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author | Eugene Sandulenko | 2005-03-02 21:39:16 +0000 |
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committer | Eugene Sandulenko | 2005-03-02 21:39:16 +0000 |
commit | 7a2a4f34dc823f04f3635fd57aaa3a23a859e563 (patch) | |
tree | 8a32ce7f1087216025b11054a096b0d8730c22d8 /backends/sdl/events.cpp | |
parent | ee03994a782c904120a3e2f65770cfba149ab18b (diff) | |
download | scummvm-rg350-7a2a4f34dc823f04f3635fd57aaa3a23a859e563.tar.gz scummvm-rg350-7a2a4f34dc823f04f3635fd57aaa3a23a859e563.tar.bz2 scummvm-rg350-7a2a4f34dc823f04f3635fd57aaa3a23a859e563.zip |
Make detection of v1 SCUMM games at detection stage, not resource
loading. This lets me disable hercules dithering for these games.
svn-id: r16974
Diffstat (limited to 'backends/sdl/events.cpp')
0 files changed, 0 insertions, 0 deletions