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author | Martin Kiewitz | 2010-08-24 11:21:32 +0000 |
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committer | Martin Kiewitz | 2010-08-24 11:21:32 +0000 |
commit | 347accf2d77729f95f4cefe73df10d198e915e85 (patch) | |
tree | cb992531ce045bdd2a50cc6e013839d3e849326e /common/str-array.h | |
parent | efdbb076a2c33623a06f4cb02a333655c96de3f8 (diff) | |
download | scummvm-rg350-347accf2d77729f95f4cefe73df10d198e915e85.tar.gz scummvm-rg350-347accf2d77729f95f4cefe73df10d198e915e85.tar.bz2 scummvm-rg350-347accf2d77729f95f4cefe73df10d198e915e85.zip |
SCI: dont load target palette when gameIsRestarting != 0
fixes sepia palette getting applied when loading in pharkas (part of bug #3051905)
svn-id: r52326
Diffstat (limited to 'common/str-array.h')
0 files changed, 0 insertions, 0 deletions