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author | Thierry Crozat | 2018-12-28 19:02:45 +0100 |
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committer | Thierry Crozat | 2018-12-28 20:40:27 +0100 |
commit | 287f40358e0cf43335b2727d4e2c5573d4c89246 (patch) | |
tree | a543ac27a0d73fcde78b5f05196d9c749fc9b240 /engines/supernova/sound.h | |
parent | 2d75c6b271e71168bb42024606f4b7fc510d1751 (diff) | |
download | scummvm-rg350-287f40358e0cf43335b2727d4e2c5573d4c89246.tar.gz scummvm-rg350-287f40358e0cf43335b2727d4e2c5573d4c89246.tar.bz2 scummvm-rg350-287f40358e0cf43335b2727d4e2c5573d4c89246.zip |
SUPERNOVA: Save sleep savegame at end of normal saves
This replaces using slot 999 to save this savegame and allows
to properly handle having several playthroughs with a different
state when going to sleep. This is also similar to what the
original engine was doing.
Diffstat (limited to 'engines/supernova/sound.h')
0 files changed, 0 insertions, 0 deletions