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author | Joseph-Eugene Winzer | 2017-09-01 12:29:33 +0200 |
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committer | Thierry Crozat | 2018-01-23 02:15:31 +0000 |
commit | 5bdfb6f13a6f507ec7ff94305a6ac1b8f256c292 (patch) | |
tree | 417933785ef0c708cdc12f1f4a66838922e576f7 /devtools/create_neverhood/util.h | |
parent | 577ec1c56dcf8c884234942b252d952c54e16c8b (diff) | |
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SUPERNOVA: Removes saveload.h
This header file contained info on the data structres of the original
game. The engine reimplementation is too different now to easily provide
compatibility for the original save files though.
Diffstat (limited to 'devtools/create_neverhood/util.h')
0 files changed, 0 insertions, 0 deletions