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author | Alexander Tkachev | 2016-08-05 14:44:31 +0600 |
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committer | Alexander Tkachev | 2016-08-05 14:44:31 +0600 |
commit | 18a3f5c12592aadca684d256170f465a3d53ecd8 (patch) | |
tree | 202107e4627a63b0f22217de1c337665df3fb5fd /common/fs.cpp | |
parent | 8fcc919b565bb944a3ff87540715fefc8761cf89 (diff) | |
download | scummvm-rg350-18a3f5c12592aadca684d256170f465a3d53ecd8.tar.gz scummvm-rg350-18a3f5c12592aadca684d256170f465a3d53ecd8.tar.bz2 scummvm-rg350-18a3f5c12592aadca684d256170f465a3d53ecd8.zip |
WAGE: Fix crash in Brownie's Dream
I guess it would crash everywhere else as well, if console window would
be placed the same way. The problem is that console window goes off
screen a little in that game, but copyRectToScreen arguments are not
adjusted to stay within screen area.
This commit adds some checks and adjusts these arguments.
Diffstat (limited to 'common/fs.cpp')
0 files changed, 0 insertions, 0 deletions