aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/sfx/iterator.h
diff options
context:
space:
mode:
authorFilippos Karapetis2009-12-20 13:38:13 +0000
committerFilippos Karapetis2009-12-20 13:38:13 +0000
commit980b8bb89937952529d0bc39ba04e9f306b1e792 (patch)
tree5d22143688e50606dca0184f19ea67aa3761159d /engines/sci/sfx/iterator.h
parentc388e891816878d14bc3c17c82bb191a27b16726 (diff)
downloadscummvm-rg350-980b8bb89937952529d0bc39ba04e9f306b1e792.tar.gz
scummvm-rg350-980b8bb89937952529d0bc39ba04e9f306b1e792.tar.bz2
scummvm-rg350-980b8bb89937952529d0bc39ba04e9f306b1e792.zip
Moved all of the sound iterator code in its own directory, and added a slight hack to the SoundCommandParser constructor
svn-id: r46430
Diffstat (limited to 'engines/sci/sfx/iterator.h')
-rw-r--r--engines/sci/sfx/iterator.h321
1 files changed, 0 insertions, 321 deletions
diff --git a/engines/sci/sfx/iterator.h b/engines/sci/sfx/iterator.h
deleted file mode 100644
index f4e87d5b7f..0000000000
--- a/engines/sci/sfx/iterator.h
+++ /dev/null
@@ -1,321 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* Song iterator declarations */
-
-#ifndef SCI_SFX_SFX_ITERATOR_H
-#define SCI_SFX_SFX_ITERATOR_H
-
-#include "sci/sfx/softseq/mididriver.h"
-
-namespace Audio {
- class AudioStream;
-}
-
-namespace Sci {
-
-enum SongIteratorStatus {
- SI_FINISHED = -1, /**< Song finished playing */
- SI_LOOP = -2, /**< Song just looped */
- SI_ABSOLUTE_CUE = -3, /**< Found a song cue (absolute) */
- SI_RELATIVE_CUE = -4, /**< Found a song cue (relative) */
- SI_PCM = -5, /**< Found a PCM */
- SI_IGNORE = -6, /**< This event got edited out by the remapper */
- SI_MORPH = -255 /**< Song iterator requested self-morph. */
-};
-
-#define FADE_ACTION_NONE 0
-#define FADE_ACTION_FADE_AND_STOP 1
-#define FADE_ACTION_FADE_AND_CONT 2
-
-struct fade_params_t {
- int ticks_per_step;
- int final_volume;
- int step_size;
- int action;
-};
-
-/* Helper defs for messages */
-enum {
- _SIMSG_BASE, /* Any base decoder */
- _SIMSG_PLASTICWRAP /* Any "Plastic" (discardable) wrapper decoder */
-};
-
-/* Base messages */
-enum {
- _SIMSG_BASEMSG_SET_LOOPS, /* Set loops */
- _SIMSG_BASEMSG_SET_PLAYMASK, /* Set the current playmask for filtering */
- _SIMSG_BASEMSG_SET_RHYTHM, /* Activate/deactivate rhythm channel */
- _SIMSG_BASEMSG_ACK_MORPH, /* Acknowledge self-morph */
- _SIMSG_BASEMSG_STOP, /* Stop iterator */
- _SIMSG_BASEMSG_PRINT, /* Print self to stderr, after printing param1 tabs */
- _SIMSG_BASEMSG_SET_HOLD, /* Set value of hold parameter to expect */
- _SIMSG_BASEMSG_SET_FADE /* Set fade parameters */
-};
-
-/* "Plastic" (discardable) wrapper messages */
-enum {
- _SIMSG_PLASTICWRAP_ACK_MORPH = _SIMSG_BASEMSG_ACK_MORPH /* Acknowledge self-morph */
-};
-
-/* Messages */
-#define SIMSG_SET_LOOPS(x) _SIMSG_BASE,_SIMSG_BASEMSG_SET_LOOPS,(x)
-#define SIMSG_SET_PLAYMASK(x) _SIMSG_BASE,_SIMSG_BASEMSG_SET_PLAYMASK,(x)
-#define SIMSG_SET_RHYTHM(x) _SIMSG_BASE,_SIMSG_BASEMSG_SET_RHYTHM,(x)
-#define SIMSG_ACK_MORPH _SIMSG_PLASTICWRAP,_SIMSG_PLASTICWRAP_ACK_MORPH,0
-#define SIMSG_STOP _SIMSG_BASE,_SIMSG_BASEMSG_STOP,0
-#define SIMSG_PRINT(indentation) _SIMSG_BASE,_SIMSG_BASEMSG_PRINT,(indentation)
-#define SIMSG_SET_HOLD(x) _SIMSG_BASE,_SIMSG_BASEMSG_SET_HOLD,(x)
-
-/* Message transmission macro: Takes song reference, message reference */
-#define SIMSG_SEND(o, m) songit_handle_message(&(o), SongIterator::Message((o)->ID, m))
-#define SIMSG_SEND_FADE(o, m) songit_handle_message(&(o), SongIterator::Message((o)->ID, _SIMSG_BASE, _SIMSG_BASEMSG_SET_FADE, m))
-
-typedef unsigned long songit_id_t;
-
-
-#define SONGIT_MAX_LISTENERS 2
-
-class TeeSongIterator;
-
-class SongIterator {
-public:
- struct Message {
- songit_id_t ID;
- uint _class; /* Type of iterator supposed to receive this */
- uint _type;
- union {
- uint i;
- void *p;
- } _arg;
-
- Message() : ID(0), _class(0xFFFF), _type(0xFFFF) {}
-
- /**
- * Create a song iterator message.
- *
- * @param id: song ID the message is targeted to
- * @param recipient_class: Message recipient class
- * @param type message type
- * @param a argument
- *
- * @note You should only use this with the SIMSG_* macros
- */
- Message(songit_id_t id, int recipient_class, int type, int a)
- : ID(id), _class(recipient_class), _type(type) {
- _arg.i = a;
- }
-
- /**
- * Create a song iterator message, wherein the first parameter is a pointer.
- *
- * @param id: song ID the message is targeted to
- * @param recipient_class: Message recipient class
- * @param type message type
- * @param a argument
- *
- * @note You should only use this with the SIMSG_* macros
- */
- Message(songit_id_t id, int recipient_class, int type, void *a)
- : ID(id), _class(recipient_class), _type(type) {
- _arg.p = a;
- }
- };
-
-public:
- songit_id_t ID;
- uint16 channel_mask; /* Bitmask of all channels this iterator will use */
- fade_params_t fade;
- int priority;
-
- /* Death listeners */
- /* These are not reset during initialisation */
- TeeSongIterator *_deathListeners[SONGIT_MAX_LISTENERS];
-
- /* See songit_* for the constructor and non-virtual member functions */
-
- byte channel_remap[MIDI_CHANNELS]; ///< Remapping for channels
-
-public:
- SongIterator();
- SongIterator(const SongIterator &);
- virtual ~SongIterator();
-
- /**
- * Resets/initializes the sound iterator.
- */
- virtual void init() {}
-
- /**
- * Reads the next MIDI operation _or_ delta time.
- * @param buf The buffer to write to (needs to be able to store at least 4 bytes)
- * @param result Number of bytes written to the buffer
- * (equals the number of bytes that need to be passed
- * to the lower layers) for 0, the cue value for SI_CUE,
- * or the number of loops remaining for SI_LOOP.
- * @return zero if a MIDI operation was written, SI_FINISHED
- * if the song has finished playing, SI_LOOP if looping
- * (after updating the loop variable), SI_CUE if we found
- * a cue, SI_PCM if a PCM was found, or the number of ticks
- * to wait before this function should be called next.
- *
- * @note If SI_PCM is returned, get_pcm() may be used to retrieve the associated
- * PCM, but this must be done before any subsequent calls to next().
- *
- * @todo The actual buffer size should either be specified or passed in, so that
- * we can detect buffer overruns.
- */
- virtual int nextCommand(byte *buf, int *result) = 0;
-
- /**
- Checks for the presence of a pcm sample.
- * @return NULL if no PCM data was found, an AudioStream otherwise.
- */
- virtual Audio::AudioStream *getAudioStream() = 0;
-
- /**
- * Handles a message to the song iterator.
- * @param msg the message to handle
- * @return NULL if the message was not understood,
- * this if the message could be handled, or a new song iterator
- * if the current iterator had to be morphed (but the message could
- * still be handled)
- *
- * @note This function is not supposed to be called directly; use
- * songit_handle_message() instead. It should not recurse, since songit_handle_message()
- * takes care of that and makes sure that its delegate received the message (and
- * was morphed) before self.
- */
- virtual SongIterator *handleMessage(Message msg) = 0;
-
- /**
- * Gets the song position to store in a savegame.
- */
- virtual int getTimepos() = 0;
-
- /**
- * Clone this song iterator.
- * @param delta number of ticks that still need to elapse until the
- * next item should be read from the song iterator
- */
- virtual SongIterator *clone(int delta) = 0;
-
-
-private:
- // Make the assignment operator unreachable, just in case...
- SongIterator& operator=(const SongIterator&);
-};
-
-
-/********************************/
-/*-- Song iterator operations --*/
-/********************************/
-
-enum SongIteratorType {
- SCI_SONG_ITERATOR_TYPE_SCI0 = 0,
- SCI_SONG_ITERATOR_TYPE_SCI1 = 1
-};
-
-#define IT_READER_MASK_MIDI (1 << 0)
-#define IT_READER_MASK_DELAY (1 << 1)
-#define IT_READER_MASK_LOOP (1 << 2)
-#define IT_READER_MASK_CUE (1 << 3)
-#define IT_READER_MASK_PCM (1 << 4)
-#define IT_READER_MAY_FREE (1 << 10) /* Free SI_FINISHED iterators */
-#define IT_READER_MAY_CLEAN (1 << 11)
-/* MAY_CLEAN: May instantiate cleanup iterators
-** (use for players; this closes open channels at the end of a song) */
-
-#define IT_READER_MASK_ALL ( IT_READER_MASK_MIDI \
- | IT_READER_MASK_DELAY \
- | IT_READER_MASK_LOOP \
- | IT_READER_MASK_CUE \
- | IT_READER_MASK_PCM )
-
-/* Convenience wrapper around it->next
-** Parameters: (SongIterator **it) Reference to the iterator to access
-** (byte *) buf: The buffer to write to (needs to be able to
-** store at least 4 bytes)
-** (int) mask: IT_READER_MASK options specifying the events to
-** listen for
-** Returns : (int) zero if a MIDI operation was written, SI_FINISHED
-** if the song has finished playing, SI_LOOP if looping
-** (after updating the loop variable), SI_CUE if we found
-** a cue, SI_PCM if a PCM was found, or the number of ticks
-** to wait before this function should be called next.
-** (int) *result: Number of bytes written to the buffer
-** (equals the number of bytes that need to be passed
-** to the lower layers) for 0, the cue value for SI_CUE,
-** or the number of loops remaining for SI_LOOP.
-*/
-int songit_next(SongIterator **it, byte *buf, int *result, int mask);
-
-/* Constructs a new song iterator object
-** Parameters: (byte *) data: The song data to iterate over
-** (uint) size: Number of bytes in the song
-** (int) type: One of the SCI_SONG_ITERATOR_TYPEs
-** (songit_id_t) id: An ID for addressing the song iterator
-** Returns : (SongIterator *) A newly allocated but uninitialized song
-** iterator, or NULL if 'type' was invalid or unsupported
-*/
-SongIterator *songit_new(byte *data, uint size, SongIteratorType type, songit_id_t id);
-
-/* Constructs a new song timer iterator object
-** Parameters: (int) delta: The delta after which to fire SI_FINISHED
-** Returns : (SongIterator *) A newly allocated but uninitialized song
-** iterator
-*/
-SongIterator *new_timer_iterator(int delta);
-
-/* Handles a message to the song iterator
-** Parameters: (SongIterator **): A reference to the variable storing the song iterator
-** Returns : (int) Non-zero if the message was understood
-** The song iterator may polymorph as result of msg, so a writeable reference is required.
-*/
-int songit_handle_message(SongIterator **it_reg, SongIterator::Message msg);
-
-
-/* Creates a new song iterator which fast-forwards
-** Parameters: (SongIterator *) it: The iterator to wrap
-** (int) delta: The number of ticks to skip
-** Returns : (SongIterator) A newly created song iterator
-** which skips all delta times
-** until 'delta' has been used up
-*/
-SongIterator *new_fast_forward_iterator(SongIterator *it, int delta);
-
-/* Combines two song iterators into one
-** Parameters: (sfx_iterator_t *) it1: One of the two iterators, or NULL
-** (sfx_iterator_t *) it2: The other iterator, or NULL
-** Returns : (sfx_iterator_t *) A combined iterator
-** If a combined iterator is returned, it will be flagged to be allowed to
-** dispose of 'it1' and 'it2', where applicable. This means that this
-** call should be used by song players, but not by the core sound system
-*/
-SongIterator *sfx_iterator_combine(SongIterator *it1, SongIterator *it2);
-
-} // End of namespace Sci
-
-#endif // SCI_SFX_SFX_ITERATOR_H