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authorJohannes Schickel2011-02-13 16:34:30 +0100
committerJohannes Schickel2011-02-14 17:08:32 +0100
commit68b17128c12b1e47ba56c014fa38de5632b0a810 (patch)
tree86a3c6c1a115f062455f59b59a2ac9c4a78697fe /engines/lure
parent9216c7e3de6cca4b6e3857e6ba71b102e070705d (diff)
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LURE: Adapt to setPalette RGBA->RGB change.
This is currently done by converting the internal palette from RGBA(?) to RGB when setPalette is called.
Diffstat (limited to 'engines/lure')
-rw-r--r--engines/lure/screen.cpp24
-rw-r--r--engines/lure/screen.h2
2 files changed, 21 insertions, 5 deletions
diff --git a/engines/lure/screen.cpp b/engines/lure/screen.cpp
index d00d969770..282e382bba 100644
--- a/engines/lure/screen.cpp
+++ b/engines/lure/screen.cpp
@@ -52,12 +52,26 @@ Screen::~Screen() {
delete _palette;
}
+void Screen::setSystemPalette(Palette *p, uint16 start, uint16 num) {
+ byte pal[3 * 256];
+ assert(start + num <= 256);
+
+ const byte *rawData = p->data();
+ for (uint i = 0; i < num; ++i) {
+ pal[i * 3 + 0] = rawData[(i + start) * 4 + 0];
+ pal[i * 3 + 1] = rawData[(i + start) * 4 + 1];
+ pal[i * 3 + 2] = rawData[(i + start) * 4 + 2];
+ }
+
+ _system.getPaletteManager()->setPalette(pal, start, num);
+}
+
// setPaletteEmpty
// Defaults the palette to an empty set
void Screen::setPaletteEmpty(int numEntries) {
Palette emptyPalette(numEntries, NULL, RGB64);
- _system.getPaletteManager()->setPalette(emptyPalette.data(), 0, numEntries);
+ setSystemPalette(&emptyPalette, 0, numEntries);
_palette->copyFrom(&emptyPalette);
/*
delete _palette;
@@ -73,7 +87,7 @@ void Screen::setPaletteEmpty(int numEntries) {
void Screen::setPalette(Palette *p) {
_palette->copyFrom(p);
- _system.getPaletteManager()->setPalette(_palette->data(), 0, GAME_COLOURS);
+ setSystemPalette(_palette, 0, GAME_COLOURS);
_system.updateScreen();
}
@@ -82,7 +96,7 @@ void Screen::setPalette(Palette *p) {
void Screen::setPalette(Palette *p, uint16 start, uint16 num) {
_palette->palette()->copyFrom(p->palette(), start * 4, start * 4, num * 4);
- _system.getPaletteManager()->setPalette(_palette->data(), start, num);
+ setSystemPalette(_palette, start, num);
_system.updateScreen();
}
@@ -114,7 +128,7 @@ void Screen::paletteFadeIn(Palette *p) {
}
if (changed) {
- _system.getPaletteManager()->setPalette(_palette->data(), 0, p->numEntries());
+ setSystemPalette(_palette, 0, p->numEntries());
_system.updateScreen();
_system.delayMillis(20);
while (events.pollEvent())
@@ -147,7 +161,7 @@ void Screen::paletteFadeOut(int numEntries) {
}
if (changed) {
- _system.getPaletteManager()->setPalette(_palette->data(), 0, numEntries);
+ setSystemPalette(_palette, 0, numEntries);
_system.updateScreen();
_system.delayMillis(20);
while (events.pollEvent())
diff --git a/engines/lure/screen.h b/engines/lure/screen.h
index 373683df2b..94bbab932e 100644
--- a/engines/lure/screen.h
+++ b/engines/lure/screen.h
@@ -42,6 +42,8 @@ private:
Disk &_disk;
Surface *_screen;
Palette *_palette;
+
+ void setSystemPalette(Palette *p, uint16 start, uint16 num);
public:
Screen(OSystem &system);
~Screen();