aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/notification.h
diff options
context:
space:
mode:
authorLe Philousophe2019-03-09 23:29:27 +0100
committerEugene Sandulenko2019-06-01 22:43:48 +0200
commit49c90c74a607e755342e4b41729381cd2ea17cc2 (patch)
tree313cf96e1f618190bb5ee6eb190f29f241f09980 /engines/pegasus/notification.h
parent4ceb3e4b079cd9df9fc28267c900e51fdcef5ff0 (diff)
downloadscummvm-rg350-49c90c74a607e755342e4b41729381cd2ea17cc2.tar.gz
scummvm-rg350-49c90c74a607e755342e4b41729381cd2ea17cc2.tar.bz2
scummvm-rg350-49c90c74a607e755342e4b41729381cd2ea17cc2.zip
CRYOMNI3D: Add a function to deselect object
In original Versailles game, there is such a function used to determine if an object has just been deselected. We don't need it in this engine for now but who knows that will may come handy.
Diffstat (limited to 'engines/pegasus/notification.h')
0 files changed, 0 insertions, 0 deletions