diff options
author | Strangerke | 2014-11-24 01:35:24 +0100 |
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committer | Paul Gilbert | 2014-12-12 22:42:10 -0500 |
commit | cc07c2e5a229381a5efe5d2aa092270b6dd0b75a (patch) | |
tree | c003eb4ee700e6e3327932fe7b91ac413761b35f /engines/access/amazon | |
parent | 74a15d659989f90140b8ff30ad4af4783802b758 (diff) | |
download | scummvm-rg350-cc07c2e5a229381a5efe5d2aa092270b6dd0b75a.tar.gz scummvm-rg350-cc07c2e5a229381a5efe5d2aa092270b6dd0b75a.tar.bz2 scummvm-rg350-cc07c2e5a229381a5efe5d2aa092270b6dd0b75a.zip |
ACCESS: Implement two more RIVER related functions
Diffstat (limited to 'engines/access/amazon')
-rw-r--r-- | engines/access/amazon/amazon_game.h | 4 | ||||
-rw-r--r-- | engines/access/amazon/amazon_resources.cpp | 14 | ||||
-rw-r--r-- | engines/access/amazon/amazon_resources.h | 16 | ||||
-rw-r--r-- | engines/access/amazon/amazon_scripts.cpp | 30 | ||||
-rw-r--r-- | engines/access/amazon/amazon_scripts.h | 4 |
5 files changed, 41 insertions, 27 deletions
diff --git a/engines/access/amazon/amazon_game.h b/engines/access/amazon/amazon_game.h index 05caa21018..c646f513b1 100644 --- a/engines/access/amazon/amazon_game.h +++ b/engines/access/amazon/amazon_game.h @@ -103,8 +103,8 @@ public: bool _charSegSwitch; bool _skipStart; - const RiverStruct *_topList; - const RiverStruct *_botList; + RiverStruct *_topList; + RiverStruct *_botList; int _canoeDir; // Fields that are mapped to flags diff --git a/engines/access/amazon/amazon_resources.cpp b/engines/access/amazon/amazon_resources.cpp index af631eae7e..23929ef4ba 100644 --- a/engines/access/amazon/amazon_resources.cpp +++ b/engines/access/amazon/amazon_resources.cpp @@ -1574,7 +1574,7 @@ const int DOWNRIVEROBJ[14][4] = { { 3, 700, 0, 20 } }; -const RiverStruct RIVER0OBJECTS[45] = { +RiverStruct RIVER0OBJECTS[45] = { {16, 31, 6400, 0, 4, 12}, {16, 31, 6200, 0, 2, 12}, {17, 30, 6100, 0, 3, 15}, @@ -1622,9 +1622,9 @@ const RiverStruct RIVER0OBJECTS[45] = { {17, 30, 305, 0, 2, 15} }; -const RiverStruct ENDRIVER0[1] = {16, 31, 260, 0, 7, 12}; +RiverStruct ENDRIVER0[1] = {16, 31, 260, 0, 7, 12}; -const RiverStruct RIVER1OBJECTS[49] = { +RiverStruct RIVER1OBJECTS[49] = { {16, 31, 6920, 0, 1, 12}, {16, 31, 6740, 0, 4, 12}, {17, 30, 6699, 0, 1, 15}, @@ -1676,9 +1676,9 @@ const RiverStruct RIVER1OBJECTS[49] = { {17, 30, 305, 0, 3, 15} }; -const RiverStruct ENDRIVER1[1] = {16, 31, 260, 0, 1, 12}; +RiverStruct ENDRIVER1[1] = {16, 31, 260, 0, 1, 12}; -const RiverStruct RIVER2OBJECTS[53] = { +RiverStruct RIVER2OBJECTS[53] = { {16, 31, 8230, 0, 6, 12}, {16, 31, 8115, 0, 7, 12}, {17, 30, 7955, 0, 4, 15}, @@ -1734,9 +1734,9 @@ const RiverStruct RIVER2OBJECTS[53] = { {17, 30, 305, 0, 3, 15} }; -const RiverStruct ENDRIVER2[1] = {16, 31, 260, 0, 6, 12}; +RiverStruct ENDRIVER2[1] = {16, 31, 260, 0, 6, 12}; -const RiverStruct *RIVEROBJECTTBL[6] = { +RiverStruct *RIVEROBJECTTBL[6] = { RIVER0OBJECTS, ENDRIVER0, RIVER1OBJECTS, ENDRIVER1, RIVER2OBJECTS, ENDRIVER2 }; diff --git a/engines/access/amazon/amazon_resources.h b/engines/access/amazon/amazon_resources.h index 02560ccac4..99ce40e965 100644 --- a/engines/access/amazon/amazon_resources.h +++ b/engines/access/amazon/amazon_resources.h @@ -101,14 +101,14 @@ extern const byte *MAPTBL[3]; extern const int DOWNRIVEROBJ[14][4]; -extern const RiverStruct RIVER0OBJECTS[45]; -extern const RiverStruct ENDRIVER0[1]; -extern const RiverStruct RIVER1OBJECTS[49]; -extern const RiverStruct ENDRIVER1[1]; -extern const RiverStruct RIVER2OBJECTS[53]; -extern const RiverStruct ENDRIVER2[1]; - -extern const RiverStruct *RIVEROBJECTTBL[6]; +extern RiverStruct RIVER0OBJECTS[45]; +extern RiverStruct ENDRIVER0[1]; +extern RiverStruct RIVER1OBJECTS[49]; +extern RiverStruct ENDRIVER1[1]; +extern RiverStruct RIVER2OBJECTS[53]; +extern RiverStruct ENDRIVER2[1]; + +extern RiverStruct *RIVEROBJECTTBL[6]; } // End of namespace Amazon diff --git a/engines/access/amazon/amazon_scripts.cpp b/engines/access/amazon/amazon_scripts.cpp index 4fc0a4ba91..3bd1148b64 100644 --- a/engines/access/amazon/amazon_scripts.cpp +++ b/engines/access/amazon/amazon_scripts.cpp @@ -1699,7 +1699,7 @@ void AmazonScripts::initRiver() { _game->_riverIndex = _game->_riverFlag; _game->_topList = RIVEROBJECTTBL[_game->_riverIndex]; UPDATEOBSTACLES(); - SETPHYSX(); + riverSetPhysX(); _game->_canoeDir = 0; _game->_deathFlag = 0; _game->_deathCount = 0; @@ -1715,8 +1715,16 @@ void AmazonScripts::initRiver() { _game->_saveRiver = 0; } -void AmazonScripts::RESETPOSITIONS() { - warning("TODO: RESETPOSITIONS"); +void AmazonScripts::resetPositions() { + riverSetPhysX(); + int val = (_vm->_screen->_scrollCol + 1 - _game->_oldScrollCol) * 16; + if (val > 256) { + val &= 0x7F; + val |= 0x80; + } + + for (int i = 0; i < _pNumObj; i++) + _pObjX[i] += val; } void AmazonScripts::CHECKRIVERPAN() { @@ -1735,7 +1743,7 @@ bool AmazonScripts::riverJumpTest() { _vm->_screen->_scrollCol = 139; _vm->_screen->_scrollX = 14; _vm->_room->buildScreen(); - RESETPOSITIONS(); + resetPositions(); return false; } } else if (_vm->_screen->_scrollCol == 105) { @@ -1758,7 +1766,7 @@ bool AmazonScripts::riverJumpTest() { _vm->_screen->_scrollCol = 44; _vm->_screen->_scrollX = 14; _vm->_room->buildScreen(); - RESETPOSITIONS(); + resetPositions(); return false; } } @@ -1794,8 +1802,14 @@ void AmazonScripts::UPDATEOBSTACLES() { warning("TODO: UPDATEOBSTACLES()"); } -void AmazonScripts::SETPHYSX() { - warning("TODO: SETPHYSX()"); +void AmazonScripts::riverSetPhysX() { + int val = (_vm->_screen->_scrollCol * 16) + _vm->_screen->_scrollX; + RiverStruct *si = _game->_topList; + RiverStruct *di = _game->_botList; + while (si <= di) { + si[0]._field5 = val - (_screenVertX - si[0]._field3); + si = &si[1]; + } } void AmazonScripts::RIVERCOLLIDE() { @@ -1842,7 +1856,7 @@ void AmazonScripts::RIVER() { } UPDATEOBSTACLES(); - SETPHYSX(); + riverSetPhysX(); RIVERCOLLIDE(); if (_game->_hitSafe != 0) _game->_hitSafe -= 2; diff --git a/engines/access/amazon/amazon_scripts.h b/engines/access/amazon/amazon_scripts.h index 155afb8ac7..2b634ca89a 100644 --- a/engines/access/amazon/amazon_scripts.h +++ b/engines/access/amazon/amazon_scripts.h @@ -96,13 +96,13 @@ protected: void doCast(int param1); void loadBackground(int param1, int param2); void initRiver(); - void RESETPOSITIONS(); + void resetPositions(); void CHECKRIVERPAN(); bool riverJumpTest(); void riverSound(); void MOVECANOE(); void UPDATEOBSTACLES(); - void SETPHYSX(); + void riverSetPhysX(); void RIVERCOLLIDE(); void SCROLLRIVER1(); void setRiverPan(); |