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author | Filippos Karapetis | 2008-05-26 11:10:46 +0000 |
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committer | Filippos Karapetis | 2008-05-26 11:10:46 +0000 |
commit | 966239fc52146826e5096cbf41412b035de8c1fe (patch) | |
tree | d89e7faa8fc468d3ddd3096263c87bb0024ed56b /engines/saga/puzzle.h | |
parent | 23da4c5fa24270622edca0fbdc1153fa1cc069f6 (diff) | |
download | scummvm-rg350-966239fc52146826e5096cbf41412b035de8c1fe.tar.gz scummvm-rg350-966239fc52146826e5096cbf41412b035de8c1fe.tar.bz2 scummvm-rg350-966239fc52146826e5096cbf41412b035de8c1fe.zip |
Code cleanup:
- Removed sagaresnames.h
- Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP)
- Moved all resources which were used by the ITE intro into ite_introproc.cpp
- Removed several defines which were only used once (e.g. the SFX names)
- Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end
- Updated the comment about the IHNM Mac music
- Changed the callocs in loadPalAnim to mallocs, like in the rest of the code
- Removed the MEM error
svn-id: r32282
Diffstat (limited to 'engines/saga/puzzle.h')
0 files changed, 0 insertions, 0 deletions