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authorEugene Sandulenko2016-02-19 22:38:42 +0100
committerEugene Sandulenko2016-02-19 22:42:01 +0100
commit12fadf713d867653cd871fa1788358b63a29aee2 (patch)
tree64dc589fc09585b54373d1bf0ffba32160adf217 /engines/module.mk
parent5b528a55827d3d5a95ac14d50063b24e14e1fdc0 (diff)
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SWORD25: Fixing bug #7041: SWORD25: Crash in final scene
The original was ignoring Lua errors in that scene and was restoring the state with longjmp. We are yet to see the platform compatibility, but Lua's code is too tangled to make simple replacement with error() work. Another possible alternative would be to rework the original game scripts. We will do it if this commit is problematic.
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