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author | Filippos Karapetis | 2010-08-17 19:15:55 +0000 |
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committer | Filippos Karapetis | 2010-08-17 19:15:55 +0000 |
commit | 478f6bfc6f4649b24fe5547b85d052b6afcff451 (patch) | |
tree | 033b1ded31d98c6d4401639de4296156883c951a /engines/sci | |
parent | bdedf90c59ef28a999a3d13d8d2987f896cf31a6 (diff) | |
download | scummvm-rg350-478f6bfc6f4649b24fe5547b85d052b6afcff451.tar.gz scummvm-rg350-478f6bfc6f4649b24fe5547b85d052b6afcff451.tar.bz2 scummvm-rg350-478f6bfc6f4649b24fe5547b85d052b6afcff451.zip |
SCI: Fix for bug #3046800 - "SCI Fallback detector crashes with several games"
svn-id: r52163
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/resource.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp index 00f50714af..72db9102e2 100644 --- a/engines/sci/resource.cpp +++ b/engines/sci/resource.cpp @@ -2062,7 +2062,7 @@ void ResourceManager::detectSciVersion() { // is increment here, but ignore for all the regular sci1late games // the problem is, we dont have access to that detection till later // so maybe (part of?) that detection should get moved in here - if ((g_sci->getGameId() == GID_LSL1) && (g_sci->getLanguage() == Common::ES_ESP)) { + if (g_sci && (g_sci->getGameId() == GID_LSL1) && (g_sci->getLanguage() == Common::ES_ESP)) { s_sciVersion = SCI_VERSION_1_MIDDLE; return; } |