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author | Eugene Sandulenko | 2014-01-07 13:15:42 +0200 |
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committer | Eugene Sandulenko | 2014-01-07 13:15:42 +0200 |
commit | 6e828566ef017c9c66fb16390bc96422c01ab021 (patch) | |
tree | 60fca6370a50f5df186451c5e75a758cec4cad7f /engines/fullpipe | |
parent | 2cb81f50e500d37bf39c023eebc68e400114407c (diff) | |
download | scummvm-rg350-6e828566ef017c9c66fb16390bc96422c01ab021.tar.gz scummvm-rg350-6e828566ef017c9c66fb16390bc96422c01ab021.tar.bz2 scummvm-rg350-6e828566ef017c9c66fb16390bc96422c01ab021.zip |
FULLPIPE: Implement scene32_updateCursor() and setupMusic()
Diffstat (limited to 'engines/fullpipe')
-rw-r--r-- | engines/fullpipe/constants.h | 1 | ||||
-rw-r--r-- | engines/fullpipe/fullpipe.h | 1 | ||||
-rw-r--r-- | engines/fullpipe/lift.cpp | 6 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene32.cpp | 14 |
4 files changed, 22 insertions, 0 deletions
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h index 674d544f37..a993c80c67 100644 --- a/engines/fullpipe/constants.h +++ b/engines/fullpipe/constants.h @@ -1063,6 +1063,7 @@ namespace Fullpipe { #define ANI_TESTO_ORANGE 2656 #define MV_TSTG_FLOW 2663 #define MV_TSTO_FLOW 2657 +#define PIC_SC32_LADDER 4296 #define QU_KBK32_START 4982 #define QU_SC32_ENTERLIFT 2827 #define QU_SC32_EXITLIFT 2828 diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h index 7c7ac0525e..824ea084f6 100644 --- a/engines/fullpipe/fullpipe.h +++ b/engines/fullpipe/fullpipe.h @@ -272,6 +272,7 @@ public: void lift_sub1(StaticANIObject *ani); void lift_startExitQueue(); void lift_sub05(ExCommand *ex); + bool lift_checkButton(const char *varname); GameVar *_musicGameVar; Audio::SoundHandle _sceneTrackHandle; diff --git a/engines/fullpipe/lift.cpp b/engines/fullpipe/lift.cpp index ca23d8223a..cb811d610c 100644 --- a/engines/fullpipe/lift.cpp +++ b/engines/fullpipe/lift.cpp @@ -105,4 +105,10 @@ void FullpipeEngine::lift_sub05(ExCommand *ex) { warning("STUB: FullpipeEngine::lift_sub05()"); } +bool FullpipeEngine::lift_checkButton(const char *varname) { + warning("STUB: FullpipeEngine::lift_checkButton(%s)", varname); + + return false; +} + } // End of namespace Fullpipe diff --git a/engines/fullpipe/scenes/scene32.cpp b/engines/fullpipe/scenes/scene32.cpp index 90e5e77885..6b6560f3ce 100644 --- a/engines/fullpipe/scenes/scene32.cpp +++ b/engines/fullpipe/scenes/scene32.cpp @@ -97,4 +97,18 @@ void scene32_initScene(Scene *sc) { g_fp->initArcadeKeys("SC_32"); } +void scene32_setupMusic() { + if (g_fp->lift_checkButton(sO_Level6)) + g_fp->playTrack(g_fp->getGameLoaderGameVar()->getSubVarByName("SC_32"), "MUSIC2", 1); +} + +int scene32_updateCursor() { + g_fp->updateCursorCommon(); + + if (g_fp->_objectIdAtCursor == PIC_SC32_LADDER && g_fp->_cursorId == PIC_CSR_ITN) + g_fp->_cursorId = g_vars->scene32_var09 ? PIC_CSR_GOD : PIC_CSR_GOU; // TODO FIXME doublecheck + + return g_fp->_cursorId; +} + } // End of namespace Fullpipe |