aboutsummaryrefslogtreecommitdiff
path: root/devtools/tasmrecover
diff options
context:
space:
mode:
authorPaul Gilbert2018-02-18 21:48:50 -0500
committerPaul Gilbert2018-02-18 21:48:50 -0500
commitfbc184e3d9d00c6e894f71c98e6f7b05cf6afe0c (patch)
tree65cb875d8ecb914045773a046087673a258221b0 /devtools/tasmrecover
parent60e74af750a0a2aa9bbc9f89beb4058d54f729ba (diff)
downloadscummvm-rg350-fbc184e3d9d00c6e894f71c98e6f7b05cf6afe0c.tar.gz
scummvm-rg350-fbc184e3d9d00c6e894f71c98e6f7b05cf6afe0c.tar.bz2
scummvm-rg350-fbc184e3d9d00c6e894f71c98e6f7b05cf6afe0c.zip
XEEN: Flag games as not having voice
Technically they do have voice samples, but the code for playing them is indistinguishable from standard SFX. And given how few they are, I feel it better for now to simply flag the detection entries as no voice, rather than trying to separate them
Diffstat (limited to 'devtools/tasmrecover')
0 files changed, 0 insertions, 0 deletions