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author | Thanasis Antoniou | 2019-05-14 13:34:01 +0300 |
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committer | Thanasis Antoniou | 2019-05-15 22:53:45 +0300 |
commit | 2d992a44309cfbe033d6a02c32db4183bf7ac978 (patch) | |
tree | 1674e0406940921d803165c9a1ea719b2f13f8ad /engines/startrek/rooms/mudd1.cpp | |
parent | 8c02fd9ae891249a675c63d9060505fc57107787 (diff) | |
download | scummvm-rg350-2d992a44309cfbe033d6a02c32db4183bf7ac978.tar.gz scummvm-rg350-2d992a44309cfbe033d6a02c32db4183bf7ac978.tar.bz2 scummvm-rg350-2d992a44309cfbe033d6a02c32db4183bf7ac978.zip |
BLADERUNNER: Fix sounds persist after load or end state
Loading a game with music from a scene with music would cause none of the music to be removed.
Also looping sounds would persist in the loading screen after a game-over state
Diffstat (limited to 'engines/startrek/rooms/mudd1.cpp')
0 files changed, 0 insertions, 0 deletions