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author | Paul Gilbert | 2011-02-16 23:26:43 +1100 |
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committer | Paul Gilbert | 2011-02-16 23:26:43 +1100 |
commit | 7b40f36ef1d40aabba6f96a3cb9281ce25bea419 (patch) | |
tree | 474771af5023d2531ec2d3e06cf97c19332b7f0f /engines/m4/globals.h | |
parent | 60d639f366318b80c061edabb8b3f2e97a3f54e6 (diff) | |
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TSAGE: Rework the logic for showing the cursor in new scenes.cpp
I'm still not completely happy with how it's implemented, and the original code is very obtuse when it comes to cursor display; it will likely need further investigation later on so the cursor doesn't appear in cut-scene scenes
Diffstat (limited to 'engines/m4/globals.h')
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