aboutsummaryrefslogtreecommitdiff
path: root/engines/dreamweb/sound.h
diff options
context:
space:
mode:
authorColin Snover2017-09-24 01:47:37 -0500
committerColin Snover2017-09-24 22:56:57 -0500
commit21337e4cf63fa1c4248bbb2b6173f121a126fed8 (patch)
treeb4ec5f887226e0df01cb80d767002478c66115d3 /engines/dreamweb/sound.h
parentd9dfca2fcbe89d3d5e783599466a1a5db6f3dc87 (diff)
downloadscummvm-rg350-21337e4cf63fa1c4248bbb2b6173f121a126fed8.tar.gz
scummvm-rg350-21337e4cf63fa1c4248bbb2b6173f121a126fed8.tar.bz2
scummvm-rg350-21337e4cf63fa1c4248bbb2b6173f121a126fed8.zip
SCI32: Implement per-channel audio panning
Used by RAMA, in various places, starting with the refrigerator at base camp after the cable car at the beginning of the game.
Diffstat (limited to 'engines/dreamweb/sound.h')
0 files changed, 0 insertions, 0 deletions