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author | Martin Kiewitz | 2016-02-06 23:41:20 +0100 |
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committer | Martin Kiewitz | 2016-02-06 23:41:20 +0100 |
commit | 209907d01ea2ddfb2ec4bdc252bbd010ed67171d (patch) | |
tree | 9168a8a07ee2b660aba233df3ec65b6908a7b8c9 /doc/de | |
parent | 1b7ed6a7cc42bdaca0b21ff97ca3fd1307e182c5 (diff) | |
download | scummvm-rg350-209907d01ea2ddfb2ec4bdc252bbd010ed67171d.tar.gz scummvm-rg350-209907d01ea2ddfb2ec4bdc252bbd010ed67171d.tar.bz2 scummvm-rg350-209907d01ea2ddfb2ec4bdc252bbd010ed67171d.zip |
SCI: Screen pixel optimizations
Put things like putPixel() into screen.h, so that it can be inlined.
Also don't use look up tables for those methods anymore and instead
calculate offsets manually, because that should be faster.
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