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author | Martin Kiewitz | 2010-08-15 16:24:43 +0000 |
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committer | Martin Kiewitz | 2010-08-15 16:24:43 +0000 |
commit | f078363c7eb2973c44e56d2b5c51e7c6b8afe8e4 (patch) | |
tree | f845a2626f36cb7d1e7cd07e539fd798dae4e445 /engines/sci | |
parent | 023ca7962a3a1916c13f834aa63062379a805808 (diff) | |
download | scummvm-rg350-f078363c7eb2973c44e56d2b5c51e7c6b8afe8e4.tar.gz scummvm-rg350-f078363c7eb2973c44e56d2b5c51e7c6b8afe8e4.tar.bz2 scummvm-rg350-f078363c7eb2973c44e56d2b5c51e7c6b8afe8e4.zip |
SCI: adding workaround for island dr. brain
fixes bug #3045225
svn-id: r52102
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index ca47472ded..d429c091c2 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -114,6 +114,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_HOYLE4, -1, 0, 0, "gcWindow", "open", -1, -1, { WORKAROUND_FAKE, 0 } }, // when selecting "Control" from the menu (temp vars 0-3) - bug #3039294 { GID_HOYLE4, 910, 18, 0, "Tray", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // during tutorial - bug #3042756 { GID_HOYLE4, 910, 910, 0, "IconBarList", "setup", -1, 3, { WORKAROUND_FAKE, 0 } }, // when selecting "Tutorial" from the main menu - bug #3039294 + { GID_ISLANDBRAIN, 100, 937, 0, "IconBar", "dispatchEvent", -1, 58, { WORKAROUND_FAKE, 0 } }, // when using ENTER at the startup menu - bug #3045225 { GID_ISLANDBRAIN, 140, 140, 0, "piece", "init", -1, 3, { WORKAROUND_FAKE, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0 { GID_ISLANDBRAIN, 200, 268, 0, "anElement", "select", -1, 0, { WORKAROUND_FAKE, 0 } }, // elements puzzle, gets used before super TextIcon { GID_JONES, 1, 232, 0, "weekendText", "draw", 0x3d3, 0, { WORKAROUND_FAKE, 0 } }, // jones/cd only - gets called during the game |