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authorPaul Gilbert2016-04-07 19:14:25 -0400
committerPaul Gilbert2016-04-07 19:14:25 -0400
commit31934ac4ba62546d66e565e6caa0da0caa666d23 (patch)
tree7e087f38dac878b72e283da2b6add12530a9aafc /engines/titanic/core
parentcdfd9f3703050a36e16455f4bf8c343b36dd4b39 (diff)
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TITANIC: Fleshed out CCDROMTray class
Diffstat (limited to 'engines/titanic/core')
-rw-r--r--engines/titanic/core/game_object.cpp6
-rw-r--r--engines/titanic/core/game_object.h4
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index 2bac988b31..0570008a09 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -410,15 +410,15 @@ int CGameObject::getSurface45() const {
return _surface ? _surface->proc45() : 0;
}
-void CGameObject::calcProximity(const CString &name, int val2, int val3, int val4) {
+void CGameObject::soundProximity(const CString &name, int val2, int val3, int val4) {
CProximity prox;
prox._field8 = val2;
prox._fieldC = val3;
prox._field20 = val4;
- calcProximity(name, prox);
+ soundProximity(name, prox);
}
-void CGameObject::calcProximity(const CString &name, CProximity &prox) {
+void CGameObject::soundProximity(const CString &name, CProximity &prox) {
if (prox._field28 == 2) {
// TODO
}
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h
index 7391a6b079..72192425f4 100644
--- a/engines/titanic/core/game_object.h
+++ b/engines/titanic/core/game_object.h
@@ -56,7 +56,6 @@ private:
void loadImage(const CString &name, bool pendingFlag = true);
void processClipList2();
- void calcProximity(const CString &name, CProximity &obj6C);
protected:
Rect _bounds;
double _field34;
@@ -181,7 +180,8 @@ public:
*/
void loadFrame(int frameNumber);
- void calcProximity(const CString &name, int val2, int val3, int val4);
+ void soundProximity(const CString &name, int val2, int val3, int val4);
+ void soundProximity(const CString &name, CProximity &obj6C);
};
} // End of namespace Titanic