aboutsummaryrefslogtreecommitdiff
path: root/engines/sword2/router.h
diff options
context:
space:
mode:
authorTorbjörn Andersson2007-12-16 09:44:04 +0000
committerTorbjörn Andersson2007-12-16 09:44:04 +0000
commitbd7bef0fe662ab26ffb2fd979cdaabc4aa27cc47 (patch)
tree3fa36094a4a55a8eb7c10a2927adfb449b673830 /engines/sword2/router.h
parentaa96ec99400b76b0bf9cc0efc00d6cf6c2984c2b (diff)
downloadscummvm-rg350-bd7bef0fe662ab26ffb2fd979cdaabc4aa27cc47.tar.gz
scummvm-rg350-bd7bef0fe662ab26ffb2fd979cdaabc4aa27cc47.tar.bz2
scummvm-rg350-bd7bef0fe662ab26ffb2fd979cdaabc4aa27cc47.zip
Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an
exit warps back to the same room, clicking on the same exit again is misinterpreted as a double-click, and that only works if we're already walking towards that exit. Otherwise, the game will hang. This fixed bug #1851502 ("SWORD2: Black-out in Forest"). svn-id: r29876
Diffstat (limited to 'engines/sword2/router.h')
0 files changed, 0 insertions, 0 deletions