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author | Paul Gilbert | 2018-02-22 19:55:06 -0500 |
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committer | Paul Gilbert | 2018-02-23 15:23:20 -0500 |
commit | 6614d8df1790c77f20b53b9627bd98c03fdde80d (patch) | |
tree | 11bf5eebdbdd4096a3613c6b0103cf30428886b4 /engines/game.cpp | |
parent | bb19a6c771396e415e5007968ae843d220a5f2e5 (diff) | |
download | scummvm-rg350-6614d8df1790c77f20b53b9627bd98c03fdde80d.tar.gz scummvm-rg350-6614d8df1790c77f20b53b9627bd98c03fdde80d.tar.bz2 scummvm-rg350-6614d8df1790c77f20b53b9627bd98c03fdde80d.zip |
XEEN: Remove un-needed initialization of monsters list in code
The original had a static monsters list in the executable, but
it then goes ahead and loads in the list from a resource anyway
Diffstat (limited to 'engines/game.cpp')
0 files changed, 0 insertions, 0 deletions