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authorMax Horn2009-05-10 20:13:43 +0000
committerMax Horn2009-05-10 20:13:43 +0000
commit98fb95589cd3652e6bab9159527dcb1fad520a57 (patch)
tree2477d78747e20637d7356854ab66fa4df0151cea /engines/sci/engine
parent14aa9d70ac1a6dd60a726e070c857460b9cf4801 (diff)
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SCI: Changed EngineState::pics to a Common::Array
svn-id: r40434
Diffstat (limited to 'engines/sci/engine')
-rw-r--r--engines/sci/engine/game.cpp8
-rw-r--r--engines/sci/engine/kgraphics.cpp27
-rw-r--r--engines/sci/engine/state.cpp4
-rw-r--r--engines/sci/engine/state.h4
4 files changed, 13 insertions, 30 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp
index 1ebb68f81e..905ed878f7 100644
--- a/engines/sci/engine/game.cpp
+++ b/engines/sci/engine/game.cpp
@@ -174,7 +174,7 @@ int _reset_graphics_input(EngineState *s) {
// but this is correct
s->picture_port = gfxw_new_port(s->visual, NULL, s->gfx_state->pic_port_bounds, s->ega_colors[0], transparent);
- s->pics_drawn_nr = 0;
+ s->_pics.clear();
s->visual->add(GFXWC(s->visual), s->wm_port);
s->visual->add(GFXWC(s->visual), s->titlebar_port);
@@ -214,8 +214,7 @@ static void _free_graphics_input(EngineState *s) {
s->dyn_views = NULL;
s->port = NULL;
- free(s->pics);
- s->pics = NULL;
+ s->_pics.clear();
}
int game_init_sound(EngineState *s, int sound_flags) {
@@ -469,8 +468,7 @@ int script_init_engine(EngineState *s, sci_version_t version) {
sciprintf("Engine initialized\n");
s->pic_priority_table = NULL;
- s->pics = NULL;
- s->pics_nr = 0;
+ s->_pics.clear();
return 0;
}
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index 9c7da403ac..9d1b1c88ca 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -975,13 +975,15 @@ void _k_view_list_free_backgrounds(EngineState *s, ViewObject *list, int list_nr
int sci01_priority_table_flags = 0;
reg_t kDrawPic(EngineState *s, int funct_nr, int argc, reg_t *argv) {
- int pic_nr = SKPV(0);
+ drawn_pic_t dp;
int add_to_pic = 1;
- int palette = SKPV_OR_ALT(3, 0);
gfx_color_t transparent = s->wm_port->_bgcolor;
CHECK_THIS_KERNEL_FUNCTION;
+ dp.nr = SKPV(0);
+ dp.palette = SKPV_OR_ALT(3, 0);
+
if (s->version < SCI_VERSION_FTU_NEWER_DRAWPIC_PARAMETERS) {
if (!SKPV_OR_ALT(2, 0))
add_to_pic = 0;
@@ -1000,24 +1002,13 @@ reg_t kDrawPic(EngineState *s, int funct_nr, int argc, reg_t *argv) {
SCIkdebug(SCIkGRAPHICS, "Drawing pic.%03d\n", SKPV(0));
- if (!s->pics) {
- s->pics = (drawn_pic_t*)sci_malloc(sizeof(drawn_pic_t) * (s->pics_nr = 8));
- s->pics_drawn_nr = 0;
- }
-
if (add_to_pic) {
- if (s->pics_nr == s->pics_drawn_nr) {
- s->pics_nr += 4;
- s->pics = (drawn_pic_t*)sci_realloc(s->pics, sizeof(drawn_pic_t) * s->pics_nr);
- }
- s->pics[s->pics_drawn_nr].palette = palette;
- s->pics[s->pics_drawn_nr++].nr = pic_nr;
- GFX_ASSERT(gfxop_add_to_pic(s->gfx_state, pic_nr, 1, palette));
+ s->_pics.push_back(dp);
+ GFX_ASSERT(gfxop_add_to_pic(s->gfx_state, dp.nr, 1, dp.palette));
} else {
- s->pics_drawn_nr = 1;
- s->pics[0].nr = pic_nr;
- s->pics[0].palette = palette;
- GFX_ASSERT(gfxop_new_pic(s->gfx_state, pic_nr, 1, palette));
+ s->_pics.clear();
+ s->_pics.push_back(dp);
+ GFX_ASSERT(gfxop_new_pic(s->gfx_state, dp.nr, 1, dp.palette));
}
delete s->wm_port;
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index 21f0452aee..4661abeeda 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -96,10 +96,6 @@ EngineState::EngineState() : _dirseeker(this) {
priority_first = 0;
priority_last = 0;
- pics_drawn_nr = 0;
- pics_nr = 0;
- pics = 0;
-
last_wait_time = 0;
version_lock_flag = 0;
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index 070db99823..3d83671e83 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -188,9 +188,7 @@ public:
int priority_first; /**< The line where priority zone 0 ends */
int priority_last; /**< The line where the highest priority zone starts */
- int pics_drawn_nr;
- int pics_nr;
- drawn_pic_t *pics;
+ Common::Array<drawn_pic_t> _pics;
uint32 game_start_time; /**< The time at which the interpreter was started */
uint32 last_wait_time; /**< The last time the game invoked Wait() */