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author | Paul Gilbert | 2014-11-23 17:31:43 -0500 |
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committer | Paul Gilbert | 2014-12-12 22:40:17 -0500 |
commit | 74a61d1118df5c54b2ad75f6068328d8a6d54bec (patch) | |
tree | 0eb51d1081e64e9e2d7b6e575d18870b1fcd9574 /engines/access/amazon/amazon_room.cpp | |
parent | 80ec09d0aee51a5430887cc94c70928375d55640 (diff) | |
download | scummvm-rg350-74a61d1118df5c54b2ad75f6068328d8a6d54bec.tar.gz scummvm-rg350-74a61d1118df5c54b2ad75f6068328d8a6d54bec.tar.bz2 scummvm-rg350-74a61d1118df5c54b2ad75f6068328d8a6d54bec.zip |
ACCESS: Fix the ability to switch between players
Diffstat (limited to 'engines/access/amazon/amazon_room.cpp')
-rw-r--r-- | engines/access/amazon/amazon_room.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/access/amazon/amazon_room.cpp b/engines/access/amazon/amazon_room.cpp index 262a6caa87..3381688356 100644 --- a/engines/access/amazon/amazon_room.cpp +++ b/engines/access/amazon/amazon_room.cpp @@ -78,7 +78,7 @@ void AmazonRoom::reloadRoom1() { if (_vm->_player->_roomNumber == 29 || _vm->_player->_roomNumber == 31 || _vm->_player->_roomNumber == 42 || _vm->_player->_roomNumber == 44) { Resource *spriteData = _vm->_files->loadFile("MAYA.LZ"); - _game->_inactive._spritesPtr = new SpriteResource(_vm, spriteData); + _game->_inactive._altSpritesPtr = new SpriteResource(_vm, spriteData); delete spriteData; _vm->_currentCharFlag = false; } |