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author | Filippos Karapetis | 2010-10-28 12:48:51 +0000 |
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committer | Filippos Karapetis | 2010-10-28 12:48:51 +0000 |
commit | 3a4647dc50aebfa89dd495d12573198b46b78893 (patch) | |
tree | 0cfab7791c8f2ebe9b96c74b1a4d714d77f60b43 /engines/sword1/debug.cpp | |
parent | b53d12da23e6154e0f027fef68cc21518f53018d (diff) | |
download | scummvm-rg350-3a4647dc50aebfa89dd495d12573198b46b78893.tar.gz scummvm-rg350-3a4647dc50aebfa89dd495d12573198b46b78893.tar.bz2 scummvm-rg350-3a4647dc50aebfa89dd495d12573198b46b78893.zip |
SCI: Several changes related to MT-32 -> GM mapping
- Changed C - style comments in map-mt32-to-gm.h to C++ - style comments
- Added a new dynamic MT-32 -> GM mapping, complementary to the normal one, which can be done on the fly using the new console command "map_instrument"
- The "show_instruments" command has been moved to the music section and now displays the instruments of the game which aren't in the MT32-> GM mapping
svn-id: r53902
Diffstat (limited to 'engines/sword1/debug.cpp')
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