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authorPaul Gilbert2014-11-23 17:31:43 -0500
committerPaul Gilbert2014-12-12 22:40:17 -0500
commit74a61d1118df5c54b2ad75f6068328d8a6d54bec (patch)
tree0eb51d1081e64e9e2d7b6e575d18870b1fcd9574 /engines/access/amazon/amazon_room.cpp
parent80ec09d0aee51a5430887cc94c70928375d55640 (diff)
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ACCESS: Fix the ability to switch between players
Diffstat (limited to 'engines/access/amazon/amazon_room.cpp')
-rw-r--r--engines/access/amazon/amazon_room.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/access/amazon/amazon_room.cpp b/engines/access/amazon/amazon_room.cpp
index 262a6caa87..3381688356 100644
--- a/engines/access/amazon/amazon_room.cpp
+++ b/engines/access/amazon/amazon_room.cpp
@@ -78,7 +78,7 @@ void AmazonRoom::reloadRoom1() {
if (_vm->_player->_roomNumber == 29 || _vm->_player->_roomNumber == 31
|| _vm->_player->_roomNumber == 42 || _vm->_player->_roomNumber == 44) {
Resource *spriteData = _vm->_files->loadFile("MAYA.LZ");
- _game->_inactive._spritesPtr = new SpriteResource(_vm, spriteData);
+ _game->_inactive._altSpritesPtr = new SpriteResource(_vm, spriteData);
delete spriteData;
_vm->_currentCharFlag = false;
}