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authorSven Hesse2007-07-25 21:48:47 +0000
committerSven Hesse2007-07-25 21:48:47 +0000
commit3d2c1c5ab860ca62adba669d56433de62a883a72 (patch)
tree2c9e5732edb0d7d58040c7d5c08a3b526823af76 /engines/gob
parente151167dd89a3be0524103c83e49593242a6e66d (diff)
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- Added Inter_Woodruff, alongside with the first Stub (OpcodeFunc 0x18)
- Yet another safety check - Removed another hard-coded screen height svn-id: r28205
Diffstat (limited to 'engines/gob')
-rw-r--r--engines/gob/gob.cpp44
-rw-r--r--engines/gob/goblin_v2.cpp3
-rw-r--r--engines/gob/inter.h37
-rw-r--r--engines/gob/inter_woodruff.cpp730
-rw-r--r--engines/gob/module.mk1
-rw-r--r--engines/gob/util.cpp4
6 files changed, 795 insertions, 24 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index 18cbb9f551..8c3bb76413 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -261,60 +261,60 @@ bool GobEngine::initGameParts() {
_saveLoad = new SaveLoad_v2(this, _targetName.c_str());
break;
- case kGameTypeGob3:
- _init = new Init_v3(this);
+ case kGameTypeBargon:
+ _init = new Init_v2(this);
_video = new Video_v2(this);
- _inter = new Inter_v3(this);
+ _inter = new Inter_Bargon(this);
_parse = new Parse_v2(this);
_mult = new Mult_v2(this);
- _draw = new Draw_v2(this);
+ _draw = new Draw_Bargon(this);
_game = new Game_v2(this);
_map = new Map_v2(this);
- _goblin = new Goblin_v3(this);
+ _goblin = new Goblin_v2(this);
_scenery = new Scenery_v2(this);
- _saveLoad = new SaveLoad_v3(this, _targetName.c_str());
+ _saveLoad = new SaveLoad_v2(this, _targetName.c_str());
break;
- case kGameTypeWoodruff:
- _init = new Init_v3(this);
+ case kGameTypeWeen:
+ _init = new Init_v2(this);
_video = new Video_v2(this);
- _inter = new Inter_v3(this);
+ _inter = new Inter_v2(this);
_parse = new Parse_v2(this);
_mult = new Mult_v2(this);
_draw = new Draw_v2(this);
_game = new Game_v2(this);
_map = new Map_v2(this);
- _goblin = new Goblin_v3(this);
+ _goblin = new Goblin_v2(this);
_scenery = new Scenery_v2(this);
- _saveLoad = new SaveLoad_v3(this, _targetName.c_str());
+ _saveLoad = new SaveLoad_v2(this, _targetName.c_str());
break;
- case kGameTypeBargon:
- _init = new Init_v2(this);
+ case kGameTypeGob3:
+ _init = new Init_v3(this);
_video = new Video_v2(this);
- _inter = new Inter_Bargon(this);
+ _inter = new Inter_v3(this);
_parse = new Parse_v2(this);
_mult = new Mult_v2(this);
- _draw = new Draw_Bargon(this);
+ _draw = new Draw_v2(this);
_game = new Game_v2(this);
_map = new Map_v2(this);
- _goblin = new Goblin_v2(this);
+ _goblin = new Goblin_v3(this);
_scenery = new Scenery_v2(this);
- _saveLoad = new SaveLoad_v2(this, _targetName.c_str());
+ _saveLoad = new SaveLoad_v3(this, _targetName.c_str());
break;
- case kGameTypeWeen:
- _init = new Init_v2(this);
+ case kGameTypeWoodruff:
+ _init = new Init_v3(this);
_video = new Video_v2(this);
- _inter = new Inter_v2(this);
+ _inter = new Inter_Woodruff(this);
_parse = new Parse_v2(this);
_mult = new Mult_v2(this);
_draw = new Draw_v2(this);
_game = new Game_v2(this);
_map = new Map_v2(this);
- _goblin = new Goblin_v2(this);
+ _goblin = new Goblin_v3(this);
_scenery = new Scenery_v2(this);
- _saveLoad = new SaveLoad_v2(this, _targetName.c_str());
+ _saveLoad = new SaveLoad_v3(this, _targetName.c_str());
break;
default:
diff --git a/engines/gob/goblin_v2.cpp b/engines/gob/goblin_v2.cpp
index 67e9f65444..608b0f0790 100644
--- a/engines/gob/goblin_v2.cpp
+++ b/engines/gob/goblin_v2.cpp
@@ -314,6 +314,9 @@ void Goblin_v2::moveAdvance(Mult::Mult_Object *obj, Gob_Object *gobDesc,
int16 state;
int16 layer;
+ if (!obj->goblinStates)
+ return;
+
movePathFind(obj, 0, 0);
playSounds(obj);
diff --git a/engines/gob/inter.h b/engines/gob/inter.h
index aedc442a49..70e0af2d4d 100644
--- a/engines/gob/inter.h
+++ b/engines/gob/inter.h
@@ -481,6 +481,43 @@ protected:
bool o3_writeData(OpFuncParams &params);
};
+class Inter_Woodruff : public Inter_v3 {
+public:
+ Inter_Woodruff(GobEngine *vm);
+ virtual ~Inter_Woodruff() {}
+
+protected:
+ typedef void (Inter_Woodruff::*OpcodeDrawProcWoodruff)();
+ typedef bool (Inter_Woodruff::*OpcodeFuncProcWoodruff)(OpFuncParams &);
+ typedef void (Inter_Woodruff::*OpcodeGoblinProcWoodruff)(OpGobParams &);
+ struct OpcodeDrawEntryWoodruff {
+ OpcodeDrawProcWoodruff proc;
+ const char *desc;
+ };
+ struct OpcodeFuncEntryWoodruff {
+ OpcodeFuncProcWoodruff proc;
+ const char *desc;
+ };
+ struct OpcodeGoblinEntryWoodruff {
+ OpcodeGoblinProcWoodruff proc;
+ const char *desc;
+ };
+ const OpcodeDrawEntryWoodruff *_opcodesDrawWoodruff;
+ const OpcodeFuncEntryWoodruff *_opcodesFuncWoodruff;
+ const OpcodeGoblinEntryWoodruff *_opcodesGoblinWoodruff;
+ static const int _goblinFuncLookUp[][2];
+
+ virtual void setupOpcodes();
+ virtual void executeDrawOpcode(byte i);
+ virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params);
+ virtual void executeGoblinOpcode(int i, OpGobParams &params);
+ virtual const char *getOpcodeDrawDesc(byte i);
+ virtual const char *getOpcodeFuncDesc(byte i, byte j);
+ virtual const char *getOpcodeGoblinDesc(int i);
+
+ bool oWoodruff_stub0x18(OpFuncParams &params);
+};
+
} // End of namespace Gob
#endif // GOB_INTER_H
diff --git a/engines/gob/inter_woodruff.cpp b/engines/gob/inter_woodruff.cpp
new file mode 100644
index 0000000000..d1989c41d7
--- /dev/null
+++ b/engines/gob/inter_woodruff.cpp
@@ -0,0 +1,730 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/endian.h"
+#include "common/file.h"
+
+#include "gob/gob.h"
+#include "gob/inter.h"
+#include "gob/global.h"
+#include "gob/dataio.h"
+#include "gob/draw.h"
+#include "gob/game.h"
+#include "gob/parse.h"
+
+namespace Gob {
+
+#define OPCODE(x) _OPCODE(Inter_Woodruff, x)
+
+const int Inter_Woodruff::_goblinFuncLookUp[][2] = {
+ {0, 0},
+ {1, 1},
+ {2, 2},
+ {4, 3},
+ {5, 4},
+ {6, 5},
+ {7, 6},
+ {8, 7},
+ {9, 8},
+ {10, 9},
+ {12, 10},
+ {13, 11},
+ {14, 12},
+ {15, 13},
+ {16, 14},
+ {21, 15},
+ {22, 16},
+ {23, 17},
+ {24, 18},
+ {25, 19},
+ {26, 20},
+ {27, 21},
+ {28, 22},
+ {29, 23},
+ {30, 24},
+ {32, 25},
+ {33, 26},
+ {34, 27},
+ {35, 28},
+ {36, 29},
+ {37, 30},
+ {40, 31},
+ {41, 32},
+ {42, 33},
+ {43, 34},
+ {44, 35},
+ {50, 36},
+ {52, 37},
+ {53, 38},
+ {100, 39},
+ {152, 40},
+ {200, 41},
+ {201, 42},
+ {202, 43},
+ {203, 44},
+ {204, 45},
+ {250, 46},
+ {251, 47},
+ {252, 48},
+ {500, 49},
+ {502, 50},
+ {503, 51},
+ {600, 52},
+ {601, 53},
+ {602, 54},
+ {603, 55},
+ {604, 56},
+ {605, 57},
+ {1000, 58},
+ {1001, 59},
+ {1002, 60},
+ {1003, 61},
+ {1004, 62},
+ {1005, 63},
+ {1006, 64},
+ {1008, 65},
+ {1009, 66},
+ {1010, 67},
+ {1011, 68},
+ {1015, 69},
+ {2005, 70}
+};
+
+Inter_Woodruff::Inter_Woodruff(GobEngine *vm) : Inter_v3(vm) {
+ setupOpcodes();
+}
+
+void Inter_Woodruff::setupOpcodes() {
+ static const OpcodeDrawEntryWoodruff opcodesDraw[256] = {
+ /* 00 */
+ OPCODE(o1_loadMult),
+ OPCODE(o2_playMult),
+ OPCODE(o2_freeMultKeys),
+ {NULL, ""},
+ /* 04 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ OPCODE(o1_initCursor),
+ /* 08 */
+ OPCODE(o1_initCursorAnim),
+ OPCODE(o1_clearCursorAnim),
+ OPCODE(o2_setRenderFlags),
+ {NULL, ""},
+ /* 0C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 10 */
+ OPCODE(o1_loadAnim),
+ OPCODE(o1_freeAnim),
+ OPCODE(o1_updateAnim),
+ OPCODE(o2_multSub),
+ /* 14 */
+ OPCODE(o2_initMult),
+ OPCODE(o1_freeMult),
+ OPCODE(o1_animate),
+ OPCODE(o2_loadMultObject),
+ /* 18 */
+ OPCODE(o1_getAnimLayerInfo),
+ OPCODE(o1_getObjAnimSize),
+ OPCODE(o1_loadStatic),
+ OPCODE(o1_freeStatic),
+ /* 1C */
+ OPCODE(o2_renderStatic),
+ OPCODE(o2_loadCurLayer),
+ {NULL, ""},
+ {NULL, ""},
+ /* 20 */
+ OPCODE(o2_playCDTrack),
+ OPCODE(o2_waitCDTrackEnd),
+ OPCODE(o2_stopCD),
+ OPCODE(o2_readLIC),
+ /* 24 */
+ OPCODE(o2_freeLIC),
+ OPCODE(o2_getCDTrackPos),
+ {NULL, ""},
+ {NULL, ""},
+ /* 28 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 2C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 30 */
+ OPCODE(o2_loadFontToSprite),
+ OPCODE(o1_freeFontToSprite),
+ {NULL, ""},
+ {NULL, ""},
+ /* 34 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 38 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 3C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 40 */
+ OPCODE(o2_totSub),
+ OPCODE(o2_switchTotSub),
+ OPCODE(o2_copyVars),
+ OPCODE(o2_pasteVars),
+ /* 44 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 48 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 4C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 50 */
+ OPCODE(o2_loadMapObjects),
+ OPCODE(o2_freeGoblins),
+ OPCODE(o2_moveGoblin),
+ OPCODE(o2_writeGoblinPos),
+ /* 54 */
+ OPCODE(o2_stopGoblin),
+ OPCODE(o2_setGoblinState),
+ OPCODE(o2_placeGoblin),
+ {NULL, ""},
+ /* 58 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 5C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 60 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 64 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 68 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 6C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 70 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 74 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 78 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 7C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 80 */
+ OPCODE(o2_initScreen),
+ OPCODE(o2_scroll),
+ OPCODE(o2_setScrollOffset),
+ OPCODE(o2_playImd),
+ /* 84 */
+ OPCODE(o2_getImdInfo),
+ OPCODE(o2_openItk),
+ OPCODE(o2_closeItk),
+ OPCODE(o2_setImdFrontSurf),
+ /* 88 */
+ OPCODE(o2_resetImdFrontSurf),
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 8C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 90 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 94 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 98 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 9C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* A0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* A4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* A8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* AC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* B0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* B4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* B8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* BC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* C0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* C4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* C8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* CC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* D0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* D4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* D8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* DC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* E0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* E4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* E8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* EC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* F0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* F4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* F8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* FC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""}
+ };
+
+ static const OpcodeFuncEntryWoodruff opcodesFunc[80] = {
+ /* 00 */
+ OPCODE(o1_callSub),
+ OPCODE(o1_callSub),
+ OPCODE(o1_printTotText),
+ OPCODE(o1_loadCursor),
+ /* 04 */
+ {NULL, ""},
+ OPCODE(o1_switch),
+ OPCODE(o1_repeatUntil),
+ OPCODE(o1_whileDo),
+ /* 08 */
+ OPCODE(o1_if),
+ OPCODE(o2_evaluateStore),
+ OPCODE(o1_loadSpriteToPos),
+ {NULL, ""},
+ /* 0C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 10 */
+ {NULL, ""},
+ OPCODE(o2_printText),
+ OPCODE(o1_loadTot),
+ OPCODE(o1_palLoad),
+ /* 14 */
+ OPCODE(o1_keyFunc),
+ OPCODE(o1_capturePush),
+ OPCODE(o1_capturePop),
+ OPCODE(o2_animPalInit),
+ /* 18 */
+ OPCODE(oWoodruff_stub0x18),
+ {NULL, ""},
+ OPCODE(o3_getTotTextItemPart),
+ {NULL, ""},
+ /* 1C */
+ {NULL, ""},
+ {NULL, ""},
+ OPCODE(o1_drawOperations),
+ OPCODE(o1_setcmdCount),
+ /* 20 */
+ OPCODE(o1_return),
+ OPCODE(o1_renewTimeInVars),
+ OPCODE(o1_speakerOn),
+ OPCODE(o1_speakerOff),
+ /* 24 */
+ OPCODE(o1_putPixel),
+ OPCODE(o2_goblinFunc),
+ OPCODE(o2_createSprite),
+ OPCODE(o1_freeSprite),
+ /* 28 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 2C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 30 */
+ OPCODE(o1_returnTo),
+ OPCODE(o1_loadSpriteContent),
+ OPCODE(o3_copySprite),
+ OPCODE(o1_fillRect),
+ /* 34 */
+ OPCODE(o1_drawLine),
+ OPCODE(o1_strToLong),
+ OPCODE(o1_invalidate),
+ OPCODE(o1_setBackDelta),
+ /* 38 */
+ OPCODE(o1_playSound),
+ OPCODE(o2_stopSound),
+ OPCODE(o2_loadSound),
+ OPCODE(o1_freeSoundSlot),
+ /* 3C */
+ OPCODE(o1_waitEndPlay),
+ OPCODE(o1_playComposition),
+ OPCODE(o2_getFreeMem),
+ OPCODE(o2_checkData),
+ /* 40 */
+ {NULL, ""},
+ OPCODE(o1_prepareStr),
+ OPCODE(o1_insertStr),
+ OPCODE(o1_cutStr),
+ /* 44 */
+ OPCODE(o1_strstr),
+ OPCODE(o1_istrlen),
+ OPCODE(o1_setMousePos),
+ OPCODE(o1_setFrameRate),
+ /* 48 */
+ OPCODE(o1_animatePalette),
+ OPCODE(o1_animateCursor),
+ OPCODE(o1_blitCursor),
+ OPCODE(o1_loadFont),
+ /* 4C */
+ OPCODE(o1_freeFont),
+ OPCODE(o2_readData),
+ OPCODE(o2_writeData),
+ OPCODE(o1_manageDataFile),
+ };
+
+ static const OpcodeGoblinEntryWoodruff opcodesGoblin[71] = {
+ /* 00 */
+ OPCODE(o2_loadInfogramesIns),
+ OPCODE(o2_startInfogrames),
+ OPCODE(o2_stopInfogrames),
+ {NULL, ""},
+ /* 04 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 08 */
+ {NULL, ""},
+ OPCODE(o2_playInfogrames),
+ {NULL, ""},
+ {NULL, ""},
+ /* 0C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 10 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 14 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 18 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 1C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 20 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 24 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ OPCODE(o2_handleGoblins),
+ /* 28 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 2C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 30 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 34 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 38 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 3C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 40 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 44 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ };
+
+ _opcodesDrawWoodruff = opcodesDraw;
+ _opcodesFuncWoodruff = opcodesFunc;
+ _opcodesGoblinWoodruff = opcodesGoblin;
+}
+
+void Inter_Woodruff::executeDrawOpcode(byte i) {
+ debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)",
+ i, i, getOpcodeDrawDesc(i));
+
+ OpcodeDrawProcWoodruff op = _opcodesDrawWoodruff[i].proc;
+
+ if (op == NULL)
+ warning("unimplemented opcodeDraw: %d", i);
+ else
+ (this->*op) ();
+}
+
+bool Inter_Woodruff::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
+ debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
+ i, j, i, j, getOpcodeFuncDesc(i, j));
+
+ if ((i > 4) || (j > 15)) {
+ warning("unimplemented opcodeFunc: %d.%d", i, j);
+ return false;
+ }
+
+ OpcodeFuncProcWoodruff op = _opcodesFuncWoodruff[i*16 + j].proc;
+
+ if (op == NULL)
+ warning("unimplemented opcodeFunc: %d.%d", i, j);
+ else
+ return (this->*op) (params);
+
+ return false;
+}
+
+void Inter_Woodruff::executeGoblinOpcode(int i, OpGobParams &params) {
+ debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
+ i, i, getOpcodeGoblinDesc(i));
+
+ OpcodeGoblinProcWoodruff op = NULL;
+
+ for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
+ if (_goblinFuncLookUp[j][0] == i) {
+ op = _opcodesGoblinWoodruff[_goblinFuncLookUp[j][1]].proc;
+ break;
+ }
+
+ if (op == NULL) {
+ int16 val;
+
+ _vm->_global->_inter_execPtr -= 2;
+ val = load16();
+ _vm->_global->_inter_execPtr += val << 1;
+ } else
+ (this->*op) (params);
+}
+
+const char *Inter_Woodruff::getOpcodeDrawDesc(byte i) {
+ return _opcodesDrawWoodruff[i].desc;
+}
+
+const char *Inter_Woodruff::getOpcodeFuncDesc(byte i, byte j) {
+ if ((i > 4) || (j > 15))
+ return "";
+
+ return _opcodesFuncWoodruff[i*16 + j].desc;
+}
+
+const char *Inter_Woodruff::getOpcodeGoblinDesc(int i) {
+ for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
+ if (_goblinFuncLookUp[j][0] == i)
+ return _opcodesGoblinWoodruff[_goblinFuncLookUp[j][1]].desc;
+ return "";
+}
+
+bool Inter_Woodruff::oWoodruff_stub0x18(OpFuncParams &params) {
+ int16 val1 = _vm->_parse->parseValExpr();
+ int16 val2 = _vm->_parse->parseValExpr();
+ int16 val3 = _vm->_parse->parseValExpr();
+ int16 val4 = _vm->_parse->parseValExpr();
+ int16 val5 = _vm->_parse->parseValExpr();
+ int16 val6 = _vm->_parse->parseValExpr();
+ int16 val7 = load16();
+
+ warning("Stub! Woodruff Func 0x18: %d, %d, %d, %d, %d, %d, %d",
+ val1, val2, val3, val4, val5, val6, val7);
+
+ return false;
+}
+
+} // End of namespace Gob
diff --git a/engines/gob/module.mk b/engines/gob/module.mk
index db0660fa5c..7d90da6260 100644
--- a/engines/gob/module.mk
+++ b/engines/gob/module.mk
@@ -26,6 +26,7 @@ MODULE_OBJS := \
inter.o \
inter_v1.o \
inter_v2.o \
+ inter_woodruff.o \
inter_v3.o \
inter_bargon.o \
map.o \
diff --git a/engines/gob/util.cpp b/engines/gob/util.cpp
index ff6333aa9e..1b20ca249e 100644
--- a/engines/gob/util.cpp
+++ b/engines/gob/util.cpp
@@ -126,8 +126,8 @@ void Util::processInput(bool scroll) {
_vm->_global->_speedFactor = MIN(_fastMode + 1, 3);
if (scroll && hasMove) {
- if (y >= (200 - _vm->_video->_splitHeight2)) {
- y = 200 - _vm->_video->_splitHeight2 - 1;
+ if (y >= (_vm->_height - _vm->_video->_splitHeight2)) {
+ y = _vm->_height - _vm->_video->_splitHeight2 - 1;
_vm->_util->setMousePos(x, y);
}
_vm->_game->evaluateScroll(x, y);