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author | Filippos Karapetis | 2008-04-05 12:36:52 +0000 |
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committer | Filippos Karapetis | 2008-04-05 12:36:52 +0000 |
commit | 99283e9e54cf6ac667133ebd482f5bed520e91dd (patch) | |
tree | cc75ff16ae3c0273ce93c5338c8e4c7d4894693e /engines/saga | |
parent | 7a0c61c44094059eff4e88e9ad6b88a83c4d3dae (diff) | |
download | scummvm-rg350-99283e9e54cf6ac667133ebd482f5bed520e91dd.tar.gz scummvm-rg350-99283e9e54cf6ac667133ebd482f5bed520e91dd.tar.bz2 scummvm-rg350-99283e9e54cf6ac667133ebd482f5bed520e91dd.zip |
Sound effects in the Macintosh version of IHNM are now working
svn-id: r31404
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/detection_tables.h | 20 | ||||
-rw-r--r-- | engines/saga/saga.h | 3 | ||||
-rw-r--r-- | engines/saga/sndres.cpp | 47 |
3 files changed, 58 insertions, 12 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h index 3ab9a052ae..0017f34957 100644 --- a/engines/saga/detection_tables.h +++ b/engines/saga/detection_tables.h @@ -104,12 +104,12 @@ static const GameFontDescription IHNMCD_GameFonts[] = { {2}, {3}, {4}, {5}, // frequency, sampleBits, stereo, isBigEndian, isSigned static const GameSoundInfo ITEPC_GameSound = { kSoundPCM, 22050, 16, false, false, true }; -static const GameSoundInfo ITEMAC_GameSound = { kSoundPCM, 22050, 16, false, true, true }; static const GameSoundInfo ITEWINDEMO1_GameSound = { kSoundPCM, 22050, 8, false, false, false }; static const GameSoundInfo ITEMACCD_G_GameSound = { kSoundMacPCM, 22050, 8, false, false, false }; static const GameSoundInfo ITEDISK_GameSound = { kSoundVOC, -1, -1, false, false, true }; static const GameSoundInfo ITEDEMO_GameVoice = { kSoundVOX, 22050, 16, false, false, true }; static const GameSoundInfo IHNM_GameSound = { kSoundWAV, -1, -1, false, false, true }; +static const GameSoundInfo MAC_GameSound = { kSoundPCM, 22050, 16, false, true, true }; // Patch files. Files not found will be ignored static const GamePatchDescription ITEPatch_Files[] = { @@ -161,7 +161,7 @@ static const GamePatchDescription ITEMacPatch_Files[] = { { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL}, { "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL}, { "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL}, - { "p2_a.iaf", GAME_VOICEFILE, 4, &ITEMAC_GameSound} + { "p2_a.iaf", GAME_VOICEFILE, 4, &MAC_GameSound} }; static const SAGAGameDescription gameDescriptions[] = { @@ -226,7 +226,7 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEDEMO_GameVoice, - &ITEMAC_GameSound, + &MAC_GameSound, ARRAYSIZE(ITEMacPatch_Files), ITEMacPatch_Files, }, @@ -255,7 +255,7 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEDEMO_GameVoice, - &ITEMAC_GameSound, + &MAC_GameSound, ARRAYSIZE(ITEMacPatch_Files), ITEMacPatch_Files, }, @@ -375,8 +375,8 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, - &ITEMAC_GameSound, - &ITEMAC_GameSound, + &MAC_GameSound, + &MAC_GameSound, ARRAYSIZE(ITEMacPatch_Files), ITEMacPatch_Files, }, @@ -410,7 +410,7 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - &ITEMAC_GameSound, + &MAC_GameSound, &ITEPC_GameSound, 0, NULL, @@ -442,7 +442,7 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - &ITEMAC_GameSound, + &MAC_GameSound, &ITEPC_GameSound, 0, NULL, @@ -892,8 +892,8 @@ static const SAGAGameDescription gameDescriptions[] = { &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, - &IHNM_GameSound, - &IHNM_GameSound, + &MAC_GameSound, + &MAC_GameSound, 0, NULL, }, diff --git a/engines/saga/saga.h b/engines/saga/saga.h index 0a2d345651..35c3736b31 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -234,7 +234,8 @@ enum GameSoundTypes { kSoundMacPCM = 4, kSoundMP3 = 5, kSoundOGG = 6, - kSoundFLAC = 7 + kSoundFLAC = 7, + kSoundAIFF = 8 }; enum TextStringIds { diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp index 18f410bd90..83e13d94aa 100644 --- a/engines/saga/sndres.cpp +++ b/engines/saga/sndres.cpp @@ -38,6 +38,7 @@ #include "sound/voc.h" #include "sound/wave.h" #include "sound/adpcm.h" +#include "sound/aiff.h" #include "sound/audiostream.h" namespace Saga { @@ -170,7 +171,32 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff return false; } - _vm->_resource->loadResource(context, resourceId, soundResource, soundResourceLength); + if (_vm->getGameType() == GType_IHNM && _vm->isMacResources()) { + Common::File soundFile; + char soundFileName[40]; + int dirIndex = 0; + + if ((context->fileType & GAME_VOICEFILE) != 0) { + // TODO + return false; + } else { + dirIndex = floor((float)(resourceId / 63)); + + if (resourceId <= 16) // F in hex (1 char in hex) + sprintf(soundFileName, "SFX/SFX%d/SFX00%x", dirIndex, resourceId); + else if (resourceId <= 255) // FF in hex (2 chars in hex) + sprintf(soundFileName, "SFX/SFX%d/SFX0%x", dirIndex, resourceId); + else + sprintf(soundFileName, "SFX/SFX%d/SFX%x", dirIndex, resourceId); + } + soundFile.open(soundFileName); + soundResourceLength = soundFile.size(); + soundResource = new byte[soundResourceLength]; + soundFile.read(soundResource, soundResourceLength); + soundFile.close(); + } else { + _vm->_resource->loadResource(context, resourceId, soundResource, soundResourceLength); + } if ((context->fileType & GAME_VOICEFILE) != 0) { soundInfo = _vm->getVoiceInfo(); @@ -189,6 +215,8 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff resourceType = kSoundVOC; } else if (!memcmp(soundResource, "RIFF", 4) != 0) { resourceType = kSoundWAV; + } else if (!memcmp(soundResource, "FORM", 4) != 0) { + resourceType = kSoundAIFF; } bool uncompressedSound = false; @@ -302,6 +330,23 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff } free(soundResource); break; + case kSoundAIFF: + if (Audio::loadAIFFFromStream(readS, size, rate, flags)) { + buffer.frequency = rate; + buffer.sampleBits = 16; + buffer.stereo = ((flags & Audio::Mixer::FLAG_STEREO) != 0); + buffer.isSigned = true; + buffer.size = size; + if (onlyHeader) { + buffer.buffer = NULL; + } else { + buffer.buffer = (byte *)malloc(size); + readS.read(buffer.buffer, size); + } + result = true; + } + free(soundResource); + break; case kSoundMP3: case kSoundOGG: case kSoundFLAC: |