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author | Paul Gilbert | 2016-02-28 07:49:21 -0500 |
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committer | Paul Gilbert | 2016-02-28 07:49:21 -0500 |
commit | 9cb1390c2636f6b586b0f6dfca6573bc05dc6592 (patch) | |
tree | a234e94335383c87f9c9e2e1f8eb4d2eff9a2e26 /engines/titanic/core | |
parent | 9080781b08830449e3f762ab45924a15446435ef (diff) | |
download | scummvm-rg350-9cb1390c2636f6b586b0f6dfca6573bc05dc6592.tar.gz scummvm-rg350-9cb1390c2636f6b586b0f6dfca6573bc05dc6592.tar.bz2 scummvm-rg350-9cb1390c2636f6b586b0f6dfca6573bc05dc6592.zip |
TITANIC: Implemented CClickResponder and descendents
Diffstat (limited to 'engines/titanic/core')
-rw-r--r-- | engines/titanic/core/click_responder.cpp | 43 | ||||
-rw-r--r-- | engines/titanic/core/click_responder.h | 52 | ||||
-rw-r--r-- | engines/titanic/core/saveable_object.cpp | 12 |
3 files changed, 107 insertions, 0 deletions
diff --git a/engines/titanic/core/click_responder.cpp b/engines/titanic/core/click_responder.cpp new file mode 100644 index 0000000000..9e8564b6d5 --- /dev/null +++ b/engines/titanic/core/click_responder.cpp @@ -0,0 +1,43 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/core/click_responder.h" + +namespace Titanic { + +void CClickResponder::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeQuotedLine(_string1, indent); + file->writeQuotedLine(_string2, indent); + + CGameObject::save(file, indent); +} + +void CClickResponder::load(SimpleFile *file) { + file->readNumber(); + _string1 = file->readString(); + _string2 = file->readString(); + + CGameObject::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/core/click_responder.h b/engines/titanic/core/click_responder.h new file mode 100644 index 0000000000..1f2fa72f18 --- /dev/null +++ b/engines/titanic/core/click_responder.h @@ -0,0 +1,52 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_CLICK_RESPONDER_H +#define TITANIC_CLICK_RESPONDER_H + +#include "titanic/core/game_object.h" + +namespace Titanic { + +class CClickResponder : public CGameObject { +protected: + CString _string1, _string2; +public: + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CClickResponder"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_CLICK_RESPONDER_H */ diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp index dbbf8aa205..3ad4c7365b 100644 --- a/engines/titanic/core/saveable_object.cpp +++ b/engines/titanic/core/saveable_object.cpp @@ -51,6 +51,7 @@ #include "titanic/core/saveable_object.h" #include "titanic/core/background.h" +#include "titanic/core/click_responder.h" #include "titanic/core/file_item.h" #include "titanic/core/link_item.h" #include "titanic/core/list.h" @@ -70,14 +71,17 @@ #include "titanic/game/cdrom_tray.h" #include "titanic/game/computer_screen.h" #include "titanic/game/dead_area.h" +#include "titanic/game/desk_click_responder.h" #include "titanic/game/doorbot_home_handler.h" #include "titanic/game/drawer.h" #include "titanic/game/drop_target.h" #include "titanic/game/hammer_dispensor_button.h" +#include "titanic/game/null_port_hole.h" #include "titanic/game/pet_position.h" #include "titanic/game/room_item.h" #include "titanic/game/service_elevator_door.h" #include "titanic/game/sgt_state_room.h" +#include "titanic/game/sgt_upper_doors_sound.h" #include "titanic/game/start_action.h" #include "titanic/game/sub_glass.h" #include "titanic/game/television.h" @@ -180,6 +184,7 @@ DEFFN(CPlugIn); DEFFN(CSweets); DEFFN(CBackground); +DEFFN(CClickResponder); DEFFN(CFileItem); DEFFN(CFileListItem); DEFFN(CLinkItem); @@ -199,13 +204,16 @@ DEFFN(CCDROMComputer); DEFFN(CCDROMTray); DEFFN(CComputerScreen); DEFFN(CDeadArea); +DEFFN(CDeskClickResponder); DEFFN(CDoorbotHomeHandler); DEFFN(CDropTarget); DEFFN(CHammerDispensorButton); +DEFFN(CNullPortHole); DEFFN(CPETPosition); DEFFN(CRoomItem); DEFFN(CServiceElevatorDoor); DEFFN(CSGTStateRoom); +DEFFN(CSGTUpperDoorsSound); DEFFN(CStartAction); DEFFN(CSUBGlass); DEFFN(CTelevision); @@ -472,6 +480,7 @@ void CSaveableObject::initClassList() { ADDFN(CSweets); ADDFN(CBackground); + ADDFN(CClickResponder); ADDFN(CFileItem); ADDFN(CFileListItem); ADDFN(CLinkItem); @@ -491,13 +500,16 @@ void CSaveableObject::initClassList() { ADDFN(CCDROMTray); ADDFN(CComputerScreen); ADDFN(CDeadArea); + ADDFN(CDeskClickResponder); ADDFN(CDoorbotHomeHandler); ADDFN(CDropTarget); ADDFN(CHammerDispensorButton); + ADDFN(CNullPortHole); ADDFN(CPETPosition); ADDFN(CRoomItem); ADDFN(CServiceElevatorDoor); ADDFN(CSGTStateRoom); + ADDFN(CSGTUpperDoorsSound); ADDFN(CStartAction); ADDFN(CSUBGlass); ADDFN(CTelevision); |