aboutsummaryrefslogtreecommitdiff
path: root/engines/lastexpress
diff options
context:
space:
mode:
authorJulien Templier2010-10-26 06:55:17 +0000
committerJulien Templier2010-10-26 06:55:17 +0000
commitfd8af7ba6ed6753f4b8a656b26d6092c824fc844 (patch)
treeb3f813c209bf4816cd0480bf9278b54e5add7c28 /engines/lastexpress
parentf663a736dd1d7b8bed0b25e94269f1c4e329ae73 (diff)
downloadscummvm-rg350-fd8af7ba6ed6753f4b8a656b26d6092c824fc844.tar.gz
scummvm-rg350-fd8af7ba6ed6753f4b8a656b26d6092c824fc844.tar.bz2
scummvm-rg350-fd8af7ba6ed6753f4b8a656b26d6092c824fc844.zip
LASTEXPRESS: Make GameState::time of type TimeValue
svn-id: r53844
Diffstat (limited to 'engines/lastexpress')
-rw-r--r--engines/lastexpress/entities/anna.cpp2
-rw-r--r--engines/lastexpress/entities/ivo.cpp2
-rw-r--r--engines/lastexpress/entities/milos.cpp2
-rw-r--r--engines/lastexpress/entities/salko.cpp2
-rw-r--r--engines/lastexpress/entities/vesna.cpp2
-rw-r--r--engines/lastexpress/game/action.cpp2
-rw-r--r--engines/lastexpress/game/logic.cpp2
-rw-r--r--engines/lastexpress/game/menu.cpp2
-rw-r--r--engines/lastexpress/game/scenes.cpp2
-rw-r--r--engines/lastexpress/game/state.h9
10 files changed, 13 insertions, 14 deletions
diff --git a/engines/lastexpress/entities/anna.cpp b/engines/lastexpress/entities/anna.cpp
index 784a985b45..2126c1b499 100644
--- a/engines/lastexpress/entities/anna.cpp
+++ b/engines/lastexpress/entities/anna.cpp
@@ -3200,7 +3200,7 @@ IMPLEMENT_FUNCTION(64, Anna, baggage)
if (params->param1)
getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, params->param1 == Fight::kFightEndLost);
else {
- getState()->time += 1800;
+ getState()->time = (TimeValue)(getState()->time + 1800);
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventAnnaBagagePart2);
diff --git a/engines/lastexpress/entities/ivo.cpp b/engines/lastexpress/entities/ivo.cpp
index f689a1c2ca..6bee62f003 100644
--- a/engines/lastexpress/entities/ivo.cpp
+++ b/engines/lastexpress/entities/ivo.cpp
@@ -802,7 +802,7 @@ IMPLEMENT_FUNCTION(33, Ivo, function33)
break;
case kActionDefault:
- getState()->time += 1800;
+ getState()->time = (TimeValue)(getState()->time + 1800);
setCallback(1);
setup_savegame(kSavegameTypeTime, kTimeNone);
diff --git a/engines/lastexpress/entities/milos.cpp b/engines/lastexpress/entities/milos.cpp
index fd99084cf8..6783ae7416 100644
--- a/engines/lastexpress/entities/milos.cpp
+++ b/engines/lastexpress/entities/milos.cpp
@@ -618,7 +618,7 @@ label_callback_12:
if (params->param8) {
getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, params->param8 == Fight::kFightEndLost);
} else {
- getState()->time += 1800;
+ getState()->time = (TimeValue)(getState()->time + 1800);
getProgress().field_CC = 1;
setCallback(getCallback() + 1);
diff --git a/engines/lastexpress/entities/salko.cpp b/engines/lastexpress/entities/salko.cpp
index 27538ae15c..cddbc9005d 100644
--- a/engines/lastexpress/entities/salko.cpp
+++ b/engines/lastexpress/entities/salko.cpp
@@ -611,7 +611,7 @@ IMPLEMENT_FUNCTION(24, Salko, chapter5Handler)
params->param1 = getFight()->setup(kFightSalko);
if (params->param1 == Fight::kFightEndWin) {
- getState()->time += 1800;
+ getState()->time = (TimeValue)(getState()->time + 1800);
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventCathSalkoTrainTopWin);
} else {
diff --git a/engines/lastexpress/entities/vesna.cpp b/engines/lastexpress/entities/vesna.cpp
index fecf322a51..531c74b1d7 100644
--- a/engines/lastexpress/entities/vesna.cpp
+++ b/engines/lastexpress/entities/vesna.cpp
@@ -1122,7 +1122,7 @@ IMPLEMENT_FUNCTION(30, Vesna, function30)
} else {
getSound()->playSound(kEntityPlayer, "TUNNEL");
- getState()->time += 1800;
+ getState()->time = (TimeValue)(getState()->time + 1800);
setCallback(5);
setup_savegame(kSavegameTypeEvent, kEventCathVesnaTrainTopWin);
diff --git a/engines/lastexpress/game/action.cpp b/engines/lastexpress/game/action.cpp
index ade2619185..e98a1dc276 100644
--- a/engines/lastexpress/game/action.cpp
+++ b/engines/lastexpress/game/action.cpp
@@ -1958,7 +1958,7 @@ void Action::playAnimation(EventIndex index, bool debugMode) const {
// Adjust game time
getState()->timeTicks += _animationList[index].time;
- getState()->time += _animationList[index].time * getState()->timeDelta;
+ getState()->time = (TimeValue)(getState()->time + _animationList[index].time * getState()->timeDelta);
}
} // End of namespace LastExpress
diff --git a/engines/lastexpress/game/logic.cpp b/engines/lastexpress/game/logic.cpp
index 87cf2b54e3..75e237df4a 100644
--- a/engines/lastexpress/game/logic.cpp
+++ b/engines/lastexpress/game/logic.cpp
@@ -316,7 +316,7 @@ void Logic::eventTick(const Common::Event &) {
// Adjust time and save game if needed
if (getFlags()->isGameRunning) {
getState()->timeTicks += ticks;
- getState()->time += ticks * getState()->timeDelta;
+ getState()->time = (TimeValue)(getState()->time + ticks * getState()->timeDelta);
if (getState()->timeDelta) {
diff --git a/engines/lastexpress/game/menu.cpp b/engines/lastexpress/game/menu.cpp
index ab95fd30c4..dd59f0384c 100644
--- a/engines/lastexpress/game/menu.cpp
+++ b/engines/lastexpress/game/menu.cpp
@@ -1143,7 +1143,7 @@ void Menu::switchGame() {
if (!SaveLoad::isSavegamePresent(_gameId))
getSaveLoad()->create(_gameId);
- getState()->time = 0;
+ getState()->time = kTimeNone;
// Clear menu elements
_clock->clear();
diff --git a/engines/lastexpress/game/scenes.cpp b/engines/lastexpress/game/scenes.cpp
index 57578645d0..7a601b504b 100644
--- a/engines/lastexpress/game/scenes.cpp
+++ b/engines/lastexpress/game/scenes.cpp
@@ -1077,7 +1077,7 @@ void SceneManager::postProcessScene() {
case Scene::kTypeList: {
// Adjust time
- getState()->time += (scene->param1 + 10) * getState()->timeDelta;
+ getState()->time = (TimeValue)(getState()->time + (scene->param1 + 10) * getState()->timeDelta);
getState()->timeTicks += (scene->param1 + 10);
// Wait for a number of frames unless right mouse is clicked
diff --git a/engines/lastexpress/game/state.h b/engines/lastexpress/game/state.h
index a1b67df476..07c1844efa 100644
--- a/engines/lastexpress/game/state.h
+++ b/engines/lastexpress/game/state.h
@@ -596,7 +596,7 @@ public:
// Game data
uint32 field_0;
- uint32 time;
+ TimeValue time;
uint32 timeDelta;
uint32 timeTicks;
bool sceneUseBackup; // byte
@@ -612,7 +612,7 @@ public:
volume = _defaultVolume;
//Game data
- time = _defaultTime;
+ time = kTimeCityParis;
timeDelta = _defaultTimeDelta;
timeTicks = 0;
sceneUseBackup = false;
@@ -728,9 +728,8 @@ public:
static void getHourMinutes(uint32 time, uint8 *hours, uint8 *minutes);
private:
- static const uint32 _defaultBrigthness = 0x3;
- static const uint32 _defaultVolume = 0x7;
- static const uint32 _defaultTime = 1037700;
+ static const uint32 _defaultBrigthness = 3;
+ static const uint32 _defaultVolume = 7;
static const uint32 _defaultTimeDelta = 3;
static const uint32 _defaultPortrait = 32;