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author | Filippos Karapetis | 2016-06-25 17:42:19 +0300 |
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committer | Filippos Karapetis | 2016-06-25 17:42:19 +0300 |
commit | 2e58e6d09f7350c60d5e35e30dd418ef62c7fa4b (patch) | |
tree | abb2c1e1df51eefcb8b2855bf3e54ac5509a8210 /devtools/scumm-md5.txt | |
parent | 5ffafbb9b86b0a9d2303392333a9f6c77f2e30f9 (diff) | |
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SCI32: Properly initialize pausedAtTick inside Audio32::play()
Fixes audio not playing in later SCI32 games that use Audio32
Diffstat (limited to 'devtools/scumm-md5.txt')
0 files changed, 0 insertions, 0 deletions