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author | Filippos Karapetis | 2007-08-01 09:02:28 +0000 |
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committer | Filippos Karapetis | 2007-08-01 09:02:28 +0000 |
commit | e68624e7893f34dcf2d25df6ee536daf46d2f993 (patch) | |
tree | 8034055e3bbe53d50b120d50b39ea7a1a8dd4246 /engines/saga/gfx.cpp | |
parent | b58d259f7ee00f6cff86afc48f713979db8a31a0 (diff) | |
download | scummvm-rg350-e68624e7893f34dcf2d25df6ee536daf46d2f993.tar.gz scummvm-rg350-e68624e7893f34dcf2d25df6ee536daf46d2f993.tar.bz2 scummvm-rg350-e68624e7893f34dcf2d25df6ee536daf46d2f993.zip |
Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time
svn-id: r28381
Diffstat (limited to 'engines/saga/gfx.cpp')
0 files changed, 0 insertions, 0 deletions