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author | Colin Snover | 2017-02-24 12:15:57 -0600 |
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committer | Colin Snover | 2017-04-22 13:01:37 -0500 |
commit | e504efe4da62b3d2e32ffb895b935080be02aed4 (patch) | |
tree | eb8b452309c90ad667039599d743a80bd50cd2fd /engines/prince/prince.h | |
parent | 399551af09420e0b97ce4ee82d0bf368964e1333 (diff) | |
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SCI32: Add palette code for late SCI2.1mid+ games
Sometime during SCI2.1mid, the palette manager was changed to
save and restore the source palette, and to add in-game gamma
correction. Previously, only the vary start and target palettes
were saved, and gamma correction was only configurable in SSCI by
editing RESOURCE.CFG.
Diffstat (limited to 'engines/prince/prince.h')
0 files changed, 0 insertions, 0 deletions