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author | Eugene Sandulenko | 2018-06-20 13:58:00 +0200 |
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committer | Eugene Sandulenko | 2018-06-28 23:51:32 +0200 |
commit | c3e1157d18022795f23b37a876ae51e31c38adba (patch) | |
tree | cafefec29b7db1e84511a17426432b602a68f4e5 /engines/pink/objects/pages | |
parent | 5142ed203c241386b620237d7fd8814d9273dac2 (diff) | |
download | scummvm-rg350-c3e1157d18022795f23b37a876ae51e31c38adba.tar.gz scummvm-rg350-c3e1157d18022795f23b37a876ae51e31c38adba.tar.bz2 scummvm-rg350-c3e1157d18022795f23b37a876ae51e31c38adba.zip |
PINK: JANITORIAL: More formatting fixes
Diffstat (limited to 'engines/pink/objects/pages')
-rw-r--r-- | engines/pink/objects/pages/game_page.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/pink/objects/pages/game_page.cpp b/engines/pink/objects/pages/game_page.cpp index 4c05da012e..5b69be1dd3 100644 --- a/engines/pink/objects/pages/game_page.cpp +++ b/engines/pink/objects/pages/game_page.cpp @@ -50,8 +50,8 @@ void GamePage::toConsole() { void GamePage::deserialize(Archive &archive) { Page::deserialize(archive); - _module = static_cast<Module*>(archive.readObject()); - assert(dynamic_cast<Module*>(_module) != 0); + _module = static_cast<Module *>(archive.readObject()); + assert(dynamic_cast<Module *>(_module) != 0); } void GamePage::load(Archive &archive) { @@ -62,7 +62,7 @@ void GamePage::load(Archive &archive) { Page::load(archive); - _leadActor = static_cast<LeadActor*>(archive.readObject()); + _leadActor = static_cast<LeadActor *>(archive.readObject()); _walkMgr->deserialize(archive); _sequencer->deserialize(archive); @@ -131,7 +131,7 @@ void GamePage::setVariable(Common::String &variable, Common::String &value) { } void GamePage::loadStateFromMem() { - Archive archive(static_cast<Common::SeekableReadStream*>(_memFile)); + Archive archive(static_cast<Common::SeekableReadStream *>(_memFile)); _variables.deserialize(archive); for (uint i = 0; i < _actors.size(); ++i) { @@ -141,7 +141,7 @@ void GamePage::loadStateFromMem() { void GamePage::saveStateToMem() { _memFile = new Common::MemoryReadWriteStream(DisposeAfterUse::YES); - Archive archive(static_cast<Common::WriteStream*>(_memFile)); + Archive archive(static_cast<Common::WriteStream *>(_memFile)); _variables.serialize(archive); for (uint i = 0; i < _actors.size(); ++i) { |