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authorFilippos Karapetis2011-01-24 14:00:55 +0000
committerFilippos Karapetis2011-01-24 14:00:55 +0000
commit6dc0999c6d000c08175e961da7e19c1b9a68e4c8 (patch)
tree679542adef082532a8c713be44d42f8a06359054 /engines/sword25/gfx
parent03faae85517b9b5642d7ab9ccf1218e09d6b27c3 (diff)
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SWORD25: Cleanup
svn-id: r55501
Diffstat (limited to 'engines/sword25/gfx')
-rw-r--r--engines/sword25/gfx/bitmapresource.cpp60
-rw-r--r--engines/sword25/gfx/bitmapresource.h12
2 files changed, 7 insertions, 65 deletions
diff --git a/engines/sword25/gfx/bitmapresource.cpp b/engines/sword25/gfx/bitmapresource.cpp
deleted file mode 100644
index ac76bad4ef..0000000000
--- a/engines/sword25/gfx/bitmapresource.cpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * This code is based on Broken Sword 2.5 engine
- *
- * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
- *
- * Licensed under GNU GPL v2
- *
- */
-
-#include "sword25/gfx/bitmapresource.h"
-#include "sword25/kernel/kernel.h"
-#include "sword25/gfx/graphicengine.h"
-#include "sword25/package/packagemanager.h"
-
-namespace Sword25 {
-
-BitmapResource::BitmapResource(const Common::String &filename, Image *pImage) :
- _valid(false),
- _pImage(pImage),
- Resource(filename, Resource::TYPE_BITMAP) {
- _valid = _pImage != 0;
-}
-
-BitmapResource::~BitmapResource() {
- delete _pImage;
-}
-
-uint BitmapResource::getPixel(int x, int y) const {
- assert(x >= 0 && x < _pImage->getWidth());
- assert(y >= 0 && y < _pImage->getHeight());
-
- return _pImage->getPixel(x, y);
-}
-
-} // End of namespace Sword25
diff --git a/engines/sword25/gfx/bitmapresource.h b/engines/sword25/gfx/bitmapresource.h
index 5abff58642..9feca82184 100644
--- a/engines/sword25/gfx/bitmapresource.h
+++ b/engines/sword25/gfx/bitmapresource.h
@@ -59,14 +59,15 @@ public:
FLIP_VH = FLIP_H | FLIP_V
};
- BitmapResource(const Common::String &filename, Image *pImage);
- virtual ~BitmapResource();
+ BitmapResource(const Common::String &filename, Image *pImage) :
+ _pImage(pImage), Resource(filename, Resource::TYPE_BITMAP) {}
+ virtual ~BitmapResource() { delete _pImage; }
/**
@brief Gibt zurück, ob das Objekt einen gültigen Zustand hat.
*/
bool isValid() const {
- return _valid;
+ return (_pImage != 0);
}
/**
@@ -156,7 +157,9 @@ public:
@remark Diese Methode sollte auf keine Fall benutzt werden um größere Teile des Bildes zu lesen, da sie sehr langsam ist. Sie ist
eher dafür gedacht einzelne Pixel des Bildes auszulesen.
*/
- uint getPixel(int x, int y) const;
+ uint getPixel(int x, int y) const {
+ return _pImage->getPixel(x, y);
+ }
//@{
/** @name Auskunfts-Methoden */
@@ -204,7 +207,6 @@ public:
private:
Image *_pImage;
- bool _valid;
};
} // End of namespace Sword25