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authorMax Horn2007-01-21 16:57:13 +0000
committerMax Horn2007-01-21 16:57:13 +0000
commit44cbf4996b7a26832e566bfada4d186643056234 (patch)
tree0ecbed3664cbdd69401d4b89a3a9478f642047ff /engines/scumm/insane/insane_enemy.cpp
parent0a9276092fbd946f82a2ea7440d68f2fdaf33cc3 (diff)
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Removed common/advancedDetector.h from agos.h, thus reducing the number of build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction)
svn-id: r25154
Diffstat (limited to 'engines/scumm/insane/insane_enemy.cpp')
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