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author | Filippos Karapetis | 2013-10-30 08:12:02 +0200 |
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committer | Filippos Karapetis | 2013-10-30 08:47:45 +0200 |
commit | 27281d15666e0217b7235413c4ecdac10d3c5de0 (patch) | |
tree | db5e9995e8658941fc2a393c73a8a891c964e632 /engines/sci/engine | |
parent | 77ac07baf271b08cabb3bf6f2c0022aeb171bf89 (diff) | |
download | scummvm-rg350-27281d15666e0217b7235413c4ecdac10d3c5de0.tar.gz scummvm-rg350-27281d15666e0217b7235413c4ecdac10d3c5de0.tar.bz2 scummvm-rg350-27281d15666e0217b7235413c4ecdac10d3c5de0.zip |
SCI: Fix script bug #3615118 in Crazy Nick's Laura Bow
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 154ac8f8b4..950e518b58 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -55,6 +55,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_CASTLEBRAIN, 280, 280, 0, "programmer", "dispatchEvent", -1, 0, { WORKAROUND_FAKE, 0xf } }, // pressing 'q' on the computer screen in the robot room, and closing the help dialog that pops up (bug #3039656). Moves the cursor to the view with the ID returned (in this case, the robot hand) { GID_CNICK_KQ, -1, 0, 1, "Character", "say", -1, -1, { WORKAROUND_FAKE, 0 } }, // checkers/backgammon, like in hoyle 3 - temps 504 and 505 - bug #3606025 { GID_CNICK_KQ, -1, 700, 0, "gcWindow", "open", -1, -1, { WORKAROUND_FAKE, 0 } }, // when entering the control menu, like in hoyle 3 + { GID_CNICK_LAURABOW, -1, 700, 0, NULL, "open", -1, -1, { WORKAROUND_FAKE, 0 } }, // when entering control menu - bug #3615118 (same as the gcWindow workaround for Hoyle 3) { GID_CNICK_LONGBOW, 0, 0, 0, "RH Budget", "init", -1, 1, { WORKAROUND_FAKE, 0 } }, // when starting the game { GID_ECOQUEST, -1, -1, 0, NULL, "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // almost clicking anywhere triggers this in almost all rooms { GID_FANMADE, 516, 979, 0, "", "export 0", -1, 20, { WORKAROUND_FAKE, 0 } }, // Happens in Grotesteing after the logos |