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authorThierry Crozat2019-05-13 22:37:59 +0100
committerThierry Crozat2019-05-13 22:56:57 +0100
commitd0f210aeec1dc8a3bd44c8ec053eabc56553c005 (patch)
tree0d8a15cea9c7fb59284b534f6db80df8049f3140 /engines/made
parentc92d20d28a4eb95fea0e61086d47a58a2ca3b283 (diff)
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DRASCULA: Move sufrace allocation outside game loop
I don't see the point and reallocating and freeing the same surfaces for each chaper, so now they are only allocated once and freed once at the end.
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