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author | Paul Gilbert | 2007-01-31 02:33:20 +0000 |
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committer | Paul Gilbert | 2007-01-31 02:33:20 +0000 |
commit | 33707d6e42df7eca0fcf842daae6615155d9b60e (patch) | |
tree | 4a313eac3eea1f4cf06df9537af49389e466c7da /engines/lure | |
parent | 0bd31443f9268a41338b33b0b9a9ea81f0fb3f01 (diff) | |
download | scummvm-rg350-33707d6e42df7eca0fcf842daae6615155d9b60e.tar.gz scummvm-rg350-33707d6e42df7eca0fcf842daae6615155d9b60e.tar.bz2 scummvm-rg350-33707d6e42df7eca0fcf842daae6615155d9b60e.zip |
Added animation handler for the player exiting the sewer, and some bugfixes to allow Ratpouch to correctly open up the dungeon exit
svn-id: r25301
Diffstat (limited to 'engines/lure')
-rw-r--r-- | engines/lure/hotspots.cpp | 40 | ||||
-rw-r--r-- | engines/lure/hotspots.h | 5 |
2 files changed, 39 insertions, 6 deletions
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp index d1a8991fe0..15cd7daf38 100644 --- a/engines/lure/hotspots.cpp +++ b/engines/lure/hotspots.cpp @@ -512,8 +512,10 @@ void Hotspot::setRandomDest() { // Sets or clears the hotspot as occupying an area in its room's pathfinding data void Hotspot::setOccupied(bool occupiedFlag) { - if (occupiedFlag == coveredFlag()) return; - setCoveredFlag(occupiedFlag); + if ((coveredFlag() != VB_INITIAL) && + (occupiedFlag == (coveredFlag() == VB_TRUE))) + return; + setCoveredFlag(occupiedFlag ? VB_TRUE : VB_FALSE); int xp = x() >> 3; int yp = (y() - 8 + heightCopy() - 4) >> 3; @@ -595,7 +597,7 @@ void Hotspot::updateMovement() { resetPosition(); } else { // Make sure the cell occupied by character is covered - _data->coveredFlag = true; + _data->coveredFlag = VB_TRUE; setOccupied(true); } } @@ -1922,6 +1924,8 @@ HandlerMethodPtr HotspotTickHandlers::getHandler(uint16 procOffset) { return skorlAnimHandler; case 0x7F69: return droppingTorchAnimHandler; + case 0x7FA1: + return playerSewerExitAnimHandler; case 0x8009: return fireAnimHandler; case 0x81B3: @@ -2553,7 +2557,7 @@ void HotspotTickHandlers::followerAnimHandler(Hotspot &h) { if ((fields.getField(37) == 0) && h.currentActions().isEmpty()) { if (h.roomNumber() == h.currentActions().top().roomNumber()) { - // In room - et a random destination + // In room - set a random destination h.setRandomDest(); } else { @@ -2617,6 +2621,33 @@ void HotspotTickHandlers::droppingTorchAnimHandler(Hotspot &h) { } } +void HotspotTickHandlers::playerSewerExitAnimHandler(Hotspot &h) { + if (h.frameCtr() > 0) + { + h.decrFrameCtr(); + } + else if (h.executeScript()) + { + Resources &res = Resources::getReference(); + + // Deactive the dropping animation + h.setLayer(0); + res.deactivateHotspot(h.hotspotId()); + + // Position the player + Hotspot *playerHotspot = res.getActiveHotspot(PLAYER_ID); + playerHotspot->setPosition(FULL_SCREEN_WIDTH / 2, (FULL_SCREEN_HEIGHT - MENUBAR_Y_SIZE) / 2); + playerHotspot->setDirection(DOWN); + playerHotspot->setCharacterMode(CHARMODE_NONE); + + // Setup Ratpouch + Hotspot *ratpouchHotspot = res.getActiveHotspot(RATPOUCH_ID); + ratpouchHotspot->setCharacterMode(CHARMODE_NONE); + ratpouchHotspot->setDelayCtr(0); + ratpouchHotspot->setActions(0x821C00); + } +} + void HotspotTickHandlers::fireAnimHandler(Hotspot &h) { standardAnimHandler(h); h.setOccupied(true); @@ -2867,6 +2898,7 @@ void HotspotTickHandlers::headAnimHandler(Hotspot &h) { uint16 frameNumber = 0; if (character->y() < 79) { + // TODO: //character = res.getActiveHotspot(RATPOUCH_ID); frameNumber = 1; } else { diff --git a/engines/lure/hotspots.h b/engines/lure/hotspots.h index 6cdb75f2a8..137e3ffa7f 100644 --- a/engines/lure/hotspots.h +++ b/engines/lure/hotspots.h @@ -65,6 +65,7 @@ private: static void followerAnimHandler(Hotspot &h); static void skorlAnimHandler(Hotspot &h); static void droppingTorchAnimHandler(Hotspot &h); + static void playerSewerExitAnimHandler(Hotspot &h); static void fireAnimHandler(Hotspot &h); static void prisonerAnimHandler(Hotspot &h); static void talkAnimHandler(Hotspot &h); @@ -406,11 +407,11 @@ public: assert(_data); _data->pauseCtr = value; } - bool coveredFlag() { + VariantBool coveredFlag() { assert(_data); return _data->coveredFlag; } - void setCoveredFlag(bool value) { + void setCoveredFlag(VariantBool value) { assert(_data); _data->coveredFlag = value; } |