diff options
author | Willem Jan Palenstijn | 2015-07-19 20:24:49 +0200 |
---|---|---|
committer | Willem Jan Palenstijn | 2015-07-19 20:26:50 +0200 |
commit | 1a4f477d61704f85a235228f9f2d12077b369930 (patch) | |
tree | 220ba4c662dd39fe341da47c27ef59d5ef31384a /common | |
parent | b52d48e0da709e6b78bf08a3cf4b2df3e100b500 (diff) | |
download | scummvm-rg350-1a4f477d61704f85a235228f9f2d12077b369930.tar.gz scummvm-rg350-1a4f477d61704f85a235228f9f2d12077b369930.tar.bz2 scummvm-rg350-1a4f477d61704f85a235228f9f2d12077b369930.zip |
MADE: Fix movie audio glitches caused by reset of audio decoder
The sound buffer used in decompressSound() is now stored so that
it can be re-used in the next call of decompressSound, specifically
in chunk type 1.
This caused some clicking/static in the intro of Return to Zork.
Thanks to eriktorbjorn for noticing the glitch and writing most of the patch.
Diffstat (limited to 'common')
0 files changed, 0 insertions, 0 deletions