
+
+#include "common/fs.h"
+#include "common/archive.h"
+
+class OSystem_Android;
+
+class JNI {
+private:
+ JNI();
+ virtual ~JNI();
+
+public:
+ static bool pause;
+ static sem_t pause_sem;
+
+ static int surface_changeid;
+ static int egl_surface_width;
+ static int egl_surface_height;
+
+ static jint onLoad(JavaVM *vm);
+
+ static JNIEnv *getEnv();
+
+ static void attachThread();
+ static void detachThread();
+
+ static void setReadyForEvents(bool ready);
+
+ static void getPluginDirectories(Common::FSList &dirs);
+ static void setWindowCaption(const char *caption);
+ static void getDPI(float *values);
+ static void displayMessageOnOSD(const char *msg);
+ static void showVirtualKeyboard(bool enable);
+ static void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
+
+ static inline bool haveSurface();
+ static inline bool swapBuffers();
+ static bool initSurface();
+ static void deinitSurface();
+
+ static void setAudioPause();
+ static void setAudioPlay();
+ static void setAudioStop();
+
+ static inline int writeAudio(JNIEnv *env, jbyteArray &data, int offset,
+ int size);
+
+private:
+ static JavaVM *_vm;
+ // back pointer to (java) peer instance
+ static jobject _jobj;
+ static jobject _jobj_audio_track;
+ static jobject _jobj_egl;
+ static jobject _jobj_egl_display;
+ static jobject _jobj_egl_surface;
+
+ static Common::Archive *_asset_archive;
+ static OSystem_Android *_system;
+
+ static bool _ready_for_events;
+
+ static jmethodID _MID_getDPI;
+ static jmethodID _MID_displayMessageOnOSD;
+ static jmethodID _MID_setWindowCaption;
+ static jmethodID _MID_showVirtualKeyboard;
+ static jmethodID _MID_getSysArchives;
+ static jmethodID _MID_getPluginDirectories;
+ static jmethodID _MID_initSurface;
+ static jmethodID _MID_deinitSurface;
+
+ static jmethodID _MID_EGL10_eglSwapBuffers;
+
+ static jmethodID _MID_AudioTrack_flush;
+ static jmethodID _MID_AudioTrack_pause;
+ static jmethodID _MID_AudioTrack_play;
+ static jmethodID _MID_AudioTrack_stop;
+ static jmethodID _MID_AudioTrack_write;
+
+ static const JNINativeMethod _natives[];
+
+ static void throwByName(JNIEnv *env, const char *name, const char *msg);
+ static void throwRuntimeException(JNIEnv *env, const char *msg);
+
+ // natives for the dark side
+ static void create(JNIEnv *env, jobject self, jobject asset_manager,
+ jobject egl, jobject egl_display,
+ jobject at, jint audio_sample_rate,
+ jint audio_buffer_size);
+ static void destroy(JNIEnv *env, jobject self);
+
+ static void setSurface(JNIEnv *env, jobject self, jint width, jint height);
+ static jint main(JNIEnv *env, jobject self, jobjectArray args);
+
+ static void pushEvent(JNIEnv *env, jobject self, int type, int arg1,
+ int arg2, int arg3, int arg4, int arg5);
+ static void enableZoning(JNIEnv *env, jobject self, jboolean enable);
+
+ static void setPause(JNIEnv *env, jobject self, jboolean value);
+};
+
+inline bool JNI::haveSurface() {
+ return _jobj_egl_surface != 0;
+}
+
+inline bool JNI::swapBuffers() {
+ JNIEnv *env = JNI::getEnv();
+
+ return env->CallBooleanMethod(_jobj_egl, _MID_EGL10_eglSwapBuffers,
+ _jobj_egl_display, _jobj_egl_surface);
+}
+
+inline int JNI::writeAudio(JNIEnv *env, jbyteArray &data, int offset, int size) {
+ return env->CallIntMethod(_jobj_audio_track, _MID_AudioTrack_write, data,
+ offset, size);
+}
+
+#endif
+#endif
+
diff --git a/backends/platform/android/module.mk b/backends/platform/android/module.mk
index 8b120b21ff..2fe4b40585 100644
--- a/backends/platform/android/module.mk
+++ b/backends/platform/android/module.mk
@@ -1,9 +1,12 @@
MODULE := backends/platform/android
MODULE_OBJS := \
- android.o \
+ jni.o \
+ texture.o \
asset-archive.o \
- video.o
+ android.o \
+ gfx.o \
+ events.o
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
diff --git a/backends/platform/android/org/inodes/gus/scummvm/EditableSurfaceView.java b/backends/platform/android/org/inodes/gus/scummvm/EditableSurfaceView.java
index 5b71d4a3a5..cede7eedd4 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/EditableSurfaceView.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/EditableSurfaceView.java
@@ -19,13 +19,13 @@ public class EditableSurfaceView extends SurfaceView {
}
public EditableSurfaceView(Context context, AttributeSet attrs,
- int defStyle) {
+ int defStyle) {
super(context, attrs, defStyle);
}
@Override
public boolean onCheckIsTextEditor() {
- return true;
+ return false;
}
private class MyInputConnection extends BaseInputConnection {
@@ -40,7 +40,9 @@ public class EditableSurfaceView extends SurfaceView {
getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getWindowToken(), 0);
}
- return super.performEditorAction(actionCode); // Sends enter key
+
+ // Sends enter key
+ return super.performEditorAction(actionCode);
}
}
@@ -49,11 +51,12 @@ public class EditableSurfaceView extends SurfaceView {
outAttrs.initialCapsMode = 0;
outAttrs.initialSelEnd = outAttrs.initialSelStart = -1;
outAttrs.inputType = (InputType.TYPE_CLASS_TEXT |
- InputType.TYPE_TEXT_VARIATION_NORMAL |
- InputType.TYPE_TEXT_FLAG_AUTO_COMPLETE);
+ InputType.TYPE_TEXT_VARIATION_NORMAL |
+ InputType.TYPE_TEXT_FLAG_AUTO_COMPLETE);
outAttrs.imeOptions = (EditorInfo.IME_ACTION_DONE |
- EditorInfo.IME_FLAG_NO_EXTRACT_UI);
+ EditorInfo.IME_FLAG_NO_EXTRACT_UI);
return new MyInputConnection();
}
}
+
diff --git a/backends/platform/android/org/inodes/gus/scummvm/Event.java b/backends/platform/android/org/inodes/gus/scummvm/Event.java
deleted file mode 100644
index f9c7aba93b..0000000000
--- a/backends/platform/android/org/inodes/gus/scummvm/Event.java
+++ /dev/null
@@ -1,330 +0,0 @@
-package org.inodes.gus.scummvm;
-
-import android.view.KeyEvent;
-
-import java.util.Collections;
-import java.util.HashMap;
-import java.util.Map;
-
-public class Event {
- // Common::EventType enum.
- // Must be kept in sync with common/events.h
- public final static int EVENT_INVALID = 0;
- public final static int EVENT_KEYDOWN = 1;
- public final static int EVENT_KEYUP = 2;
- public final static int EVENT_MOUSEMOVE = 3;
- public final static int EVENT_LBUTTONDOWN = 4;
- public final static int EVENT_LBUTTONUP = 5;
- public final static int EVENT_RBUTTONDOWN = 6;
- public final static int EVENT_RBUTTONUP = 7;
- public final static int EVENT_WHEELUP = 8;
- public final static int EVENT_WHEELDOWN = 9;
- public final static int EVENT_QUIT = 10;
- public final static int EVENT_SCREEN_CHANGED = 11;
- public final static int EVENT_PREDICTIVE_DIALOG = 12;
- public final static int EVENT_MBUTTONDOWN = 13;
- public final static int EVENT_MBUTTONUP = 14;
- public final static int EVENT_MAINMENU = 15;
- public final static int EVENT_RTL = 16;
-
- // common/keyboard.h
- public final static int ASCII_F1 = 315;
- public final static int ASCII_F2 = 316;
- public final static int ASCII_F3 = 317;
- public final static int ASCII_F4 = 318;
- public final static int ASCII_F5 = 319;
- public final static int ASCII_F6 = 320;
- public final static int ASCII_F7 = 321;
- public final static int ASCII_F8 = 322;
- public final static int ASCII_F9 = 323;
- public final static int ASCII_F10 = 324;
- public final static int ASCII_F11 = 325;
- public final static int ASCII_F12 = 326;
- public final static int KBD_CTRL = 1 << 0;
- public final static int KBD_ALT = 1 << 1;
- public final static int KBD_SHIFT = 1 << 2;
-
- public final static int KEYCODE_INVALID = 0;
- public final static int KEYCODE_BACKSPACE = 8;
- public final static int KEYCODE_TAB = 9;
- public final static int KEYCODE_CLEAR = 12;
- public final static int KEYCODE_RETURN = 13;
- public final static int KEYCODE_PAUSE = 19;
- public final static int KEYCODE_ESCAPE = 27;
- public final static int KEYCODE_SPACE = 32;
- public final static int KEYCODE_EXCLAIM = 33;
- public final static int KEYCODE_QUOTEDBL = 34;
- public final static int KEYCODE_HASH = 35;
- public final static int KEYCODE_DOLLAR = 36;
- public final static int KEYCODE_AMPERSAND = 38;
- public final static int KEYCODE_QUOTE = 39;
- public final static int KEYCODE_LEFTPAREN = 40;
- public final static int KEYCODE_RIGHTPAREN = 41;
- public final static int KEYCODE_ASTERISK = 42;
- public final static int KEYCODE_PLUS = 43;
- public final static int KEYCODE_COMMA = 44;
- public final static int KEYCODE_MINUS = 45;
- public final static int KEYCODE_PERIOD = 46;
- public final static int KEYCODE_SLASH = 47;
- public final static int KEYCODE_0 = 48;
- public final static int KEYCODE_1 = 49;
- public final static int KEYCODE_2 = 50;
- public final static int KEYCODE_3 = 51;
- public final static int KEYCODE_4 = 52;
- public final static int KEYCODE_5 = 53;
- public final static int KEYCODE_6 = 54;
- public final static int KEYCODE_7 = 55;
- public final static int KEYCODE_8 = 56;
- public final static int KEYCODE_9 = 57;
- public final static int KEYCODE_COLON = 58;
- public final static int KEYCODE_SEMICOLON = 59;
- public final static int KEYCODE_LESS = 60;
- public final static int KEYCODE_EQUALS = 61;
- public final static int KEYCODE_GREATER = 62;
- public final static int KEYCODE_QUESTION = 63;
- public final static int KEYCODE_AT = 64;
- public final static int KEYCODE_LEFTBRACKET = 91;
- public final static int KEYCODE_BACKSLASH = 92;
- public final static int KEYCODE_RIGHTBRACKET = 93;
- public final static int KEYCODE_CARET = 94;
- public final static int KEYCODE_UNDERSCORE = 95;
- public final static int KEYCODE_BACKQUOTE = 96;
- public final static int KEYCODE_a = 97;
- public final static int KEYCODE_b = 98;
- public final static int KEYCODE_c = 99;
- public final static int KEYCODE_d = 100;
- public final static int KEYCODE_e = 101;
- public final static int KEYCODE_f = 102;
- public final static int KEYCODE_g = 103;
- public final static int KEYCODE_h = 104;
- public final static int KEYCODE_i = 105;
- public final static int KEYCODE_j = 106;
- public final static int KEYCODE_k = 107;
- public final static int KEYCODE_l = 108;
- public final static int KEYCODE_m = 109;
- public final static int KEYCODE_n = 110;
- public final static int KEYCODE_o = 111;
- public final static int KEYCODE_p = 112;
- public final static int KEYCODE_q = 113;
- public final static int KEYCODE_r = 114;
- public final static int KEYCODE_s = 115;
- public final static int KEYCODE_t = 116;
- public final static int KEYCODE_u = 117;
- public final static int KEYCODE_v = 118;
- public final static int KEYCODE_w = 119;
- public final static int KEYCODE_x = 120;
- public final static int KEYCODE_y = 121;
- public final static int KEYCODE_z = 122;
- public final static int KEYCODE_DELETE = 127;
- // Numeric keypad
- public final static int KEYCODE_KP0 = 256;
- public final static int KEYCODE_KP1 = 257;
- public final static int KEYCODE_KP2 = 258;
- public final static int KEYCODE_KP3 = 259;
- public final static int KEYCODE_KP4 = 260;
- public final static int KEYCODE_KP5 = 261;
- public final static int KEYCODE_KP6 = 262;
- public final static int KEYCODE_KP7 = 263;
- public final static int KEYCODE_KP8 = 264;
- public final static int KEYCODE_KP9 = 265;
- public final static int KEYCODE_KP_PERIOD = 266;
- public final static int KEYCODE_KP_DIVIDE = 267;
- public final static int KEYCODE_KP_MULTIPLY = 268;
- public final static int KEYCODE_KP_MINUS = 269;
- public final static int KEYCODE_KP_PLUS = 270;
- public final static int KEYCODE_KP_ENTER = 271;
- public final static int KEYCODE_KP_EQUALS = 272;
- // Arrows + Home/End pad
- public final static int KEYCODE_UP = 273;
- public final static int KEYCODE_DOWN = 274;
- public final static int KEYCODE_RIGHT = 275;
- public final static int KEYCODE_LEFT = 276;
- public final static int KEYCODE_INSERT = 277;
- public final static int KEYCODE_HOME = 278;
- public final static int KEYCODE_END = 279;
- public final static int KEYCODE_PAGEUP = 280;
- public final static int KEYCODE_PAGEDOWN = 281;
- // Function keys
- public final static int KEYCODE_F1 = 282;
- public final static int KEYCODE_F2 = 283;
- public final static int KEYCODE_F3 = 284;
- public final static int KEYCODE_F4 = 285;
- public final static int KEYCODE_F5 = 286;
- public final static int KEYCODE_F6 = 287;
- public final static int KEYCODE_F7 = 288;
- public final static int KEYCODE_F8 = 289;
- public final static int KEYCODE_F9 = 290;
- public final static int KEYCODE_F10 = 291;
- public final static int KEYCODE_F11 = 292;
- public final static int KEYCODE_F12 = 293;
- public final static int KEYCODE_F13 = 294;
- public final static int KEYCODE_F14 = 295;
- public final static int KEYCODE_F15 = 296;
- // Key state modifier keys
- public final static int KEYCODE_NUMLOCK = 300;
- public final static int KEYCODE_CAPSLOCK = 301;
- public final static int KEYCODE_SCROLLOCK = 302;
- public final static int KEYCODE_RSHIFT = 303;
- public final static int KEYCODE_LSHIFT = 304;
- public final static int KEYCODE_RCTRL = 305;
- public final static int KEYCODE_LCTRL = 306;
- public final static int KEYCODE_RALT = 307;
- public final static int KEYCODE_LALT = 308;
- public final static int KEYCODE_RMETA = 309;
- public final static int KEYCODE_LMETA = 310;
- public final static int KEYCODE_LSUPER = 311; // Left "Windows" key
- public final static int KEYCODE_RSUPER = 312; // Right "Windows" key
- public final static int KEYCODE_MODE = 313; // "Alt Gr" key
- public final static int KEYCODE_COMPOSE = 314; // Multi-key compose key
- // Miscellaneous function keys
- public final static int KEYCODE_HELP = 315;
- public final static int KEYCODE_PRINT = 316;
- public final static int KEYCODE_SYSREQ = 317;
- public final static int KEYCODE_BREAK = 318;
- public final static int KEYCODE_MENU = 319;
- public final static int KEYCODE_POWER = 320; // Power Macintosh power key
- public final static int KEYCODE_EURO = 321; // Some european keyboards
- public final static int KEYCODE_UNDO = 322; // Atari keyboard has Undo
-
- // Android KeyEvent keycode -> ScummVM keycode
- public final static Map<Integer, Integer> androidKeyMap;
- static {
- Map<Integer, Integer> map = new HashMap<Integer, Integer>();
-
- map.put(KeyEvent.KEYCODE_DEL, KEYCODE_BACKSPACE);
- map.put(KeyEvent.KEYCODE_TAB, KEYCODE_TAB);
- map.put(KeyEvent.KEYCODE_CLEAR, KEYCODE_CLEAR);
- map.put(KeyEvent.KEYCODE_ENTER, KEYCODE_RETURN);
- //map.put(??, KEYCODE_PAUSE);
- map.put(KeyEvent.KEYCODE_BACK, KEYCODE_ESCAPE);
- map.put(KeyEvent.KEYCODE_SPACE, KEYCODE_SPACE);
- //map.put(??, KEYCODE_EXCLAIM);
- //map.put(??, KEYCODE_QUOTEDBL);
- map.put(KeyEvent.KEYCODE_POUND, KEYCODE_HASH);
- //map.put(??, KEYCODE_DOLLAR);
- //map.put(??, KEYCODE_AMPERSAND);
- map.put(KeyEvent.KEYCODE_APOSTROPHE, KEYCODE_QUOTE);
- //map.put(??, KEYCODE_LEFTPAREN);
- //map.put(??, KEYCODE_RIGHTPAREN);
- //map.put(??, KEYCODE_ASTERISK);
- map.put(KeyEvent.KEYCODE_PLUS, KEYCODE_PLUS);
- map.put(KeyEvent.KEYCODE_COMMA, KEYCODE_COMMA);
- map.put(KeyEvent.KEYCODE_MINUS, KEYCODE_MINUS);
- map.put(KeyEvent.KEYCODE_PERIOD, KEYCODE_PERIOD);
- map.put(KeyEvent.KEYCODE_SLASH, KEYCODE_SLASH);
- map.put(KeyEvent.KEYCODE_0, KEYCODE_0);
- map.put(KeyEvent.KEYCODE_1, KEYCODE_1);
- map.put(KeyEvent.KEYCODE_2, KEYCODE_2);
- map.put(KeyEvent.KEYCODE_3, KEYCODE_3);
- map.put(KeyEvent.KEYCODE_4, KEYCODE_4);
- map.put(KeyEvent.KEYCODE_5, KEYCODE_5);
- map.put(KeyEvent.KEYCODE_6, KEYCODE_6);
- map.put(KeyEvent.KEYCODE_7, KEYCODE_7);
- map.put(KeyEvent.KEYCODE_8, KEYCODE_8);
- map.put(KeyEvent.KEYCODE_9, KEYCODE_9);
- //map.put(??, KEYCODE_COLON);
- map.put(KeyEvent.KEYCODE_SEMICOLON, KEYCODE_SEMICOLON);
- //map.put(??, KEYCODE_LESS);
- map.put(KeyEvent.KEYCODE_EQUALS, KEYCODE_EQUALS);
- //map.put(??, KEYCODE_GREATER);
- //map.put(??, KEYCODE_QUESTION);
- map.put(KeyEvent.KEYCODE_AT, KEYCODE_AT);
- map.put(KeyEvent.KEYCODE_LEFT_BRACKET, KEYCODE_LEFTBRACKET);
- map.put(KeyEvent.KEYCODE_BACKSLASH, KEYCODE_BACKSLASH);
- map.put(KeyEvent.KEYCODE_RIGHT_BRACKET, KEYCODE_RIGHTBRACKET);
- //map.put(??, KEYCODE_CARET);
- //map.put(??, KEYCODE_UNDERSCORE);
- //map.put(??, KEYCODE_BACKQUOTE);
- map.put(KeyEvent.KEYCODE_A, KEYCODE_a);
- map.put(KeyEvent.KEYCODE_B, KEYCODE_b);
- map.put(KeyEvent.KEYCODE_C, KEYCODE_c);
- map.put(KeyEvent.KEYCODE_D, KEYCODE_d);
- map.put(KeyEvent.KEYCODE_E, KEYCODE_e);
- map.put(KeyEvent.KEYCODE_F, KEYCODE_f);
- map.put(KeyEvent.KEYCODE_G, KEYCODE_g);
- map.put(KeyEvent.KEYCODE_H, KEYCODE_h);
- map.put(KeyEvent.KEYCODE_I, KEYCODE_i);
- map.put(KeyEvent.KEYCODE_J, KEYCODE_j);
- map.put(KeyEvent.KEYCODE_K, KEYCODE_k);
- map.put(KeyEvent.KEYCODE_L, KEYCODE_l);
- map.put(KeyEvent.KEYCODE_M, KEYCODE_m);
- map.put(KeyEvent.KEYCODE_N, KEYCODE_n);
- map.put(KeyEvent.KEYCODE_O, KEYCODE_o);
- map.put(KeyEvent.KEYCODE_P, KEYCODE_p);
- map.put(KeyEvent.KEYCODE_Q, KEYCODE_q);
- map.put(KeyEvent.KEYCODE_R, KEYCODE_r);
- map.put(KeyEvent.KEYCODE_S, KEYCODE_s);
- map.put(KeyEvent.KEYCODE_T, KEYCODE_t);
- map.put(KeyEvent.KEYCODE_U, KEYCODE_u);
- map.put(KeyEvent.KEYCODE_V, KEYCODE_v);
- map.put(KeyEvent.KEYCODE_W, KEYCODE_w);
- map.put(KeyEvent.KEYCODE_X, KEYCODE_x);
- map.put(KeyEvent.KEYCODE_Y, KEYCODE_y);
- map.put(KeyEvent.KEYCODE_Z, KEYCODE_z);
- //map.put(KeyEvent.KEYCODE_DEL, KEYCODE_DELETE); use BACKSPACE instead
- //map.put(??, KEYCODE_KP_*);
- map.put(KeyEvent.KEYCODE_DPAD_UP, KEYCODE_UP);
- map.put(KeyEvent.KEYCODE_DPAD_DOWN, KEYCODE_DOWN);
- map.put(KeyEvent.KEYCODE_DPAD_RIGHT, KEYCODE_RIGHT);
- map.put(KeyEvent.KEYCODE_DPAD_LEFT, KEYCODE_LEFT);
- //map.put(??, KEYCODE_INSERT);
- //map.put(??, KEYCODE_HOME);
- //map.put(??, KEYCODE_END);
- //map.put(??, KEYCODE_PAGEUP);
- //map.put(??, KEYCODE_PAGEDOWN);
- //map.put(??, KEYCODE_F{1-15});
- map.put(KeyEvent.KEYCODE_NUM, KEYCODE_NUMLOCK);
- //map.put(??, KEYCODE_CAPSLOCK);
- //map.put(??, KEYCODE_SCROLLLOCK);
- map.put(KeyEvent.KEYCODE_SHIFT_RIGHT, KEYCODE_RSHIFT);
- map.put(KeyEvent.KEYCODE_SHIFT_LEFT, KEYCODE_LSHIFT);
- //map.put(??, KEYCODE_RCTRL);
- //map.put(??, KEYCODE_LCTRL);
- map.put(KeyEvent.KEYCODE_ALT_RIGHT, KEYCODE_RALT);
- map.put(KeyEvent.KEYCODE_ALT_LEFT, KEYCODE_LALT);
- // ?? META, SUPER
- // ?? MODE, COMPOSE
- // ?? HELP, PRINT, SYSREQ, BREAK, EURO, UNDO
- map.put(KeyEvent.KEYCODE_MENU, KEYCODE_MENU);
- map.put(KeyEvent.KEYCODE_POWER, KEYCODE_POWER);
-
- androidKeyMap = Collections.unmodifiableMap(map);
- }
-
- public int type;
- public boolean synthetic;
- public int kbd_keycode;
- public int kbd_ascii;
- public int kbd_flags;
- public int mouse_x;
- public int mouse_y;
- public boolean mouse_relative; // Used for trackball events
-
- public Event() {
- type = EVENT_INVALID;
- synthetic = false;
- }
-
- public Event(int type) {
- this.type = type;
- synthetic = false;
- }
-
- public static Event KeyboardEvent(int type, int keycode, int ascii,
- int flags) {
- Event e = new Event();
- e.type = type;
- e.kbd_keycode = keycode;
- e.kbd_ascii = ascii;
- e.kbd_flags = flags;
- return e;
- }
-
- public static Event MouseEvent(int type, int x, int y) {
- Event e = new Event();
- e.type = type;
- e.mouse_x = x;
- e.mouse_y = y;
- return e;
- }
-}
diff --git a/backends/platform/android/org/inodes/gus/scummvm/PluginProvider.java b/backends/platform/android/org/inodes/gus/scummvm/PluginProvider.java
index c94ab0a3ff..3c91d9f5dc 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/PluginProvider.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/PluginProvider.java
@@ -28,7 +28,7 @@ public class PluginProvider extends BroadcastReceiver {
try {
info = context.getPackageManager()
.getReceiverInfo(new ComponentName(context, this.getClass()),
- PackageManager.GET_META_DATA);
+ PackageManager.GET_META_DATA);
} catch (PackageManager.NameNotFoundException e) {
Log.e(LOG_TAG, "Error finding my own info?", e);
return;
@@ -38,17 +38,17 @@ public class PluginProvider extends BroadcastReceiver {
if (mylib != null) {
ArrayList<String> all_libs =
extras.getStringArrayList(ScummVMApplication.EXTRA_UNPACK_LIBS);
-
all_libs.add(new Uri.Builder()
- .scheme("plugin")
- .authority(context.getPackageName())
- .path(mylib)
- .toString());
+ .scheme("plugin")
+ .authority(context.getPackageName())
+ .path(mylib)
+ .toString());
extras.putStringArrayList(ScummVMApplication.EXTRA_UNPACK_LIBS,
- all_libs);
+ all_libs);
}
setResultExtras(extras);
}
}
+
diff --git a/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java b/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java
index 0e905f43a5..c4de6d62f8 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java
@@ -1,446 +1,435 @@
package org.inodes.gus.scummvm;
-import android.content.Context;
+import android.util.Log;
import android.content.res.AssetManager;
+import android.view.SurfaceHolder;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioTrack;
-import android.os.Handler;
-import android.os.HandlerThread;
-import android.os.Process;
-import android.util.Log;
-import android.view.Surface;
-import android.view.SurfaceHolder;
-import javax.microedition.khronos.opengles.GL;
import javax.microedition.khronos.opengles.GL10;
import javax.microedition.khronos.egl.EGL10;
-import javax.microedition.khronos.egl.EGL11;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.egl.EGLSurface;
import java.io.File;
-import java.util.concurrent.Semaphore;
-import java.util.Map;
import java.util.LinkedHashMap;
+public abstract class ScummVM implements SurfaceHolder.Callback, Runnable {
+ final protected static String LOG_TAG = "ScummVM";
+ final private AssetManager _asset_manager;
+ final private Object _sem_surface;
+
+ private EGL10 _egl;
+ private EGLDisplay _egl_display = EGL10.EGL_NO_DISPLAY;
+ private EGLConfig _egl_config;
+ private EGLContext _egl_context = EGL10.EGL_NO_CONTEXT;
+ private EGLSurface _egl_surface = EGL10.EGL_NO_SURFACE;
+
+ private SurfaceHolder _surface_holder;
+ private AudioTrack _audio_track;
+ private int _sample_rate = 0;
+ private int _buffer_size = 0;
+
+ private String[] _args;
+
+ final private native void create(AssetManager asset_manager,
+ EGL10 egl, EGLDisplay egl_display,
+ AudioTrack audio_track,
+ int sample_rate, int buffer_size);
+ final private native void destroy();
+ final private native void setSurface(int width, int height);
+ final private native int main(String[] args);
+
+ // pause the engine and all native threads
+ final public native void setPause(boolean pause);
+ final public native void enableZoning(boolean enable);
+ // Feed an event to ScummVM. Safe to call from other threads.
+ final public native void pushEvent(int type, int arg1, int arg2, int arg3,
+ int arg4, int arg5);
-// At least in Android 2.1, eglCreateWindowSurface() requires an
-// EGLNativeWindowSurface object, which is hidden deep in the bowels
-// of libui. Until EGL is properly exposed, it's probably safer to
-// use the Java versions of most EGL functions :(
-
-public class ScummVM implements SurfaceHolder.Callback {
- protected final static String LOG_TAG = "ScummVM";
+ // Callbacks from C++ peer instance
+ abstract protected void getDPI(float[] values);
+ abstract protected void displayMessageOnOSD(String msg);
+ abstract protected void setWindowCaption(String caption);
+ abstract protected String[] getPluginDirectories();
+ abstract protected void showVirtualKeyboard(boolean enable);
+ abstract protected String[] getSysArchives();
- private final int AUDIO_FRAME_SIZE = 2 * 2; // bytes. 16bit audio * stereo
- public static class AudioSetupException extends Exception {}
+ public ScummVM(AssetManager asset_manager, SurfaceHolder holder) {
+ _asset_manager = asset_manager;
+ _sem_surface = new Object();
- private long nativeScummVM; // native code hangs itself here
- boolean scummVMRunning = false;
+ holder.addCallback(this);
+ }
- private native void create(AssetManager am);
+ // SurfaceHolder callback
+ final public void surfaceCreated(SurfaceHolder holder) {
+ Log.d(LOG_TAG, "surfaceCreated");
- public ScummVM(Context context) {
- create(context.getAssets()); // Init C++ code, set nativeScummVM
+ // no need to do anything, surfaceChanged() will be called in any case
}
- private native void nativeDestroy();
+ // SurfaceHolder callback
+ final public void surfaceChanged(SurfaceHolder holder, int format,
+ int width, int height) {
+ // the orientation may reset on standby mode and the theme manager
+ // could assert when using a portrait resolution. so lets not do that.
+ if (height > width) {
+ Log.d(LOG_TAG, String.format("Ignoring surfaceChanged: %dx%d (%d)",
+ width, height, format));
+ return;
+ }
+
+ Log.d(LOG_TAG, String.format("surfaceChanged: %dx%d (%d)",
+ width, height, format));
- public synchronized void destroy() {
- if (nativeScummVM != 0) {
- nativeDestroy();
- nativeScummVM = 0;
+ synchronized(_sem_surface) {
+ _surface_holder = holder;
+ _sem_surface.notifyAll();
}
- }
- protected void finalize() {
- destroy();
- }
- // Surface creation:
- // GUI thread: create surface, release lock
- // ScummVM thread: acquire lock (block), read surface
- //
- // Surface deletion:
- // GUI thread: post event, acquire lock (block), return
- // ScummVM thread: read event, free surface, release lock
- //
- // In other words, ScummVM thread does this:
- // acquire lock
- // setup surface
- // when SCREEN_CHANGED arrives:
- // destroy surface
- // release lock
- // back to acquire lock
- static final int configSpec[] = {
- EGL10.EGL_RED_SIZE, 5,
- EGL10.EGL_GREEN_SIZE, 5,
- EGL10.EGL_BLUE_SIZE, 5,
- EGL10.EGL_DEPTH_SIZE, 0,
- EGL10.EGL_SURFACE_TYPE, EGL10.EGL_WINDOW_BIT,
- EGL10.EGL_NONE,
- };
- EGL10 egl;
- EGLDisplay eglDisplay = EGL10.EGL_NO_DISPLAY;
- EGLConfig eglConfig;
- EGLContext eglContext = EGL10.EGL_NO_CONTEXT;
- EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
- Semaphore surfaceLock = new Semaphore(0, true);
- SurfaceHolder nativeSurface;
-
- public void surfaceCreated(SurfaceHolder holder) {
- nativeSurface = holder;
- surfaceLock.release();
+ // store values for the native code
+ setSurface(width, height);
}
- public void surfaceChanged(SurfaceHolder holder, int format,
- int width, int height) {
- // Disabled while I debug GL problems
- pushEvent(new Event(Event.EVENT_SCREEN_CHANGED));
- }
+ // SurfaceHolder callback
+ final public void surfaceDestroyed(SurfaceHolder holder) {
+ Log.d(LOG_TAG, "surfaceDestroyed");
- public void surfaceDestroyed(SurfaceHolder holder) {
- try {
- surfaceLock.acquire();
- } catch (InterruptedException e) {
- Log.e(LOG_TAG, "Interrupted while waiting for surface lock", e);
+ synchronized(_sem_surface) {
+ _surface_holder = null;
+ _sem_surface.notifyAll();
}
+
+ // clear values for the native code
+ setSurface(0, 0);
}
- // For debugging
- private static final Map<String, Integer> attribs;
- static {
- attribs = new LinkedHashMap<String, Integer>();
- attribs.put("CONFIG_ID", EGL10.EGL_CONFIG_ID);
- attribs.put("BUFFER_SIZE", EGL10.EGL_BUFFER_SIZE);
- attribs.put("RED_SIZE", EGL10.EGL_RED_SIZE);
- attribs.put("GREEN_SIZE", EGL10.EGL_GREEN_SIZE);
- attribs.put("BLUE_SIZE", EGL10.EGL_BLUE_SIZE);
- attribs.put("ALPHA_SIZE", EGL10.EGL_ALPHA_SIZE);
- //attribs.put("BIND_TO_RGB", EGL10.EGL_BIND_TO_TEXTURE_RGB);
- //attribs.put("BIND_TO_RGBA", EGL10.EGL_BIND_TO_TEXTURE_RGBA);
- attribs.put("CONFIG_CAVEAT", EGL10.EGL_CONFIG_CAVEAT);
- attribs.put("DEPTH_SIZE", EGL10.EGL_DEPTH_SIZE);
- attribs.put("LEVEL", EGL10.EGL_LEVEL);
- attribs.put("MAX_PBUFFER_WIDTH", EGL10.EGL_MAX_PBUFFER_WIDTH);
- attribs.put("MAX_PBUFFER_HEIGHT", EGL10.EGL_MAX_PBUFFER_HEIGHT);
- attribs.put("MAX_PBUFFER_PIXELS", EGL10.EGL_MAX_PBUFFER_PIXELS);
- //attribs.put("MAX_SWAP_INTERVAL", EGL10.EGL_MAX_SWAP_INTERVAL);
- //attribs.put("MIN_SWAP_INTERVAL", EGL10.EGL_MIN_SWAP_INTERVAL);
- attribs.put("NATIVE_RENDERABLE", EGL10.EGL_NATIVE_RENDERABLE);
- attribs.put("NATIVE_VISUAL_ID", EGL10.EGL_NATIVE_VISUAL_ID);
- attribs.put("NATIVE_VISUAL_TYPE", EGL10.EGL_NATIVE_VISUAL_TYPE);
- attribs.put("SAMPLE_BUFFERS", EGL10.EGL_SAMPLE_BUFFERS);
- attribs.put("SAMPLES", EGL10.EGL_SAMPLES);
- attribs.put("STENCIL_SIZE", EGL10.EGL_STENCIL_SIZE);
- attribs.put("SURFACE_TYPE", EGL10.EGL_SURFACE_TYPE);
- attribs.put("TRANSPARENT_TYPE", EGL10.EGL_TRANSPARENT_TYPE);
- attribs.put("TRANSPARENT_RED_VALUE", EGL10.EGL_TRANSPARENT_RED_VALUE);
- attribs.put("TRANSPARENT_GREEN_VALUE", EGL10.EGL_TRANSPARENT_GREEN_VALUE);
- attribs.put("TRANSPARENT_BLUE_VALUE", EGL10.EGL_TRANSPARENT_BLUE_VALUE);
+ final public void setArgs(String[] args) {
+ _args = args;
}
- private void dumpEglConfig(EGLConfig config) {
- int[] value = new int[1];
- for (Map.Entry<String, Integer> entry : attribs.entrySet()) {
- egl.eglGetConfigAttrib(eglDisplay, config,
- entry.getValue(), value);
- if (value[0] == EGL10.EGL_NONE)
- Log.d(LOG_TAG, entry.getKey() + ": NONE");
- else
- Log.d(LOG_TAG, String.format("%s: %d", entry.getKey(), value[0]));
+
+ final public void run() {
+ try {
+ initAudio();
+ initEGL();
+
+ // wait for the surfaceChanged callback
+ synchronized(_sem_surface) {
+ while (_surface_holder == null)
+ _sem_surface.wait();
+ }
+ } catch (Exception e) {
+ deinitEGL();
+ deinitAudio();
+
+ throw new RuntimeException("Error preparing the ScummVM thread", e);
}
+
+ create(_asset_manager, _egl, _egl_display,
+ _audio_track, _sample_rate, _buffer_size);
+
+ int res = main(_args);
+
+ destroy();
+
+ deinitEGL();
+ deinitAudio();
+
+ // On exit, tear everything down for a fresh restart next time.
+ System.exit(res);
}
- // Called by ScummVM thread (from initBackend)
- private void createScummVMGLContext() {
- egl = (EGL10)EGLContext.getEGL();
- eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+ final private void initEGL() throws Exception {
+ _egl = (EGL10)EGLContext.getEGL();
+ _egl_display = _egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+
int[] version = new int[2];
- egl.eglInitialize(eglDisplay, version);
+ _egl.eglInitialize(_egl_display, version);
+
int[] num_config = new int[1];
- egl.eglChooseConfig(eglDisplay, configSpec, null, 0, num_config);
+ _egl.eglGetConfigs(_egl_display, null, 0, num_config);
final int numConfigs = num_config[0];
+
if (numConfigs <= 0)
- throw new IllegalArgumentException("No configs match configSpec");
+ throw new IllegalArgumentException("No EGL configs");
EGLConfig[] configs = new EGLConfig[numConfigs];
- egl.eglChooseConfig(eglDisplay, configSpec, configs, numConfigs,
- num_config);
-
- if (false) {
- Log.d(LOG_TAG, String.format("Found %d EGL configurations.", numConfigs));
- for (EGLConfig config : configs)
- dumpEglConfig(config);
- }
+ _egl.eglGetConfigs(_egl_display, configs, numConfigs, num_config);
// Android's eglChooseConfig is busted in several versions and
- // devices so we have to filter/rank the configs again ourselves.
- eglConfig = chooseEglConfig(configs);
- if (false) {
- Log.d(LOG_TAG, String.format("Chose EGL config from %d possibilities.", numConfigs));
- dumpEglConfig(eglConfig);
- }
+ // devices so we have to filter/rank the configs ourselves.
+ _egl_config = chooseEglConfig(configs);
- eglContext = egl.eglCreateContext(eglDisplay, eglConfig,
- EGL10.EGL_NO_CONTEXT, null);
- if (eglContext == EGL10.EGL_NO_CONTEXT)
- throw new RuntimeException("Failed to create context");
- }
+ _egl_context = _egl.eglCreateContext(_egl_display, _egl_config,
+ EGL10.EGL_NO_CONTEXT, null);
- private EGLConfig chooseEglConfig(EGLConfig[] configs) {
- int best = 0;
- int bestScore = -1;
- int[] value = new int[1];
+ if (_egl_context == EGL10.EGL_NO_CONTEXT)
+ throw new Exception(String.format("Failed to create context: 0x%x",
+ _egl.eglGetError()));
+ }
- for (int i = 0; i < configs.length; i++) {
- EGLConfig config = configs[i];
- int score = 10000;
- egl.eglGetConfigAttrib(eglDisplay, config,
- EGL10.EGL_SURFACE_TYPE, value);
- if ((value[0] & EGL10.EGL_WINDOW_BIT) == 0)
- continue; // must have
-
- egl.eglGetConfigAttrib(eglDisplay, config,
- EGL10.EGL_CONFIG_CAVEAT, value);
- if (value[0] != EGL10.EGL_NONE)
- score -= 1000;
+ // Callback from C++ peer instance
+ final protected EGLSurface initSurface() throws Exception {
+ _egl_surface = _egl.eglCreateWindowSurface(_egl_display, _egl_config,
+ _surface_holder, null);
- // Must be at least 555, but then smaller is better
- final int[] colorBits = {EGL10.EGL_RED_SIZE,
- EGL10.EGL_GREEN_SIZE,
- EGL10.EGL_BLUE_SIZE,
- EGL10.EGL_ALPHA_SIZE};
- for (int component : colorBits) {
- egl.eglGetConfigAttrib(eglDisplay, config,
- component, value);
- if (value[0] >= 5)
- score += 10; // boost if >5 bits accuracy
- score -= value[0]; // penalize for wasted bits
- }
+ if (_egl_surface == EGL10.EGL_NO_SURFACE)
+ throw new Exception(String.format(
+ "eglCreateWindowSurface failed: 0x%x", _egl.eglGetError()));
- egl.eglGetConfigAttrib(eglDisplay, config,
- EGL10.EGL_DEPTH_SIZE, value);
- score -= value[0]; // penalize for wasted bits
+ _egl.eglMakeCurrent(_egl_display, _egl_surface, _egl_surface,
+ _egl_context);
- if (score > bestScore) {
- best = i;
- bestScore = score;
- }
- }
+ GL10 gl = (GL10)_egl_context.getGL();
- if (bestScore < 0) {
- Log.e(LOG_TAG, "Unable to find an acceptable EGL config, expect badness.");
- return configs[0];
- }
+ Log.i(LOG_TAG, String.format("Using EGL %s (%s); GL %s/%s (%s)",
+ _egl.eglQueryString(_egl_display, EGL10.EGL_VERSION),
+ _egl.eglQueryString(_egl_display, EGL10.EGL_VENDOR),
+ gl.glGetString(GL10.GL_VERSION),
+ gl.glGetString(GL10.GL_RENDERER),
+ gl.glGetString(GL10.GL_VENDOR)));
- return configs[best];
+ return _egl_surface;
}
- // Called by ScummVM thread
- static private boolean _log_version = true;
- protected void setupScummVMSurface() {
- try {
- surfaceLock.acquire();
- } catch (InterruptedException e) {
- Log.e(LOG_TAG, "Interrupted while waiting for surface lock", e);
- return;
- }
- eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig,
- nativeSurface, null);
- if (eglSurface == EGL10.EGL_NO_SURFACE)
- Log.e(LOG_TAG, "CreateWindowSurface failed!");
- egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext);
-
- GL10 gl = (GL10)eglContext.getGL();
-
- if (_log_version) {
- Log.i(LOG_TAG, String.format("Using EGL %s (%s); GL %s/%s (%s)",
- egl.eglQueryString(eglDisplay, EGL10.EGL_VERSION),
- egl.eglQueryString(eglDisplay, EGL10.EGL_VENDOR),
- gl.glGetString(GL10.GL_VERSION),
- gl.glGetString(GL10.GL_RENDERER),
- gl.glGetString(GL10.GL_VENDOR)));
- _log_version = false; // only log this once
+ // Callback from C++ peer instance
+ final protected void deinitSurface() {
+ if (_egl_display != EGL10.EGL_NO_DISPLAY) {
+ _egl.eglMakeCurrent(_egl_display, EGL10.EGL_NO_SURFACE,
+ EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
+
+ if (_egl_surface != EGL10.EGL_NO_SURFACE)
+ _egl.eglDestroySurface(_egl_display, _egl_surface);
}
- int[] value = new int[1];
- egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_WIDTH, value);
- int width = value[0];
- egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_HEIGHT, value);
- int height = value[0];
- Log.i(LOG_TAG, String.format("New surface is %dx%d", width, height));
- setSurfaceSize(width, height);
+ _egl_surface = EGL10.EGL_NO_SURFACE;
}
- // Called by ScummVM thread
- protected void destroyScummVMSurface() {
- if (eglSurface != null) {
- egl.eglMakeCurrent(eglDisplay, EGL10.EGL_NO_SURFACE,
- EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
- egl.eglDestroySurface(eglDisplay, eglSurface);
- eglSurface = EGL10.EGL_NO_SURFACE;
+ final private void deinitEGL() {
+ if (_egl_display != EGL10.EGL_NO_DISPLAY) {
+ _egl.eglMakeCurrent(_egl_display, EGL10.EGL_NO_SURFACE,
+ EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
+
+ if (_egl_surface != EGL10.EGL_NO_SURFACE)
+ _egl.eglDestroySurface(_egl_display, _egl_surface);
+
+ if (_egl_context != EGL10.EGL_NO_CONTEXT)
+ _egl.eglDestroyContext(_egl_display, _egl_context);
+
+ _egl.eglTerminate(_egl_display);
}
- surfaceLock.release();
+ _egl_surface = EGL10.EGL_NO_SURFACE;
+ _egl_context = EGL10.EGL_NO_CONTEXT;
+ _egl_config = null;
+ _egl_display = EGL10.EGL_NO_DISPLAY;
+ _egl = null;
}
- public void setSurface(SurfaceHolder holder) {
- holder.addCallback(this);
- }
+ final private void initAudio() throws Exception {
+ _sample_rate = AudioTrack.getNativeOutputSampleRate(
+ AudioManager.STREAM_MUSIC);
+ _buffer_size = AudioTrack.getMinBufferSize(_sample_rate,
+ AudioFormat.CHANNEL_CONFIGURATION_STEREO,
+ AudioFormat.ENCODING_PCM_16BIT);
+
+ // ~50ms
+ int buffer_size_want = (_sample_rate * 2 * 2 / 20) & ~1023;
+
+ if (_buffer_size < buffer_size_want) {
+ Log.w(LOG_TAG, String.format(
+ "adjusting audio buffer size (was: %d)", _buffer_size));
- final public boolean swapBuffers() {
- if (!egl.eglSwapBuffers(eglDisplay, eglSurface)) {
- int error = egl.eglGetError();
- Log.w(LOG_TAG, String.format("eglSwapBuffers exited with error 0x%x", error));
- if (error == EGL11.EGL_CONTEXT_LOST)
- return false;
+ _buffer_size = buffer_size_want;
}
- return true;
- }
- // Set scummvm config options
- final public native static void loadConfigFile(String path);
- final public native static void setConfMan(String key, int value);
- final public native static void setConfMan(String key, String value);
- final public native void enableZoning(boolean enable);
- final public native void setSurfaceSize(int width, int height);
+ Log.i(LOG_TAG, String.format("Using %d bytes buffer for %dHz audio",
+ _buffer_size, _sample_rate));
- // Feed an event to ScummVM. Safe to call from other threads.
- final public native void pushEvent(Event e);
+ _audio_track = new AudioTrack(AudioManager.STREAM_MUSIC,
+ _sample_rate,
+ AudioFormat.CHANNEL_CONFIGURATION_STEREO,
+ AudioFormat.ENCODING_PCM_16BIT,
+ _buffer_size,
+ AudioTrack.MODE_STREAM);
- final private native void audioMixCallback(byte[] buf);
+ if (_audio_track.getState() != AudioTrack.STATE_INITIALIZED)
+ throw new Exception(
+ String.format("Error initialising AudioTrack: %d",
+ _audio_track.getState()));
+ }
- // Runs the actual ScummVM program and returns when it does.
- // This should not be called from multiple threads simultaneously...
- final public native int scummVMMain(String[] argv);
+ final private void deinitAudio() {
+ if (_audio_track != null)
+ _audio_track.stop();
- // Callbacks from C++ peer instance
- //protected GraphicsMode[] getSupportedGraphicsModes() {}
- protected void displayMessageOnOSD(String msg) {}
- protected void setWindowCaption(String caption) {}
- protected void showVirtualKeyboard(boolean enable) {}
- protected String[] getSysArchives() { return new String[0]; }
- protected String[] getPluginDirectories() { return new String[0]; }
- protected void initBackend() throws AudioSetupException {
- createScummVMGLContext();
- initAudio();
+ _audio_track = null;
+ _buffer_size = 0;
+ _sample_rate = 0;
}
- private static class AudioThread extends Thread {
- final private int buf_size;
- private boolean is_paused = false;
- final private ScummVM scummvm;
- final private AudioTrack audio_track;
-
- AudioThread(ScummVM scummvm, AudioTrack audio_track, int buf_size) {
- super("AudioThread");
- this.scummvm = scummvm;
- this.audio_track = audio_track;
- this.buf_size = buf_size;
- setPriority(Thread.MAX_PRIORITY);
- setDaemon(true);
- }
+ private static final int[] s_eglAttribs = {
+ EGL10.EGL_CONFIG_ID,
+ EGL10.EGL_BUFFER_SIZE,
+ EGL10.EGL_RED_SIZE,
+ EGL10.EGL_GREEN_SIZE,
+ EGL10.EGL_BLUE_SIZE,
+ EGL10.EGL_ALPHA_SIZE,
+ EGL10.EGL_CONFIG_CAVEAT,
+ EGL10.EGL_DEPTH_SIZE,
+ EGL10.EGL_LEVEL,
+ EGL10.EGL_MAX_PBUFFER_WIDTH,
+ EGL10.EGL_MAX_PBUFFER_HEIGHT,
+ EGL10.EGL_MAX_PBUFFER_PIXELS,
+ EGL10.EGL_NATIVE_RENDERABLE,
+ EGL10.EGL_NATIVE_VISUAL_ID,
+ EGL10.EGL_NATIVE_VISUAL_TYPE,
+ EGL10.EGL_SAMPLE_BUFFERS,
+ EGL10.EGL_SAMPLES,
+ EGL10.EGL_STENCIL_SIZE,
+ EGL10.EGL_SURFACE_TYPE,
+ EGL10.EGL_TRANSPARENT_TYPE,
+ EGL10.EGL_TRANSPARENT_RED_VALUE,
+ EGL10.EGL_TRANSPARENT_GREEN_VALUE,
+ EGL10.EGL_TRANSPARENT_BLUE_VALUE
+ };
+
+ final private class EglAttribs extends LinkedHashMap<Integer, Integer> {
+ public EglAttribs(EGLConfig config) {
+ super(s_eglAttribs.length);
+
+ int[] value = new int[1];
+
+ for (int i : s_eglAttribs) {
+ _egl.eglGetConfigAttrib(_egl_display, config, i, value);
- public void pauseAudio() {
- synchronized (this) {
- is_paused = true;
+ put(i, value[0]);
}
- audio_track.pause();
}
- public void resumeAudio() {
- synchronized (this) {
- is_paused = false;
- notifyAll();
- }
- audio_track.play();
+ private int weightBits(int attr, int size) {
+ final int value = get(attr);
+
+ int score = 0;
+
+ if (value == size || (size > 0 && value > size))
+ score += 10;
+
+ // penalize for wasted bits
+ score -= value - size;
+
+ return score;
}
- public void run() {
- byte[] buf = new byte[buf_size];
- audio_track.play();
- int offset = 0;
- try {
- while (true) {
- synchronized (this) {
- while (is_paused)
- wait();
- }
-
- if (offset == buf.length) {
- // Grab new audio data
- scummvm.audioMixCallback(buf);
- offset = 0;
- }
- int len = buf.length - offset;
- int ret = audio_track.write(buf, offset, len);
- if (ret < 0) {
- Log.w(LOG_TAG, String.format(
- "AudioTrack.write(%dB) returned error %d",
- buf.length, ret));
- break;
- } else if (ret != len) {
- Log.w(LOG_TAG, String.format(
- "Short audio write. Wrote %dB, not %dB",
- ret, buf.length));
- // Buffer is full, so yield cpu for a while
- Thread.sleep(100);
- }
- offset += ret;
- }
- } catch (InterruptedException e) {
- Log.e(LOG_TAG, "Audio thread interrupted", e);
- }
+ public int weight() {
+ int score = 10000;
+
+ if (get(EGL10.EGL_CONFIG_CAVEAT) != EGL10.EGL_NONE)
+ score -= 1000;
+
+ // less MSAA is better
+ score -= get(EGL10.EGL_SAMPLES) * 100;
+
+ // Must be at least 565, but then smaller is better
+ score += weightBits(EGL10.EGL_RED_SIZE, 5);
+ score += weightBits(EGL10.EGL_GREEN_SIZE, 6);
+ score += weightBits(EGL10.EGL_BLUE_SIZE, 5);
+ score += weightBits(EGL10.EGL_ALPHA_SIZE, 0);
+ score += weightBits(EGL10.EGL_DEPTH_SIZE, 0);
+ score += weightBits(EGL10.EGL_STENCIL_SIZE, 0);
+
+ return score;
}
- }
- private AudioThread audio_thread;
- final public int audioSampleRate() {
- return AudioTrack.getNativeOutputSampleRate(AudioManager.STREAM_MUSIC);
- }
+ public String toString() {
+ String s;
- private void initAudio() throws AudioSetupException {
- int sample_rate = audioSampleRate();
- int buf_size =
- AudioTrack.getMinBufferSize(sample_rate,
- AudioFormat.CHANNEL_CONFIGURATION_STEREO,
- AudioFormat.ENCODING_PCM_16BIT);
- if (buf_size < 0) {
- int guess = AUDIO_FRAME_SIZE * sample_rate / 100; // 10ms of audio
- Log.w(LOG_TAG, String.format(
- "Unable to get min audio buffer size (error %d). Guessing %dB.",
- buf_size, guess));
- buf_size = guess;
+ if (get(EGL10.EGL_ALPHA_SIZE) > 0)
+ s = String.format("[%d] RGBA%d%d%d%d",
+ get(EGL10.EGL_CONFIG_ID),
+ get(EGL10.EGL_RED_SIZE),
+ get(EGL10.EGL_GREEN_SIZE),
+ get(EGL10.EGL_BLUE_SIZE),
+ get(EGL10.EGL_ALPHA_SIZE));
+ else
+ s = String.format("[%d] RGB%d%d%d",
+ get(EGL10.EGL_CONFIG_ID),
+ get(EGL10.EGL_RED_SIZE),
+ get(EGL10.EGL_GREEN_SIZE),
+ get(EGL10.EGL_BLUE_SIZE));
+
+ if (get(EGL10.EGL_DEPTH_SIZE) > 0)
+ s += String.format(" D%d", get(EGL10.EGL_DEPTH_SIZE));
+
+ if (get(EGL10.EGL_STENCIL_SIZE) > 0)
+ s += String.format(" S%d", get(EGL10.EGL_STENCIL_SIZE));
+
+ if (get(EGL10.EGL_SAMPLES) > 0)
+ s += String.format(" MSAAx%d", get(EGL10.EGL_SAMPLES));
+
+ if ((get(EGL10.EGL_SURFACE_TYPE) & EGL10.EGL_WINDOW_BIT) > 0)
+ s += " W";
+ if ((get(EGL10.EGL_SURFACE_TYPE) & EGL10.EGL_PBUFFER_BIT) > 0)
+ s += " P";
+ if ((get(EGL10.EGL_SURFACE_TYPE) & EGL10.EGL_PIXMAP_BIT) > 0)
+ s += " X";
+
+ switch (get(EGL10.EGL_CONFIG_CAVEAT)) {
+ case EGL10.EGL_NONE:
+ break;
+
+ case EGL10.EGL_SLOW_CONFIG:
+ s += " SLOW";
+ break;
+
+ case EGL10.EGL_NON_CONFORMANT_CONFIG:
+ s += " NON_CONFORMANT";
+
+ default:
+ s += String.format(" unknown CAVEAT 0x%x",
+ get(EGL10.EGL_CONFIG_CAVEAT));
+ }
+
+ return s;
}
- Log.d(LOG_TAG, String.format("Using %dB buffer for %dHZ audio",
- buf_size, sample_rate));
- AudioTrack audio_track =
- new AudioTrack(AudioManager.STREAM_MUSIC,
- sample_rate,
- AudioFormat.CHANNEL_CONFIGURATION_STEREO,
- AudioFormat.ENCODING_PCM_16BIT,
- buf_size,
- AudioTrack.MODE_STREAM);
- if (audio_track.getState() != AudioTrack.STATE_INITIALIZED) {
- Log.e(LOG_TAG, "Error initialising Android audio system.");
- throw new AudioSetupException();
+ };
+
+ final private EGLConfig chooseEglConfig(EGLConfig[] configs) {
+ EGLConfig res = configs[0];
+ int bestScore = -1;
+
+ Log.d(LOG_TAG, "EGL configs:");
+
+ for (EGLConfig config : configs) {
+ EglAttribs attr = new EglAttribs(config);
+
+ // must have
+ if ((attr.get(EGL10.EGL_SURFACE_TYPE) & EGL10.EGL_WINDOW_BIT) == 0)
+ continue;
+
+ int score = attr.weight();
+
+ Log.d(LOG_TAG, String.format("%s (%d)", attr.toString(), score));
+
+ if (score > bestScore) {
+ res = config;
+ bestScore = score;
+ }
}
- audio_thread = new AudioThread(this, audio_track, buf_size);
- audio_thread.start();
- }
+ if (bestScore < 0)
+ Log.e(LOG_TAG,
+ "Unable to find an acceptable EGL config, expect badness.");
- public void pause() {
- audio_thread.pauseAudio();
- // TODO: need to pause engine too
- }
+ Log.d(LOG_TAG, String.format("Chosen EGL config: %s",
+ new EglAttribs(res).toString()));
- public void resume() {
- // TODO: need to resume engine too
- audio_thread.resumeAudio();
+ return res;
}
static {
@@ -448,15 +437,16 @@ public class ScummVM implements SurfaceHolder.Callback {
final boolean sleep_for_debugger = false;
if (sleep_for_debugger) {
try {
- Thread.sleep(20*1000);
+ Thread.sleep(20 * 1000);
} catch (InterruptedException e) {
}
}
- //System.loadLibrary("scummvm");
File cache_dir = ScummVMApplication.getLastCacheDir();
String libname = System.mapLibraryName("scummvm");
File libpath = new File(cache_dir, libname);
+
System.load(libpath.getPath());
}
}
+
diff --git a/backends/platform/android/org/inodes/gus/scummvm/ScummVMActivity.java b/backends/platform/android/org/inodes/gus/scummvm/ScummVMActivity.java
index fae35b6695..1978b690d0 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/ScummVMActivity.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/ScummVMActivity.java
@@ -3,41 +3,27 @@ package org.inodes.gus.scummvm;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.DialogInterface;
-import android.content.res.Configuration;
import android.media.AudioManager;
import android.os.Bundle;
import android.os.Environment;
-import android.os.Handler;
-import android.os.Message;
import android.util.DisplayMetrics;
import android.util.Log;
-import android.view.KeyEvent;
-import android.view.MotionEvent;
import android.view.SurfaceView;
-import android.view.View;
-import android.view.ViewConfiguration;
+import android.view.SurfaceHolder;
+import android.view.MotionEvent;
import android.view.inputmethod.InputMethodManager;
import android.widget.Toast;
-import java.io.IOException;
-
public class ScummVMActivity extends Activity {
- private boolean _do_right_click;
- private boolean _last_click_was_right;
-
- // game pixels to move per trackball/dpad event.
- // FIXME: replace this with proper mouse acceleration
- private final static int TRACKBALL_SCALE = 2;
private class MyScummVM extends ScummVM {
- private boolean scummvmRunning = false;
-
private boolean usingSmallScreen() {
// Multiple screen sizes came in with Android 1.6. Have
// to use reflection in order to continue supporting 1.5
// devices :(
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
+
try {
// This 'density' term is very confusing.
int DENSITY_LOW = metrics.getClass().getField("DENSITY_LOW").getInt(null);
@@ -48,27 +34,22 @@ public class ScummVMActivity extends Activity {
}
}
- public MyScummVM() {
- super(ScummVMActivity.this);
+ public MyScummVM(SurfaceHolder holder) {
+ super(ScummVMActivity.this.getAssets(), holder);
// Enable ScummVM zoning on 'small' screens.
- enableZoning(usingSmallScreen());
+ // FIXME make this optional for the user
+ // disabled for now since it crops too much
+ //enableZoning(usingSmallScreen());
}
@Override
- protected void initBackend() throws ScummVM.AudioSetupException {
- synchronized (this) {
- scummvmRunning = true;
- notifyAll();
- }
- super.initBackend();
- }
+ protected void getDPI(float[] values) {
+ DisplayMetrics metrics = new DisplayMetrics();
+ getWindowManager().getDefaultDisplay().getMetrics(metrics);
- public void waitUntilRunning() throws InterruptedException {
- synchronized (this) {
- while (!scummvmRunning)
- wait();
- }
+ values[0] = metrics.xdpi;
+ values[1] = metrics.ydpi;
}
@Override
@@ -95,24 +76,28 @@ public class ScummVMActivity extends Activity {
@Override
protected void showVirtualKeyboard(final boolean enable) {
- if (getResources().getConfiguration().keyboard ==
- Configuration.KEYBOARD_NOKEYS) {
- runOnUiThread(new Runnable() {
- public void run() {
- showKeyboard(enable);
- }
- });
- }
+ runOnUiThread(new Runnable() {
+ public void run() {
+ showKeyboard(enable);
+ }
+ });
+ }
+
+ @Override
+ protected String[] getSysArchives() {
+ return new String[0];
}
+
}
- private MyScummVM scummvm;
- private Thread scummvm_thread;
+
+ private MyScummVM _scummvm;
+ private ScummVMEvents _events;
+ private Thread _scummvm_thread;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
- _do_right_click = false;
setVolumeControlStream(AudioManager.STREAM_MUSIC);
setContentView(R.layout.main);
@@ -126,336 +111,110 @@ public class ScummVMActivity extends Activity {
.setIcon(android.R.drawable.ic_dialog_alert)
.setMessage(R.string.no_sdcard)
.setNegativeButton(R.string.quit,
- new DialogInterface.OnClickListener() {
- public void onClick(DialogInterface dialog,
- int which) {
- finish();
- }
- })
+ new DialogInterface.OnClickListener() {
+ public void onClick(DialogInterface dialog,
+ int which) {
+ finish();
+ }
+ })
.show();
+
return;
}
SurfaceView main_surface = (SurfaceView)findViewById(R.id.main_surface);
-
- main_surface.setOnTouchListener(new View.OnTouchListener() {
- public boolean onTouch(View v, MotionEvent event) {
- return onTouchEvent(event);
- }
- });
- main_surface.setOnKeyListener(new View.OnKeyListener() {
- public boolean onKey(View v, int code, KeyEvent ev) {
- return onKeyDown(code, ev);
- }
- });
+
main_surface.requestFocus();
- // Start ScummVM
- scummvm = new MyScummVM();
- scummvm_thread = new Thread(new Runnable() {
- public void run() {
- try {
- runScummVM();
- } catch (Exception e) {
- Log.e(ScummVM.LOG_TAG, "Fatal error in ScummVM thread", e);
- new AlertDialog.Builder(ScummVMActivity.this)
- .setTitle("Error")
- .setMessage(e.toString())
- .setIcon(android.R.drawable.ic_dialog_alert)
- .show();
- finish();
- }
- }
- }, "ScummVM");
- scummvm_thread.start();
-
- // Block UI thread until ScummVM has started. In particular,
- // this means that surface and event callbacks should be safe
- // after this point.
- try {
- scummvm.waitUntilRunning();
- } catch (InterruptedException e) {
- Log.e(ScummVM.LOG_TAG, "Interrupted while waiting for ScummVM.initBackend", e);
- finish();
- }
+ getFilesDir().mkdirs();
- scummvm.setSurface(main_surface.getHolder());
- }
+ // Start ScummVM
+ _scummvm = new MyScummVM(main_surface.getHolder());
- // Runs in another thread
- private void runScummVM() throws IOException {
- getFilesDir().mkdirs();
- String[] args = {
- "ScummVM-lib",
+ _scummvm.setArgs(new String[] {
+ "ScummVM",
"--config=" + getFileStreamPath("scummvmrc").getPath(),
"--path=" + Environment.getExternalStorageDirectory().getPath(),
"--gui-theme=scummmodern",
"--savepath=" + getDir("saves", 0).getPath()
- };
+ });
- int ret = scummvm.scummVMMain(args);
+ _events = new ScummVMEvents(this, _scummvm);
- // On exit, tear everything down for a fresh
- // restart next time.
- System.exit(ret);
- }
+ main_surface.setOnKeyListener(_events);
+ main_surface.setOnTouchListener(_events);
- private boolean was_paused = false;
+ _scummvm_thread = new Thread(_scummvm, "ScummVM");
+ _scummvm_thread.start();
+ }
@Override
- public void onPause() {
- if (scummvm != null) {
- was_paused = true;
- scummvm.pause();
- }
- super.onPause();
+ public void onStart() {
+ Log.d(ScummVM.LOG_TAG, "onStart");
+
+ super.onStart();
}
@Override
public void onResume() {
+ Log.d(ScummVM.LOG_TAG, "onResume");
+
super.onResume();
- if (scummvm != null && was_paused)
- scummvm.resume();
- was_paused = false;
+
+ if (_scummvm != null)
+ _scummvm.setPause(false);
}
@Override
- public void onStop() {
- if (scummvm != null) {
- scummvm.pushEvent(new Event(Event.EVENT_QUIT));
- try {
- scummvm_thread.join(1000); // 1s timeout
- } catch (InterruptedException e) {
- Log.i(ScummVM.LOG_TAG, "Error while joining ScummVM thread", e);
- }
- }
- super.onStop();
- }
+ public void onPause() {
+ Log.d(ScummVM.LOG_TAG, "onPause");
- static final int MSG_MENU_LONG_PRESS = 1;
- private final Handler keycodeMenuTimeoutHandler = new Handler() {
- @Override
- public void handleMessage(Message msg) {
- if (msg.what == MSG_MENU_LONG_PRESS) {
- InputMethodManager imm = (InputMethodManager)
- getSystemService(INPUT_METHOD_SERVICE);
- if (imm != null)
- imm.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
- }
- }
- };
+ super.onPause();
- @Override
- public boolean onKeyUp(int keyCode, KeyEvent kevent) {
- return onKeyDown(keyCode, kevent);
+ if (_scummvm != null)
+ _scummvm.setPause(true);
}
@Override
- public boolean onKeyMultiple(int keyCode, int repeatCount,
- KeyEvent kevent) {
- return onKeyDown(keyCode, kevent);
+ public void onStop() {
+ Log.d(ScummVM.LOG_TAG, "onStop");
+
+ super.onStop();
}
@Override
- public boolean onKeyDown(int keyCode, KeyEvent kevent) {
- // Filter out "special" keys
- switch (keyCode) {
- case KeyEvent.KEYCODE_MENU:
- // Have to reimplement hold-down-menu-brings-up-softkeybd
- // ourselves, since we are otherwise hijacking the menu
- // key :(
- // See com.android.internal.policy.impl.PhoneWindow.onKeyDownPanel()
- // for the usual Android implementation of this feature.
- if (kevent.getRepeatCount() > 0)
- // Ignore keyrepeat for menu
- return false;
- boolean timeout_fired = false;
- if (getResources().getConfiguration().keyboard ==
- Configuration.KEYBOARD_NOKEYS) {
- timeout_fired = !keycodeMenuTimeoutHandler.hasMessages(MSG_MENU_LONG_PRESS);
- keycodeMenuTimeoutHandler.removeMessages(MSG_MENU_LONG_PRESS);
- if (kevent.getAction() == KeyEvent.ACTION_DOWN) {
- keycodeMenuTimeoutHandler.sendMessageDelayed(
- keycodeMenuTimeoutHandler.obtainMessage(MSG_MENU_LONG_PRESS),
- ViewConfiguration.getLongPressTimeout());
- return true;
- }
- }
- if (kevent.getAction() == KeyEvent.ACTION_UP) {
- if (!timeout_fired)
- scummvm.pushEvent(new Event(Event.EVENT_MAINMENU));
- return true;
- }
- return false;
- case KeyEvent.KEYCODE_CAMERA:
- case KeyEvent.KEYCODE_SEARCH:
- _do_right_click = (kevent.getAction() == KeyEvent.ACTION_DOWN);
- return true;
- case KeyEvent.KEYCODE_DPAD_CENTER:
- case KeyEvent.KEYCODE_DPAD_UP:
- case KeyEvent.KEYCODE_DPAD_DOWN:
- case KeyEvent.KEYCODE_DPAD_LEFT:
- case KeyEvent.KEYCODE_DPAD_RIGHT: {
- // HTC Hero doesn't seem to generate
- // MotionEvent.ACTION_DOWN events on trackball press :(
- // We'll have to just fake one here.
- // Some other handsets lack a trackball, so the DPAD is
- // the only way of moving the cursor.
- int motion_action;
- // FIXME: this logic is a mess.
- if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER) {
- switch (kevent.getAction()) {
- case KeyEvent.ACTION_DOWN:
- motion_action = MotionEvent.ACTION_DOWN;
- break;
- case KeyEvent.ACTION_UP:
- motion_action = MotionEvent.ACTION_UP;
- break;
- default: // ACTION_MULTIPLE
- return false;
- }
- } else
- motion_action = MotionEvent.ACTION_MOVE;
-
- Event e = new Event(getEventType(motion_action));
- e.mouse_x = 0;
- e.mouse_y = 0;
- e.mouse_relative = true;
- switch (keyCode) {
- case KeyEvent.KEYCODE_DPAD_UP:
- e.mouse_y = -TRACKBALL_SCALE;
- break;
- case KeyEvent.KEYCODE_DPAD_DOWN:
- e.mouse_y = TRACKBALL_SCALE;
- break;
- case KeyEvent.KEYCODE_DPAD_LEFT:
- e.mouse_x = -TRACKBALL_SCALE;
- break;
- case KeyEvent.KEYCODE_DPAD_RIGHT:
- e.mouse_x = TRACKBALL_SCALE;
- break;
- }
- scummvm.pushEvent(e);
- return true;
- }
- case KeyEvent.KEYCODE_BACK:
- // skip isSystem() check and fall through to main code
- break;
- default:
- if (kevent.isSystem())
- return false;
- }
+ public void onDestroy() {
+ Log.d(ScummVM.LOG_TAG, "onDestroy");
- // FIXME: what do I need to do for composed characters?
-
- Event e = new Event();
-
- switch (kevent.getAction()) {
- case KeyEvent.ACTION_DOWN:
- e.type = Event.EVENT_KEYDOWN;
- e.synthetic = false;
- break;
- case KeyEvent.ACTION_UP:
- e.type = Event.EVENT_KEYUP;
- e.synthetic = false;
- break;
- case KeyEvent.ACTION_MULTIPLE:
- // e.type is handled below
- e.synthetic = true;
- break;
- default:
- return false;
- }
+ super.onDestroy();
- e.kbd_keycode = Event.androidKeyMap.containsKey(keyCode) ?
- Event.androidKeyMap.get(keyCode) : Event.KEYCODE_INVALID;
- e.kbd_ascii = kevent.getUnicodeChar();
- if (e.kbd_ascii == 0)
- e.kbd_ascii = e.kbd_keycode; // scummvm keycodes are mostly ascii
-
-
- e.kbd_flags = 0;
- if (kevent.isAltPressed())
- e.kbd_flags |= Event.KBD_ALT;
- if (kevent.isSymPressed()) // no ctrl key in android, so use sym (?)
- e.kbd_flags |= Event.KBD_CTRL;
- if (kevent.isShiftPressed()) {
- if (keyCode >= KeyEvent.KEYCODE_0 &&
- keyCode <= KeyEvent.KEYCODE_9) {
- // Shift+number -> convert to F* key
- int offset = keyCode == KeyEvent.KEYCODE_0 ?
- 10 : keyCode - KeyEvent.KEYCODE_1; // turn 0 into 10
- e.kbd_keycode = Event.KEYCODE_F1 + offset;
- e.kbd_ascii = Event.ASCII_F1 + offset;
- } else
- e.kbd_flags |= Event.KBD_SHIFT;
- }
+ if (_events != null) {
+ _events.sendQuitEvent();
- if (kevent.getAction() == KeyEvent.ACTION_MULTIPLE) {
- for (int i = 0; i <= kevent.getRepeatCount(); i++) {
- e.type = Event.EVENT_KEYDOWN;
- scummvm.pushEvent(e);
- e.type = Event.EVENT_KEYUP;
- scummvm.pushEvent(e);
+ try {
+ // 1s timeout
+ _scummvm_thread.join(1000);
+ } catch (InterruptedException e) {
+ Log.i(ScummVM.LOG_TAG, "Error while joining ScummVM thread", e);
}
- } else
- scummvm.pushEvent(e);
-
- return true;
- }
- private int getEventType(int action) {
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- _last_click_was_right = _do_right_click;
- return _last_click_was_right ?
- Event.EVENT_RBUTTONDOWN : Event.EVENT_LBUTTONDOWN;
- case MotionEvent.ACTION_UP:
- return _last_click_was_right ?
- Event.EVENT_RBUTTONUP : Event.EVENT_LBUTTONUP;
- case MotionEvent.ACTION_MOVE:
- return Event.EVENT_MOUSEMOVE;
- default:
- return Event.EVENT_INVALID;
+ _scummvm = null;
}
}
@Override
- public boolean onTrackballEvent(MotionEvent event) {
- int type = getEventType(event.getAction());
- if (type == Event.EVENT_INVALID)
- return false;
-
- Event e = new Event(type);
- e.mouse_x =
- (int)(event.getX() * event.getXPrecision()) * TRACKBALL_SCALE;
- e.mouse_y =
- (int)(event.getY() * event.getYPrecision()) * TRACKBALL_SCALE;
- e.mouse_relative = true;
- scummvm.pushEvent(e);
-
- return true;
- }
+ public boolean onTrackballEvent(MotionEvent e) {
+ if (_events != null)
+ return _events.onTrackballEvent(e);
- @Override
- public boolean onTouchEvent(MotionEvent event) {
- int type = getEventType(event.getAction());
- if (type == Event.EVENT_INVALID)
- return false;
-
- Event e = new Event(type);
- e.mouse_x = (int)event.getX();
- e.mouse_y = (int)event.getY();
- e.mouse_relative = false;
- scummvm.pushEvent(e);
-
- return true;
+ return false;
}
private void showKeyboard(boolean show) {
SurfaceView main_surface = (SurfaceView)findViewById(R.id.main_surface);
InputMethodManager imm = (InputMethodManager)
getSystemService(INPUT_METHOD_SERVICE);
+
if (show)
imm.showSoftInput(main_surface, InputMethodManager.SHOW_IMPLICIT);
else
@@ -463,3 +222,4 @@ public class ScummVMActivity extends Activity {
InputMethodManager.HIDE_IMPLICIT_ONLY);
}
}
+
diff --git a/backends/platform/android/org/inodes/gus/scummvm/ScummVMApplication.java b/backends/platform/android/org/inodes/gus/scummvm/ScummVMApplication.java
index 37a9d09e1a..f9eec72eac 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/ScummVMApplication.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/ScummVMApplication.java
@@ -8,22 +8,24 @@ public class ScummVMApplication extends Application {
public final static String ACTION_PLUGIN_QUERY = "org.inodes.gus.scummvm.action.PLUGIN_QUERY";
public final static String EXTRA_UNPACK_LIBS = "org.inodes.gus.scummvm.extra.UNPACK_LIBS";
- private static File cache_dir;
+ private static File _cache_dir;
@Override
public void onCreate() {
super.onCreate();
+
// This is still on /data :(
- cache_dir = getCacheDir();
+ _cache_dir = getCacheDir();
// This is mounted noexec :(
//cache_dir = new File(Environment.getExternalStorageDirectory(),
- // "/.ScummVM.tmp");
+ // "/.ScummVM.tmp");
// This is owned by download manager and requires special
// permissions to access :(
//cache_dir = Environment.getDownloadCacheDirectory();
}
public static File getLastCacheDir() {
- return cache_dir;
+ return _cache_dir;
}
}
+
diff --git a/backends/platform/android/org/inodes/gus/scummvm/ScummVMEvents.java b/backends/platform/android/org/inodes/gus/scummvm/ScummVMEvents.java
new file mode 100644
index 0000000000..2d5c100a1c
--- /dev/null
+++ b/backends/platform/android/org/inodes/gus/scummvm/ScummVMEvents.java
@@ -0,0 +1,232 @@
+package org.inodes.gus.scummvm;
+
+import android.os.Handler;
+import android.os.Message;
+import android.util.Log;
+import android.content.Context;
+import android.view.KeyEvent;
+import android.view.KeyCharacterMap;
+import android.view.MotionEvent;
+import android.view.View;
+import android.view.ViewConfiguration;
+import android.view.GestureDetector;
+import android.view.inputmethod.InputMethodManager;
+
+public class ScummVMEvents implements
+ android.view.View.OnKeyListener,
+ android.view.View.OnTouchListener,
+ android.view.GestureDetector.OnGestureListener,
+ android.view.GestureDetector.OnDoubleTapListener {
+
+ public static final int JE_SYS_KEY = 0;
+ public static final int JE_KEY = 1;
+ public static final int JE_DPAD = 2;
+ public static final int JE_DOWN = 3;
+ public static final int JE_SCROLL = 4;
+ public static final int JE_TAP = 5;
+ public static final int JE_DOUBLE_TAP = 6;
+ public static final int JE_MULTI = 7;
+ public static final int JE_BALL = 8;
+ public static final int JE_QUIT = 0x1000;
+
+ final protected Context _context;
+ final protected ScummVM _scummvm;
+ final protected GestureDetector _gd;
+ final protected int _longPress;
+
+ public ScummVMEvents(Context context, ScummVM scummvm) {
+ _context = context;
+ _scummvm = scummvm;
+
+ _gd = new GestureDetector(context, this);
+ _gd.setOnDoubleTapListener(this);
+ _gd.setIsLongpressEnabled(false);
+
+ _longPress = ViewConfiguration.getLongPressTimeout();
+ }
+
+ final public void sendQuitEvent() {
+ _scummvm.pushEvent(JE_QUIT, 0, 0, 0, 0, 0);
+ }
+
+ public boolean onTrackballEvent(MotionEvent e) {
+ _scummvm.pushEvent(JE_BALL, e.getAction(),
+ (int)(e.getX() * e.getXPrecision() * 100),
+ (int)(e.getY() * e.getYPrecision() * 100),
+ 0, 0);
+ return true;
+ }
+
+ final static int MSG_MENU_LONG_PRESS = 1;
+
+ final private Handler keyHandler = new Handler() {
+ @Override
+ public void handleMessage(Message msg) {
+ if (msg.what == MSG_MENU_LONG_PRESS) {
+ InputMethodManager imm = (InputMethodManager)
+ _context.getSystemService(_context.INPUT_METHOD_SERVICE);
+
+ if (imm != null)
+ imm.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
+ }
+ }
+ };
+
+ // OnKeyListener
+ final public boolean onKey(View v, int keyCode, KeyEvent e) {
+ final int action = e.getAction();
+
+ if (e.isSystem()) {
+ // filter what we handle
+ switch (keyCode) {
+ case KeyEvent.KEYCODE_BACK:
+ case KeyEvent.KEYCODE_MENU:
+ case KeyEvent.KEYCODE_CAMERA:
+ case KeyEvent.KEYCODE_SEARCH:
+ break;
+
+ default:
+ return false;
+ }
+
+ // no repeats for system keys
+ if (e.getRepeatCount() > 0)
+ return false;
+
+ // Have to reimplement hold-down-menu-brings-up-softkeybd
+ // ourselves, since we are otherwise hijacking the menu key :(
+ // See com.android.internal.policy.impl.PhoneWindow.onKeyDownPanel()
+ // for the usual Android implementation of this feature.
+ if (keyCode == KeyEvent.KEYCODE_MENU) {
+ final boolean fired =
+ !keyHandler.hasMessages(MSG_MENU_LONG_PRESS);
+
+ keyHandler.removeMessages(MSG_MENU_LONG_PRESS);
+
+ if (action == KeyEvent.ACTION_DOWN) {
+ keyHandler.sendMessageDelayed(keyHandler.obtainMessage(
+ MSG_MENU_LONG_PRESS), _longPress);
+ return true;
+ }
+
+ if (fired)
+ return true;
+
+ // only send up events of the menu button to the native side
+ if (action != KeyEvent.ACTION_UP)
+ return true;
+ }
+
+ _scummvm.pushEvent(JE_SYS_KEY, action, keyCode, 0, 0, 0);
+
+ return true;
+ }
+
+ // sequence of characters
+ if (action == KeyEvent.ACTION_MULTIPLE &&
+ keyCode == KeyEvent.KEYCODE_UNKNOWN) {
+ final KeyCharacterMap m = KeyCharacterMap.load(e.getDeviceId());
+ final KeyEvent[] es = m.getEvents(e.getCharacters().toCharArray());
+
+ if (es == null)
+ return true;
+
+ for (KeyEvent s : es) {
+ _scummvm.pushEvent(JE_KEY, s.getAction(), s.getKeyCode(),
+ s.getUnicodeChar() & KeyCharacterMap.COMBINING_ACCENT_MASK,
+ s.getMetaState(), s.getRepeatCount());
+ }
+
+ return true;
+ }
+
+ switch (keyCode) {
+ case KeyEvent.KEYCODE_DPAD_UP:
+ case KeyEvent.KEYCODE_DPAD_DOWN:
+ case KeyEvent.KEYCODE_DPAD_LEFT:
+ case KeyEvent.KEYCODE_DPAD_RIGHT:
+ case KeyEvent.KEYCODE_DPAD_CENTER:
+ _scummvm.pushEvent(JE_DPAD, action, keyCode,
+ (int)(e.getEventTime() - e.getDownTime()),
+ e.getRepeatCount(), 0);
+ return true;
+ }
+
+ _scummvm.pushEvent(JE_KEY, action, keyCode,
+ e.getUnicodeChar() & KeyCharacterMap.COMBINING_ACCENT_MASK,
+ e.getMetaState(), e.getRepeatCount());
+
+ return true;
+ }
+
+ // OnTouchListener
+ final public boolean onTouch(View v, MotionEvent e) {
+ final int action = e.getAction();
+
+ // constants from APIv5:
+ // (action & ACTION_POINTER_INDEX_MASK) >> ACTION_POINTER_INDEX_SHIFT
+ final int pointer = (action & 0xff00) >> 8;
+
+ if (pointer > 0) {
+ _scummvm.pushEvent(JE_MULTI, pointer, action & 0xff, // ACTION_MASK
+ (int)e.getX(), (int)e.getY(), 0);
+ return true;
+ }
+
+ return _gd.onTouchEvent(e);
+ }
+
+ // OnGestureListener
+ final public boolean onDown(MotionEvent e) {
+ _scummvm.pushEvent(JE_DOWN, (int)e.getX(), (int)e.getY(), 0, 0, 0);
+ return true;
+ }
+
+ final public boolean onFling(MotionEvent e1, MotionEvent e2,
+ float velocityX, float velocityY) {
+ //Log.d(ScummVM.LOG_TAG, String.format("onFling: %s -> %s (%.3f %.3f)",
+ // e1.toString(), e2.toString(),
+ // velocityX, velocityY));
+
+ return true;
+ }
+
+ final public void onLongPress(MotionEvent e) {
+ // disabled, interferes with drag&drop
+ }
+
+ final public boolean onScroll(MotionEvent e1, MotionEvent e2,
+ float distanceX, float distanceY) {
+ _scummvm.pushEvent(JE_SCROLL, (int)e1.getX(), (int)e1.getY(),
+ (int)e2.getX(), (int)e2.getY(), 0);
+
+ return true;
+ }
+
+ final public void onShowPress(MotionEvent e) {
+ }
+
+ final public boolean onSingleTapUp(MotionEvent e) {
+ _scummvm.pushEvent(JE_TAP, (int)e.getX(), (int)e.getY(),
+ (int)(e.getEventTime() - e.getDownTime()), 0, 0);
+
+ return true;
+ }
+
+ // OnDoubleTapListener
+ final public boolean onDoubleTap(MotionEvent e) {
+ return true;
+ }
+
+ final public boolean onDoubleTapEvent(MotionEvent e) {
+ _scummvm.pushEvent(JE_DOUBLE_TAP, (int)e.getX(), (int)e.getY(),
+ e.getAction(), 0, 0);
+
+ return true;
+ }
+
+ final public boolean onSingleTapConfirmed(MotionEvent e) {
+ return true;
+ }
+}
+
diff --git a/backends/platform/android/org/inodes/gus/scummvm/Unpacker.java b/backends/platform/android/org/inodes/gus/scummvm/Unpacker.java
index 8811b1f3ae..c4b2ad7f5d 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/Unpacker.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/Unpacker.java
@@ -370,3 +370,4 @@ public class Unpacker extends Activity {
}
}
}
+
diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp
new file mode 100644
index 0000000000..c830676c07
--- /dev/null
+++ b/backends/platform/android/texture.cpp
@@ -0,0 +1,494 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(__ANDROID__)
+
+// Allow use of stuff in <time.h>
+#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
+
+// Disable printf override in common/forbidden.h to avoid
+// clashes with log.h from the Android SDK.
+// That header file uses
+// __attribute__ ((format(printf, 3, 4)))
+// which gets messed up by our override mechanism; this could
+// be avoided by either changing the Android SDK to use the equally
+// legal and valid
+// __attribute__ ((format(printf, 3, 4)))
+// or by refining our printf override to use a varadic macro
+// (which then wouldn't be portable, though).
+// Anyway, for now we just disable the printf override globally
+// for the Android port
+#define FORBIDDEN_SYMBOL_EXCEPTION_printf
+
+#include "base/main.h"
+#include "graphics/surface.h"
+
+#include "common/rect.h"
+#include "common/array.h"
+#include "common/util.h"
+#include "common/tokenizer.h"
+
+#include "backends/platform/android/texture.h"
+#include "backends/platform/android/android.h"
+
+// Supported GL extensions
+static bool npot_supported = false;
+#ifdef GL_OES_draw_texture
+static bool draw_tex_supported = false;
+#endif
+
+static inline GLfixed xdiv(int numerator, int denominator) {
+ assert(numerator < (1 << 16));
+ return (numerator << 16) / denominator;
+}
+
+template <class T>
+static T nextHigher2(T k) {
+ if (k == 0)
+ return 1;
+ --k;
+
+ for (uint i = 1; i < sizeof(T) * CHAR_BIT; i <<= 1)
+ k = k | k >> i;
+
+ return k + 1;
+}
+
+void GLESBaseTexture::initGLExtensions() {
+ const char *ext_string =
+ reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS));
+
+ LOGI("Extensions: %s", ext_string);
+
+ Common::StringTokenizer tokenizer(ext_string, " ");
+ while (!tokenizer.empty()) {
+ Common::String token = tokenizer.nextToken();
+
+ if (token == "GL_ARB_texture_non_power_of_two")
+ npot_supported = true;
+
+#ifdef GL_OES_draw_texture
+ if (token == "GL_OES_draw_texture")
+ draw_tex_supported = true;
+#endif
+ }
+}
+
+GLESBaseTexture::GLESBaseTexture(GLenum glFormat, GLenum glType,
+ Graphics::PixelFormat pixelFormat) :
+ _glFormat(glFormat),
+ _glType(glType),
+ _glFilter(GL_NEAREST),
+ _texture_name(0),
+ _surface(),
+ _texture_width(0),
+ _texture_height(0),
+ _draw_rect(),
+ _all_dirty(false),
+ _dirty_rect(),
+ _pixelFormat(pixelFormat),
+ _palettePixelFormat()
+{
+ GLCALL(glGenTextures(1, &_texture_name));
+}
+
+GLESBaseTexture::~GLESBaseTexture() {
+ release();
+}
+
+void GLESBaseTexture::release() {
+ if (_texture_name) {
+ LOGD("Destroying texture %u", _texture_name);
+
+ GLCALL(glDeleteTextures(1, &_texture_name));
+ _texture_name = 0;
+ }
+}
+
+void GLESBaseTexture::reinit() {
+ GLCALL(glGenTextures(1, &_texture_name));
+
+ initSize();
+
+ setDirty();
+}
+
+void GLESBaseTexture::initSize() {
+ // Allocate room for the texture now, but pixel data gets uploaded
+ // later (perhaps with multiple TexSubImage2D operations).
+ GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
+ GLCALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
+ GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, _glFilter));
+ GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, _glFilter));
+ GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
+ GLCALL(glTexImage2D(GL_TEXTURE_2D, 0, _glFormat,
+ _texture_width, _texture_height,
+ 0, _glFormat, _glType, 0));
+}
+
+void GLESBaseTexture::setLinearFilter(bool value) {
+ if (value)
+ _glFilter = GL_LINEAR;
+ else
+ _glFilter = GL_NEAREST;
+
+ GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
+
+ GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, _glFilter));
+ GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, _glFilter));
+}
+
+void GLESBaseTexture::allocBuffer(GLuint w, GLuint h) {
+ _surface.w = w;
+ _surface.h = h;
+ _surface.format = _pixelFormat;
+
+ if (w == _texture_width && h == _texture_height)
+ return;
+
+ if (npot_supported) {
+ _texture_width = _surface.w;
+ _texture_height = _surface.h;
+ } else {
+ _texture_width = nextHigher2(_surface.w);
+ _texture_height = nextHigher2(_surface.h);
+ }
+
+ initSize();
+}
+
+void GLESBaseTexture::drawTexture(GLshort x, GLshort y, GLshort w, GLshort h) {
+ GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
+
+#ifdef GL_OES_draw_texture
+ // Great extension, but only works under specific conditions.
+ // Still a work-in-progress - disabled for now.
+ if (false && draw_tex_supported && !hasPalette()) {
+ //GLCALL(glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE));
+ const GLint crop[4] = { 0, _surface.h, _surface.w, -_surface.h };
+
+ GLCALL(glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop));
+
+ // Android GLES bug?
+ GLCALL(glColor4ub(0xff, 0xff, 0xff, 0xff));
+
+ GLCALL(glDrawTexiOES(x, y, 0, w, h));
+ } else
+#endif
+ {
+ const GLfixed tex_width = xdiv(_surface.w, _texture_width);
+ const GLfixed tex_height = xdiv(_surface.h, _texture_height);
+ const GLfixed texcoords[] = {
+ 0, 0,
+ tex_width, 0,
+ 0, tex_height,
+ tex_width, tex_height,
+ };
+
+ GLCALL(glTexCoordPointer(2, GL_FIXED, 0, texcoords));
+
+ const GLshort vertices[] = {
+ x, y,
+ x + w, y,
+ x, y + h,
+ x + w, y + h,
+ };
+
+ GLCALL(glVertexPointer(2, GL_SHORT, 0, vertices));
+
+ assert(ARRAYSIZE(vertices) == ARRAYSIZE(texcoords));
+ GLCALL(glDrawArrays(GL_TRIANGLE_STRIP, 0, ARRAYSIZE(vertices) / 2));
+ }
+
+ clearDirty();
+}
+
+const Graphics::PixelFormat &GLESBaseTexture::getPixelFormat() const {
+ return _pixelFormat;
+}
+
+GLESTexture::GLESTexture(GLenum glFormat, GLenum glType,
+ Graphics::PixelFormat pixelFormat) :
+ GLESBaseTexture(glFormat, glType, pixelFormat),
+ _pixels(0),
+ _buf(0) {
+}
+
+GLESTexture::~GLESTexture() {
+ delete[] _buf;
+ delete[] _pixels;
+}
+
+void GLESTexture::allocBuffer(GLuint w, GLuint h) {
+ GLuint oldw = _surface.w;
+ GLuint oldh = _surface.h;
+
+ GLESBaseTexture::allocBuffer(w, h);
+
+ _surface.pitch = w * _pixelFormat.bytesPerPixel;
+
+ if (_surface.w == oldw && _surface.h == oldh) {
+ fillBuffer(0);
+ return;
+ }
+
+ delete[] _buf;
+ delete[] _pixels;
+
+ _pixels = new byte[w * h * _surface.format.bytesPerPixel];
+ assert(_pixels);
+
+ _surface.pixels = _pixels;
+
+ fillBuffer(0);
+
+ _buf = new byte[w * h * _surface.format.bytesPerPixel];
+ assert(_buf);
+}
+
+void GLESTexture::updateBuffer(GLuint x, GLuint y, GLuint w, GLuint h,
+ const void *buf, int pitch_buf) {
+ setDirtyRect(Common::Rect(x, y, x + w, y + h));
+
+ const byte *src = (const byte *)buf;
+ byte *dst = _pixels + y * _surface.pitch + x * _surface.format.bytesPerPixel;
+
+ do {
+ memcpy(dst, src, w * _surface.format.bytesPerPixel);
+ dst += _surface.pitch;
+ src += pitch_buf;
+ } while (--h);
+}
+
+void GLESTexture::fillBuffer(uint32 color) {
+ assert(_surface.pixels);
+
+ if (_pixelFormat.bytesPerPixel == 1 ||
+ ((color & 0xff) == ((color >> 8) & 0xff)))
+ memset(_pixels, color & 0xff, _surface.pitch * _surface.h);
+ else
+ Common::set_to(_pixels, _pixels + _surface.pitch * _surface.h,
+ (uint16)color);
+
+ setDirty();
+}
+
+void GLESTexture::drawTexture(GLshort x, GLshort y, GLshort w, GLshort h) {
+ if (_all_dirty) {
+ _dirty_rect.top = 0;
+ _dirty_rect.left = 0;
+ _dirty_rect.bottom = _surface.h;
+ _dirty_rect.right = _surface.w;
+
+ _all_dirty = false;
+ }
+
+ if (!_dirty_rect.isEmpty()) {
+ byte *_tex;
+
+ int16 dwidth = _dirty_rect.width();
+ int16 dheight = _dirty_rect.height();
+
+ if (dwidth == _surface.w) {
+ _tex = _pixels + _dirty_rect.top * _surface.pitch;
+ } else {
+ _tex = _buf;
+
+ byte *src = _pixels + _dirty_rect.top * _surface.pitch +
+ _dirty_rect.left * _surface.format.bytesPerPixel;
+ byte *dst = _buf;
+
+ uint16 l = dwidth * _surface.format.bytesPerPixel;
+
+ for (uint16 i = 0; i < dheight; ++i) {
+ memcpy(dst, src, l);
+ src += _surface.pitch;
+ dst += l;
+ }
+ }
+
+ GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
+ GLCALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
+
+ GLCALL(glTexSubImage2D(GL_TEXTURE_2D, 0,
+ _dirty_rect.left, _dirty_rect.top,
+ dwidth, dheight, _glFormat, _glType, _tex));
+ }
+
+ GLESBaseTexture::drawTexture(x, y, w, h);
+}
+
+GLES4444Texture::GLES4444Texture() :
+ GLESTexture(GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, pixelFormat()) {
+}
+
+GLES4444Texture::~GLES4444Texture() {
+}
+
+GLES5551Texture::GLES5551Texture() :
+ GLESTexture(GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, pixelFormat()) {
+}
+
+GLES5551Texture::~GLES5551Texture() {
+}
+
+GLES565Texture::GLES565Texture() :
+ GLESTexture(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixelFormat()) {
+}
+
+GLES565Texture::~GLES565Texture() {
+}
+
+GLESFakePaletteTexture::GLESFakePaletteTexture(GLenum glFormat, GLenum glType,
+ Graphics::PixelFormat pixelFormat) :
+ GLESBaseTexture(glFormat, glType, pixelFormat),
+ _palette(0),
+ _pixels(0),
+ _buf(0)
+{
+ _palettePixelFormat = pixelFormat;
+ _fake_format = Graphics::PixelFormat::createFormatCLUT8();
+
+ _palette = new uint16[256];
+ assert(_palette);
+
+ memset(_palette, 0, 256 * 2);
+}
+
+GLESFakePaletteTexture::~GLESFakePaletteTexture() {
+ delete[] _buf;
+ delete[] _pixels;
+ delete[] _palette;
+}
+
+void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) {
+ GLuint oldw = _surface.w;
+ GLuint oldh = _surface.h;
+
+ GLESBaseTexture::allocBuffer(w, h);
+
+ _surface.format = Graphics::PixelFormat::createFormatCLUT8();
+ _surface.pitch = w;
+
+ if (_surface.w == oldw && _surface.h == oldh) {
+ fillBuffer(0);
+ return;
+ }
+
+ delete[] _buf;
+ delete[] _pixels;
+
+ _pixels = new byte[w * h];
+ assert(_pixels);
+
+ // fixup surface, for the outside this is a CLUT8 surface
+ _surface.pixels = _pixels;
+
+ fillBuffer(0);
+
+ _buf = new uint16[w * h];
+ assert(_buf);
+}
+
+void GLESFakePaletteTexture::fillBuffer(uint32 color) {
+ assert(_surface.pixels);
+ memset(_surface.pixels, color & 0xff, _surface.pitch * _surface.h);
+ setDirty();
+}
+
+void GLESFakePaletteTexture::updateBuffer(GLuint x, GLuint y, GLuint w,
+ GLuint h, const void *buf,
+ int pitch_buf) {
+ setDirtyRect(Common::Rect(x, y, x + w, y + h));
+
+ const byte *src = (const byte *)buf;
+ byte *dst = _pixels + y * _surface.pitch + x;
+
+ do {
+ memcpy(dst, src, w);
+ dst += _surface.pitch;
+ src += pitch_buf;
+ } while (--h);
+}
+
+void GLESFakePaletteTexture::drawTexture(GLshort x, GLshort y, GLshort w,
+ GLshort h) {
+ if (_all_dirty) {
+ _dirty_rect.top = 0;
+ _dirty_rect.left = 0;
+ _dirty_rect.bottom = _surface.h;
+ _dirty_rect.right = _surface.w;
+
+ _all_dirty = false;
+ }
+
+ if (!_dirty_rect.isEmpty()) {
+ int16 dwidth = _dirty_rect.width();
+ int16 dheight = _dirty_rect.height();
+
+ byte *src = _pixels + _dirty_rect.top * _surface.pitch +
+ _dirty_rect.left;
+ uint16 *dst = _buf;
+ uint pitch_delta = _surface.pitch - dwidth;
+
+ for (uint16 j = 0; j < dheight; ++j) {
+ for (uint16 i = 0; i < dwidth; ++i)
+ *dst++ = _palette[*src++];
+ src += pitch_delta;
+ }
+
+ GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
+
+ GLCALL(glTexSubImage2D(GL_TEXTURE_2D, 0,
+ _dirty_rect.left, _dirty_rect.top,
+ dwidth, dheight, _glFormat, _glType, _buf));
+ }
+
+ GLESBaseTexture::drawTexture(x, y, w, h);
+}
+
+const Graphics::PixelFormat &GLESFakePaletteTexture::getPixelFormat() const {
+ return _fake_format;
+}
+
+GLESFakePalette565Texture::GLESFakePalette565Texture() :
+ GLESFakePaletteTexture(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+ GLES565Texture::pixelFormat()) {
+}
+
+GLESFakePalette565Texture::~GLESFakePalette565Texture() {
+}
+
+GLESFakePalette5551Texture::GLESFakePalette5551Texture() :
+ GLESFakePaletteTexture(GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1,
+ GLES5551Texture::pixelFormat()) {
+}
+
+GLESFakePalette5551Texture::~GLESFakePalette5551Texture() {
+}
+
+#endif
+
diff --git a/backends/platform/android/texture.h b/backends/platform/android/texture.h
new file mode 100644
index 0000000000..6344326259
--- /dev/null
+++ b/backends/platform/android/texture.h
@@ -0,0 +1,277 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef _ANDROID_TEXTURE_H_
+#define _ANDROID_TEXTURE_H_
+
+#if defined(__ANDROID__)
+
+#include <GLES/gl.h>
+
+#include "graphics/surface.h"
+#include "graphics/pixelformat.h"
+
+#include "common/rect.h"
+#include "common/array.h"
+
+class GLESBaseTexture {
+public:
+ static void initGLExtensions();
+
+protected:
+ GLESBaseTexture(GLenum glFormat, GLenum glType,
+ Graphics::PixelFormat pixelFormat);
+
+public:
+ virtual ~GLESBaseTexture();
+
+ void release();
+ void reinit();
+ void initSize();
+
+ void setLinearFilter(bool value);
+
+ virtual void allocBuffer(GLuint w, GLuint h);
+
+ virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height,
+ const void *buf, int pitch_buf) = 0;
+ virtual void fillBuffer(uint32 color) = 0;
+
+ virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h);
+
+ inline void setDrawRect(const Common::Rect &rect) {
+ _draw_rect = rect;
+ }
+
+ inline void setDrawRect(int16 w, int16 h) {
+ _draw_rect = Common::Rect(w, h);
+ }
+
+ inline void setDrawRect(int16 x1, int16 y1, int16 x2, int16 y2) {
+ _draw_rect = Common::Rect(x1, y1, x2, y2);
+ }
+
+ inline const Common::Rect &getDrawRect() const {
+ return _draw_rect;
+ }
+
+ inline void drawTextureRect() {
+ drawTexture(_draw_rect.left, _draw_rect.top,
+ _draw_rect.width(), _draw_rect.height());
+ }
+
+ inline void drawTextureOrigin() {
+ drawTexture(0, 0, _surface.w, _surface.h);
+ }
+
+ inline GLuint width() const {
+ return _surface.w;
+ }
+
+ inline GLuint height() const {
+ return _surface.h;
+ }
+
+ inline uint16 pitch() const {
+ return _surface.pitch;
+ }
+
+ inline bool isEmpty() const {
+ return _surface.w == 0 || _surface.h == 0;
+ }
+
+ inline const Graphics::Surface *surface_const() const {
+ return &_surface;
+ }
+
+ inline Graphics::Surface *surface() {
+ setDirty();
+ return &_surface;
+ }
+
+ virtual const byte *palette_const() const {
+ return 0;
+ };
+
+ virtual byte *palette() {
+ return 0;
+ };
+
+ inline bool hasPalette() const {
+ return _palettePixelFormat.bytesPerPixel > 0;
+ }
+
+ inline bool dirty() const {
+ return _all_dirty || !_dirty_rect.isEmpty();
+ }
+
+ virtual const Graphics::PixelFormat &getPixelFormat() const;
+
+ inline const Graphics::PixelFormat &getPalettePixelFormat() const {
+ return _palettePixelFormat;
+ }
+
+protected:
+ inline void setDirty() {
+ _all_dirty = true;
+ }
+
+ inline void clearDirty() {
+ _all_dirty = false;
+ _dirty_rect.top = 0;
+ _dirty_rect.left = 0;
+ _dirty_rect.bottom = 0;
+ _dirty_rect.right = 0;
+ }
+
+ inline void setDirtyRect(const Common::Rect& r) {
+ if (!_all_dirty) {
+ if (_dirty_rect.isEmpty())
+ _dirty_rect = r;
+ else
+ _dirty_rect.extend(r);
+ }
+ }
+
+ GLenum _glFormat;
+ GLenum _glType;
+ GLint _glFilter;
+
+ GLuint _texture_name;
+ Graphics::Surface _surface;
+ GLuint _texture_width;
+ GLuint _texture_height;
+
+ Common::Rect _draw_rect;
+
+ bool _all_dirty;
+ Common::Rect _dirty_rect;
+
+ Graphics::PixelFormat _pixelFormat;
+ Graphics::PixelFormat _palettePixelFormat;
+};
+
+class GLESTexture : public GLESBaseTexture {
+protected:
+ GLESTexture(GLenum glFormat, GLenum glType,
+ Graphics::PixelFormat pixelFormat);
+
+public:
+ virtual ~GLESTexture();
+
+ virtual void allocBuffer(GLuint w, GLuint h);
+
+ virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height,
+ const void *buf, int pitch_buf);
+ virtual void fillBuffer(uint32 color);
+
+ virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h);
+
+protected:
+ byte *_pixels;
+ byte *_buf;
+};
+
+// RGBA4444 texture
+class GLES4444Texture : public GLESTexture {
+public:
+ GLES4444Texture();
+ virtual ~GLES4444Texture();
+
+ static Graphics::PixelFormat pixelFormat() {
+ return Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0);
+ }
+};
+
+// RGBA5551 texture
+class GLES5551Texture : public GLESTexture {
+public:
+ GLES5551Texture();
+ virtual ~GLES5551Texture();
+
+ static inline Graphics::PixelFormat pixelFormat() {
+ return Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0);
+ }
+};
+
+// RGB565 texture
+class GLES565Texture : public GLESTexture {
+public:
+ GLES565Texture();
+ virtual ~GLES565Texture();
+
+ static inline Graphics::PixelFormat pixelFormat() {
+ return Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
+ }
+};
+
+class GLESFakePaletteTexture : public GLESBaseTexture {
+protected:
+ GLESFakePaletteTexture(GLenum glFormat, GLenum glType,
+ Graphics::PixelFormat pixelFormat);
+
+public:
+ virtual ~GLESFakePaletteTexture();
+
+ virtual void allocBuffer(GLuint w, GLuint h);
+ virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height,
+ const void *buf, int pitch_buf);
+ virtual void fillBuffer(uint32 color);
+
+ virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h);
+
+ virtual const byte *palette_const() const {
+ return (byte *)_palette;
+ };
+
+ virtual byte *palette() {
+ setDirty();
+ return (byte *)_palette;
+ };
+
+ virtual const Graphics::PixelFormat &getPixelFormat() const;
+
+protected:
+ Graphics::PixelFormat _fake_format;
+ uint16 *_palette;
+ byte *_pixels;
+ uint16 *_buf;
+};
+
+class GLESFakePalette565Texture : public GLESFakePaletteTexture {
+public:
+ GLESFakePalette565Texture();
+ virtual ~GLESFakePalette565Texture();
+};
+
+class GLESFakePalette5551Texture : public GLESFakePaletteTexture {
+public:
+ GLESFakePalette5551Texture();
+ virtual ~GLESFakePalette5551Texture();
+};
+
+#endif
+#endif
+
diff --git a/backends/platform/android/video.cpp b/backends/platform/android/video.cpp
deleted file mode 100644
index f8427c2ac8..0000000000
--- a/backends/platform/android/video.cpp
+++ /dev/null
@@ -1,342 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#if defined(__ANDROID__)
-
-#include "base/main.h"
-#include "graphics/surface.h"
-
-#include "common/rect.h"
-#include "common/array.h"
-#include "common/util.h"
-#include "common/tokenizer.h"
-
-#include "backends/platform/android/android.h"
-#include "backends/platform/android/video.h"
-
-// Unfortunately, Android devices are too varied to make broad assumptions :/
-#define TEXSUBIMAGE_IS_EXPENSIVE 0
-
-// Supported GL extensions
-static bool npot_supported = false;
-#ifdef GL_OES_draw_texture
-static bool draw_tex_supported = false;
-#endif
-
-static inline GLfixed xdiv(int numerator, int denominator) {
- assert(numerator < (1 << 16));
- return (numerator << 16) / denominator;
-}
-
-template <class T>
-static T nextHigher2(T k) {
- if (k == 0)
- return 1;
- --k;
-
- for (uint i = 1; i < sizeof(T) * CHAR_BIT; i <<= 1)
- k = k | k >> i;
-
- return k + 1;
-}
-
-void GLESTexture::initGLExtensions() {
- const char *ext_string =
- reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS));
-
- LOGI("Extensions: %s", ext_string);
-
- Common::StringTokenizer tokenizer(ext_string, " ");
- while (!tokenizer.empty()) {
- Common::String token = tokenizer.nextToken();
-
- if (token == "GL_ARB_texture_non_power_of_two")
- npot_supported = true;
-
-#ifdef GL_OES_draw_texture
- if (token == "GL_OES_draw_texture")
- draw_tex_supported = true;
-#endif
- }
-}
-
-GLESTexture::GLESTexture() :
- _texture_width(0),
- _texture_height(0),
- _all_dirty(true)
-{
- GLCALL(glGenTextures(1, &_texture_name));
-
- // This all gets reset later in allocBuffer:
- _surface.w = 0;
- _surface.h = 0;
- _surface.pitch = _texture_width;
- _surface.pixels = 0;
- _surface.bytesPerPixel = 0;
-}
-
-GLESTexture::~GLESTexture() {
- debug("Destroying texture %u", _texture_name);
- GLCALL(glDeleteTextures(1, &_texture_name));
-}
-
-void GLESTexture::reinitGL() {
- GLCALL(glDeleteTextures(1, &_texture_name));
- GLCALL(glGenTextures(1, &_texture_name));
-
- // bypass allocBuffer() shortcut to reinit the texture properly
- _texture_width = 0;
- _texture_height = 0;
-
- allocBuffer(_surface.w, _surface.h);
- setDirty();
-}
-
-void GLESTexture::allocBuffer(GLuint w, GLuint h) {
- int bpp = bytesPerPixel();
- _surface.w = w;
- _surface.h = h;
- _surface.bytesPerPixel = bpp;
-
- // Already allocated a sufficiently large buffer?
- if (w <= _texture_width && h <= _texture_height)
- return;
-
- if (npot_supported) {
- _texture_width = _surface.w;
- _texture_height = _surface.h;
- } else {
- _texture_width = nextHigher2(_surface.w);
- _texture_height = nextHigher2(_surface.h);
- }
-
- _surface.pitch = _texture_width * bpp;
-
- // Allocate room for the texture now, but pixel data gets uploaded
- // later (perhaps with multiple TexSubImage2D operations).
- GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
- GLCALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
- GLCALL(glTexImage2D(GL_TEXTURE_2D, 0, glFormat(),
- _texture_width, _texture_height,
- 0, glFormat(), glType(), 0));
-}
-
-void GLESTexture::updateBuffer(GLuint x, GLuint y, GLuint w, GLuint h,
- const void *buf, int pitch) {
- ENTER("%u, %u, %u, %u, %p, %d", x, y, w, h, buf, pitch);
-
- GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
- GLCALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
-
- setDirtyRect(Common::Rect(x, y, x+w, y+h));
-
- if (static_cast<int>(w) * bytesPerPixel() == pitch) {
- GLCALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h,
- glFormat(), glType(), buf));
- } else {
- // GLES removed the ability to specify pitch, so we
- // have to do this ourselves.
- if (h == 0)
- return;
-
-#if TEXSUBIMAGE_IS_EXPENSIVE
- byte tmpbuf[w * h * bytesPerPixel()];
- const byte *src = static_cast<const byte *>(buf);
- byte *dst = tmpbuf;
- GLuint count = h;
-
- do {
- memcpy(dst, src, w * bytesPerPixel());
- dst += w * bytesPerPixel();
- src += pitch;
- } while (--count);
-
- GLCALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h,
- glFormat(), glType(), tmpbuf));
-#else
- // This version avoids the intermediate copy at the expense of
- // repeat glTexSubImage2D calls. On some devices this is worse.
- const byte *src = static_cast<const byte *>(buf);
- do {
- GLCALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y,
- w, 1, glFormat(), glType(), src));
- ++y;
- src += pitch;
- } while (--h);
-#endif
- }
-}
-
-void GLESTexture::fillBuffer(byte x) {
- int rowbytes = _surface.w * bytesPerPixel();
- byte tmpbuf[_surface.h * rowbytes];
- memset(tmpbuf, x, _surface.h * rowbytes);
- updateBuffer(0, 0, _surface.w, _surface.h, tmpbuf, rowbytes);
-}
-
-void GLESTexture::drawTexture(GLshort x, GLshort y, GLshort w, GLshort h) {
- GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
-
-#ifdef GL_OES_draw_texture
- // Great extension, but only works under specific conditions.
- // Still a work-in-progress - disabled for now.
- if (false && draw_tex_supported && paletteSize() == 0) {
- //GLCALL(glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE));
- const GLint crop[4] = { 0, _surface.h, _surface.w, -_surface.h };
-
- GLCALL(glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop));
-
- // Android GLES bug?
- GLCALL(glColor4ub(0xff, 0xff, 0xff, 0xff));
-
- GLCALL(glDrawTexiOES(x, y, 0, w, h));
- } else
-#endif
- {
- const GLfixed tex_width = xdiv(_surface.w, _texture_width);
- const GLfixed tex_height = xdiv(_surface.h, _texture_height);
- const GLfixed texcoords[] = {
- 0, 0,
- tex_width, 0,
- 0, tex_height,
- tex_width, tex_height,
- };
-
- GLCALL(glTexCoordPointer(2, GL_FIXED, 0, texcoords));
-
- const GLshort vertices[] = {
- x, y,
- x + w, y,
- x, y + h,
- x + w, y + h,
- };
-
- GLCALL(glVertexPointer(2, GL_SHORT, 0, vertices));
-
- assert(ARRAYSIZE(vertices) == ARRAYSIZE(texcoords));
- GLCALL(glDrawArrays(GL_TRIANGLE_STRIP, 0, ARRAYSIZE(vertices) / 2));
- }
-
- _all_dirty = false;
- _dirty_rect = Common::Rect();
-}
-
-GLESPaletteTexture::GLESPaletteTexture() :
- GLESTexture(),
- _texture(0)
-{
-}
-
-GLESPaletteTexture::~GLESPaletteTexture() {
- delete[] _texture;
-}
-
-void GLESPaletteTexture::allocBuffer(GLuint w, GLuint h) {
- int bpp = bytesPerPixel();
- _surface.w = w;
- _surface.h = h;
- _surface.bytesPerPixel = bpp;
-
- // Already allocated a sufficiently large buffer?
- if (w <= _texture_width && h <= _texture_height)
- return;
-
- if (npot_supported) {
- _texture_width = _surface.w;
- _texture_height = _surface.h;
- } else {
- _texture_width = nextHigher2(_surface.w);
- _texture_height = nextHigher2(_surface.h);
- }
- _surface.pitch = _texture_width * bpp;
-
- // Texture gets uploaded later (from drawTexture())
-
- byte *new_buffer = new byte[paletteSize() +
- _texture_width * _texture_height * bytesPerPixel()];
- if (_texture) {
- // preserve palette
- memcpy(new_buffer, _texture, paletteSize());
- delete[] _texture;
- }
-
- _texture = new_buffer;
- _surface.pixels = _texture + paletteSize();
-}
-
-void GLESPaletteTexture::fillBuffer(byte x) {
- assert(_surface.pixels);
- memset(_surface.pixels, x, _surface.pitch * _surface.h);
- setDirty();
-}
-
-void GLESPaletteTexture::updateBuffer(GLuint x, GLuint y,
- GLuint w, GLuint h,
- const void *buf, int pitch) {
- _all_dirty = true;
-
- const byte * src = static_cast<const byte *>(buf);
- byte *dst = static_cast<byte *>(_surface.getBasePtr(x, y));
-
- do {
- memcpy(dst, src, w * bytesPerPixel());
- dst += _surface.pitch;
- src += pitch;
- } while (--h);
-}
-
-void GLESPaletteTexture::uploadTexture() const {
- const size_t texture_size =
- paletteSize() + _texture_width * _texture_height * bytesPerPixel();
-
- GLCALL(glCompressedTexImage2D(GL_TEXTURE_2D, 0, glType(),
- _texture_width, _texture_height,
- 0, texture_size, _texture));
-}
-
-void GLESPaletteTexture::drawTexture(GLshort x, GLshort y, GLshort w, GLshort h) {
- if (_all_dirty) {
- GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
- GL_NEAREST));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_NEAREST));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,
- GL_CLAMP_TO_EDGE));
- GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,
- GL_CLAMP_TO_EDGE));
- uploadTexture();
- _all_dirty = false;
- }
-
- GLESTexture::drawTexture(x, y, w, h);
-}
-
-#endif
-
diff --git a/backends/platform/android/video.h b/backends/platform/android/video.h
deleted file mode 100644
index da42ea876d..0000000000
--- a/backends/platform/android/video.h
+++ /dev/null
@@ -1,209 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#if defined(__ANDROID__)
-
-#include <GLES/gl.h>
-
-#include "graphics/surface.h"
-
-#include "common/rect.h"
-#include "common/array.h"
-
-class GLESTexture {
-public:
- static void initGLExtensions();
-
- GLESTexture();
- virtual ~GLESTexture();
-
- virtual void reinitGL();
- virtual void allocBuffer(GLuint width, GLuint height);
-
- virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height,
- const void *buf, int pitch);
- virtual void fillBuffer(byte x);
-
- virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h);
-
- inline GLuint width() const {
- return _surface.w;
- }
-
- inline GLuint height() const {
- return _surface.h;
- }
-
- inline GLuint texture_name() const {
- return _texture_name;
- }
-
- inline const Graphics::Surface *surface_const() const {
- return &_surface;
- }
-
- inline Graphics::Surface *surface() {
- setDirty();
- return &_surface;
- }
-
- inline bool dirty() const {
- return _all_dirty || !_dirty_rect.isEmpty();
- }
-
- inline void drawTexture() {
- drawTexture(0, 0, _surface.w, _surface.h);
- }
-
-protected:
- virtual byte bytesPerPixel() const = 0;
- virtual GLenum glFormat() const = 0;
- virtual GLenum glType() const = 0;
-
- virtual size_t paletteSize() const {
- return 0;
- }
-
- inline void setDirty() {
- _all_dirty = true;
- _dirty_rect = Common::Rect();
- }
-
- inline void setDirtyRect(const Common::Rect& r) {
- if (!_all_dirty) {
- if (_dirty_rect.isEmpty())
- _dirty_rect = r;
- else
- _dirty_rect.extend(r);
- }
- }
-
- GLuint _texture_name;
- Graphics::Surface _surface;
- GLuint _texture_width;
- GLuint _texture_height;
- bool _all_dirty;
-
- // Covers dirty area
- Common::Rect _dirty_rect;
-};
-
-// RGBA4444 texture
-class GLES4444Texture : public GLESTexture {
-protected:
- virtual byte bytesPerPixel() const {
- return 2;
- }
-
- virtual GLenum glFormat() const {
- return GL_RGBA;
- }
-
- virtual GLenum glType() const {
- return GL_UNSIGNED_SHORT_4_4_4_4;
- }
-};
-
-// RGB565 texture
-class GLES565Texture : public GLESTexture {
-protected:
- virtual byte bytesPerPixel() const {
- return 2;
- }
-
- virtual GLenum glFormat() const {
- return GL_RGB;
- }
-
- virtual GLenum glType() const {
- return GL_UNSIGNED_SHORT_5_6_5;
- }
-};
-
-// RGB888 256-entry paletted texture
-class GLESPaletteTexture : public GLESTexture {
-public:
- GLESPaletteTexture();
- virtual ~GLESPaletteTexture();
-
- virtual void allocBuffer(GLuint width, GLuint height);
- virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height,
- const void *buf, int pitch);
- virtual void fillBuffer(byte x);
-
- virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h);
-
- inline void drawTexture() {
- drawTexture(0, 0, _surface.w, _surface.h);
- }
-
- inline const byte *palette_const() const {
- return _texture;
- };
-
- inline byte *palette() {
- setDirty();
- return _texture;
- };
-
-protected:
- virtual byte bytesPerPixel() const {
- return 1;
- }
-
- virtual GLenum glFormat() const {
- return GL_RGB;
- }
-
- virtual GLenum glType() const {
- return GL_PALETTE8_RGB8_OES;
- }
-
- virtual size_t paletteSize() const {
- return 256 * 3;
- }
-
- void uploadTexture() const;
-
- byte *_texture;
-};
-
-// RGBA8888 256-entry paletted texture
-class GLESPaletteATexture : public GLESPaletteTexture {
-protected:
- virtual GLenum glFormat() const {
- return GL_RGBA;
- }
-
- virtual GLenum glType() const {
- return GL_PALETTE8_RGBA8_OES;
- }
-
- virtual size_t paletteSize() const {
- return 256 * 4;
- }
-};
-
-#endif