aboutsummaryrefslogtreecommitdiff
path: root/engines/sword1
diff options
context:
space:
mode:
authorChristopher Page2008-08-15 21:25:24 +0000
committerChristopher Page2008-08-15 21:25:24 +0000
commitdca5f7dc20743d57c30ee2978979c3f5b313658f (patch)
tree064bf088d90bb267c855de1b4827a66927bf758c /engines/sword1
parent603f0a2f8c9a57f48c6a1d4b3ae7f12ed7e4d25f (diff)
downloadscummvm-rg350-dca5f7dc20743d57c30ee2978979c3f5b313658f.tar.gz
scummvm-rg350-dca5f7dc20743d57c30ee2978979c3f5b313658f.tar.bz2
scummvm-rg350-dca5f7dc20743d57c30ee2978979c3f5b313658f.zip
If the last savegame is deleted, reset save_slot in config man to -1
svn-id: r33918
Diffstat (limited to 'engines/sword1')
-rw-r--r--engines/sword1/sword1.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index 1a7ae87f66..c20f1c1422 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -696,7 +696,7 @@ int SwordEngine::go() {
int saveSlot = ConfMan.getInt("save_slot");
// Savegames are numbered starting from 1 in the dialog window,
// but their filenames are numbered starting from 0.
- if (saveSlot >= 0 && _control->savegamesExist() &&_control->restoreGameFromFile(saveSlot)) {
+ if (saveSlot >= 0 && _control->savegamesExist() && _control->restoreGameFromFile(saveSlot)) {
_control->doRestore();
} else if (_control->savegamesExist()) {
_systemVars.controlPanelMode = CP_NEWGAME;