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author | Filippos Karapetis | 2010-02-07 09:33:53 +0000 |
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committer | Filippos Karapetis | 2010-02-07 09:33:53 +0000 |
commit | 3c8ab42eea676fb2861e78261de0ad75287f5837 (patch) | |
tree | 1b3af81960c782c7dc5cfa3aedd11dbb7c0b9644 /engines/gob/expression.h | |
parent | 9183ab57a3c260fda721b4eb3103f707be0ea16a (diff) | |
download | scummvm-rg350-3c8ab42eea676fb2861e78261de0ad75287f5837.tar.gz scummvm-rg350-3c8ab42eea676fb2861e78261de0ad75287f5837.tar.bz2 scummvm-rg350-3c8ab42eea676fb2861e78261de0ad75287f5837.zip |
With the new detection for setCursor, the game object and game ID are no longer required, which makes some ugly code obsolete. Yay! :)
svn-id: r47951
Diffstat (limited to 'engines/gob/expression.h')
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