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author | Colin Snover | 2016-03-07 17:27:38 -0600 |
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committer | Colin Snover | 2016-03-07 17:27:38 -0600 |
commit | bd75b26d562984f589ccea2eac1c9d729cb6b360 (patch) | |
tree | 8ed14ae89d00fb0cd2392b0c42cc2e23d519930f /engines/sci/graphics | |
parent | 4297305dd50d0c4e22bbb8fe4636bbce88dae684 (diff) | |
download | scummvm-rg350-bd75b26d562984f589ccea2eac1c9d729cb6b360.tar.gz scummvm-rg350-bd75b26d562984f589ccea2eac1c9d729cb6b360.tar.bz2 scummvm-rg350-bd75b26d562984f589ccea2eac1c9d729cb6b360.zip |
SCI32: Change magnifier warning to error
If anything actually uses this feature, we should know about it
eventually.
Diffstat (limited to 'engines/sci/graphics')
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index 9cd13461cb..329b680f17 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -287,7 +287,7 @@ void GfxFrameout::kernelUpdateScreenItem(const reg_t object) { screenItem->update(object); } else { - warning("TODO: Magnifier view not implemented yet!"); + error("Magnifier view is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!"); } } |