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authorMartin Kiewitz2017-03-19 17:14:33 +0100
committerMartin Kiewitz2017-03-19 17:14:33 +0100
commitc315065503349fdaed038be3469bb0a3ee8a6888 (patch)
tree4f11724b9344f578341d418b7ba558a5d55991ab /engines/sci
parent2a76819b0fe1ccea9ba8093dc900490576dbe1fc (diff)
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SCI: Add Colonel's Bequest patch and extend patcher functionality
Add Colonel's Bequest patch to fix an issue in room 35. When you tell Lilly about Gertie in act 2, Lilly will then walk out of the room. In case Laura (ego) is in her way, the game will effectively block and will appear frozen. This also happened, when using the original interpreter. This also adds a new functionality to the script patcher. PATCH_GETORIGINALUINT16 is able to get a full UINT16 from original script data and insert it somewhere else. PATCH_GETORIGINALBYTE and PATCH_GETORIGINALBYTEADJUST commands were merged internally and use the same internal command now. Some script patches were adjusted accordingly. Thanks again to wjp for helping on the script issue.
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/script_patches.cpp136
-rw-r--r--engines/sci/engine/script_patches.h36
2 files changed, 126 insertions, 46 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 5f374c2c63..cf3a981347 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -103,6 +103,7 @@ static const char *const selectorNameTable[] = {
"modNum", // King's Quest 6 CD / Laura Bow 2 CD for audio+text support
"cycler", // Space Quest 4 / system selector
"setLoop", // Laura Bow 1 Colonel's Bequest
+ "ignoreActors", // Laura Bow 1 Colonel's Bequest
#ifdef ENABLE_SCI32
"newWith", // SCI2 array script
"scrollSelections", // GK2
@@ -135,7 +136,8 @@ enum ScriptPatcherSelectors {
SELECTOR_startAudio,
SELECTOR_modNum,
SELECTOR_cycler,
- SELECTOR_setLoop
+ SELECTOR_setLoop,
+ SELECTOR_ignoreActors
#ifdef ENABLE_SCI32
,
SELECTOR_newWith,
@@ -554,14 +556,12 @@ static const uint16 freddypharkasSignatureIntroScaling[] = {
static const uint16 freddypharkasPatchIntroScaling[] = {
// remove setLoop(), objects in heap are already prepared, saves 5 bytes
0x38,
- PATCH_GETORIGINALBYTE(+6),
- PATCH_GETORIGINALBYTE(+7), // pushi (setStep)
+ PATCH_GETORIGINALUINT16(+6), // pushi (setStep)
0x7a, // push2
0x39, 0x05, // pushi 05
0x3c, // dup
0x72,
- PATCH_GETORIGINALBYTE(+13),
- PATCH_GETORIGINALBYTE(+14), // lofsa (view)
+ PATCH_GETORIGINALUINT16(+13), // lofsa (view)
0x4a, 0x18, // send 18 - adjusted
0x35, 0x0a, // ldi 0a
0xa3, 0x02, // sal local[2]
@@ -1314,8 +1314,7 @@ static const uint16 kq6PatchInventoryStackFix[] = {
0x12, // and
0x65, 0x30, // aTop state
0x38, // pushi "show"
- PATCH_GETORIGINALBYTE(+22),
- PATCH_GETORIGINALBYTE(+23),
+ PATCH_GETORIGINALUINT16(+22),
0x78, // push1
0x87, 0x00, // lap param[0]
0x31, 0x04, // bnt [call show using global 0]
@@ -1600,8 +1599,7 @@ static const uint16 kq6CDPatchAudioTextSupport3[] = {
0x65, 0x12, // aTop dialog
// followed by original addText-calling code
0x38,
- PATCH_GETORIGINALBYTE(+95),
- PATCH_GETORIGINALBYTE(+96), // pushi addText
+ PATCH_GETORIGINALUINT16(+95), // pushi (addText)
0x78, // push1
0x8f, 0x02, // lsp param[2]
0x59, 0x03, // &rest 03
@@ -1949,8 +1947,7 @@ static const uint16 kq7PatchSubtitleFix3[] = {
PATCH_ADDTOOFFSET(+2), // skip over "pToa initialized code"
0x2f, 0x0c, // bt [skip init code] - saved 1 byte
0x38,
- PATCH_GETORIGINALBYTE(+6),
- PATCH_GETORIGINALBYTE(+7), // pushi (init)
+ PATCH_GETORIGINALUINT16(+6), // pushi (init)
0x76, // push0
0x54, PATCH_UINT16(0x0004), // self 04
// additionally set background color here (5 bytes)
@@ -2488,12 +2485,79 @@ static const uint16 laurabow1PatchArmorOilingArmFix[] = {
PATCH_END
};
+// When you tell Lilly about Gertie in room 35, Lilly will then walk to the left and off the screen.
+// In case Laura (ego) is in the way, the whole game will basically block and you won't be able
+// to do anything except saving + restoring the game.
+//
+// If this happened already, the player can enter
+// "send Lillian ignoreActors 1" inside the debugger to fix this situation.
+//
+// This issue is very difficult to solve, because Lilly also walks diagonally after walking to the left right
+// under the kitchen table. This means that even if we added a few more rectangle checks, there could still be
+// spots, where the game would block.
+//
+// Also the mover "PathOut" is used for Lillian instead of the regular "MoveTo", which would avoid other
+// actors by itself.
+//
+// So instead we set Lilly to ignore other actors during that cutscene, which is the least invasive solution.
+//
+// Applies to at least: English PC Floppy, English Amiga Floppy, English Atari ST Floppy
+// Responsible method: goSee::changeState(1) in script 236
+// Fixes bug: (happened during GOG Let's Play)
+static const uint16 laurabow1SignatureTellLillyAboutGerieBlockingFix1[] = {
+ 0x7a, // puah2
+ SIG_MAGICDWORD,
+ 0x38, SIG_UINT16(0x00c1), // pushi 00C1h
+ 0x38, SIG_UINT16(0x008f), // pushi 008Fh
+ 0x38, SIG_SELECTOR16(ignoreActors), // pushi (ignoreActors)
+ 0x78, // push1
+ 0x76, // push0
+ SIG_END
+};
+
+static const uint16 laurabow1PatchTellLillyAboutGertieBlockingFix1[] = {
+ PATCH_ADDTOOFFSET(+11), // skip over until push0
+ 0x78, // push1 (change push0 to push1)
+ PATCH_END
+};
+
+// a second patch to call Lillian::ignoreActors(1) on goSee::changeState(9) in script 236
+static const uint16 laurabow1SignatureTellLillyAboutGerieBlockingFix2[] = {
+ 0x3c, // dup
+ 0x35, 0x09, // ldi 09
+ 0x1a, // eq?
+ 0x30, SIG_UINT16(0x003f), // bnt [ret]
+ 0x39, SIG_ADDTOOFFSET(+1), // pushi (view)
+ 0x78, // push1
+ 0x38, SIG_UINT16(0x0203), // pushi 203h (515d)
+ 0x38, SIG_ADDTOOFFSET(+2), // pushi (posn)
+ 0x7a, // push2
+ 0x38, SIG_UINT16(0x00c9), // pushi C9h (201d)
+ SIG_MAGICDWORD,
+ 0x38, SIG_UINT16(0x0084), // pushi 84h (132d)
+ 0x72, SIG_ADDTOOFFSET(+2), // lofsa Lillian (different offsets for different platforms)
+ 0x4a, 0x0e, // send 0Eh
+ SIG_END
+};
+
+static const uint16 laurabow1PatchTellLillyAboutGertieBlockingFix2[] = {
+ 0x38, PATCH_SELECTOR16(ignoreActors), // pushi (ignoreActors)
+ 0x78, // push1
+ 0x76, // push0
+ 0x33, 0x00, // ldi 00 (waste 2 bytes)
+ PATCH_ADDTOOFFSET(+19), // skip over until send
+ 0x4a, 0x14, // send 14h
+ PATCH_END
+};
+
// script, description, signature patch
static const SciScriptPatcherEntry laurabow1Signatures[] = {
- { true, 4, "easter egg view fix", 1, laurabow1SignatureEasterEggViewFix, laurabow1PatchEasterEggViewFix },
- { true, 37, "armor open visor fix", 1, laurabow1SignatureArmorOpenVisorFix, laurabow1PatchArmorOpenVisorFix },
- { true, 37, "armor move to fix", 2, laurabow1SignatureArmorMoveToFix, laurabow1PatchArmorMoveToFix },
- { true, 37, "allowing input, after oiling arm", 1, laurabow1SignatureArmorOilingArmFix, laurabow1PatchArmorOilingArmFix },
+ { true, 4, "easter egg view fix", 1, laurabow1SignatureEasterEggViewFix, laurabow1PatchEasterEggViewFix },
+ { true, 37, "armor open visor fix", 1, laurabow1SignatureArmorOpenVisorFix, laurabow1PatchArmorOpenVisorFix },
+ { true, 37, "armor move to fix", 2, laurabow1SignatureArmorMoveToFix, laurabow1PatchArmorMoveToFix },
+ { true, 37, "allowing input, after oiling arm", 1, laurabow1SignatureArmorOilingArmFix, laurabow1PatchArmorOilingArmFix },
+ { true, 236, "tell Lilly about Gertie blocking fix 1/2", 1, laurabow1SignatureTellLillyAboutGerieBlockingFix1, laurabow1PatchTellLillyAboutGertieBlockingFix1 },
+ { true, 236, "tell Lilly about Gertie blocking fix 2/2", 1, laurabow1SignatureTellLillyAboutGerieBlockingFix2, laurabow1PatchTellLillyAboutGertieBlockingFix2 },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -2702,9 +2766,7 @@ static const uint16 laurabow2SignatureMuseumPartyFixEnteringSouth2[] = {
static const uint16 laurabow2PatchMuseumPartyFixEnteringSouth2[] = {
0x38, // pushi
- PATCH_GETORIGINALBYTEADJUST(96, -1),
- PATCH_GETORIGINALBYTE(97), // get handsOff code and subtract 1 from it to get handsOn
- // we should be able to not care about SCI-platform byte order, because Laura Bow 2 was only released for PC.
+ PATCH_GETORIGINALUINT16ADJUST(+96, -1), // get handsOff code and ubstract 1 from it to get handsOn
PATCH_END
};
@@ -4035,8 +4097,7 @@ static const uint16 qfg3PatchMissingPoints1[] = {
PATCH_UINT16(0xFFD6), // -42 "Greet"
PATCH_UINT16(0xFFB0), // -80 "Say Good-bye"
PATCH_UINT16(0x03E7), // 999 END MARKER
- PATCH_GETORIGINALBYTE(+28), // local[$aa][0].low
- PATCH_GETORIGINALBYTE(+29), // local[$aa][0].high
+ PATCH_GETORIGINALUINT16(+28), // local[$aa][0]
PATCH_END
};
@@ -4937,14 +4998,6 @@ void ScriptPatcher::applyPatch(const SciScriptPatcherEntry *patchEntry, byte *sc
break;
}
case PATCH_CODE_GETORIGINALBYTE: {
- // get original byte from script
- if (patchValue >= orgDataSize)
- error("Script-Patcher: can not get requested original byte from script");
- scriptData[offset] = orgData[patchValue];
- offset++;
- break;
- }
- case PATCH_CODE_GETORIGINALBYTEADJUST: {
// get original byte from script and adjust it
if (patchValue >= orgDataSize)
error("Script-Patcher: can not get requested original byte from script");
@@ -4955,6 +5008,30 @@ void ScriptPatcher::applyPatch(const SciScriptPatcherEntry *patchEntry, byte *sc
offset++;
break;
}
+ case PATCH_CODE_GETORIGINALUINT16: {
+ // get original byte from script and adjust it
+ if ((patchValue >= orgDataSize) || (((uint32)patchValue + 1) >= orgDataSize))
+ error("Script-Patcher: can not get requested original uint16 from script");
+ uint16 orgUINT16;
+ int16 adjustValue;
+
+ if (!_isMacSci11) {
+ orgUINT16 = orgData[patchValue] | (orgData[patchValue + 1] << 8);
+ } else {
+ orgUINT16 = orgData[patchValue + 1] | (orgData[patchValue] << 8);
+ }
+ patchData++; adjustValue = (int16)(*patchData);
+ orgUINT16 += adjustValue;
+ if (!_isMacSci11) {
+ scriptData[offset] = orgUINT16 & 0xFF;
+ scriptData[offset + 1] = orgUINT16 >> 8;
+ } else {
+ scriptData[offset] = orgUINT16 >> 8;
+ scriptData[offset + 1] = orgUINT16 & 0xFF;
+ }
+ offset += 2;
+ break;
+ }
case PATCH_CODE_UINT16:
case PATCH_CODE_SELECTOR16: {
byte byte1;
@@ -5230,7 +5307,8 @@ void ScriptPatcher::calculateMagicDWordAndVerify(const char *signatureDescriptio
}
break;
}
- case PATCH_CODE_GETORIGINALBYTEADJUST: {
+ case PATCH_CODE_GETORIGINALBYTE:
+ case PATCH_CODE_GETORIGINALUINT16: {
signatureData++; // skip over extra uint16
break;
}
diff --git a/engines/sci/engine/script_patches.h b/engines/sci/engine/script_patches.h
index f95806a3f3..b5797be847 100644
--- a/engines/sci/engine/script_patches.h
+++ b/engines/sci/engine/script_patches.h
@@ -44,23 +44,25 @@ namespace Sci {
#define SIG_UINT16(_value_) SIG_CODE_UINT16 | ((_value_) & 0xFF), ((_value_) >> 8)
#define SIG_CODE_BYTE 0x0000
-#define PATCH_END SIG_END
-#define PATCH_COMMANDMASK SIG_COMMANDMASK
-#define PATCH_VALUEMASK SIG_VALUEMASK
-#define PATCH_BYTEMASK SIG_BYTEMASK
-#define PATCH_CODE_ADDTOOFFSET SIG_CODE_ADDTOOFFSET
-#define PATCH_ADDTOOFFSET(_offset_) SIG_CODE_ADDTOOFFSET | (_offset_)
-#define PATCH_CODE_GETORIGINALBYTE 0xD000
-#define PATCH_GETORIGINALBYTE(_offset_) PATCH_CODE_GETORIGINALBYTE | (_offset_)
-#define PATCH_CODE_GETORIGINALBYTEADJUST 0xC000
-#define PATCH_GETORIGINALBYTEADJUST(_offset_, _adjustValue_) PATCH_CODE_GETORIGINALBYTEADJUST | (_offset_), (uint16)(_adjustValue_)
-#define PATCH_CODE_SELECTOR16 SIG_CODE_SELECTOR16
-#define PATCH_SELECTOR16(_selectorID_) SIG_CODE_SELECTOR16 | SELECTOR_##_selectorID_
-#define PATCH_CODE_SELECTOR8 SIG_CODE_SELECTOR8
-#define PATCH_SELECTOR8(_selectorID_) SIG_CODE_SELECTOR8 | SELECTOR_##_selectorID_
-#define PATCH_CODE_UINT16 SIG_CODE_UINT16
-#define PATCH_UINT16(_value_) SIG_CODE_UINT16 | ((_value_) & 0xFF), ((_value_) >> 8)
-#define PATCH_CODE_BYTE SIG_CODE_BYTE
+#define PATCH_END SIG_END
+#define PATCH_COMMANDMASK SIG_COMMANDMASK
+#define PATCH_VALUEMASK SIG_VALUEMASK
+#define PATCH_BYTEMASK SIG_BYTEMASK
+#define PATCH_CODE_ADDTOOFFSET SIG_CODE_ADDTOOFFSET
+#define PATCH_ADDTOOFFSET(_offset_) SIG_CODE_ADDTOOFFSET | (_offset_)
+#define PATCH_CODE_GETORIGINALBYTE 0xC000
+#define PATCH_GETORIGINALBYTE(_offset_) PATCH_CODE_GETORIGINALBYTE | (_offset_), 0
+#define PATCH_GETORIGINALBYTEADJUST(_offset_, _adjustValue_) PATCH_CODE_GETORIGINALBYTE | (_offset_), (uint16)(_adjustValue_)
+#define PATCH_CODE_GETORIGINALUINT16 0xD000
+#define PATCH_GETORIGINALUINT16(_offset_) PATCH_CODE_GETORIGINALUINT16 | (_offset_), 0
+#define PATCH_GETORIGINALUINT16ADJUST(_offset_, _adjustValue_) PATCH_CODE_GETORIGINALUINT16 | (_offset_), (uint16)(_adjustValue_)
+#define PATCH_CODE_SELECTOR16 SIG_CODE_SELECTOR16
+#define PATCH_SELECTOR16(_selectorID_) SIG_CODE_SELECTOR16 | SELECTOR_##_selectorID_
+#define PATCH_CODE_SELECTOR8 SIG_CODE_SELECTOR8
+#define PATCH_SELECTOR8(_selectorID_) SIG_CODE_SELECTOR8 | SELECTOR_##_selectorID_
+#define PATCH_CODE_UINT16 SIG_CODE_UINT16
+#define PATCH_UINT16(_value_) SIG_CODE_UINT16 | ((_value_) & 0xFF), ((_value_) >> 8)
+#define PATCH_CODE_BYTE SIG_CODE_BYTE
// defines maximum scratch area for getting original bytes from unpatched script data
#define PATCH_VALUELIMIT 4096