aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/gfx/resmgr.cpp
diff options
context:
space:
mode:
authorWillem Jan Palenstijn2009-03-08 20:17:01 +0000
committerWillem Jan Palenstijn2009-03-08 20:17:01 +0000
commitced40b2266976d0129294a1c5925b7d88024b2de (patch)
tree61b4339e05c997d91a3491aaeac2a978e86e9997 /engines/sci/gfx/resmgr.cpp
parent85f6f204195c0859ecf4119e63d5f53b91fb5684 (diff)
downloadscummvm-rg350-ced40b2266976d0129294a1c5925b7d88024b2de.tar.gz
scummvm-rg350-ced40b2266976d0129294a1c5925b7d88024b2de.tar.bz2
scummvm-rg350-ced40b2266976d0129294a1c5925b7d88024b2de.zip
Use new Palette class to manager pixmap palettes.
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
Diffstat (limited to 'engines/sci/gfx/resmgr.cpp')
-rw-r--r--engines/sci/gfx/resmgr.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/gfx/resmgr.cpp b/engines/sci/gfx/resmgr.cpp
index 1737c2e6fa..45ec5adfbb 100644
--- a/engines/sci/gfx/resmgr.cpp
+++ b/engines/sci/gfx/resmgr.cpp
@@ -58,6 +58,7 @@ gfx_resstate_t *gfxr_new_resource_manager(int version, gfx_options_t *options, g
state->options = options;
state->driver = driver;
state->misc_payload = misc_payload;
+ state->static_palette = 0;
state->tag_lock_counter = state->lock_counter = 0;
for (ii = 0; ii < GFX_RESOURCE_TYPES_NR; ii++) {