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authorFilippos Karapetis2012-06-15 12:53:17 +0300
committerFilippos Karapetis2012-06-15 12:53:17 +0300
commit562a8a980c22eab85144558050e5fa5e425612c4 (patch)
treee86e6fb485fb40af850dabc8e40c357202f4cf3a /engines/sci
parent23ed0f1dc89a8557692928785bf3da355e36bc8e (diff)
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SCI: Further cleanup of the script code
Merge the init() and load() Script methods and reset the script when necessary
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/savegame.cpp7
-rw-r--r--engines/sci/engine/script.cpp32
-rw-r--r--engines/sci/engine/script.h3
-rw-r--r--engines/sci/engine/seg_manager.cpp3
4 files changed, 17 insertions, 28 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 7c41e18bec..cabe5f468a 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -189,7 +189,7 @@ void SegManager::saveLoadWithSerializer(Common::Serializer &s) {
assert(mobj);
- // Let the object sync custom data
+ // Let the object sync custom data. Scripts are loaded at this point.
mobj->saveLoadWithSerializer(s);
if (type == SEG_TYPE_SCRIPT) {
@@ -200,9 +200,6 @@ void SegManager::saveLoadWithSerializer(Common::Serializer &s) {
// Hook the script up in the script->segment map
_scriptSegMap[scr->getScriptNumber()] = i;
- // Now, load the script itself
- scr->load(g_sci->getResMan());
-
ObjMap objects = scr->getObjectMap();
for (ObjMap::iterator it = objects.begin(); it != objects.end(); ++it)
it->_value.syncBaseObject(scr->getBuf(it->_value.getPos().offset));
@@ -486,7 +483,7 @@ void Script::saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsSint32LE(_nr);
if (s.isLoading())
- init(_nr, g_sci->getResMan());
+ load(_nr, g_sci->getResMan());
s.skip(4, VER(14), VER(22)); // OBSOLETE: Used to be _bufSize
s.skip(4, VER(14), VER(22)); // OBSOLETE: Used to be _scriptSize
s.skip(4, VER(14), VER(22)); // OBSOLETE: Used to be _heapSize
diff --git a/engines/sci/engine/script.cpp b/engines/sci/engine/script.cpp
index 18e23f36b5..7714983120 100644
--- a/engines/sci/engine/script.cpp
+++ b/engines/sci/engine/script.cpp
@@ -32,12 +32,21 @@
namespace Sci {
-Script::Script() : SegmentObj(SEG_TYPE_SCRIPT) {
+Script::Script() : SegmentObj(SEG_TYPE_SCRIPT), _buf(NULL) {
+ freeScript();
+}
+
+Script::~Script() {
+ freeScript();
+}
+
+void Script::freeScript() {
_nr = 0;
+
+ free(_buf);
_buf = NULL;
_bufSize = 0;
_scriptSize = 0;
-
_heapStart = NULL;
_heapSize = 0;
@@ -52,23 +61,13 @@ Script::Script() : SegmentObj(SEG_TYPE_SCRIPT) {
_localsCount = 0;
_lockers = 1;
-
_markedAsDeleted = false;
+ _objects.clear();
}
-Script::~Script() {
+void Script::load(int script_nr, ResourceManager *resMan) {
freeScript();
-}
-
-void Script::freeScript() {
- free(_buf);
- _buf = NULL;
- _bufSize = 0;
-
- _objects.clear();
-}
-void Script::init(int script_nr, ResourceManager *resMan) {
Resource *script = resMan->findResource(ResourceId(kResourceTypeScript, script_nr), 0);
if (!script)
error("Script %d not found", script_nr);
@@ -118,11 +117,6 @@ void Script::init(int script_nr, ResourceManager *resMan) {
error("TODO: SCI script %d is over 64KB - it's %d bytes long. This can't "
"be handled at the moment, thus stopping", script_nr, script->size);
}
-}
-
-void Script::load(ResourceManager *resMan) {
- Resource *script = resMan->findResource(ResourceId(kResourceTypeScript, _nr), 0);
- assert(script != 0);
uint extraLocalsWorkaround = 0;
if (g_sci->getGameId() == GID_FANMADE && _nr == 1 && script->size == 11140) {
diff --git a/engines/sci/engine/script.h b/engines/sci/engine/script.h
index 06a7f089ba..4d23ffbba8 100644
--- a/engines/sci/engine/script.h
+++ b/engines/sci/engine/script.h
@@ -95,8 +95,7 @@ public:
~Script();
void freeScript();
- void init(int script_nr, ResourceManager *resMan);
- void load(ResourceManager *resMan);
+ void load(int script_nr, ResourceManager *resMan);
void matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uint32 scriptSize);
int32 findSignature(const SciScriptSignature *signature, const byte *scriptData, const uint32 scriptSize);
diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp
index cfa83a7697..8f85577fb8 100644
--- a/engines/sci/engine/seg_manager.cpp
+++ b/engines/sci/engine/seg_manager.cpp
@@ -977,8 +977,7 @@ int SegManager::instantiateScript(int scriptNum) {
scr = allocateScript(scriptNum, &segmentId);
}
- scr->init(scriptNum, _resMan);
- scr->load(_resMan);
+ scr->load(scriptNum, _resMan);
scr->initializeLocals(this);
scr->initializeClasses(this);
scr->initializeObjects(this, segmentId);