aboutsummaryrefslogtreecommitdiff
path: root/backends/sdl/events.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2005-03-02 21:39:16 +0000
committerEugene Sandulenko2005-03-02 21:39:16 +0000
commit7a2a4f34dc823f04f3635fd57aaa3a23a859e563 (patch)
tree8a32ce7f1087216025b11054a096b0d8730c22d8 /backends/sdl/events.cpp
parentee03994a782c904120a3e2f65770cfba149ab18b (diff)
downloadscummvm-rg350-7a2a4f34dc823f04f3635fd57aaa3a23a859e563.tar.gz
scummvm-rg350-7a2a4f34dc823f04f3635fd57aaa3a23a859e563.tar.bz2
scummvm-rg350-7a2a4f34dc823f04f3635fd57aaa3a23a859e563.zip
Make detection of v1 SCUMM games at detection stage, not resource
loading. This lets me disable hercules dithering for these games. svn-id: r16974
Diffstat (limited to 'backends/sdl/events.cpp')
0 files changed, 0 insertions, 0 deletions