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authorFilippos Karapetis2010-07-27 08:43:10 +0000
committerFilippos Karapetis2010-07-27 08:43:10 +0000
commit3da0c0794f151084f7552708c35beb92bd2f3725 (patch)
tree02acf8294c447f6aed07e0b9b78fc265f3adf3e7 /engines/sci/engine
parent6c36c06f7aacb3fc2f1993f8f98039f817d795ba (diff)
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SCI: Fixed bug #3035149, "Camelot: Crash at launch"
svn-id: r51349
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 6bb8877a05..ac3c2ac7a8 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -133,6 +133,7 @@ const SciWorkaroundEntry kDisposeScript_workarounds[] = {
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kDoSoundFade_workarounds[] = {
+ { GID_CAMELOT, -1, 989, 0, "rmMusic", "fade", -1, 0, { WORKAROUND_IGNORE, 0 } }, // gets called frequently with a NULL reference (i.e. 0:0)
{ GID_KQ1, -1, 989, 0, "gameSound", "fade", -1, 0, { WORKAROUND_IGNORE, 0 } }, // gets called in several scenes (e.g. graham cracker) with 0:0
{ GID_KQ6, 105, 989, 0, "globalSound", "fade", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // floppy: during intro, parameter 4 is an object
{ GID_KQ6, 460, 989, 0, "globalSound2", "fade", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // after pulling the black widow's web on the isle of wonder, parameter 4 is an object