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author | Filippos Karapetis | 2016-08-23 13:08:37 +0300 |
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committer | Filippos Karapetis | 2016-08-23 13:08:37 +0300 |
commit | 6929cc65f8e9e46ce5a04f75bcf48d0d1ada2b38 (patch) | |
tree | c8e09cb4c44321a9bb40aaa9f3fa9daeb485caed /engines/lure/animseq.cpp | |
parent | 6ce472a12a37f54ca00e6d4262eac42e75f9863a (diff) | |
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SCI32: Explicitly abord kEachElementDo when a game is being loaded
This is a better check than the one in commit 3d1f1a3a21
Diffstat (limited to 'engines/lure/animseq.cpp')
0 files changed, 0 insertions, 0 deletions